{
    "head": "head",
    "portraitScale": 2.2,
    "portraitTranslation": [ -0.4, -0.5, 0 ],
    "profileScale": 0.9,
    "profileTranslation": [ 0, 0.4, 0 ],
    "animations": {
      "faint": "q.bedrock_primary('litleo', 'faint', q.curve('one'))",
      "cry": "q.bedrock_stateful('litleo', 'cry')",
      "recoil": "q.bedrock_stateful('litleo', 'recoil')",
      "physical": "q.bedrock_primary('litleo', 'physical', q.curve('symmetrical_wide'))",
      "special": "q.bedrock_primary('litleo', 'special', q.curve('symmetrical_wide'))",
      "status": "q.bedrock_primary('litleo', 'status', q.curve('symmetrical_wide'))"
    },  
    "poses": {
    "battle-standing": {
        "poseTypes": ["STAND"],
        "isBattle": true,
        "animations": [
            "q.look('head')",
            "q.bedrock('litleo', 'battle_idle')"
        ],
        "quirks": [
            "q.bedrock_quirk('litleo', 'blink')"
        ]
        },
        "standing": {
        "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
        "isBattle": false,
        "animations": [
            "look",
            "bedrock(litleo, ground_idle)"
        ],
        "quirks": ["q.bedrock_quirk('litleo', 'blink')"]
        },
      "walking": {
        "poseTypes": [ "WALK" ],
        "animations": [ "bedrock(litleo, ground_walk)" ],
        "quirks": ["q.bedrock_quirk('litleo', 'blink')"]
      },
      "sleeping": {
        "poseTypes": [
          "SLEEP"
        ],
        "animations": [
          "bedrock(litleo, sleep)"
        ]
      }
    }
  }
  