Abilities
Overview
hertz
GeckoLib 4
Heroes
Palladium
gravestone
KubeJS
fsang
add_speed
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 feather} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"hertz:add_speed","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
remove_speed
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 anvil} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"hertz:remove_speed","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
reset_speed
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 anvil} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"hertz:reset_speed","icon":"minecraft:anvil","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
armor_animation
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
item |
ResourceLocation |
ID of the gecko armor item that must be worn currently. |
false |
test:example_item |
controller |
String |
Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. |
false |
main |
animation_trigger |
String |
Name of the animation trigger |
false |
animation_trigger_name |
Example:
{"type":"geckolib:armor_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","item":"test:example_item","controller":"main","animation_trigger":"animation_trigger_name"}
render_layer_animation
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
render_layer |
ResourceLocation |
Determines the ID of the render layer receiving the animation. Must be a gecko render layer! |
false |
test:example_layer |
controller |
String |
Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. |
false |
main |
animation_trigger |
String |
Name of the animation trigger |
false |
animation_trigger_name |
Example:
{"type":"geckolib:render_layer_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"test:example_layer","controller":"main","animation_trigger":"animation_trigger_name"}
ability_absorption
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
reach_range |
Integer |
Range the ability can reach |
false |
3 |
stam_percent |
Float |
Multiplier of how much more stam they can have then you |
false |
1.75 |
Example:
{"type":"heroes:ability_absorption","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_range":3,"stam_percent":1.75}
ability_cycle
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
cycle_score |
String |
Determins max energy for the power and what the math will be based on |
false |
Heroes.Power.Icon |
Example:
{"type":"heroes:ability_cycle","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_score":"Heroes.Power.Icon"}
ability_cycle_empathic
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
cycle_score |
String |
Determins max energy for the power and what the math will be based on |
false |
Heroes.Power.Icon |
Example:
{"type":"heroes:ability_cycle_empathic","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_score":"Heroes.Power.Icon"}
ability_intuitive_cycle
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
cycle_score |
String |
Determins max energy for the power and what the math will be based on |
false |
Heroes.Power.Icon |
Example:
{"type":"heroes:ability_intuitive_cycle","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_score":"Heroes.Power.Icon"}
ability_ocular_cycle
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
cycle_score |
String |
Determins max energy for the power and what the math will be based on |
false |
Heroes.Power.Icon |
Example:
{"type":"heroes:ability_ocular_cycle","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_score":"Heroes.Power.Icon"}
ability_randomizer
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:ability_randomizer","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
ability_registry
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:ability_registry","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
ability_removal
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:ability_removal","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
ability_replication_cycle
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
cycle_score |
String |
Determins max energy for the power and what the math will be based on |
false |
Heroes.Power.Icon |
Example:
{"type":"heroes:ability_replication_cycle","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_score":"Heroes.Power.Icon"}
ability_transfer
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
reach_range |
Integer |
Range the ability can reach |
false |
3 |
stam_percent |
Float |
Percent of stamina used in a transfer |
false |
0.05 |
Example:
{"type":"heroes:ability_transfer","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_range":3,"stam_percent":0.05}
aoe_damage
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
radius |
Float |
Radius in which surrounding entities will be damaged |
false |
10.0 |
damage |
Float |
Damage the ability will deal |
false |
3.0 |
fire_seconds |
Float |
How many seconds the entity should be on fire |
false |
0.0 |
tag_ex |
String |
Tag that exlcudes entities if desired |
false |
exclusion_tag |
damage_type |
String |
Type of damage. |
false |
minecraft:player_attack |
Example:
{"type":"heroes:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}
aoe_damage_target
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
radius |
Float |
Radius in which surrounding entities will be damaged |
false |
10.0 |
damage |
Float |
Damage the ability will deal |
false |
3.0 |
fire_seconds |
Float |
How many seconds the entity should be on fire |
false |
0.0 |
tag |
String |
Tag that choses_target |
false |
tag |
damage_type |
String |
Type of damage. |
false |
minecraft:player_attack |
Example:
{"type":"heroes:aoe_damage_target","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"fire_seconds":0.0,"tag":"tag","damage_type":"minecraft:player_attack"}
aoe_speed_damage
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
tag |
String |
Tag that is applied to the projectile |
false |
damage_tag |
score_value |
String |
Scoreboard Name |
false |
