{
  "block.strangerthings.upside_down_grass": "Warped Soil",
  "block.strangerthings.upside_down_dirt": "Warped Dirt",
  "block.strangerthings.black_concrete_slab": "Black Concrete Slab",
  "block.strangerthings.unlit_torch": "Unlit Torch",
  "block.strangerthings.unlit_wall_torch": "Unlit Wall Torch",
  "block.strangerthings.unlit_lantern": "Unlit Lantern",
  "block.strangerthings.unlit_soul_lantern": "Unlit Soul Lantern",
  "item.strangerthings.upside_down_grass": "Warped Soil",
  "item.strangerthings.upside_down_dirt": "Warped Dirt",
  "item.strangerthings.black_concrete_slab": "Black Concrete Slab",
  "item.strangerthings.unlit_torch": "Unlit Torch",
  "item.strangerthings.unlit_wall_torch": "Unlit Wall Torch",
  "item.strangerthings.unlit_lantern": "Unlit Lantern",
  "item.strangerthings.unlit_soul_lantern": "Unlit Soul Lantern",
  "item.strangerthings.music_disc_kate_bush": "Music Disc",
  "item.strangerthings.music_disc_kate_bush.desc": "Kate Bush - Running Up That Hill",
  "item.strangerthings.psychic_focus": "Psychic Focus",
  "item.strangerthings.walkman": "Max's Walkman",
  "item.strangerthings.walkman.desc": "Right-click to play Running Up That Hill",
  "item.strangerthings.three_musketeers": "3 Musketeers",
  "item.strangerthings.demogorgon_spawn_egg": "Demogorgon Spawn Egg",
  "item.strangerthings.demodog_spawn_egg": "Demodog Spawn Egg",
  "item.strangerthings.demo_bat_spawn_egg": "Demo Bat Spawn Egg",
  "item.strangerthings.flamethrower": "Flamethrower",
  "itemgroup.strangerthings": "Stranger Things",
  "entity.strangerthings.demogorgon": "Demogorgon",
  "entity.strangerthings.demo_bat": "Demo Bat",
  "entity.strangerthings.demodog": "Demodog",
  "entity.strangerthings.meat_monster": "Meat Monster",
  "entity.strangerthings.hospital_meat_monster": "Meat Monster",
  "entity.strangerthings.meatflayer": "Meat Flayer",
  "subtitles.strangerthings.demogorgon_scream": "Demogorgon screams",
  "subtitles.strangerthings.vecna_chime": "Vecna chime",
  "subtitles.strangerthings.vecna_buildup": "Vecna buildup",
  "subtitles.strangerthings.vecna_heartbeat": "Vecna heartbeat",
  "subtitles.strangerthings.vecna_snap": "Bones snapping",
  "category.strangerthings.main": "Stranger Things",
  "key.strangerthings.toggle_telekinesis": "Toggle Telekinesis",
  "key.strangerthings.possess": "Toggle Possession",
  "text.strangerthings.telekinesis.unlocked": "You feel Eleven's powers awakening inside you.",
  "text.strangerthings.telekinesis.void_exit_power": "You leave the Void feeling powerful.",
  "text.strangerthings.telekinesis.psychic_mode_hint": "Press %s to enter Psychic Mode.",
  "text.config.strangerthings.title": "Stranger Things Settings",
  "text.config.strangerthings.category.world": "World",
  "text.config.strangerthings.category.vecna": "Vecna",
  "text.config.strangerthings.category.mobs": "Mob Spawns",
  "text.config.strangerthings.category.abilities": "Abilities",
  "text.config.strangerthings.category.performance": "Performance",
  "text.config.strangerthings.category.debug": "Debug",
  "text.config.strangerthings.upside_down_water": "Generate water in the Upside Down",
  "text.config.strangerthings.upside_down_water.tooltip": "When enabled, water generates normally in the Upside Down dimension. Only affects newly generated chunks.",
  "text.config.strangerthings.interference_flicker": "Upside Down interference flicker",
  "text.config.strangerthings.interference_flicker.tooltip": "Enables flickering light effects near Upside Down portals. Disable for performance or if the flickering causes discomfort.",
  "text.config.strangerthings.rift_random_enabled": "Random rift spawning",
  "text.config.strangerthings.rift_random_enabled.tooltip": "When enabled, rifts will randomly spawn near players in the overworld after the world is awakened. Server-side setting.",
  "text.config.strangerthings.rift_min_interval": "Rift minimum interval (minutes)",
  "text.config.strangerthings.rift_min_interval.tooltip": "Minimum time in real minutes between random rift spawns per player. Lower values mean rifts can appear more frequently. Server-side setting.",
  "text.config.strangerthings.rift_max_interval": "Rift maximum interval (minutes)",
  "text.config.strangerthings.rift_max_interval.tooltip": "Maximum time in real minutes before a rift is very likely to spawn. The spawn chance ramps up between min and max. Server-side setting.",
  "text.config.strangerthings.max_simultaneous_rifts": "Maximum simultaneous rifts",
  "text.config.strangerthings.max_simultaneous_rifts.tooltip": "Maximum number of rifts that can exist at the same time. When a new rift opens, the oldest rift will automatically close if this limit is exceeded. Default: 1. Server-side setting.",
  "text.config.strangerthings.rift_duration": "Rift duration (minutes)",
