{
    "portraitScale": 2.2,
    "portraitTranslation": [0, -0.2, 0],
    "profileScale": 1.0,
    "profileTranslation": [0, 0.5, 0],
    "animations": {
      "faint": "q.bedrock_stateful('jirachi', 'faint')",
      "cry": "q.bedrock_stateful('jirachi', 'cry')",
      "recoil": "q.bedrock_stateful('jirachi', 'recoil')",
      "physical": "q.bedrock_primary('jirachi', 'physical', q.curve('symmetrical'))",
      "special": "q.bedrock_primary('jirachi', 'special', q.curve('symmetrical'))",
      "status": "q.bedrock_stateful('jirachi', 'status')",
	  "doomdesire": "q.bedrock_primary('jirachi', 'signature', q.curve('symmetrical'))"
    },
    "poses": {
      "battle-standing": {
        "poseTypes": ["STAND"],
        "isBattle": true,
        "animations": [
          "q.look('head')",
          "q.bedrock('jirachi', 'battle_idle')"
        ],
        "quirks": ["q.bedrock_quirk('jirachi', 'blink')"]
      },
      "standing": {
        "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
        "isBattle": false,
        "animations": [
          "q.look('head')",
          "q.bedrock('jirachi', 'ground_idle')"
        ],
        "quirks": [
          "q.bedrock_quirk('jirachi', 'blink')"
        ]
      },
      "walking": {
        "poseTypes": ["WALK"],
        "animations": [
          "q.look('head')",
          "q.bedrock('jirachi', 'ground_walk')"
        ],
        "quirks": ["q.bedrock_quirk('jirachi', 'blink')"]
      },
    "sleeping": {
      "poseTypes": ["SLEEP"],
        "animations": ["q.bedrock('jirachi', 'sleep')"]
      },
	"leftshoulder": {
     "poseName": "leftshoulder",
     "transformTicks": 10,
     "poseTypes": [
       "SHOULDER_LEFT"
     ],
     "animations": [
       "bedrock(jirachi, left_shoulder)",
       "q.look('head')"
     ],
     "quirks": [
       {
         "name": "blink",
         "animations": [
           "bedrock(jirachi, blink)"
         ]
       }
     ]
   },
   "rightshoulder": {
     "poseName": "rightshoulder",
     "transformTicks": 10,
     "poseTypes": [
       "SHOULDER_RIGHT"
     ],
     "animations": [
       "bedrock(jirachi, right_shoulder)",
       "q.look('head')"
     ],
     "quirks": [
       {
         "name": "blink",
         "animations": [
           "bedrock(jirachi, blink)"
         ]
       }
     ]
   }
  }
 }