Kinescope Shaders — License
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Kinescope is a modified ("derivative") version of Chocapic13's V9 Ultra
shader pack for Minecraft (OptiFine/Iris). The core lighting, shadow,
water, cloud/fog, and TAA systems were written by Chocapic13. This edit
adds a much heavier cinematic post-processing pass on top of that work
(see README.md for the full list of changes).

Per Chocapic13's terms, modifying and sharing an edit of these shaders is
permitted as long as it is clearly marked as a "Chocapic13 Shaders Edit."
In line with that:

- This pack is credited everywhere as a **Chocapic13 Shaders Edit** — in
  its folder/zip name, in this license, and in the in-file comments.
- If you rename or repackage this pack further, please keep that credit
  intact (e.g. "Kinescope — chocapic13 shaders edit", or your own name
  plus the same credit line) so the shader's lineage stays visible.

Terms for this derivative edit ("Kinescope")
---------------------------------------------
1. Attribution. Keep crediting Chocapic13 as the original author of the
   base shader in any redistribution, per the terms above.

2. Free, non-commercial use. Use, modify, and share this pack freely. Do
   not sell it, paywall it, or bundle it into a paid product/launcher.

3. No false attribution. Don't present this as your own original creation
   from scratch, and don't present it as an official Chocapic13 release —
   it's an unofficial fan edit.

4. Share-alike for further edits. If you edit Kinescope further and
   redistribute it, keep the "Chocapic13 Shaders Edit" credit (and ideally
   a note on what you changed) so downstream users know the lineage.

5. No warranty. Provided "as is." Shader behavior can vary across
   GPUs/drivers; neither Chocapic13 nor the author of this edit is liable
   for damages arising from its use.

6. Trademarks. "Kinescope" is just this edit's project name — it isn't
   affiliated with, endorsed by, or related to any other shader pack
   project, Chocapic13 personally, Mojang, or Microsoft.
