============================================================
GREET → GREET → GREET
============================================================

01.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Been here long?"
NPC: "A little while."
PLAYER: "Won't keep you."
NPC: "Appreciate it."

02.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "Having any luck?"
NPC: "Some."
PLAYER: "Have a good one."
NPC: "You too."

03.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Quiet day?"
NPC: "So far."
PLAYER: "Best of luck."
NPC: "Thanks."

04.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "Heading somewhere?"
NPC: "Eventually."
PLAYER: "Nice talking to you."
NPC: "Likewise."

05.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Enjoying the weather?"
NPC: "I am."
PLAYER: "Take care."
NPC: "You too."

06.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "Things going your way?"
NPC: "Some of them."
PLAYER: "Safe travels."
NPC: "Same to you."

07.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Long day?"
NPC: "Long enough."
PLAYER: "Good to hear."
NPC: "Much obliged."

08.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "Keeping busy?"
NPC: "Trying to."
PLAYER: "Enjoy the day."
NPC: "I will."

09.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "Road treating you well?"
NPC: "Well enough."
PLAYER: "Hope it stays that way."
NPC: "So do I."

10.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "Everything alright?"
NPC: "More or less."
PLAYER: "Can't argue with that."
NPC: "Nope."

11.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Been here long?"
NPC: "A little while."
PLAYER: "Won't keep you."
NPC: "Appreciate it."

12.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "Having any luck?"
NPC: "Some."
PLAYER: "Have a good one."
NPC: "You too."

13.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Quiet day?"
NPC: "So far."
PLAYER: "Best of luck."
NPC: "Thanks."

14.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "Heading somewhere?"
NPC: "Eventually."
PLAYER: "Nice talking to you."
NPC: "Likewise."

15.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Enjoying the weather?"
NPC: "I am."
PLAYER: "Take care."
NPC: "You too."

16.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "Things going your way?"
NPC: "Some of them."
PLAYER: "Safe travels."
NPC: "Same to you."

17.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Long day?"
NPC: "Long enough."
PLAYER: "Good to hear."
NPC: "Much obliged."

18.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "Keeping busy?"
NPC: "Trying to."
PLAYER: "Enjoy the day."
NPC: "I will."

19.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "Road treating you well?"
NPC: "Well enough."
PLAYER: "Hope it stays that way."
NPC: "So do I."

20.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "Everything alright?"
NPC: "More or less."
PLAYER: "Can't argue with that."
NPC: "Nope."

21.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Been here long?"
NPC: "A little while."
PLAYER: "Won't keep you."
NPC: "Appreciate it."

22.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "Having any luck?"
NPC: "Some."
PLAYER: "Have a good one."
NPC: "You too."

23.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Quiet day?"
NPC: "So far."
PLAYER: "Best of luck."
NPC: "Thanks."

24.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "Heading somewhere?"
NPC: "Eventually."
PLAYER: "Nice talking to you."
NPC: "Likewise."

25.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Enjoying the weather?"
NPC: "I am."
PLAYER: "Take care."
NPC: "You too."

26.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "Things going your way?"
NPC: "Some of them."
PLAYER: "Safe travels."
NPC: "Same to you."

27.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Long day?"
NPC: "Long enough."
PLAYER: "Good to hear."
NPC: "Much obliged."

28.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "Keeping busy?"
NPC: "Trying to."
PLAYER: "Enjoy the day."
NPC: "I will."

29.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "Road treating you well?"
NPC: "Well enough."
PLAYER: "Hope it stays that way."
NPC: "So do I."

30.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "Everything alright?"
NPC: "More or less."
PLAYER: "Can't argue with that."
NPC: "Nope."

31.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Been here long?"
NPC: "A little while."
PLAYER: "Won't keep you."
NPC: "Appreciate it."

32.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "Having any luck?"
NPC: "Some."
PLAYER: "Have a good one."
NPC: "You too."

33.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Quiet day?"
NPC: "So far."
PLAYER: "Best of luck."
NPC: "Thanks."

34.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "Heading somewhere?"
NPC: "Eventually."
PLAYER: "Nice talking to you."
NPC: "Likewise."

35.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Enjoying the weather?"
NPC: "I am."
PLAYER: "Take care."
NPC: "You too."

36.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "Things going your way?"
NPC: "Some of them."
PLAYER: "Safe travels."
NPC: "Same to you."