Heroes.Speed.Damage |
radius_te |
Integer |
Radius in which surrounding entities will be damaged |
false |
10 |
Example:
{"type":"heroes:aoe_speed_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","tag":"damage_tag","score_value":"Heroes.Speed.Damage","radius_te":10}
base_power
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:base_power","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
base_power_con_max
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:base_power_con_max","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
brain_create
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:brain_create","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
brain_scan
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:brain_scan","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
catalyst_transfer
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
reach_range |
Integer |
Range the ability can reach |
false |
3 |
Example:
{"type":"heroes:catalyst_transfer","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_range":3}
cycle_genetic_blocker
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:cycle_genetic_blocker","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
death_stamina
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:death_stamina","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
dimensional_eject
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
id_scoreboard |
String |
Scoreboard used to identify storage id |
false |
Score.Board |
dimension_id |
String |
dimension used |
false |
minecraft:the_overworld |
Example:
{"type":"heroes:dimensional_eject","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","id_scoreboard":"Score.Board","dimension_id":"minecraft:the_overworld"}
dimensional_shift
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
id_scoreboard |
String |
Scoreboard used to identify storage id |
false |
Score.Board |
dimension_id |
String |
Scoreboard used for timer |
false |
minecraft:the_overworld |
dimension_size |
String |
Scoreboard used for dimension size |
false |
Score.Board |
Example:
{"type":"heroes:dimensional_shift","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","id_scoreboard":"Score.Board","dimension_id":"minecraft:the_overworld","dimension_size":"Score.Board"}
dimensional_storage
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
id_scoreboard |
String |
Scoreboard used to identify storage id |
false |
Score.Board |
timer_scoreboard |
String |
Scoreboard used for timer |
false |
Score.Board |
close_tag |
String |
Scoreboard used for timer |
false |
Close.Tag |
Example:
{"type":"heroes:dimensional_storage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","id_scoreboard":"Score.Board","timer_scoreboard":"Score.Board","close_tag":"Close.Tag"}
empathic_call
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
call_tag |
String |
1-2 |
false |
1 |
cycle_score |
String |
Determins max energy for the power and what the math will be based on |
false |
Heroes.Power.Icon |
Example:
{"type":"heroes:empathic_call","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","call_tag":"1","cycle_score":"Heroes.Power.Icon"}
empathic_copy
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
radius_score |
String |
Determins radius that you absorb powers |
false |
Heroes.Empathic.Radius |
Example:
{"type":"heroes:empathic_copy","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius_score":"Heroes.Empathic.Radius"}
empathic_cost
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
type_tag |
String |
1-2 |
false |
1 |
Example:
{"type":"heroes:empathic_cost","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","type_tag":"1"}
genetic_blocker
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:genetic_blocker","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
genetic_stability_debuffs
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:genetic_stability_debuffs","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
genetic_test
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:genetic_test","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
geo_reset
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:geo_reset","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
geo_stats_ability
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:geo_stats_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
infinity
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
radius |
Integer |
Radius in which surrounding entities will be damaged |
false |
10 |
tag_ex |
String |
Tag that exlcudes entities if desired |
false |
exclusion_tag |
Example:
{"type":"heroes:infinity","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"tag_ex":"exclusion_tag"}
intuitive_copy
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:intuitive_copy","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
intuitive_origin_cycle
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:intuitive_origin_cycle","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
intuitive_replication
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:intuitive_replication","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
item_auto_repair
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
mainhand |
Boolean |
true = main false = offhand |
false |
true |
repair |
Boolean |
true = repair false = damage |
false |
true |
command_1 |
String |
Command to play when item breaks |
false |
|
command_2 |
String |
Command to play when item breaks |
false |
|
Example:
{"type":"heroes:item_auto_repair","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","mainhand":true,"repair":true,"command_1":" ","command_2":" "}
motion_abil
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
motion_scale |
Float |
Motion Scale |
false |
1.1 |
Example:
{"type":"heroes:motion_abil","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1}
motion_abil_score
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
