{
   "cobblemon.ui.pokedex.region.stories": "Story Logs",

   "cobblemon.species.storytella.name": "Storytella",
   "cobblemon.species.storytella.desc": "Log #5000 - Inspiration: We did it. I, Professor Novel, finally found it, Storytella, we have heard of your presence, we know of your stories. We have made them real to find you, I- wait, what are you doing? Don’t- DON’T LET THEM OUT < Audio disconnected >",
   "cobblemon.species.asudem.name": "Asudem",
   "cobblemon.species.asudem.desc": "Log #5001 - Gorgon: From studies our research staff have completed, Asudem has a preference for isolation, any loud or annoying lifeform in the vacinity was quicky turned to stone and removed from the area.",
   "cobblemon.species.onehts.name": "Onehts",
   "cobblemon.species.onehts.desc1": "Log #5002 - Gorgon: This Pokémon is surprisingly friendly compared to its pre-evolution. They would help around the laboratory by moving cargo and helping entertain the scientists.",
   "cobblemon.species.onehts.desc2": "No more logs found at this moment.",
   "cobblemon.species.swimelody.name": "Swimelody",
   "cobblemon.species.swimelody.desc": "Log #5004 - Mermaid: This is my first log so I hope y'all enjoy. I first saw Swimelody when one was assigned to me here in medbay. Since then it was been a giant help, soothing hurt staff members and Pokémon by singing when they are in pain. Another little thing is that they puff up their cheeks when they are mad, which is such a cute attribute! I just wanna squish em! Bye now!  -Lorin",
   "cobblemon.species.operaqua.name": "Operaqua",
   "cobblemon.species.operaqua.desc": "Log #5005 - Mermaid: From what I have experienced with this Pokemon in the medbay, they seem to sing a song that almost absorbs the energy from Pokemon, they enjoy using this power to help patients to go to sleep for surgery - almost as if it is a natural anaesthetic. Maybe all this absorbed energy is why they act so restless?",
   "cobblemon.species.mermadame.name": "Mermadame",
   "cobblemon.species.mermadame.desc": "Log #5006 - Mermaid: The energy of their previous stage has now given them the ability to not only put creatures to sleep with their song, but actually heal them! Im scared that once Dr Cyntiae sees this she will want us relocated to be of more use.",
   "cobblemon.species.pixmini.name": "Pixmini",
   "cobblemon.species.pixmini.desc": "Log #5007 - Pixie: This hybrid appears to enjoy playing tricks on the researchers, although these pranks are friendly in nature, I fear this is foreshadowing for what is to come",
   "cobblemon.species.fairibbon.name": "Fairibbon",
   "cobblemon.species.fairibbon.desc": "Log #5008 - Pixie: This hybrid no longer plays pranks, rather it flies towards flowers and dances in circles around them, almost as if blessing the plant with the twirling motion of its ribbons",
   "cobblemon.species.whimserina.name": "Whimserina",
   "cobblemon.species.whimserina.desc": "Log #5009 - Pixie: This hybrid spends time to teach many smaller hybrids in the Labratory how to dance, going through each move with care. Some researchers have even seen these baby Pokémon dancing in their own time!",
   "cobblemon.species.bunnilope.name": "Bunnilope",
   "cobblemon.species.bunnilope.desc": "Log #5010 - Jackalope: This pokemon is a menace, they think they are the best pokemon to be created. It took 6 of our team members to catch one when it escaped its enclosure, clearly the facial hair is a sign of pride - the bigger the beard the higher their rank in the group.",
   "cobblemon.species.mushup.name": "Mushup",
   "cobblemon.species.mushup.desc": "Log #5011 - Tako nyōbō: Research shows that these Pokémon act more like male Indeedee, while they are female only. The drink in in its head is made up of water and mushrooms.",
   "cobblemon.species.housoup.name": "Housoup",
   "cobblemon.species.housoup.desc": "Log #5012 - Tako nyōbō: These Pokémon are interesting, to say the least. When we put it in a room with her pre evolved form they put them in their bowl shaped head. When a researcher came in to stop her, it held them with one tentacle in a vice grip, used a suction cup to scoop up a little of the soup in her bowl head and force fed it to the researcher. The researcher described it as the best soup they ever had.",
   "cobblemon.species.wispup.name": "Wispup",