37.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Long day?"
NPC: "Long enough."
PLAYER: "Good to hear."
NPC: "Much obliged."

38.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "Keeping busy?"
NPC: "Trying to."
PLAYER: "Enjoy the day."
NPC: "I will."

39.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "Road treating you well?"
NPC: "Well enough."
PLAYER: "Hope it stays that way."
NPC: "So do I."

40.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "Everything alright?"
NPC: "More or less."
PLAYER: "Can't argue with that."
NPC: "Nope."

41.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Been here long?"
NPC: "A little while."
PLAYER: "Won't keep you."
NPC: "Appreciate it."

42.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "Having any luck?"
NPC: "Some."
PLAYER: "Have a good one."
NPC: "You too."

43.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Quiet day?"
NPC: "So far."
PLAYER: "Best of luck."
NPC: "Thanks."

44.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "Heading somewhere?"
NPC: "Eventually."
PLAYER: "Nice talking to you."
NPC: "Likewise."

45.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Enjoying the weather?"
NPC: "I am."
PLAYER: "Take care."
NPC: "You too."

46.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "Things going your way?"
NPC: "Some of them."
PLAYER: "Safe travels."
NPC: "Same to you."

47.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Long day?"
NPC: "Long enough."
PLAYER: "Good to hear."
NPC: "Much obliged."

48.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "Keeping busy?"
NPC: "Trying to."
PLAYER: "Enjoy the day."
NPC: "I will."

49.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "Road treating you well?"
NPC: "Well enough."
PLAYER: "Hope it stays that way."
NPC: "So do I."

50.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "Everything alright?"
NPC: "More or less."
PLAYER: "Can't argue with that."
NPC: "Nope."

============================================================
GREET → GREET → ANTAGONIZE
============================================================

01.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Everything alright?"
NPC: "More or less."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

02.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "Been here long?"
NPC: "A little while."
PLAYER: "You're still not helping."
NPC: "Neither are you."

03.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Having any luck?"
NPC: "Some."
PLAYER: "That's enough from you."
NPC: "Works for me."

04.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "Quiet day?"
NPC: "So far."
PLAYER: "Let's leave it there."
NPC: "Good idea."

05.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Heading somewhere?"
NPC: "Eventually."
PLAYER: "Try not to be so difficult."
NPC: "You first."

06.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "Enjoying the weather?"
NPC: "I am."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

07.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Things going your way?"
NPC: "Some of them."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

08.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "Long day?"
NPC: "Long enough."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

09.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "Keeping busy?"
NPC: "Trying to."
PLAYER: "Just mind your business."
NPC: "Gladly."

10.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "Road treating you well?"
NPC: "Well enough."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

11.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Everything alright?"
NPC: "More or less."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

12.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "Been here long?"
NPC: "A little while."
PLAYER: "You're still not helping."
NPC: "Neither are you."

13.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Having any luck?"
NPC: "Some."
PLAYER: "That's enough from you."
NPC: "Works for me."

14.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "Quiet day?"
NPC: "So far."
PLAYER: "Let's leave it there."
NPC: "Good idea."

15.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Heading somewhere?"
NPC: "Eventually."
PLAYER: "Try not to be so difficult."
NPC: "You first."

16.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "Enjoying the weather?"
NPC: "I am."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

17.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Things going your way?"
NPC: "Some of them."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

18.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "Long day?"
NPC: "Long enough."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

19.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "Keeping busy?"
NPC: "Trying to."
PLAYER: "Just mind your business."
NPC: "Gladly."

20.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "Road treating you well?"
NPC: "Well enough."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

21.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Everything alright?"
NPC: "More or less."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

22.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "Been here long?"
NPC: "A little while."
PLAYER: "You're still not helping."
NPC: "Neither are you."

23.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Having any luck?"
NPC: "Some."
PLAYER: "That's enough from you."
NPC: "Works for me."

24.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "Quiet day?"
NPC: "So far."
PLAYER: "Let's leave it there."
NPC: "Good idea."

25.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Heading somewhere?"
NPC: "Eventually."
PLAYER: "Try not to be so difficult."
NPC: "You first."

26.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "Enjoying the weather?"
NPC: "I am."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

27.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Things going your way?"
NPC: "Some of them."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

28.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "Long day?"
NPC: "Long enough."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

29.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "Keeping busy?"
NPC: "Trying to."
PLAYER: "Just mind your business."
NPC: "Gladly."

