{
    "portraitScale": 1.87,
    "portraitTranslation": [0, -1.21, 0.0],
    "profileScale": 0.9,
    "profileTranslation": [0.0, 0.4, 0.0],
    "animations": {
    "cry": "q.bedrock_stateful('gulpin', 'cry')",
	"recoil": "q.bedrock_stateful('gulpin', 'recoil')",
	"status": "q.bedrock_primary('gulpin', 'status', q.curve('symmetrical_wide'))",
	"physical": "q.bedrock_primary('gulpin', 'physical', q.curve('symmetrical_wide'))",
	"special": "q.bedrock_primary('gulpin', 'special', q.curve('symmetrical_wide'))"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": [
        "STAND"
      ],
      "isBattle": true,
      "animations": [
        "q.bedrock('gulpin', 'ground_idle')"
      ],
	  "namedAnimations": {
			"cry": "q.bedrock_primary('gulpin', 'battle_cry', q.curve('symmetrical_wide'))"
          },
      "quirks": [
        "q.bedrock_quirk('gulpin', 'blink')",
        "q.bedrock_quirk('gulpin', 'quirk')"
      ]
    },"standing": {
      "poseTypes": [
        "STAND",
        "NONE",
        "PORTRAIT",
        "PROFILE"
      ],
      "isBattle": false,
      "animations": [
        "q.bedrock('gulpin', 'ground_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('gulpin', 'blink')",
        "q.bedrock_quirk('gulpin', 'quirk')"
      ]
    },
    "walking": {
      "poseTypes": [
        "WALK","SWIM"
      ],
      "animations": [
        "q.bedrock('gulpin', 'ground_walk')"
      ],
      "quirks": [
        "q.bedrock_quirk('gulpin', 'blink')",
        "q.bedrock_quirk('gulpin', 'quirk')"
      ]
    }
  }
}