   "cobblemon.species.wispup.desc": "Log #5013 - Will O' Wisp: When we first tried to put these hybrids in their enclosure, they would constantly teleport out and cause havoc amongst the offices. They are lively and quite angry, burning paperwork seems to be their favourite past time.... much to our disliking.",
   "cobblemon.species.wispricket.name": "Wispricket",
   "cobblemon.species.wispricket.desc": "Log #5014 - Will O' Wisp: This hybrid... It seems to stop and stare at us. It keeps looking towards the many pictures of Storytella we have hung up. Does it know something..? Being around it feels so cold... like death itself.",
   "cobblemon.species.fallowisp.name": "Fallowisp",
   "cobblemon.species.fallowisp.desc": "Log #5015 - Will O' Wisp: Its moving, I hear it whispering through the vents, how did it get there?? What is it doing? Its talking about Storytella, it is waiting for her to come here. What does it know? I hear it when I sleep, when I close my eyes I see it walking towards me - I see the laboratory crumbling around me. What have we created? Oh god what have we done.",
   "cobblemon.species.pulebina.name": "Pulebina",
   "cobblemon.species.pulebina.desc": "Log #5016 - Unicorn: When we created this hybrid we knew it would be connected to the dead due to the use of Spectrier’s DNA, what we didn’t expect was for this pokemon would grow flowers on any decaying matter. Our researchers are curious on how this will develop further.",
   "cobblemon.species.nonavallo.name": "Nonavallo",
   "cobblemon.species.nonavallo.desc": "Log #5017 - Unicorn: This hybrid is truly amazing, it allows us to pet it and in turn it seems all our negative thoughts and anxieties have dissipated. They also like to arrange plants in the forest, bringing life to its enclosure. Such a majestic and peaceful being. Amazing.",
   "cobblemon.species.bugublin.name": "Bugublin",
   "cobblemon.species.bugublin.desc1": "Log #5018 - Goblin: From tests we have done Bugublin are shown to form tribes like ancient humans did. They accidently hit others because of their wild fighting style.",
   "cobblemon.species.bugublin.desc2": "No more logs found at this moment.",
   "cobblemon.species.flufaxe.name": "Flufaxe",
   "cobblemon.species.flufaxe.desc": "Log #5019 - Goblin: One of my coworkers made a mistake with this one. They misunderstood what a bugbear is and combined a bug like and bear like Pokémon. Weirdly, it still ended up resembling one. Their rock-like fur is weirdly fluffy (probably due to Bewear DNA) this and them wielding an axe made us dub them Flufaxe.",
   "cobblemon.species.vegitini.name": "Vegitini",
   "cobblemon.species.vegitini.desc": "Log #5020 - Hag: The hybrid demanded to be put amongst others of their kind, in response to doing so, the group of Vegitini danced around in a circle and a tree grew from the concrete floor.",
   "cobblemon.species.rooticious.name": "Rooticious",
   "cobblemon.species.rooticious.desc": "Log #5021 - Hag: This hybrid dug into the tree created by its previous evolutions, it would whisper to our scientists beckoning them to come over. Thank arceus that we didn’t allow anyone to get too close.",
   "cobblemon.species.nobiseen.name": "Nobiseen",
   "cobblemon.species.nobiseen.desc": "Log #5022 - Nobiagari: Nobiseen is a Pokémon that we allow to roam free through the laboratory, it is great at camouflage, becoming smaller outside of battle. When it was contained it would hide itself so we thought it had escaped. When someone entered it would show itself and- you can probably guess what I wanted to say.",
   "cobblemon.species.deathread.name": "Deathread",
   "cobblemon.species.deathread.desc": "Log #5023 - The Fates: Life is like a thread according to some. It has a beginning, an ending and a middle with ups and downs. Deathread is able to control that for people, but that makes them so dangerous, as each head has the power of one part of the thread. If the head with control over that end wants it, it could cut the thread and end ones life.",
   "cobblemon.species.anubard.name": "Anubard",
   "cobblemon.species.anubard.desc": "Log #5024 - Anubis: Last week I took on the time experiment on the team, they are trying to see if they can find stories or references of Storytella from the ancient times. While being there I learned about a story that I got really attached to. Now back at the lab I was able to create a hybrid about that story. I tried following in the steps of my father who was taken by a Tarrigel, I created a perfect partner pokemon! I will call it ANUBARD! It is friendly and reliable.. reminds of someone... I saw while being back in time....",