30.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "Road treating you well?"
NPC: "Well enough."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

31.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Everything alright?"
NPC: "More or less."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

32.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "Been here long?"
NPC: "A little while."
PLAYER: "You're still not helping."
NPC: "Neither are you."

33.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Having any luck?"
NPC: "Some."
PLAYER: "That's enough from you."
NPC: "Works for me."

34.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "Quiet day?"
NPC: "So far."
PLAYER: "Let's leave it there."
NPC: "Good idea."

35.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Heading somewhere?"
NPC: "Eventually."
PLAYER: "Try not to be so difficult."
NPC: "You first."

36.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "Enjoying the weather?"
NPC: "I am."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

37.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Things going your way?"
NPC: "Some of them."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

38.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "Long day?"
NPC: "Long enough."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

39.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "Keeping busy?"
NPC: "Trying to."
PLAYER: "Just mind your business."
NPC: "Gladly."

40.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "Road treating you well?"
NPC: "Well enough."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

41.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Everything alright?"
NPC: "More or less."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

42.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "Been here long?"
NPC: "A little while."
PLAYER: "You're still not helping."
NPC: "Neither are you."

43.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Having any luck?"
NPC: "Some."
PLAYER: "That's enough from you."
NPC: "Works for me."

44.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "Quiet day?"
NPC: "So far."
PLAYER: "Let's leave it there."
NPC: "Good idea."

45.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Heading somewhere?"
NPC: "Eventually."
PLAYER: "Try not to be so difficult."
NPC: "You first."

46.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "Enjoying the weather?"
NPC: "I am."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

47.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Things going your way?"
NPC: "Some of them."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

48.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "Long day?"
NPC: "Long enough."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

49.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "Keeping busy?"
NPC: "Trying to."
PLAYER: "Just mind your business."
NPC: "Gladly."

50.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "Road treating you well?"
NPC: "Well enough."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

============================================================
GREET → ANTAGONIZE → ANTAGONIZE
============================================================

01.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."

02.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "You could be less irritating."
NPC: "Same to you."

03.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Maybe keep moving."
NPC: "If you insist."

04.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."

05.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."

06.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."

07.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."

08.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."

09.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Give me a little space."
NPC: "Fine."

10.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."

11.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."

12.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "You could be less irritating."
NPC: "Same to you."

13.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Maybe keep moving."
NPC: "If you insist."

14.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."

15.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."

16.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."

17.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."

18.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."

19.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Give me a little space."
NPC: "Fine."

20.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."

21.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."

22.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "You could be less irritating."
NPC: "Same to you."

23.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Maybe keep moving."
NPC: "If you insist."

24.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."

25.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."

26.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."

27.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."

28.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."

29.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Give me a little space."
NPC: "Fine."

30.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."

31.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."

32.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "You could be less irritating."
NPC: "Same to you."

33.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Maybe keep moving."
NPC: "If you insist."

34.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."

35.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."

36.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."

37.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."

38.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."

39.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Give me a little space."
NPC: "Fine."

40.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."

41.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."

42.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "You could be less irritating."
NPC: "Same to you."

43.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Maybe keep moving."
NPC: "If you insist."

44.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."

45.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."

46.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."

47.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."

48.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."

49.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Give me a little space."
NPC: "Fine."

50.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."

============================================================
GREET → ANTAGONIZE → GREET / DEFUSE
============================================================

01.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "I'm only messing with you."
NPC: "Right."

02.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "No trouble meant."
NPC: "Fair enough."

03.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."

04.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."

05.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."

06.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."

07.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Never mind, we're alright."
NPC: "Good."

08.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."

09.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."

10.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Forget I said anything."
NPC: "Gladly."

11.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "I'm only messing with you."
NPC: "Right."

12.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "No trouble meant."
NPC: "Fair enough."

13.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."

14.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."

15.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."

16.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."

17.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Never mind, we're alright."
NPC: "Good."

18.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."

19.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."

20.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Forget I said anything."
NPC: "Gladly."

21.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "I'm only messing with you."
NPC: "Right."

22.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "No trouble meant."
NPC: "Fair enough."

23.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."

24.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."

25.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."

26.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."

27.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Never mind, we're alright."
NPC: "Good."

28.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."

29.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."

30.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Forget I said anything."
NPC: "Gladly."