  "text.config.strangerthings.rift_duration.tooltip": "How long in real minutes a rift stays open before automatically closing. Range: 1-30 minutes. Default: 3 minutes. Server-side setting.",
  "text.config.strangerthings.tunnel_generation_enabled": "Tunnel generation",
  "text.config.strangerthings.tunnel_generation_enabled.tooltip": "When enabled, Upside Down tunnels generate around rifts. Disabling stops new tunnel carving but does not remove existing tunnels. Server-side setting.",
  "text.config.strangerthings.tunnel_carve_interval": "Tunnel carve interval (ticks)",
  "text.config.strangerthings.tunnel_carve_interval.tooltip": "How many ticks between each tunnel carving step. Higher values slow down tunnel generation. Default: 2 ticks. Server-side setting.",
  "text.config.strangerthings.tunnel_nodes_per_tick": "Tunnel nodes per tick",
  "text.config.strangerthings.tunnel_nodes_per_tick.tooltip": "How many tunnel segments are carved each step. Higher values speed up tunnel generation but use more processing power. Default: 3. Server-side setting.",
  "text.config.strangerthings.tunnel_demodog_spawn_enabled": "Tunnel demodog patrols",
  "text.config.strangerthings.tunnel_demodog_spawn_enabled.tooltip": "When enabled, Demodogs will periodically spawn inside tunnels to patrol them. They are persistent and will guard the tunnel network. Server-side setting.",
  "text.config.strangerthings.tunnel_max_demodogs": "Max tunnel demodogs",
  "text.config.strangerthings.tunnel_max_demodogs.tooltip": "Maximum number of Demodogs that can patrol tunnels at once. Set to 0 to disable tunnel spawning. Server-side setting.",
  "text.config.strangerthings.tunnel_demodog_spawn_interval": "Tunnel demodog spawn interval (ticks)",
  "text.config.strangerthings.tunnel_demodog_spawn_interval.tooltip": "How many ticks between Demodog spawn attempts in tunnels. Default: 6000 (5 minutes). Lower values spawn them faster. Server-side setting.",
  "text.config.strangerthings.vecna_stalker_enabled": "Vecna Stalker",
  "text.config.strangerthings.vecna_stalker_enabled.tooltip": "When enabled, Vecna will periodically stalk players and attempt to curse them after the world is awakened. Server-side setting.",
  "text.config.strangerthings.vecna_first_curse_delay": "First curse delay (minutes)",
  "text.config.strangerthings.vecna_first_curse_delay.tooltip": "How many real minutes after a player is first tracked before Vecna can attempt the first curse. Default: 15 minutes. Server-side setting.",
  "text.config.strangerthings.vecna_repeat_cooldown": "Repeat curse cooldown (minutes)",
  "text.config.strangerthings.vecna_repeat_cooldown.tooltip": "Minimum real minutes between repeated curses on the same player. Default: 120 minutes (2 hours). Server-side setting.",
  "text.config.strangerthings.demogorgon_spawn_chance": "Demogorgon spawn chance",
  "text.config.strangerthings.demogorgon_spawn_chance.tooltip": "Probability (0.0-1.0) that a Demogorgon natural spawn attempt succeeds in the Upside Down. Lower values mean fewer Demogorgons. Server-side setting.",
  "text.config.strangerthings.demodog_spawn_chance": "Demodog spawn chance",
  "text.config.strangerthings.demodog_spawn_chance.tooltip": "Probability (0.0-1.0) that a Demodog natural spawn attempt succeeds in the Upside Down. Lower values mean fewer Demodogs. Server-side setting.",
  "text.config.strangerthings.demobat_spawn_chance": "Demo Bat spawn chance",
  "text.config.strangerthings.demobat_spawn_chance.tooltip": "Probability (0.0-1.0) that a Demo Bat natural spawn attempt succeeds in the Upside Down. Lower values mean fewer Demo Bats. Server-side setting.",
  "text.config.strangerthings.telekinesis_normal": "Telekinesis normal flick multiplier",
  "text.config.strangerthings.telekinesis_normal.tooltip": "Controls how fast entities are thrown when using normal telekinesis. Higher values mean stronger throws. Server-side setting.",
  "text.config.strangerthings.telekinesis_power": "Telekinesis power flick multiplier",
  "text.config.strangerthings.telekinesis_power.tooltip": "Controls how fast entities are thrown when using power mode telekinesis. Higher values mean much stronger throws. Server-side setting.",
  "text.config.strangerthings.telekinesis_exhaustion": "Telekinesis exhaustion per tick",
  "text.config.strangerthings.telekinesis_exhaustion.tooltip": "Hunger exhaustion applied each tick while holding an entity with telekinesis. Higher values drain hunger faster. Server-side setting.",
  "text.config.strangerthings.telekinesis_release_exhaustion": "Telekinesis release exhaustion",
  "text.config.strangerthings.telekinesis_release_exhaustion.tooltip": "Hunger exhaustion applied when releasing or throwing an entity with telekinesis. Server-side setting.",
  "text.config.strangerthings.possession_duration": "Possession duration (seconds)",