   "cobblemon.species.griffen.name": "Griffen",
   "cobblemon.species.griffen.desc": "Log #5025 - Griffin: We haven't seen this before, the females of this hybrid appear to be significantly larger and more energetic than the males, could some long dormant gene from Starly or Skitty be to blame?",
   "cobblemon.species.griffeline.name": "Griffeline",
   "cobblemon.species.griffeline.desc": "Log #5026 - Griffin: The females of this species have been hard to control, they are angrier and much bigger than the males, this makes them natural leaders within groups of this species of pokemon.",
   "cobblemon.species.guibea.name": "Guibea",
   "cobblemon.species.guibea.desc": "Log #5027 - Forest Spirit: I, Zuli have done something that I feel has lost my place in were Seraphar looks like it comes from. I have used dna from my own precious Spheal to create this. Guibea are very friendly creatures, they care a lot for their familly. This first one now sees my Spheal as its parent and has tried healing the wound I had to give it about 23 times now. ",
   "cobblemon.species.rootirit.name": "Rootirit",
   "cobblemon.species.rootirit.desc": "Log #5028 - Forest Spirit: My Guibea has evolved into a Rootirit, although I haven't been much for physical contact since I lost sight in one of my eyes, but I do care for the hugs Rootirit keeps giving me. These Pokémon are truly kind souls, my own brings berries to each of the subjects except for the ones in that wing and knows which ones they like from memory.",
   "cobblemon.species.trindeed.name": "Trindeed",
   "cobblemon.species.trindeed.desc": "Log #5029 - Forest Spirit: Log not yet found. Maybe there is someone waiting somewhere that is looking for a fight.",
   "cobblemon.species.pyruff.name": "Pyruff",
   "cobblemon.species.pyruff.desc": "Log #5030 - Lion dog: When we created Pyruff, we all fell in love with how cute it was, but we soon realized how hyper they can be, always demanding we play with it and snuggle it. Makes the job kinda difficult to complete don't ya think?",
   "cobblemon.species.guardoar.name": "Guardoar",
   "cobblemon.species.guardoar.desc": "Log #5031 - Lion dog: Guardour often sits by the door, standing perfectly still. It has the ability to change its form to that of a stone statue, meaning it would be hard for intruders to realize they are being watched. It is believed that Guardour find a person and stay loyal to them till death, their souls linked permanently.",
   "cobblemon.species.heirat.name": "Heirat",
   "cobblemon.species.heirat.desc": "Log #5032 - Rat King: Once these pokemon were released into its enclosure, it immediately began bossing other small hybrids around, it took the team an entire 3-course meal to get it to relax and leave the others alone.",
   "cobblemon.species.ratoyal.name": "Ratoyal",
   "cobblemon.species.ratoyal.desc": "Log #5033 - Rat King: this hybrid appears to constantly start fights between its heads. It appears that one of the heads values peaceful leadership, whereas the others value more... aggressive means of leadership.",
   "cobblemon.species.ratyrant.name": "Ratyrant",
   "cobblemon.species.ratyrant.desc": "Log #5034 - Rat King: This pokemon appears to have the strange ability to command other pokemon to do its bidding, some form of mind control. It works for humans aswell, Florence decided to quit her job last week after being forced to dance for Ratyrant.",      
   "cobblemon.species.lakry.name": "Lakry",
   "cobblemon.species.lakry.desc": "Log #5035 - La Llorena: As soon as we created Lakry, it began to sob uncontrollably. We tried several different means of calming it down, after many hours we came to the conclusion that singing was the best method. Now we have a mermadame looking after it, just in case.",
   "cobblemon.species.rivorona.name": "Rivorona",
   "cobblemon.species.rivorona.desc": "Log #5036 - La Llorena: Before Lakry evolved, it vanished into a reflection. None of the researchers knew of this ability. After a week, it emerged from the reflection of somebody's flask, now bigger. It is believed that its veil is composed of a never before discovered substance, if you look at it for too long, people can see the exact moment they will die.",