score_value |
String |
Scoreboard Name |
false |
Jump.Score |
division_amount |
String |
Amount score will be divided |
false |
1 |
Example:
{"type":"heroes:motion_abil_score","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Jump.Score","division_amount":"1"}
nearby_geo
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
armor_type |
String |
Helmet / Chest / Gauntlets / Boots / Orbit |
false |
Chest |
custom_command_1 |
String |
Custom Command |
false |
|
custom_command_2 |
String |
Custom Command |
false |
|
form_all_armor |
Boolean |
true/false |
false |
false |
Example:
{"type":"heroes:nearby_geo","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","armor_type":"Chest","custom_command_1":" ","custom_command_2":" ","form_all_armor":false}
ocular_emulate
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:ocular_emulate","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
pocket_realization
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:pocket_realization","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
pocket_realization_end
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:pocket_realization_end","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
power_score_reset
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
type_var |
String |
null, Inuititve, Empathic, Replication |
false |
|
intuitive_care |
String |
True/False |
false |
False |
remove_powers |
String |
True/False |
false |
True |
Example:
{"type":"heroes:power_score_reset","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","type_var":"","intuitive_care":"False","remove_powers":"True"}
replicate
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"heroes:replicate","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
spatial_armaments
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Equip_Storage_Id |
String |
This should be a unique ID for each use of the ability unless you want them to share the same slot |
false |
Heroes |
Example:
{"type":"heroes:spatial_armaments","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","Equip_Storage_Id":"Heroes"}
spatial_armaments_cycle
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
cycle_type |
String |
Next / Prev |
false |
Next |
Example:
{"type":"heroes:spatial_armaments_cycle","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_type":"Next"}
spatial_armaments_weapon
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Equip_Storage_Id |
String |
This should be a unique ID for each use of the ability unless you want them to share the same slot |
false |
Heroes_Item |
Example:
{"type":"heroes:spatial_armaments_weapon","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","Equip_Storage_Id":"Heroes_Item"}
spatial_repair_or_damage
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
repair_or_damage |
Boolean |
true = repair false = damage |
false |
true |
Example:
{"type":"heroes:spatial_repair_or_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","repair_or_damage":true}
speed_attack
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
attack_damage_score |
String |
Scoreboard used to get player damage |
false |
Score.Board |
division_amount |
String |
Amount score will be divided |
false |
1 |
attack_range |
String |
attack Aoe |
false |
6 |
Example:
{"type":"heroes:speed_attack","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attack_damage_score":"Score.Board","division_amount":"1","attack_range":"6"}
stat_ability
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
score_value |
String |
Scoreboard Name |
false |
Score.Board |
Division_Amount |
String |
The amount the scoreboard value will be divided by |
false |
1 |
Attribute_Type |
String |
The attribute that will be used |
false |
palladium:levitation_speed |
UUID |
String |
The UUID used for the attribute |
false |
cc154bdc-21f8-11ee-be56-0242ac120002 |
Attribute_Mod |
String |
addition , multiply_total , multiply_base |
false |
addition |
Example:
{"type":"heroes:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}
stockpile
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
energy_max |
String |
Determins max energy for the power and what the math will be based on |
false |
1000000 |
base_energy_score |
String |
Ability Stockpile Scoreboard |
false |
Stockpile.Score |
body_hold_score |
String |
Ability Stockpile Scoreboard |
false |
Stockpile.Score |
arm_hold_score |
String |
Ability Stockpile Scoreboard |
false |
Stockpile.Score |
fingers_hold_score |
String |
Ability Stockpile Scoreboard |
false |
Stockpile.Score |
leg_hold_score |
String |
Ability Stockpile Scoreboard |
false |
Stockpile.Score |
body_limiter_score |
String |
Body Limiter Scoreboard |
false |
Body.Limiter |
arm_limiter_score |
String |
Arm Limiter Scoreboard |
false |
Arms.Limiter |
finger_limiter_score |
String |
Finger Limiter Scoreboard |
false |
Fingers.Limiter |
leg_limiter_score |
String |
Leg Limiter Scoreboard |
false |
Legs.Limiter |
stockpile_cost_score |
String |
Leg Limiter Scoreboard |
false |
Legs.Limiter |
UUID |
String |
The UUID used for the attributes |
false |
cc154bdc-21f8-11ee-be56-0242ac120002 |
Attribute_Id |
String |
Id for attribute NBT not important tbh |
false |
Stockpile.Stats |
Example:
{"type":"heroes:stockpile","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy_max":"1000000","base_energy_score":"Stockpile.Score","body_hold_score":"Stockpile.Score","arm_hold_score":"Stockpile.Score","fingers_hold_score":"Stockpile.Score","leg_hold_score":"Stockpile.Score","body_limiter_score":"Body.Limiter","arm_limiter_score":"Arms.Limiter","finger_limiter_score":"Fingers.Limiter","leg_limiter_score":"Legs.Limiter","stockpile_cost_score":"Legs.Limiter","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Id":"Stockpile.Stats"}
stockpile_debuffs
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
score_value_1 |
String |
Broken Arm Score |
false |
Broken.Arm.Right |
score_value_2 |
String |
Broken Finger one |
false |
Broken.Finger.1 |
