# Changelog for Lite Version

## v26.x
- Remove blue damage color
- support 26.2
- support vulkan rendering

## v26.1 Lite
v1
- Update shaders
- Fix trident items model and moved it to entity/trident/
- Added support for Recolor


## v1.21.11 Lite
v1
- Update shaders
- Update diamond for new 1.21.11 textures
- Completely changed all netherite to be similar but slightly different due to new netherite items
- Remade trident
- Refactored notes.txt
- Remade powdered snow texture
- Removed emissive overlay
- Add support for lunge enchant coloring


## v1.21.9 Lite

v1
- Changed some of the models
- Updated to new pack format system
- Added custom slot_background texture for bundles
- Changed slot highlight for bundles to include the slot background
- Updated some of the models to work in 1.21.9


## v1.21.5

### Lite Version:
The lite version is only for the version specified in the name. This will work only in that version. This is to prevent the pack size from being too big from overlays.

### Changelog:
- This will now only work in 1.21.5
- Changing the changelog format for new versions
- Bump pack version -> 56
- Version naming change -> v(Major).(Minor).(Patch)
- Pack icon change
- Pack description change
- Removed everything to do with dirt background changes (previously dirt bg -> packed ice)
- Rewrote all core shaders removing the old overwritten ones
- Removed color.propreties from optifine / mcpatcher folders in favor of core shaders
- Updated shield model from Small Held Items
- Removed old redundant directories of armor, now in the entity/equipment folder (also for trims)
- Fixed entity glint -> armor glint
- Changed blue fire to be normal low fire
- Made essential mod GUIs transparent using core shaders
- Removed GG totem pop particle
- Removed pre 1.20.2 gui textures
- Edited blinking hearts to remove outline
- Removed old CIT items that can now be done in vanilla
- Converted the aforementioned CIT items to vanilla
- Using aforementioned format added custom textures for: 
	- Commonly used enchanted books
	- Fire aspect, sharpness, looting enchant for swords
	- Silk touch pickaxes (like tinkers construct)
- Removed tri-sword and diamond dagger
- Note: Will remove the rest of the CIT once CEM exist (or custom equipment models)
- Fixed the shield banner patterns for the new 1.21 ones
- Fixed resin armor trim for CIT armor items
- Fixed some things that showed errors in the log file
- Changed the durability bar colors
- Updated vanilla tweaks reduced sounds
- Removed template_skull and heavy_core model in favor of Consistent Held Items
- Changed shield model to be side
- Added default handheld model to override Small Held Items
- Changed handheld_mace to be the same as handheld meaning maces will be held like swords
- Embedded optimized armor trims
- Removed old CIT armor trim models
- Added support for 1.21.6 with core shaders updated
- Added Isle of Birds as a language for fun
- Added support for Item Regex mod on most item models
- Added Slingshot CIT model when a bow is named Slingshot
- Adjusted totem model




# Changelogs for pre 1.21.5

-Changelog v1.0.1
	Added Custom CIT Enchanted Books for common max enchants
	Updated heavy core model to support 1.21.4

-Changelog v1.0.0
	Uploaded to Modrinth!

-Changelog v0.0.5
	Removed 3d Fishing Bobber into a 2nd Pack to prevent any copyright issues.
	Bump Minecraft Resourcepack Version (38 -> 39 -> 40)
	(x) Clean up the pack and remove unnecessary files
	Merged notes.txt files
	Merged Hearts overlay with main
	Removed Emissive overlay in favor of making it a different pack

-Changelog v0.0.4
	Removed unused and duplicate CIT colored netherite armor.
	Removed more_trims overlay as I will probably never use it.
	Moved all optifine CIT textures and models to a custom bluebird directory.
	Added broken elytra texture to CIT.
	Changed Blue elytra textures.
	Added support for lunarclient appleskin.
	Renamed to v1.0.0 for next changelog feature.

-Changelog v0.0.3
	Made the comments and the colors in shaders more readable. This optimized the shader code.
	Fixed "Bluebird Tweaks" to be Bluebirds Tweaks in lang file
	Changed the color of unbreaking and mending from dark blue to aqua
	Experiments:
		Removed core shaders changing tooltip in favor of a new texture file in 24w36a
		Removed core shaders changing slot highlighted & bundle slot highlighted in favor of a new texture file in 24w37a
	
-Changelog v0.0.2
	Added emissive overlay for emissive items and ores using Emissive Library
	Changed the icon
	Changed pack name to include a version in it
	Made heavy cores have the same first person model as player skulls
	
-Changelog v0.0.1
	Added hearts overlay for the new hearts that were implemented - Will merge with main soon if I like it.
	Made overlay for shaders in pack format 36+