{
  "portraitScale": 1.7,
  "portraitTranslation": [ -1, 0.8, 0 ],
  "profileScale": 0.6,
  "profileTranslation": [ -0.15, 0.9, 0 ],
  "animations": { 
    "cry": "q.bedrock_stateful('zapdos', 'cry')",
    "recoil": "q.bedrock_stateful('zapdos', 'recoil')"
  },
  "poses": { 
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "animations": [
        "q.look('head')",
        "q.bedrock('zapdos', 'battle_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('zapdos', 'blink')"
      ]
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('zapdos', 'ground_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('zapdos', 'blink')"
      ]
    },
    "walking": {
      "poseTypes": ["WALK"],
      "animations": [
        "q.look('head')",
        "q.bedrock('zapdos', 'ground_walk')"
      ],
      "quirks": ["q.bedrock_quirk('zapdos', 'blink')"]
    },
    "float": {
      "poseTypes": ["HOVER"],
      "animations": [
        "q.look('head')",
        "q.bedrock('zapdos', 'air_idle')"
      ],
      "quirks": ["q.bedrock_quirk('zapdos', 'blink')"]
    },
    "fly": {
      "poseTypes": ["FLY"],
      "animations": [
        "q.look('head')",
        "q.bedrock('zapdos', 'air_fly')"
      ],
      "quirks": ["q.bedrock_quirk('zapdos', 'blink')", "q.bedrock_quirk('zapdos', 'air_fly_quirk')", "q.bedrock_quirk('zapdos', 'air_fly_quirk2')"]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('zapdos', 'sleep')"]
    }
  }
}