score_value_3 |
String |
Broken Finger two |
false |
Broken.Finger.2 |
score_value_4 |
String |
Broken Finger three |
false |
Broken.Finger.3 |
score_value_5 |
String |
Broken Finger four |
false |
Broken.Finger.4 |
score_value_6 |
String |
Broken Finger five |
false |
Broken.Finger.5 |
score_value_7 |
String |
Broken Legs |
false |
Broken.Legs |
Example:
{"type":"heroes:stockpile_debuffs","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value_1":"Broken.Arm.Right","score_value_2":"Broken.Finger.1","score_value_3":"Broken.Finger.2","score_value_4":"Broken.Finger.3","score_value_5":"Broken.Finger.4","score_value_6":"Broken.Finger.5","score_value_7":"Broken.Legs"}
wall_climb
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
climb_speed |
Float |
Duh. |
false |
0.1 |
data_name |
String |
Persistent data used |
false |
heroes_climb |
Example:
{"type":"heroes:wall_climb","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"heroes_climb"}
aim
Allows the player to aim their arms.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
time |
Integer |
Determines how many ticks it takes until the arm is fully aimed |
false |
10 |
arm |
ArmType |
Determines which arm(s) should point. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] |
false |
MAIN_ARM |
Example:
{"type":"palladium:aim","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":10,"arm":"main_arm"}
animation_timer
This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
start_value |
Integer |
The value for the integer when the ability is disabled |
false |
0 |
max_value |
Integer |
The value for the integer when the ability is enabled |
false |
20 |
Example:
{"type":"palladium:animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}
attribute_modifier
Adds an attribute modifier to the entity while the ability is enabled.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 iron_chestplate} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
attribute |
Attribute |
Determines which attribute should be modified. Possible attributes: caelus:fall_flying, forge:block_reach, forge:entity_gravity, forge:entity_reach, forge:nametag_distance, forge:step_height_addition, forge:swim_speed, irons_spellbooks:blood_magic_resist, irons_spellbooks:blood_spell_power, irons_spellbooks:cast_time_reduction, irons_spellbooks:cooldown_reduction, irons_spellbooks:eldritch_magic_resist, irons_spellbooks:eldritch_spell_power, irons_spellbooks:ender_magic_resist, irons_spellbooks:ender_spell_power, irons_spellbooks:evocation_magic_resist, irons_spellbooks:evocation_spell_power, irons_spellbooks:fire_magic_resist, irons_spellbooks:fire_spell_power, irons_spellbooks:holy_magic_resist, irons_spellbooks:holy_spell_power, irons_spellbooks:ice_magic_resist, irons_spellbooks:ice_spell_power, irons_spellbooks:lightning_magic_resist, irons_spellbooks:lightning_spell_power, irons_spellbooks:mana_regen, irons_spellbooks:max_mana, irons_spellbooks:nature_magic_resist, irons_spellbooks:nature_spell_power, irons_spellbooks:spell_power, irons_spellbooks:spell_resist, irons_spellbooks:summon_damage, minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, palladium:destroy_speed, palladium:fall_resistance, palladium:flight_flexibility, palladium:flight_speed, palladium:heroic_flight_type, palladium:jump_power, palladium:leaping, palladium:levitation_speed, palladium:punch_damage |
false |
minecraft:generic.armor |
amount |
Double |
The amount for the giving attribute modifier |
false |
1.0 |
operation |
Integer |
The operation for the giving attribute modifier (More: https://minecraft.gamepedia.com/Attribute#Operations) |
false |
0 |
uuid |
UUID |
Sets the unique identifier for this attribute modifier. If not specified it will generate a random one |
false |
498be4fb-af04-42f2-8948-e6ccdc0d99e1 |
Example:
{"type":"palladium:attribute_modifier","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attribute":"minecraft:generic.armor","amount":1.0,"operation":0,"uuid":"498be4fb-af04-42f2-8948-e6ccdc0d99e1"}
command
Executes commands.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 command_block} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
first_tick_commands |
CommandFunctionParsing |
Sets the commands which get executed when gaining/activating the ability |
false |
[] |
last_tick_commands |
CommandFunctionParsing |
Sets the commands which get executed when losing/deactivating the ability |
false |
[] |
commands |
CommandFunctionParsing |
Sets the commands which get executed when using the ability |
false |
[say Hello World] |
Example:
{"type":"palladium:command","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","first_tick_commands":[],"last_tick_commands":[],"commands":["say Hello World"]}
damage_immunity
Makes the entity immune against certain damage source tags.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 potion} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
damage_sources |
List |
Determines which damage sources have no effect on the entity based on a tag. Minecraft's builtin damage source tags: [minecraft:damages_helmet, minecraft:bypasses_armor, minecraft:bypasses_shield, minecraft:bypasses_invulnerability, minecraft:bypasses_cooldown, minecraft:bypasses_effects, minecraft:bypasses_resistance, minecraft:bypasses_enchantments, minecraft:is_fire, minecraft:is_projectile, minecraft:witch_resistant_to, minecraft:is_explosion, minecraft:is_fall, minecraft:is_drowning, minecraft:is_freezing, minecraft:is_lightning, minecraft:no_anger, minecraft:no_impact, minecraft:always_most_significant_fall, minecraft:wither_immune_to, minecraft:ignites_armor_stands, minecraft:burns_armor_stands, minecraft:avoids_guardian_thorns, minecraft:always_triggers_silverfish, minecraft:always_hurts_ender_dragons] |
false |
[minecraft:is_lightning, minecraft:is_fall] |
Example:
{"type":"palladium:damage_immunity","icon":"minecraft:potion","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage_sources":["minecraft:is_lightning","minecraft:is_fall"]}
