
▓▓▓ #0005 ▓▓▓

Fixes:
* Crash when ComplexHUD is not installed due to incorrect I18nHlpr import

▓▓▓ #0004 ▓▓▓

Additons:
* Magic wands which allow you to cast spells when equipped
* A spell menu that allows you to bind spells to hotkeys and equip a wand
* More logging of structure and feature generation

Fixed:
* Shiny rocks now have correct stonecutter recipes
* Silver and platinum ore now drop the correct raw ore item
* Traveling to the depths now has more position checks
* Chasms shouldn't spawn in oceans anymore

▓▓▓ #0003 ▓▓▓

Additions:
* Began work on new magic system to replace the charms added in #0001
* Better support for using other mods' items

Changes:
* Default config now has all common blocks/items enabled by default. If you want to use another
  mod for certain items, you have to change the config manually
* Common block/item errors are now saved to a text file in the crash reports folder

Removals:
* Charms
* Mana upgrades

▓▓▓ #0002 ▓▓▓

Additions:
* Depths generation overhaul - lots of new decorations added
* Added depth soil farmland
* Added polished and other variants of depth stones
* Added shiny rocks
* Added geodes made of shiny rocks that generate in The Depths
* Added moss. It can be placed in layers on any side of a block
* /radebug command - can be used to spawn chasms in an already-generated world
* Added MSPT and TPS info to the F3 menu

Changes:
* Fixed up chasm generation
* Stonecutter recipe changes
* Entities other than players can now travel to and from the depths. 

Fixes:
* Doors now drop the correct item


▓▓▓ #0001 ▓▓▓

Additions:
* Added more stone types (and backports the base andesite/diorite/granite if you don't have Et Futurum)
* Added more prismarine blocks (and backports the base ones if you don't have Et Futurum)
* Added silver and silver equipment. It is a bit better than iron.
* Added platinum and platinum equipment. It is a bit worse than diamond.
* Added halberds - can be used to attack things while riding a horse or pig, or thrown.
* Added scythes - used to increase drops from crops.
* Added violet, chestnut, nether palm, thermarbol, enchanted ash, and deepwood trees
* Added violet, chestnut, and enchanted ash forests
* Added heart containers
* Added several new flowers (Yes, I voted for the sniffer. I expected Mojang to add more than 2 new flowers...)
* Added more dyes, and their corresponding blocks (wool, stained clay, etc.)
* Added slabs and stairs for wool, stained clay, etc.
* Added wooden houses that generate in forests
* Added end airships that generate (by default) at least 5000 blocks away from the main end island
* Added mana & mana vessels. Mana is visible on a mana bar
* Added charms that use mana to perform magic, either to help or hurt mobs and players
* Added The Depths - a new dimension accessed via chasms in the overworld. The Depths contain lots of ores

Changes:
* Gold equipment is now actually good (between silver and platinum).
* Trapdoors can now float
* Extreme hills are now a bit more extreme.
* Ice mountains are actually mountains now. (Seriously; the vanilla code registers them with the 'lowHills' height.)