  "text.config.strangerthings.possession_duration.tooltip": "How many seconds a player can possess an Upside Down monster using Will's powers. Server-side setting.",
  "text.config.strangerthings.rift_portal_render_depth": "Rift portal render depth",
  "text.config.strangerthings.rift_portal_render_depth.tooltip": "Controls how many levels deep rift portals render. 1 = disabled (rifts show the End portal texture fallback), 2 = see-through with no recursion (best performance), 3+ = allow recursive rendering through multiple rifts (higher values cost more FPS). Default: 2. Client-side setting.",
  "text.config.strangerthings.rift_max_rendered_per_frame": "Max rifts rendered per frame",
  "text.config.strangerthings.rift_max_rendered_per_frame.tooltip": "Maximum number of rift portals that get full see-through rendering each frame. Extra rifts beyond this limit show the fallback swirl effect instead. Lower values improve FPS with many nearby rifts. Default: 3. Client-side setting.",
  "text.config.strangerthings.rift_render_distance": "Rift render distance (blocks)",
  "text.config.strangerthings.rift_render_distance.tooltip": "How far away (in blocks) rift portals will render their see-through content. Rifts beyond this distance show the fallback swirl effect. Lower values improve performance. Default: 48. Client-side setting.",
  "text.config.strangerthings.particle_multiplier": "Particle multiplier",
  "text.config.strangerthings.particle_multiplier.tooltip": "Scales the number of particles for Mind Flayer and other heavy effects. Lower values improve performance. Set to 0 to disable particles entirely. Client-side setting.",
  "text.config.strangerthings.demodog_vitality_bar": "Tamed Demodog vitality bar",
  "text.config.strangerthings.demodog_vitality_bar.tooltip": "Shows the bar above a tamed Demodog that indicates how much vitality it has left before withering away outside the Upside Down. Client-side setting.",
  "text.config.strangerthings.monster_numbers": "Hivemind monster numbers overlay",
  "text.config.strangerthings.monster_numbers.tooltip": "Shows numbered labels above Upside Down monsters for debugging the hivemind AI system. Server-side setting; requires admin permissions in multiplayer.",
  "text.config.strangerthings.category.hivemind": "Hivemind",
  "text.config.strangerthings.hivemind_enabled": "Hivemind reinforcements",
  "text.config.strangerthings.hivemind_enabled.tooltip": "When enabled, Upside Down monsters will call for Demodog reinforcements when they spot a player. Disabling this makes encounters isolated. Server-side setting.",
  "text.config.strangerthings.hivemind_max_mobs": "Max hivemind mobs nearby",
  "text.config.strangerthings.hivemind_max_mobs.tooltip": "Maximum number of hivemind-aware monsters allowed near a player before reinforcement spawning stops. Lower values = less swarming. Server-side setting.",
  "text.config.strangerthings.hivemind_max_waves": "Max reinforcement waves",
  "text.config.strangerthings.hivemind_max_waves.tooltip": "How many waves of Demodog reinforcements can spawn per alert. Set to 0 to disable reinforcement spawning entirely while keeping alert broadcasting. Server-side setting.",
  "text.config.strangerthings.hivemind_first_wave_delay": "First wave delay (seconds)",
  "text.config.strangerthings.hivemind_first_wave_delay.tooltip": "How many seconds after a player is spotted before the first reinforcement wave arrives. Higher values give more time to fight or flee. Server-side setting.",
  "text.config.strangerthings.hivemind_wave_interval": "Wave interval (seconds)",
  "text.config.strangerthings.hivemind_wave_interval.tooltip": "Seconds between subsequent reinforcement waves after the first. Server-side setting.",
  "text.config.strangerthings.hivemind_cooldown": "Alert cooldown (minutes)",
  "text.config.strangerthings.hivemind_cooldown.tooltip": "Minutes after an alert ends before a new one can trigger for the same player. Prevents back-to-back swarms. Server-side setting.",
  "text.config.strangerthings.hivemind_alert_radius": "Alert broadcast radius",
  "text.config.strangerthings.hivemind_alert_radius.tooltip": "How far (in blocks) a sighting alert reaches. Only monsters within this radius will converge on the player. Lower values = less swarming. Server-side setting.",
  "text.config.strangerthings.hivemind_shared_damage": "Shared pain",
  "text.config.strangerthings.hivemind_shared_damage.tooltip": "When enabled, damaging one hivemind monster causes nearby members to take a fraction of the damage. Thematic but can be overwhelming. Server-side setting.",
  "text.config.strangerthings.hivemind_shared_damage_ratio": "Shared pain ratio",
  "text.config.strangerthings.hivemind_shared_damage_ratio.tooltip": "Fraction of damage shared to nearby hivemind members (0.0 = none, 1.0 = full damage). Default 0.3 means 30% of damage is shared. Server-side setting."
}