   "cobblemon.species.sheetee.name": "Sheetee",
   "cobblemon.species.sheetee.desc": "Log #5037 - All Hallow's Eve: Sheetee was a disapointment for its creator as she wanted to make a Pokémon that possesed numerous types. This is the reason why its name sounds like a certain word. It loves jumpscaring people, but most people just find it cute.",
   "cobblemon.species.sheeterror.name": "Sheeterror",
   "cobblemon.species.sheeterror.desc": "Log #5038 - All Hallow's Eve: Sheeterror is an annoying hybrid to deal with. This is because it has intangibility and so can move through walls. In earlier days we couldn't do anything about this and he would scare people to make them smile. But after getting scolded lots of times by Zuli for being slothfull and not keeping it in its enclosure we found a solution. We harvested some of the material from Riverona's veil and used it to make a wall it can't pass through.",
   "cobblemon.species.costumagik.name": "Costumagik",
   "cobblemon.species.costumagik.desc": "Log #5039 - All Hallow's Eve: Costumagik are wicked hybrids, playing tricks on and trying to cook smaller hybrids. Luckily giving her a large dose of sugary snacks will make them calm down and not be so gluttenous.",
   "cobblemon.species.dracosplay.name": "Dracosplay",
   "cobblemon.species.dracosplay.desc": "Log #5040 - All Hallow's Eve: Dracosplay is feared by both humans and Pokémon at the lab. Mostly because its a vampire. Luckily it just sucks water and doesn't appear to have any bloodlust yet. It sleeps in a coffin for some reason",   
   "cobblemon.species.frankostume.name": "Frankostume",
   "cobblemon.species.frankostume.desc": "Log #5041 - All Hallow's Eve: With this log I researcher Hana Ko will admit one of the labs biggest secrets. We use Frankostume to harvest electricity. After evolving it lied still on the ground and we had to use a large amount of power to revive it. Now it produces that power every hour. We at the lab are not very pridefull of this.",
   "cobblemon.species.wearwolf.name": "Wearwolf",
   "cobblemon.species.wearwolf.desc": "Log #5042 - All Hallow's Eve: Wearwolf is from our second batch of Sheetee, most of which became Sheeterror. Its enclosure is far from the sleeping quarters due to howling every night due to not knowing if its a full moon. Unlike the Werewolfs from Storytella’s stories this one does not transform into a human. Luckily it isn’t very wrathful because of not seeing the full moon in a while. ",
   "cobblemon.species.skeletunic.name": "Skeletunic",
   "cobblemon.species.skeletunic.desc": "Log #5043 - All Hallow's Eve: One of the Sheetee from the last batch that we found new evolutions. Skeletunic feels incomplete due to its goopy parts slowly dripping apart. Somehow the goopy parts are an odd material, a kind of squishy liquidy fabric. After finding this evolution, we stopped our greed for more Sheetee evolutions and decided to make the current 7 more powerful",   
   "cobblemon.species.equestume.name": "Equestume",
   "cobblemon.species.equestume.desc": "Log #5044 - All Hallow's Eve: I am quite enivious of this hybrid, it gets to ride untop of another hybrid all the time and doesn’t have to do walk to get around. You heard me right the horse and the pumpkin are seperate souls. When the pumpkin is asleep the Horse doesn’t know what to do and runs around like a headless chicken.",   
   "cobblemon.species.[babyalien].name": " ",
   "cobblemon.species.[babyalien].desc": "Log #5045 - Alien:",   
   "cobblemon.species.abductour.name": "Abductour",
   "cobblemon.species.abductour.desc": "Log #5046 - Alien: Abductour are known to try and abduct cow Pokémon like Bovittle. It is unknown what happens after abduction, but when they release the Pokémon from abduction it does not act the same. It and Mothespian are known to fight. An artistic colleague has made a comic about them and their fights and released this to the public. For some reason people ship them.",
   "cobblemon.species.[babymoth].name": " ",
   "cobblemon.species.[babymoth].desc": "Log #5047 - Moth Man:",   
   "cobblemon.species.mothespian.name": "Mothespian",
