Class MagicProjectileRenderer<T extends MagicProjectileEntity>

java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T>
com.binaris.wizardry.client.renderer.entity.MagicProjectileRenderer<T>

public class MagicProjectileRenderer<T extends MagicProjectileEntity> extends net.minecraft.client.renderer.entity.EntityRenderer<T>
  • Field Summary

    Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength
  • Constructor Summary

    Constructors
    Constructor
    Description
    MagicProjectileRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context, net.minecraft.resources.ResourceLocation texture)
     
    MagicProjectileRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context, net.minecraft.resources.ResourceLocation texture, boolean blend)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    @NotNull net.minecraft.resources.ResourceLocation
     
    void
    render(T entity, float f, float g, com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull net.minecraft.client.renderer.MultiBufferSource multiBufferSource, int i)
     

    Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer

    getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • MagicProjectileRenderer

      public MagicProjectileRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context, net.minecraft.resources.ResourceLocation texture)
    • MagicProjectileRenderer

      public MagicProjectileRenderer(net.minecraft.client.renderer.entity.EntityRendererProvider.Context context, net.minecraft.resources.ResourceLocation texture, boolean blend)
  • Method Details

    • render

      public void render(@NotNull T entity, float f, float g, com.mojang.blaze3d.vertex.PoseStack poseStack, @NotNull @NotNull net.minecraft.client.renderer.MultiBufferSource multiBufferSource, int i)
      Overrides:
      render in class net.minecraft.client.renderer.entity.EntityRenderer<T extends MagicProjectileEntity>
    • getTextureLocation

      @NotNull public @NotNull net.minecraft.resources.ResourceLocation getTextureLocation(@NotNull T entity)
      Specified by:
      getTextureLocation in class net.minecraft.client.renderer.entity.EntityRenderer<T extends MagicProjectileEntity>