Class FrostAxe
java.lang.Object
com.binaris.wizardry.api.content.spell.Spell
com.binaris.wizardry.content.spell.abstr.ConjureItemSpell
com.binaris.wizardry.content.spell.ice.FrostAxe
-
Field Summary
Fields inherited from class com.binaris.wizardry.content.spell.abstr.ConjureItemSpell
SUPPORTED_ITEMSFields inherited from class com.binaris.wizardry.api.content.spell.Spell
pitch, pitchVariation, volume -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidSpawns spark particles around the caster.Methods inherited from class com.binaris.wizardry.content.spell.abstr.ConjureItemSpell
addItemExtras, cast, conjureItem, isSummonableItem, isSummonableItem, isSummoned, properties, registerSupportedItemMethods inherited from class com.binaris.wizardry.api.content.spell.Spell
assignProperties, canCastByEntity, canCastByLocation, cast, cast, endCast, equals, getAction, getChargeUp, getCooldown, getCost, getDesc, getDescriptionFormatted, getDescriptionId, getElement, getIcon, getLocation, getLoopSounds, getOrCreateDescriptionId, getOrCreateLocation, getPitch, getPitchVariation, getProperties, getTier, getType, getVolume, isEnabled, isInstantCast, onCharge, playSound, playSound, playSound, playSoundLoop, playSoundLoop, property, requiresPacket, soundValues, toString
-
Constructor Details
-
FrostAxe
public FrostAxe()
-
-
Method Details
-
spawnParticles
Description copied from class:ConjureItemSpellSpawns spark particles around the caster. This is a client-side visual effect that is called when the spell is cast. The particles are spawned in a random pattern around the caster's head and have a light blue color.You could override this to change the particle effect.
- Overrides:
spawnParticlesin classConjureItemSpell- Parameters:
ctx- the context of the spell cast, containing information about the caster and the world
-