   "cobblemon.species.mothespian.desc": "Log #5048 - Moth Man: Mothespian is the gretest hibrid! It is takented in tho theotric arts. It is able to sea multiple seconds into thee future and can eben write! Theere is not a greter hybrid or eben a greater Poketmon. Noot lik that dum dum knon as abducktour. When Mothespian escapees it will became the greetest actor known to monkind.",
   "cobblemon.species.romanticourt.name": "Romanticourt",
   "cobblemon.species.romanticourt.desc": "Log #5049 - Romeo and Juliet: We created this hybrid very quickly after reading Storytella's story. It seems Storytella once disguised itself as a human man in ancient Galar, trying to tell its stories on stage. We never knew it was capable of disguising itself like that - who else in the past was also Storytella? We have much to research.",
   "cobblemon.species.tragedeath.name": "Tragedeath",
   "cobblemon.species.tragedeath.desc": "Log #5050 - Romeo and Juliet:",
   "cobblemon.species.twaddle.name": "Twaddle",
   "cobblemon.species.twaddle.desc": "Log #5051 - Turtle Duck: These hybrids are so cute! I love them! I might have to convince Novel to let them roam around the office, I doubt they'll do any harm! They even walk around in a line! URGH SO CUTE. I know Mister Novel will love them too. ",
   "cobblemon.species.hatoed.name": "Hatoed",
   "cobblemon.species.hatoed.desc": "Log #5052 - Gnome: Hatoed have tried to escape containment by acting as statues numerous times. Even painting their mushroom caps to appear different. We have no ideas on why this seems to work. ",
   "cobblemon.species.gnomorel.name": "Gnomorel",
   "cobblemon.species.gnomorel.desc": "Log #5053 - Gnome: Gnomorrel are known in the lab for their party tricks, when escaping containment (which happens a lot for some odd reason) they try to distract our researchers with tricks including their leaves. This is also how they impress their mates. One gave my Housoup a leaf with some scribbles on it like it was handing her its number. I’m not joking.",
   "cobblemon.species.chantelawn.name": "Chantelawn",
   "cobblemon.species.chantelawn.desc": "Log #5054 - Gnome: After reaching this stage it finally stops trying to escape. It gives younger Pokémon advice on how to live in the lab. Sometimes this advice isn’t good though, with it sometimes teaching young hybrids tactics on how to escape. When tired it goes to sleep in its circle of mushrooms. ",
   "cobblemon.species.mermadoubt.name": "Mermadoubt",
   "cobblemon.species.mermadoubt.desc": "Log #5055 - False Mermaid: When we first tried to create Mermadame, we used completely different ingredients. Our hope was to use Carvannah's strength and Simipour's elegance to make something that would both protect and comfort the younger hybrids. Instead, it made something evil. It likes to swim through the walls of its enclosure,  it blends into the shadows waiting for us to stand too close. Once it grabs you, it makes everyone forget you ever existed. Thank Arceus for cameras and employee data or we would never have remembered Patrick from finance. Whoever that is ",
   
     "cobblemon.ability.hybridloyalty": "Hybrid Loyalty",
     "cobblemon.ability.hybridloyalty.desc": "Allied Hybrid Pokémon have their Attack and Sp. Atk multiplied by 1.5×.",
     "cobblemon.ability.hybridloyalty.start": "The intertwined destinies of all Hybrids surge through %1$s!",
     "cobblemon.move.hyberburst": "Hyber Burst",
     "cobblemon.move.hyberburst.desc": "A powerful attack exclusive to hybrid Pokémon and uses their primary typing. After use, the user must recharge for two turns.",
     "cobblemon.battle.start.hyberburst": "Hybrid essence surges within %1$s as it prepares Hyber Burst!",
     "cobblemon.battle.activate.hyberburst": "%1$s unleashed a devastating Hyber Burst!",
     "cobblemon.move.savorysoup": "Savory Soup",
     "cobblemon.move.savorysoup.desc": "Fully restores the HP of all Pokémon on the field, except the user. Opposing Pokémon also have their Attack lowered by two stages.",
     "cobblemon.battle.activate.savorysoup": "Everybody drank the soup!",
     "cobblemon.battle.heal.p1housoup": "%1$s drank the soup!",
     "cobblemon.move.clothosgift": "Clotho's Gift",
     "cobblemon.move.clothosgift.desc": "The user weaves a shining thread of life, restoring HP to all allies by 25% of their maximum HP.",
     "cobblemon.battle.activate.clothosgift": "%1$s invoked Clotho's Gift!",
     "cobblemon.battle.heal.p1deathread": "%1$s took the gift!",
     "cobblemon.move.lachesismeasure": "Lachesis' Measure",
