{
  "portraitScale": 1.67,
  "portraitTranslation": [-0.26, 2.99, 0],
  "profileScale": 0.41,
  "profileTranslation": [0, 1.09, 0],
  "rootBone": "incineroar",
  "animations": {
    "cry": "q.bedrock_stateful('incineroar', 'cry')",
    "recoil": "q.bedrock_stateful('incineroar', 'recoil')",
	  "darkestlariat": "q.bedrock_primary('incineroar', 'darkestlariat', q.curve('symmetrical_wide'))"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "namedAnimations": {
        "cry": "q.bedrock_stateful('incineroar', 'battle_cry')"
      },
      "animations": [
        "q.look('head', 1, 1, 10, -35)",
        "q.bedrock('incineroar', 'battle_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('incineroar', 'blink')",
        "q.bedrock_quirk('incineroar', q.array('look_quirk', 'laugh_quirk'), 8, 30, 1)",
        "q.bedrock_quirk('incineroar', q.array('lefteartwitch_quirk', 'righteartwitch_quirk'), 6, 20, 1)"
      ]
    },
    "standing": {
      "poseTypes": ["STAND", "FLOAT", "NONE", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "animations": [
        "q.look('head', 1, 1, 10, -35)",
        "q.bedrock('incineroar', 'ground_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('incineroar', 'blink')",
        "q.bedrock_quirk('incineroar', q.array('belt_quirk', 'look_quirk', 'laugh_quirk'), 20, 60, 1)",
        "q.bedrock_quirk('incineroar', q.array('lefteartwitch_quirk', 'righteartwitch_quirk'), 6, 20, 1)"
      ]
    },
    "walking": {
      "poseTypes": ["WALK", "SWIM"],
      "animations": [
        "q.look('head', 1, 1, 10, -35)",
        "q.bedrock('incineroar', 'ground_walk')"
      ],
      "quirks": [
        "q.bedrock_quirk('incineroar', 'blink')",
        "q.bedrock_quirk('incineroar', q.array('look_quirk', 'laugh_quirk'), 8, 30, 1)",
        "q.bedrock_quirk('incineroar', q.array('lefteartwitch_quirk', 'righteartwitch_quirk'), 6, 20, 1)"
      ]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      },
      "animations": ["q.bedrock('incineroar', 'sleep')"],
      "quirks": [
        "q.bedrock_quirk('incineroar', q.array('lefteartwitch_quirk', 'righteartwitch_quirk'), 6, 20, 1)"
      ]
    }
  }
}
