Class HumanoidModelMixin<T>

java.lang.Object
com.binaris.wizardry.core.mixin.HumanoidModelMixin<T>

public abstract class HumanoidModelMixin<T> extends Object
This mixin is used to inject code into the HumanoidModel class to render SpellAction. With this logic addons or any addition to spell actions doesn't need to interact or register anything with the game.
  • Constructor Details

    • HumanoidModelMixin

      public HumanoidModelMixin()
  • Method Details

    • EBWIZARDRYinjectPoseRightArm

      public void EBWIZARDRYinjectPoseRightArm(net.minecraft.world.entity.LivingEntity livingEntity, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
    • EBWIZARDRYinjectPoseLeftArm

      public void EBWIZARDRYinjectPoseLeftArm(net.minecraft.world.entity.LivingEntity livingEntity, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)