31.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "I'm only messing with you."
NPC: "Right."

32.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "No trouble meant."
NPC: "Fair enough."

33.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."

34.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."

35.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."

36.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."

37.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Never mind, we're alright."
NPC: "Good."

38.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."

39.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."

40.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Forget I said anything."
NPC: "Gladly."

41.
PLAYER: "Morning."
NPC: "Morning."
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "I'm only messing with you."
NPC: "Right."

42.
PLAYER: "Hey there."
NPC: "Hello."
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "No trouble meant."
NPC: "Fair enough."

43.
PLAYER: "Afternoon."
NPC: "Afternoon."
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."

44.
PLAYER: "Evening."
NPC: "Evening."
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."

45.
PLAYER: "Hello there."
NPC: "Howdy."
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."

46.
PLAYER: "How's it going?"
NPC: "Can't complain."
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."

47.
PLAYER: "Good day."
NPC: "Same to you."
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Never mind, we're alright."
NPC: "Good."

48.
PLAYER: "Hey."
NPC: "Hey yourself."
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."

49.
PLAYER: "Nice weather."
NPC: "Sure is."
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."

50.
PLAYER: "You doing alright?"
NPC: "Doing fine."
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Forget I said anything."
NPC: "Gladly."

============================================================
ANTAGONIZE → ANTAGONIZE → ANTAGONIZE
============================================================

01.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."
PLAYER: "Let's leave it there."
NPC: "Good idea."

02.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Give me a little space."
NPC: "Fine."
PLAYER: "Try not to be so difficult."
NPC: "You first."

03.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

04.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

05.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You could be less irritating."
NPC: "Same to you."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

06.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Maybe keep moving."
NPC: "If you insist."
PLAYER: "Just mind your business."
NPC: "Gladly."

07.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

08.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

09.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."
PLAYER: "You're still not helping."
NPC: "Neither are you."

10.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."
PLAYER: "That's enough from you."
NPC: "Works for me."

11.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."
PLAYER: "Let's leave it there."
NPC: "Good idea."

12.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Give me a little space."
NPC: "Fine."
PLAYER: "Try not to be so difficult."
NPC: "You first."

13.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

14.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

15.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You could be less irritating."
NPC: "Same to you."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

16.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Maybe keep moving."
NPC: "If you insist."
PLAYER: "Just mind your business."
NPC: "Gladly."

17.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

18.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

19.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."
PLAYER: "You're still not helping."
NPC: "Neither are you."

20.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."
PLAYER: "That's enough from you."
NPC: "Works for me."

21.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."
PLAYER: "Let's leave it there."
NPC: "Good idea."

22.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Give me a little space."
NPC: "Fine."
PLAYER: "Try not to be so difficult."
NPC: "You first."

23.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

24.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

25.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You could be less irritating."
NPC: "Same to you."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

26.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Maybe keep moving."
NPC: "If you insist."
PLAYER: "Just mind your business."
NPC: "Gladly."

27.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

28.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

29.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."
PLAYER: "You're still not helping."
NPC: "Neither are you."

30.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."
PLAYER: "That's enough from you."
NPC: "Works for me."

31.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."
PLAYER: "Let's leave it there."
NPC: "Good idea."

32.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Give me a little space."
NPC: "Fine."
PLAYER: "Try not to be so difficult."
NPC: "You first."

33.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

34.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

35.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You could be less irritating."
NPC: "Same to you."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

36.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Maybe keep moving."
NPC: "If you insist."
PLAYER: "Just mind your business."
NPC: "Gladly."

37.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

38.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

39.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."
PLAYER: "You're still not helping."
NPC: "Neither are you."

40.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."
PLAYER: "That's enough from you."
NPC: "Works for me."

41.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."
PLAYER: "Let's leave it there."
NPC: "Good idea."

42.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Give me a little space."
NPC: "Fine."
PLAYER: "Try not to be so difficult."
NPC: "You first."

43.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

44.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

45.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You could be less irritating."
NPC: "Same to you."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

46.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Maybe keep moving."
NPC: "If you insist."
PLAYER: "Just mind your business."
NPC: "Gladly."

47.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

48.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

49.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."
PLAYER: "You're still not helping."
NPC: "Neither are you."

50.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."
PLAYER: "That's enough from you."
NPC: "Works for me."

============================================================
ANTAGONIZE → ANTAGONIZE → GREET / DEFUSE
============================================================

01.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."