     "cobblemon.move.lachesismeasure.desc": "The user measures fate’s thread. For 5 turns, all damage rolls are fixed at average power, and critical hits cannot occur.",
     "cobblemon.battle.activate.lachesismeasure": "%1$s invoked Lachesis' Measure!",
     "cobblemon.move.atroposcut": "Atropos' Cut",
     "cobblemon.move.atroposcut.desc": "The user cuts the foe’s thread of life with unerring precision. This attack always lands a critical hit and targets the foe’s Defense rather than Special Defense.",
     "cobblemon.battle.activate.atroposcut": "%1$s invoked Atropos' Cut!",
     "cobblemon.move.sunfirewing": "Sunfire Wing",
     "cobblemon.move.sunfirewing.desc": "The user heats its wing in the sun, then strikes its foe with blazing force after charging for a turn.",
     "cobblemon.battle.prepare.sunfirewing": "%1$s begins gathering sunlight into its wing!",
     "cobblemon.battle.activate.sunfirewing": "%1$s ignites its wing with radiant heat!",
     "cobblemon.move.clanroar": "Clan Roar",
     "cobblemon.move.clanroar.desc": "A fierce rallying cry that raises the Attack of the user's entire clan.",
     "cobblemon.battle.activate.clanroar": "Your team got motivated and raised their weapons.?",
     "cobblemon.move.whimsicalgallop": "Whimsical Gallop",
     "cobblemon.move.whimsicalgallop.desc": "A playful magical dash that may flinch the foe and restores a bit of HP to the user.",
     "cobblemon.battle.activate.whimsicalgallop": "%1$s prances forward in a whimsical burst of light!", 
     "cobblemon.move.faetrickery": "Fae Trickery",
     "cobblemon.move.faetrickery.desc": "An illusion inducing fae dance that distorts the foe’s senses while enhancing the user's own clarity and speed. May confuse either combatant.",
     "cobblemon.battle.activate.faetrickery": "%1$s performs an enchanting fae dance that warps the senses!",
     "cobblemon.move.oceanslullaby": "Ocean's Lullaby",
     "cobblemon.move.oceanslullaby.desc": "A gentle song that washes over the field, lifting allies’ burdens and leaving foes drowsy.",
     "cobblemon.battle.activate.oceanslullaby": "%1$s sings a soothing ocean lullaby that carries across the battlefield!",
     "cobblemon.move.witchwoodlure": "Witchwood Lure",
     "cobblemon.move.witchwoodlure.desc": "The user whispers from its rooted perch, trapping the target and slowly draining its life force over several turns.",
     "cobblemon.battle.activate.witchwoodlure": "%1$s whispers from within the witchwood, luring its foe closer...",
     "cobblemon.battle.start.witchwoodlure": "%1$s is entangled by haunting roots!",
     "cobblemon.battle.end.witchwoodlure": "The eerie roots released %1$s!",
     "cobblemon.move.fluffyfable": "Fluffy Fable",
     "cobblemon.move.fluffyfable.desc": "The user begins an exaggerated heroic tale, becoming untouchable for a turn before striking with dramatic force. Raises the user's Speed after landing.",
     "cobblemon.battle.prepare.fluffyfable": "%1$s begins telling an overblown heroic fable!",
     "cobblemon.battle.activate.fluffyfable": "%1$s ends their grand tale with a dramatic finishing strike!",
     "cobblemon.move.judgementslash": "Judgement Slash",
     "cobblemon.move.judgementslash.desc": "The user delivers a divine steel sentence that strikes harder against foes hiding behind their defenses.",
     "cobblemon.battle.activate.judgementslash": "%1$s weighs their foe’s defenses like a soul on sacred scales, then carves down a ruthless judgement!",
     "cobblemon.move.surpriseslam": "Surprise Slam",
     "cobblemon.move.surpriseslam.desc": "The user strikes with sinister force. May cause the target to flinch or become paralyzed.",
     "cobblemon.battle.activate.surpriseslam": "%1$s strikes from the shadows with a vicious surprise blow!",
     "cobblemon.move.fellowisp": "Fell-O-Wisp",
     "cobblemon.move.fellowisp.desc": "The user unleashes a cruel swarm of blue soul-flames that attack with whichever power is stronger, physical or spiritual. May burn the target.",
     "cobblemon.battle.activate.fellowisp": "%1$s calls forth a storm of fell wisps!",
     "cobblemon.move.stonecoldstare": "Stone Cold Stare", 
     "cobblemon.move.stonecoldstare.desc": "The user stares into the target’s eyes, briefly turning them to stone.",
     "cobblemon.battle.activate.stonecoldstare": "%1$s locks eyes with its foe, turning them to stone!"
}
  