dummy
Does nothing.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:dummy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
energy_beam
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
energy_beam |
ResourceLocation |
Configuration for the look of the beam. Check wiki for information. |
false |
example:energy_beam |
damage_type |
ResourceLocation |
Damage type which is applied when an entity is hit. Uses normal player/mob attack if null/unchanged. |
false |
/ |
damage |
Float |
The damage dealt with aiming for entities (per tick) |
false |
5.0 |
max_distance |
Float |
The maximum distance you can reach with your heat vision |
false |
30.0 |
speed |
Float |
Speed at which the energy beam extends from the player. Use 0 for instant extension. |
false |
0.5 |
set_on_fire_seconds |
Integer |
You can use this to set targeted entities on fire. If set to 0 it will not cause any. |
false |
0 |
cause_fire |
Boolean |
If enabled, targeted blocks will start to burn (fire will be placed). |
false |
false |
smelt_blocks |
Boolean |
If enabled, targeted blocks will turn into their smelting result (e.g. sand will turn into glass). |
false |
false |
Example:
{"type":"palladium:energy_beam","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy_beam":"example:energy_beam","damage_type":"null","damage":5.0,"max_distance":30.0,"speed":0.5,"set_on_fire_seconds":0,"cause_fire":false,"smelt_blocks":false}
energy_blast
Deprecated, please switch to 'palladium:energy_beam'
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
origin |
String |
Defines the origin point of the energy blast |
false |
eyes |
color |
Color |
Defines the color of the blast |
false |
java.awt.Color[r=255,g=0,b=0] |
damage |
Float |
The damage dealt with aiming for entities (per tick) |
false |
1.0 |
max_distance |
Float |
The maximum distance you can reach with your heat vision |
false |
30.0 |
Example:
{"type":"palladium:energy_blast","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","origin":"eyes","color":"#FF0000","damage":1.0,"max_distance":30.0}
entity_damage
Does damage to what the executer is looking at.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
damage |
Float |
The amount of damage the ability does |
false |
0.0 |
damage_type |
String |
The type of damage that is done |
false |
minecraft:player_attack |
effect |
String |
The effect that is give to the entity if used |
false |
null |
fire_seconds |
Float |
How many seconds the entity should be on fire |
false |
0.0 |
potion_seconds |
Integer |
How many seconds the entity should have the effect |
false |
0 |
potion_amplifier |
Integer |
What level the effect is |
false |
0 |
hide_particles |
Boolean |
If potion particles should be visable |
false |
false |
range |
Float |
The amount of range the ability has |
false |
0.0 |
at |
String |
Where the damage is(by and from will not work if this is not null) |
false |
null |
by |
String |
What entity is doing the damage |
false |
@s |
from |
String |
What entity is the damage from |
false |
@s |
command_as_entity |
String |
Excute a command from the entity if used |
false |
null |
excluded_tag |
String |
Tag that will be excluded from damage if used |
false |
damage_excluded_tag |
Example:
{"type":"palladium:entity_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage":0.0,"damage_type":"minecraft:player_attack","effect":"null","fire_seconds":0.0,"potion_seconds":0,"potion_amplifier":0,"hide_particles":false,"range":0.0,"at":"null","by":"@s","from":"@s","command_as_entity":"null","excluded_tag":"damage_excluded_tag"}
fire_aspect
Makes this entity's attacks light targets on fire as if fire aspect was used.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 flint_and_steel} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
time |
Integer |
The amount of time, in seconds, that the victim entity will be set on fire for |
false |
5 |
should_stack_time |
Boolean |
If true, attacking an entity that's already on fire will add the "time" field to their current burn time instead of setting it |
false |
false |
max_time |
Integer |
If "should_stack_time" is true, the victim's burn time (in seconds) will not exceed this value after being hit |
false |
5 |
Example:
{"type":"palladium:fire_aspect","icon":"minecraft:flint_and_steel","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":5,"should_stack_time":false,"max_time":5}
fluid_walking
Let's you define a fluid you can walk on.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
fluid_tag |
TagKey |
Determines the tag for the fluid(s) you can walk on. You need tags because of each fluid there are 2 fluids actually: A still and a flowing one. Minecraft's two fluid tags are: minecraft:water & minecraft:lava |
false |
minecraft:lava |
Example:
{"type":"palladium:fluid_walking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","fluid_tag":"minecraft:lava"}
gui_overlay
Displays a gui overlay on the screen.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
texture |
TextureReference |
Texture path for the gui overlay |
false |
minecraft:textures/gui/presets/isles.png |
texture_width |
Integer |
Width of the texture file |
false |
256 |
texture_height |
Integer |
Width of the texture file |
false |
256 |
translate |
Vec3 |
Translation of the rendered object |
false |
[0.0 / 0.0 / 0.0] |
rotate |
Vec3 |
Rotation of the rendered object |
false |
[0.0 / 0.0 / 0.0] |
scale |
Vec3 |
Scale of the rendered object |
false |
[1.0 / 1.0 / 1.0] |
alignment |
TextureAlignment |
Determines how the image is aligned on the screen. Possible values: [top_left, top_center, top_right, middle_left, center, middle_right, bottom_left, bottom_center, bottom_right, stretch] |
false |
STRETCH |
Example:
{"type":"palladium:gui_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/gui/presets/isles.png","texture_width":256,"texture_height":256,"translate":[0.0,0.0,0.0],"rotate":[0.0,0.0,0.0],"scale":[1.0,1.0,1.0],"alignment":"stretch"}