02.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."

03.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You could be less irritating."
NPC: "Same to you."
PLAYER: "Never mind, we're alright."
NPC: "Good."

04.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Maybe keep moving."
NPC: "If you insist."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."

05.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."

06.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."
PLAYER: "Forget I said anything."
NPC: "Gladly."

07.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."
PLAYER: "I'm only messing with you."
NPC: "Right."

08.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."
PLAYER: "No trouble meant."
NPC: "Fair enough."

09.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."

10.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Give me a little space."
NPC: "Fine."
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."

11.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."

12.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."

13.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You could be less irritating."
NPC: "Same to you."
PLAYER: "Never mind, we're alright."
NPC: "Good."

14.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Maybe keep moving."
NPC: "If you insist."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."

15.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."

16.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."
PLAYER: "Forget I said anything."
NPC: "Gladly."

17.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."
PLAYER: "I'm only messing with you."
NPC: "Right."

18.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."
PLAYER: "No trouble meant."
NPC: "Fair enough."

19.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."

20.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Give me a little space."
NPC: "Fine."
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."

21.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."

22.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."

23.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You could be less irritating."
NPC: "Same to you."
PLAYER: "Never mind, we're alright."
NPC: "Good."

24.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Maybe keep moving."
NPC: "If you insist."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."

25.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."

26.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."
PLAYER: "Forget I said anything."
NPC: "Gladly."

27.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."
PLAYER: "I'm only messing with you."
NPC: "Right."

28.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."
PLAYER: "No trouble meant."
NPC: "Fair enough."

29.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."

30.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Give me a little space."
NPC: "Fine."
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."

31.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."

32.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."

33.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You could be less irritating."
NPC: "Same to you."
PLAYER: "Never mind, we're alright."
NPC: "Good."

34.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Maybe keep moving."
NPC: "If you insist."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."

35.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."

36.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."
PLAYER: "Forget I said anything."
NPC: "Gladly."

37.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."
PLAYER: "I'm only messing with you."
NPC: "Right."

38.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."
PLAYER: "No trouble meant."
NPC: "Fair enough."

39.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."

40.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Give me a little space."
NPC: "Fine."
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."

41.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Then maybe don't stare."
NPC: "Wasn't staring."
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."

42.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "You're a bit much, aren't you?"
NPC: "That's rich."
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."

43.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "You could be less irritating."
NPC: "Same to you."
PLAYER: "Never mind, we're alright."
NPC: "Good."

44.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Maybe keep moving."
NPC: "If you insist."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."

45.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "You're not helping the mood."
NPC: "Wasn't trying to."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."

46.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "You really know how to brighten a place."
NPC: "Very funny."
PLAYER: "Forget I said anything."
NPC: "Gladly."

47.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "Try looking somewhere else."
NPC: "Alright, alright."
PLAYER: "I'm only messing with you."
NPC: "Right."

48.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "You're not exactly cheerful company."
NPC: "Neither are you."
PLAYER: "No trouble meant."
NPC: "Fair enough."

49.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "You're making this awkward."
NPC: "I wasn't trying to."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."

50.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Give me a little space."
NPC: "Fine."
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."

============================================================
ANTAGONIZE → GREET / DEFUSE → GREET
============================================================

01.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "Never mind, we're alright."
NPC: "Good."
PLAYER: "Good to hear."
NPC: "Much obliged."

02.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."
PLAYER: "Enjoy the day."
NPC: "I will."

03.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."
PLAYER: "Hope it stays that way."
NPC: "So do I."

04.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "Forget I said anything."
NPC: "Gladly."
PLAYER: "Can't argue with that."
NPC: "Nope."

05.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "I'm only messing with you."
NPC: "Right."
PLAYER: "Won't keep you."
NPC: "Appreciate it."

06.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "No trouble meant."
NPC: "Fair enough."
PLAYER: "Have a good one."
NPC: "You too."

07.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."
PLAYER: "Best of luck."
NPC: "Thanks."

08.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."
PLAYER: "Nice talking to you."
NPC: "Likewise."

09.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."
PLAYER: "Take care."
NPC: "You too."

10.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."
PLAYER: "Safe travels."
NPC: "Same to you."

11.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "Never mind, we're alright."
NPC: "Good."
PLAYER: "Good to hear."
NPC: "Much obliged."

