Class ImbueWeapon

java.lang.Object
com.binaris.wizardry.api.content.spell.Spell
com.binaris.wizardry.content.spell.sorcery.ImbueWeapon

public class ImbueWeapon extends Spell
  • Constructor Details

    • ImbueWeapon

      public ImbueWeapon()
  • Method Details

    • isSword

      public static boolean isSword(net.minecraft.world.item.ItemStack stack)
    • isBow

      public static boolean isBow(net.minecraft.world.item.ItemStack stack)
    • cast

      public boolean cast(PlayerCastContext ctx)
      Description copied from class: Spell
      This cast method is meant to be used for spells that are cast by a player source. This is useful for spells that are meant to be cast by players, as it provides more information about the caster and the context of the cast.

      Override this method to implement the casting behavior for spells that are meant to be cast by players.

      Specified by:
      cast in class Spell
      Parameters:
      ctx - The context of the spell cast, containing information about the world, caster, hand used, modifiers, etc.
      Returns:
      true if the spell was successfully cast, false otherwise. If this returns false, the spell will not be considered as having been cast, so no cooldown will be applied.
    • properties

      @NotNull protected @NotNull SpellProperties properties()
      Description copied from class: Spell
      This method is where you should set the default properties for your spell when creating a new spell class. This method is called in the constructor of the Spell class, and the properties returned by this method are assigned to the spell's properties field.
      Specified by:
      properties in class Spell
      Returns:
      A SpellProperties object with the default properties for your spell.