healing
Heals the entity.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 apple} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
frequency |
Integer |
Sets the frequency of healing (in ticks) |
false |
20 |
amount |
Float |
Sets the amount of hearts for each healing |
false |
3.0 |
Example:
{"type":"palladium:healing","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","frequency":20,"amount":3.0}
hide_body_part
Allows you to hide an entity's body parts.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
body_parts |
List |
Determines which body parts should be invisible. Overlaying parts will be still visible. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] |
false |
[right_arm, left_arm] |
affects_first_person |
Boolean |
Determines if your first person arm should disappear aswell (if it's disabled) |
false |
true |
Example:
{"type":"palladium:hide_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}
intangibility
Makes the player go through blocks.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
vertical |
Boolean |
Makes the player vertically intangible aswell |
false |
false |
whitelist |
TagKey |
Tag which includes the block the player can phase through. Leave null for all blocks. |
false |
/ |
blacklist |
TagKey |
Tag which includes the block the player can phase through. Leave null for all blocks. |
false |
palladium:prevents_intangibility |
Example:
{"type":"palladium:intangibility","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical":false,"whitelist":"null","blacklist":"palladium:prevents_intangibility"}
invisibility
Makes the player invisible. Also makes mobs not see the player anymore.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
TexturedIcon{texture=palladium:textures/icon/invisibility.png, tint=null} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:invisibility","icon":"palladium:textures/icon/invisibility.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
name_change
Lets you change the name of the player (in chat, tablist, above head).
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
name |
Component |
The name the player's one will turn into |
false |
literal{John Doe} |
Example:
{"type":"palladium:name_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","name":{"text":"John Doe"}}
palladium_property_increase
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
property |
String |
adds / subtracts from a palladium property |
false |
your_pp |
auto_increase_per_tick |
Integer |
Amount the ability will add per tick |
false |
1 |
max |
Integer |
Max amount it can be. |
false |
1500 |
min |
Integer |
Min amount it can be. |
false |
0 |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
Example:
{"type":"palladium:palladium_property_increase","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","property":"your_pp","auto_increase_per_tick":1,"max":1500,"min":0}
particles
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
emitter |
List |
Configuration for where the particle spawns at. Check wiki for information. |
false |
[example:emitter] |
particle_type |
ParticleType |
ID of the particle you want to spawn. |
false |
minecraft:dust |
options |
String |
Additional options for the particle (like color of a dust particle) |
false |
|
Example:
{"type":"palladium:particles","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","emitter":"[example:emitter]","particle_type":"minecraft:dust","options":""}
play_sound
Plays a sound when being enabled.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
sound |
ResourceLocation |
Sound ID that is being played |
false |
minecraft:item.elytra.flying |
volume |
Float |
Volume for the played sound |
false |
1.0 |
pitch |
Float |
Pitch for the played sound |
false |
1.0 |
looping |
Boolean |
Whether or not the sound should loop during the time the ability is enabled |
false |
false |
play_self |
Boolean |
Whether or not the sound should be played to just the player executing the ability, or to all players |
false |
false |
Example:
{"type":"palladium:play_sound","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","sound":"minecraft:item.elytra.flying","volume":1.0,"pitch":1.0,"looping":false,"play_self":false}
projectile
Allows you to shoot a projectile.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 snowball} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
entity_type |
EntityType |
Entity type ID for the projectile entity |
false |
minecraft:snowball |
entity_data |
CompoundTag |
Entity NBT data |
false |
/ |
inaccuracy |
Float |
Determines the inaccuracy when shooting the projectile |
false |
0.0 |
velocity |
Float |
Determines the velocity when shooting the projectile |
false |
1.5 |
swinging_arm |
ArmType |
Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] |
false |
MAIN_ARM |
damage_from_player |
Boolean |
If this is set to true and a custom projectile is used, the damage will automatically be set the player damage value |
false |
false |
ignore_player_movement |
Boolean |
If this is set to true and you shoot a projectile, your player's movement will NOT be added to it. Having the player movement be added is default default vanilla behaviour |
false |
false |
Example:
{"type":"palladium:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false}
projectile_script
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
entity_type |
String |
Entity type ID for the projectile entity |
false |
minecraft:snowball |
entity_data |
CompoundTag |
Entity NBT data |
false |
/ |
inaccuracy |
Float |
Determines the inaccuracy when shooting the projectile |
false |
0.0 |
velocity |
Float |
Determines the velocity when shooting the projectile |
false |
1.5 |
swinging_arm |
String |
Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] |
false |
main_arm |
x_offset |
Float |
Offset for the x axis |
false |
0.0 |
z_offset |
Float |
Offset for the z axis |
false |
0.0 |
Example:
{"type":"palladium:projectile_script","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","x_offset":0.0,"z_offset":0.0}
remove_body_part
Allows you to remove an entity's body parts.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
body_parts |
List |
Determines which body parts should be completely removed. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] |
false |
[right_arm, left_arm] |
affects_first_person |
Boolean |
Determines if your first person arm should disappear aswell (if it's disabled) |
false |
true |
Example:
{"type":"palladium:remove_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}
render_layer
Allows you to add a render layer to the entity.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
render_layer |
ResourceLocation |
ID of the render layer that will be rendered |
false |
namespace:render_layer_id |
Example:
{"type":"palladium:render_layer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"namespace:render_layer_id"}
render_layer_by_accessory_slot
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
default_layer |
ResourceLocation |
ID of the render layer that will be used if none is specified in the accessory slot. Can be null. |
false |
namespace:render_layer_id |
accessory_slot |
AccessorySlot |
ID of the slot that will be looked in for to get a render layer. There must be a render_layer accessory in it to get it from. |
false |
palladium:chest |
Example:
{"type":"palladium:render_layer_by_accessory_slot","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","default_layer":"namespace:render_layer_id","accessory_slot":"palladium:chest"}
repeating_animation_timer
This ability is used to create a timer that can be used for animations. It is not meant to be used directly.

Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
start_value |
Integer |
The value for the integer when the ability is disabled |
false |
0 |
max_value |
Integer |
The value for the integer when the ability is enabled |
false |
20 |
Example:
{"type":"palladium:repeating_animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}
restrict_slots
Let's you restrict the slots that can be used by the player. It will drop the items if disabled while the player has items in the restricted slots.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
slots |
List |
Slot(s) that will not be able to contain items anymore. Example values: [mainhand, offhand, feet, legs, chest, head, curios:back, curios:necklace, trinkets:chest/back, trinkets:chest/necklace] |
false |
[chest] |
Example:
{"type":"palladium:restrict_slots","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slots":["chest"]}
sculk_immunity
When enabled, the player will not cause any walk-related sculk vibrations anymore.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 sculk} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:sculk_immunity","icon":"minecraft:sculk","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
shader_effect
Allows you to apply a custom shader effect.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
shader |
ResourceLocation |
ID of the shader that shall be applied |
false |
minecraft:shaders/post/creeper.json |
Example:
{"type":"palladium:shader_effect","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","shader":"minecraft:shaders/post/creeper.json"}
show_both_arms
Enables the rendering of your off-hand.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:show_both_arms","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
shrink_body_overlay
Allows you to shrink the body overlay.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
start_value |
Integer |
The value for the integer when the ability is disabled |
false |
0 |
max_value |
Integer |
The value for the integer when the ability is enabled |
false |
20 |
Example:
{"type":"palladium:shrink_body_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}
size
This ability allows an entity to change it's size using Pehkui.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
TexturedIcon{texture=palladium:textures/icon/size.png, tint=null} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
scale |
Float |
Determines the scale as a multiplier |
false |
0.1 |
Example:
{"type":"palladium:size","icon":"palladium:textures/icon/size.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale":0.1}
skin_change
Allows you to change a player's skin.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
texture |
SkinTypedValue |
Texture for the skin change |
false |
SkinTypedValue{normal=minecraft:textures/entity/zombie/drowned.png, slim=minecraft:textures/entity/zombie/drowned.png} |
model_type |
ChangedModelType |
Model type for the player. 'normal' = Wide-armed Steve model; 'slim' = Slim-armed Alex model; 'keep' = Does not change the player's default model. Possible values: [keep, normal, slim] |
false |
KEEP |
priority |
Integer |
Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) |
false |
50 |
Example:
{"type":"palladium:skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/entity/zombie/drowned.png","model_type":"keep","priority":50}
slowfall
Makes the entity fall slower.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 feather} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:slowfall","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
trail
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
trail |
ResourceLocation |
ID for the trail renderer. Trail configuration files must be under 'assets//palladium/trails/.json' |
false |
example:trail_renderer_id |
Example:
{"type":"palladium:trail","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","trail":"example:trail_renderer_id"}
vibrate
Adds a vibration effect to the player.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
true |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
true |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:vibrate","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null"}
water_walk