12.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."
PLAYER: "Enjoy the day."
NPC: "I will."

13.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."
PLAYER: "Hope it stays that way."
NPC: "So do I."

14.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "Forget I said anything."
NPC: "Gladly."
PLAYER: "Can't argue with that."
NPC: "Nope."

15.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "I'm only messing with you."
NPC: "Right."
PLAYER: "Won't keep you."
NPC: "Appreciate it."

16.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "No trouble meant."
NPC: "Fair enough."
PLAYER: "Have a good one."
NPC: "You too."

17.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."
PLAYER: "Best of luck."
NPC: "Thanks."

18.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."
PLAYER: "Nice talking to you."
NPC: "Likewise."

19.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."
PLAYER: "Take care."
NPC: "You too."

20.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."
PLAYER: "Safe travels."
NPC: "Same to you."

21.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "Never mind, we're alright."
NPC: "Good."
PLAYER: "Good to hear."
NPC: "Much obliged."

22.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."
PLAYER: "Enjoy the day."
NPC: "I will."

23.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."
PLAYER: "Hope it stays that way."
NPC: "So do I."

24.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "Forget I said anything."
NPC: "Gladly."
PLAYER: "Can't argue with that."
NPC: "Nope."

25.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "I'm only messing with you."
NPC: "Right."
PLAYER: "Won't keep you."
NPC: "Appreciate it."

26.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "No trouble meant."
NPC: "Fair enough."
PLAYER: "Have a good one."
NPC: "You too."

27.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."
PLAYER: "Best of luck."
NPC: "Thanks."

28.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."
PLAYER: "Nice talking to you."
NPC: "Likewise."

29.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."
PLAYER: "Take care."
NPC: "You too."

30.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."
PLAYER: "Safe travels."
NPC: "Same to you."

31.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "Never mind, we're alright."
NPC: "Good."
PLAYER: "Good to hear."
NPC: "Much obliged."

32.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."
PLAYER: "Enjoy the day."
NPC: "I will."

33.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."
PLAYER: "Hope it stays that way."
NPC: "So do I."

34.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "Forget I said anything."
NPC: "Gladly."
PLAYER: "Can't argue with that."
NPC: "Nope."

35.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "I'm only messing with you."
NPC: "Right."
PLAYER: "Won't keep you."
NPC: "Appreciate it."

36.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "No trouble meant."
NPC: "Fair enough."
PLAYER: "Have a good one."
NPC: "You too."

37.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."
PLAYER: "Best of luck."
NPC: "Thanks."

38.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."
PLAYER: "Nice talking to you."
NPC: "Likewise."

39.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."
PLAYER: "Take care."
NPC: "You too."

40.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."
PLAYER: "Safe travels."
NPC: "Same to you."

41.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "Never mind, we're alright."
NPC: "Good."
PLAYER: "Good to hear."
NPC: "Much obliged."

42.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."
PLAYER: "Enjoy the day."
NPC: "I will."

43.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."
PLAYER: "Hope it stays that way."
NPC: "So do I."

44.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "Forget I said anything."
NPC: "Gladly."
PLAYER: "Can't argue with that."
NPC: "Nope."

45.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "I'm only messing with you."
NPC: "Right."
PLAYER: "Won't keep you."
NPC: "Appreciate it."

46.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "No trouble meant."
NPC: "Fair enough."
PLAYER: "Have a good one."
NPC: "You too."

47.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."
PLAYER: "Best of luck."
NPC: "Thanks."

48.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."
PLAYER: "Nice talking to you."
NPC: "Likewise."

49.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."
PLAYER: "Take care."
NPC: "You too."

50.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."
PLAYER: "Safe travels."
NPC: "Same to you."

============================================================
ANTAGONIZE → GREET / DEFUSE → ANTAGONIZE
============================================================

01.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

02.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Forget I said anything."
NPC: "Gladly."
PLAYER: "Just mind your business."
NPC: "Gladly."

03.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "I'm only messing with you."
NPC: "Right."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

04.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "No trouble meant."
NPC: "Fair enough."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

05.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."
PLAYER: "You're still not helping."
NPC: "Neither are you."

06.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."
PLAYER: "That's enough from you."
NPC: "Works for me."

07.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."
PLAYER: "Let's leave it there."
NPC: "Good idea."

08.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."
PLAYER: "Try not to be so difficult."
NPC: "You first."

