{
  "portraitScale": 2.2,
  "portraitTranslation": [ -0.03, 2.15, 0.0],
  "profileScale": 0.49,
  "profileTranslation": [0.09, 1.05, 0.0],
  "animations": {
        "cry": "q.bedrock_stateful('darkrai', 'cry')",
    "recoil": "q.bedrock_stateful('darkrai', 'recoil')",
    "physical": "q.bedrock_primary('darkrai', 'physical', q.curve('symmetrical_wide'))"
  },
  "poses": { 
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "animations": [
        "q.bedrock('darkrai', 'battle_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('darkrai', 'blink')",
        "q.bedrock_quirk('darkrai', 'leg_quirk')"
      ]
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "FLOAT", "PROFILE"],
      "isBattle": false,
      "animations": [
        "q.bedrock('darkrai', 'ground_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('darkrai', 'blink')",
        "q.bedrock_quirk('darkrai', 'leg_quirk')"
      ]
    },
    "walking": {
      "poseTypes": ["WALK", "SWIM"],
      "animations": [
        "q.bedrock('darkrai', 'ground_walk')"
      ]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('darkrai', 'sleep')"]
    }
  }
}