Class CustomHumanoidModelArmorRenderer<E extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.HumanoidModel<E>,A extends net.minecraft.client.model.HumanoidModel<E>>

java.lang.Object
dev.upcraft.sparkweave.api.client.render.CustomArmorRenderer<E,M>
dev.upcraft.sparkweave.api.client.render.CustomHumanoidModelArmorRenderer<E,M,A>

public abstract class CustomHumanoidModelArmorRenderer<E extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.HumanoidModel<E>,A extends net.minecraft.client.model.HumanoidModel<E>> extends CustomArmorRenderer<E,M>
  • Nested Class Summary

    Nested classes/interfaces inherited from class dev.upcraft.sparkweave.api.client.render.CustomArmorRenderer

    CustomArmorRenderer.Factory<E extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.EntityModel<E>>
  • Constructor Summary

    Constructors
    Modifier
    Constructor
    Description
    protected
     
  • Method Summary

    Modifier and Type
    Method
    Description
    protected static com.mojang.blaze3d.vertex.VertexConsumer
    getArmorBuffer(net.minecraft.client.renderer.MultiBufferSource bufferSource, net.minecraft.world.item.ItemStack stack, net.minecraft.resources.ResourceLocation texture)
     
    protected abstract A
    getArmorModel(E entity, net.minecraft.world.item.ItemStack stack, net.minecraft.world.entity.EquipmentSlot slot)
     
    protected abstract net.minecraft.resources.ResourceLocation
    getTexture(E entity, net.minecraft.world.item.ItemStack stack, net.minecraft.world.entity.EquipmentSlot slot)
     
    final void
    render(com.mojang.blaze3d.vertex.PoseStack matrices, net.minecraft.client.renderer.MultiBufferSource bufferSource, net.minecraft.world.item.ItemStack stack, E entity, net.minecraft.world.entity.EquipmentSlot slot, int light, M contextModel)
     
    protected void
    renderModelPart(com.mojang.blaze3d.vertex.PoseStack matrices, net.minecraft.client.renderer.MultiBufferSource bufferSource, net.minecraft.world.item.ItemStack stack, E entity, net.minecraft.world.entity.EquipmentSlot slot, int light, int dyeColor, M contextModel, A armorModel)
     
    protected abstract void
    setPartVisibility(A model, E entity, net.minecraft.world.item.ItemStack stack, net.minecraft.world.entity.EquipmentSlot slot)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • CustomHumanoidModelArmorRenderer

      protected CustomHumanoidModelArmorRenderer()
  • Method Details

    • setPartVisibility

      protected abstract void setPartVisibility(A model, E entity, net.minecraft.world.item.ItemStack stack, net.minecraft.world.entity.EquipmentSlot slot)
    • getArmorModel

      protected abstract A getArmorModel(E entity, net.minecraft.world.item.ItemStack stack, net.minecraft.world.entity.EquipmentSlot slot)
    • render

      public final void render(com.mojang.blaze3d.vertex.PoseStack matrices, net.minecraft.client.renderer.MultiBufferSource bufferSource, net.minecraft.world.item.ItemStack stack, E entity, net.minecraft.world.entity.EquipmentSlot slot, int light, M contextModel)
      Specified by:
      render in class CustomArmorRenderer<E extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.HumanoidModel<E>>
    • getTexture

      protected abstract net.minecraft.resources.ResourceLocation getTexture(E entity, net.minecraft.world.item.ItemStack stack, net.minecraft.world.entity.EquipmentSlot slot)
    • renderModelPart

      protected void renderModelPart(com.mojang.blaze3d.vertex.PoseStack matrices, net.minecraft.client.renderer.MultiBufferSource bufferSource, net.minecraft.world.item.ItemStack stack, E entity, net.minecraft.world.entity.EquipmentSlot slot, int light, int dyeColor, M contextModel, A armorModel)
    • getArmorBuffer

      protected static com.mojang.blaze3d.vertex.VertexConsumer getArmorBuffer(net.minecraft.client.renderer.MultiBufferSource bufferSource, net.minecraft.world.item.ItemStack stack, net.minecraft.resources.ResourceLocation texture)