09.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Never mind, we're alright."
NPC: "Good."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

10.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

11.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

12.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Forget I said anything."
NPC: "Gladly."
PLAYER: "Just mind your business."
NPC: "Gladly."

13.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "I'm only messing with you."
NPC: "Right."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

14.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "No trouble meant."
NPC: "Fair enough."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

15.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."
PLAYER: "You're still not helping."
NPC: "Neither are you."

16.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."
PLAYER: "That's enough from you."
NPC: "Works for me."

17.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."
PLAYER: "Let's leave it there."
NPC: "Good idea."

18.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."
PLAYER: "Try not to be so difficult."
NPC: "You first."

19.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Never mind, we're alright."
NPC: "Good."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

20.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

21.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

22.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Forget I said anything."
NPC: "Gladly."
PLAYER: "Just mind your business."
NPC: "Gladly."

23.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "I'm only messing with you."
NPC: "Right."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

24.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "No trouble meant."
NPC: "Fair enough."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

25.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."
PLAYER: "You're still not helping."
NPC: "Neither are you."

26.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."
PLAYER: "That's enough from you."
NPC: "Works for me."

27.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."
PLAYER: "Let's leave it there."
NPC: "Good idea."

28.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."
PLAYER: "Try not to be so difficult."
NPC: "You first."

29.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Never mind, we're alright."
NPC: "Good."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

30.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

31.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

32.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Forget I said anything."
NPC: "Gladly."
PLAYER: "Just mind your business."
NPC: "Gladly."

33.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "I'm only messing with you."
NPC: "Right."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

34.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "No trouble meant."
NPC: "Fair enough."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

35.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."
PLAYER: "You're still not helping."
NPC: "Neither are you."

36.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."
PLAYER: "That's enough from you."
NPC: "Works for me."

37.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."
PLAYER: "Let's leave it there."
NPC: "Good idea."

38.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."
PLAYER: "Try not to be so difficult."
NPC: "You first."

39.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Never mind, we're alright."
NPC: "Good."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

40.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."
PLAYER: "Anyway, keep it down."
NPC: "Sure."

41.
PLAYER: "Watch where you're going."
NPC: "I am."
PLAYER: "Sorry, that came out wrong."
NPC: "No harm done."
PLAYER: "Maybe try being pleasant sometime."
NPC: "I'll think about it."

42.
PLAYER: "You always stand around like that?"
NPC: "Like what?"
PLAYER: "Forget I said anything."
NPC: "Gladly."
PLAYER: "Just mind your business."
NPC: "Gladly."

43.
PLAYER: "Could you move along?"
NPC: "Why?"
PLAYER: "I'm only messing with you."
NPC: "Right."
PLAYER: "Let's not make this more awkward."
NPC: "Fine by me."

44.
PLAYER: "You're standing pretty close."
NPC: "Am I?"
PLAYER: "No trouble meant."
NPC: "Fair enough."
PLAYER: "Go enjoy your day somewhere else."
NPC: "Happily."

45.
PLAYER: "You look like you've had a day."
NPC: "You could say that."
PLAYER: "Been a long day. Ignore me."
NPC: "I can tell."
PLAYER: "You're still not helping."
NPC: "Neither are you."

46.
PLAYER: "You always look that serious?"
NPC: "What do you mean?"
PLAYER: "Relax, I'm only giving you a hard time."
NPC: "Alright then."
PLAYER: "That's enough from you."
NPC: "Works for me."

47.
PLAYER: "What are you looking at?"
NPC: "Nothing in particular."
PLAYER: "Forget it, I didn't mean much by it."
NPC: "Fine."
PLAYER: "Let's leave it there."
NPC: "Good idea."

48.
PLAYER: "You seem a little grumpy."
NPC: "Do I now?"
PLAYER: "Easy, I'm just joking around."
NPC: "Could've fooled me."
PLAYER: "Try not to be so difficult."
NPC: "You first."

49.
PLAYER: "Mind giving me some room?"
NPC: "There's plenty."
PLAYER: "Never mind, we're alright."
NPC: "Good."
PLAYER: "Alright, that's plenty."
NPC: "Agreed."

50.
PLAYER: "You got something to say?"
NPC: "Not really."
PLAYER: "Don't take me too seriously."
NPC: "Wasn't planning to."
PLAYER: "Anyway, keep it down."
NPC: "Sure."
