Package com.binaris.wizardry.core.mixin
Class HumanoidModelMixin<T>
java.lang.Object
com.binaris.wizardry.core.mixin.HumanoidModelMixin<T>
This mixin is used to inject code into the HumanoidModel class to render
SpellAction.
With this logic addons or any addition to spell actions doesn't need to interact or register anything with the game.-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidEBWIZARDRYinjectPoseLeftArm(net.minecraft.world.entity.LivingEntity livingEntity, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) voidEBWIZARDRYinjectPoseRightArm(net.minecraft.world.entity.LivingEntity livingEntity, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
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Constructor Details
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HumanoidModelMixin
public HumanoidModelMixin()
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Method Details
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EBWIZARDRYinjectPoseRightArm
public void EBWIZARDRYinjectPoseRightArm(net.minecraft.world.entity.LivingEntity livingEntity, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) -
EBWIZARDRYinjectPoseLeftArm
public void EBWIZARDRYinjectPoseLeftArm(net.minecraft.world.entity.LivingEntity livingEntity, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
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