Package de.z0rdak.yawp.api.events.region
Class FlagCheckEvent
java.lang.Object
de.z0rdak.yawp.api.events.region.FlagCheckEvent
Event that is fired before a flag is checked.
Can be used to cancel the flag check.
TODO: Dedicated event for player checks which requires non-null player instance to increase robustness
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Constructor Summary
ConstructorsConstructorDescriptionFlagCheckEvent(net.minecraft.core.BlockPos target, RegionFlag regionFlag, net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension) FlagCheckEvent(net.minecraft.core.BlockPos target, RegionFlag regionFlag, net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension, @Nullable net.minecraft.world.entity.player.Player player) FlagCheckEvent(net.minecraft.core.BlockPos target, RegionFlag regionFlag, net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension, @Nullable net.minecraft.world.entity.player.Player player, String id) -
Method Summary
Modifier and TypeMethodDescriptionnet.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> getId()@Nullable net.minecraft.world.entity.player.Playernet.minecraft.core.BlockPos
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Constructor Details
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FlagCheckEvent
public FlagCheckEvent(net.minecraft.core.BlockPos target, RegionFlag regionFlag, net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension, @Nullable @Nullable net.minecraft.world.entity.player.Player player) - Parameters:
target- target block position to check applicable regions forregionFlag- involved flag in the checkdimension- dimension where to look for regions at the target posplayer- the player to consider permissions for during check
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FlagCheckEvent
public FlagCheckEvent(net.minecraft.core.BlockPos target, RegionFlag regionFlag, net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension, @Nullable @Nullable net.minecraft.world.entity.player.Player player, String id) - Parameters:
target- target block position to check applicable regions forregionFlag- involved flag in the checkdimension- dimension where to look for regions at the target posplayer- to consider permissions for during check
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FlagCheckEvent
public FlagCheckEvent(net.minecraft.core.BlockPos target, RegionFlag regionFlag, net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension)
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Method Details
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getId
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getTarget
public net.minecraft.core.BlockPos getTarget() -
getRegionFlag
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getDimension
public net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> getDimension() -
getPlayer
@Nullable public @Nullable net.minecraft.world.entity.player.Player getPlayer()
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