{
  "portraitScale": 1.8,
  "portraitTranslation": [-0.11, -0.11, 0],
  "profileScale": 0.73,
  "profileTranslation": [0, 0.68, 0],
  "rootBone": "floette",
  "animations": {
    "cry": "q.bedrock_stateful('floette_eternalflower', 'cry')",
    "recoil": "q.bedrock_stateful('floette_eternalflower', 'recoil')"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "animations": ["q.look('head')", "q.bedrock('floette_eternalflower', 'battle_idle')"],
      "quirks": ["q.bedrock_quirk('floette', 'blink')"]
    },
    "standing": {
      "poseTypes": ["STAND", "HOVER", "FLOAT", "NONE", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "animations": ["q.look('head')", "q.bedrock('floette_eternalflower', 'ground_idle')"],
      "quirks": ["q.bedrock_quirk('floette', 'blink')"]
    },
    "walking": {
      "poseTypes": ["WALK", "FLY", "SWIM"],
      "animations": ["q.look('head')", "q.bedrock('floette_eternalflower', 'ground_walk')"],
      "quirks": ["q.bedrock_quirk('floette', 'blink')"]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "namedAnimations": {
        "cry": "q.bedrock_stateful('floette_eternalflower', 'cry')"
      },
      "animations": ["q.bedrock('floette_eternalflower', 'sleep')"]
    }
  }
}