Allows the player to walk on water.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"palladium:water_walk","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
aoe_damage
deals damage around the ability user has options to exclude things and or do fire damage if desired as well as give damage credit to the ability user. - thanks nexo
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
radius |
Integer |
Radius in which surrounding entities will be damaged |
false |
10 |
damage |
Float |
Damage the ability will deal |
false |
3.0 |
fire_seconds |
Float |
How many seconds the entity should be on fire |
false |
0.0 |
tag_ex |
String |
Tag that exlcudes entities if desired |
false |
exclusion_tag |
Example:
{"type":"gravestone:aoe_damage","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag"}
drain_per_tick
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
energy |
Integer |
Amount of energy to drain per tick |
false |
10 |
id |
String |
Item to look for in curios slot |
false |
grave.codec:tachyon_device |
curios_slot |
String |
curios slot id |
false |
body |
trinket_slot |
String |
trinket slot id |
false |
chest/cape |
Example:
{"type":"gravestone:drain_per_tick","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy":10,"id":"grave.codec:tachyon_device","curios_slot":"body","trinket_slot":"chest/cape"}
dynamic_pehkui
lets the player tie a scoreboard to any scale type or just set any scale type normally.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
scale_type |
String |
from the list of pehkui scales in game |
false |
palladium:ability |
scale_number |
Float |
what you set the scale to if not by scoreboard |
false |
1.1 |
scoreboard |
String |
Motion Scale |
false |
grave.scale.test |
scoreboard_divider |
Float |
what you divide the score by |
false |
0.0 |
delay |
Integer |
what you divide the score by |
false |
0 |
is_score |
String |
True or False |
false |
true |
Example:
{"type":"gravestone:dynamic_pehkui","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale_type":"palladium:ability","scale_number":1.1,"scoreboard":"grave.scale.test","scoreboard_divider":0.0,"delay":0,"is_score":"true"}
movement
Adds forward momentum to the player.
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 blaze_rod} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
motion_scale |
Float |
Motion Scale |
false |
1.1 |
Example:
{"type":"gravestone:movement","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1}
stat_ability
link an attribute to a scoreboard. - thanks nexo
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
score_value |
String |
Scoreboard Name |
false |
Score.Board |
Division_Amount |
String |
The amount the scoreboard value will be divided by |
false |
1 |
Attribute_Type |
String |
The attribute that will be used |
false |
palladium:levitation_speed |
UUID |
String |
The UUID used for the attribute |
false |
cc154bdc-21f8-11ee-be56-0242ac120002 |
Attribute_Mod |
String |
addition , multiply_total , multiply_base |
false |
addition |
Example:
{"type":"gravestone:stat_ability","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}
stone_index_detection
detects the most common block from the stone index in a BLANK radius
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
score |
String |
the scoreboard that the type is put in |
false |
cm.ninjago.earth.index |
needs |
Integer |
the required amount of any 1 block |
false |
6 |
Example:
{"type":"gravestone:stone_index_detection","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score":"cm.ninjago.earth.index","needs":6}
store_armour
store your armour away for when you need it most. tags: grave.armour.store stores the amour, grave.armour.add returns the armour to the player
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
namespace |
String |
unique namespace for your storage location |
false |
minecraft |
identity |
String |
unique extra name for your storage location "namespace:username_identity" |
false |
banana |
Example:
{"type":"gravestone:store_armour","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","namespace":"minecraft","identity":"banana"}
wall_climb
wall climbing. - thanks nexo
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
climb_speed |
Float |
Duh. |
false |
0.1 |
data_name |
String |
Persistent data used |
false |
omni_climb |
Example:
{"type":"gravestone:wall_climb","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","climb_speed":0.1,"data_name":"omni_climb"}
marshy/posession
possesion
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"kubejs:marshy/posession","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
marshy/resistance_gravity
resistance_gravity
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=0 air} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
Example:
{"type":"kubejs:marshy/resistance_gravity","icon":{"type":"palladium:item","item":"minecraft:air","count":0},"title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}
teleport
Settings:
Setting |
Type |
Description |
Required |
Fallback Value |
icon |
IIcon |
Icon for the ability |
false |
ItemIcon{stack=1 ender_pearl} |
title |
Component |
Allows you to set a custom title for this ability |
false |
/ |
bar_color |
AbilityColor |
Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] |
false |
LIGHT_GRAY |
hidden |
Boolean |
Determines if the ability is visible in the powers screen |
false |
false |
hidden_in_bar |
Boolean |
Determines if the ability is visible in the ability bar on your screen |
false |
false |
list_index |
Integer |
Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. |
false |
-1 |
gui_position |
Vec2 |
Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center |
false |
/ |
description |
AbilityDescription |
Description of the ability. Visible in ability menu |
false |
/ |
max_distance |
Integer |
Max distance that the player can teleport. |
false |
10 |
Example:
{"type":"fsang:teleport","icon":"minecraft:ender_pearl","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","max_distance":10}