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A B C F G I L M R S T U 

A

API_ID - Static variable in class tff.reid.api.REIDApi
 
API_VERSION - Static variable in class tff.reid.api.REIDApi
 

B

BiomeAccessor - Interface in tff.reid.api.biome
A read-only view of the biomes in a chunk.
BiomeApi - Interface in tff.reid.api
API class to provide utility methods to easily read & write extended biomes in RoughlyEnoughIDs format.

C

CompatibleChunkGenerator - Interface in tff.reid.api.compat
Implement this if your mod has an IChunkGenerator that provides custom compatibility with REID's biome format in IChunkGenerator.generateChunk(int, int).

F

fillWithBiome(Chunk, int) - Method in interface tff.reid.api.BiomeApi
Fills the entire chunk with a single biome.

G

getBiomeAccessor(Chunk) - Method in interface tff.reid.api.BiomeApi
Returns a BiomeAccessor from the specified chunk, used to read biomes.
getBiomeId(BlockPos) - Method in interface tff.reid.api.biome.BiomeAccessor
Returns the biome id at the specified block position.
getBiomeId(int, int) - Method in interface tff.reid.api.biome.BiomeAccessor
Returns the biome id at the specified position, relative to the chunk.
getBiomes() - Method in interface tff.reid.api.biome.BiomeAccessor
Returns a copy of the biomes in this chunk.
getChunk() - Method in interface tff.reid.api.biome.BiomeAccessor
Returns the chunk containing these biomes.
getIdentityMask() - Method in interface tff.reid.api.BiomeApi
Returns the value that serves as an identity mask for the maximum number of biomes RoughlyEnoughIDs supports.
getMaxBiomeId() - Method in interface tff.reid.api.BiomeApi
Returns the maximum biome id supported by RoughlyEnoughIDs.

I

INSTANCE - Static variable in interface tff.reid.api.BiomeApi
The BiomeApi service.

L

LOGGER - Static variable in class tff.reid.api.REIDApi
 

M

MOD_ID - Static variable in class tff.reid.api.REIDApi
 
MOD_NAME - Static variable in class tff.reid.api.REIDApi
 
MOD_VERSION - Static variable in class tff.reid.api.REIDApi
 

R

REIDApi - Class in tff.reid.api
Holds API constants for REID.
REIDApi() - Constructor for class tff.reid.api.REIDApi
 
replaceBiomes(Chunk, int[]) - Method in interface tff.reid.api.BiomeApi
Updates all biomes in the specified chunk.
replaceBiomes(Chunk, Biome[]) - Method in interface tff.reid.api.BiomeApi
Updates all biomes in the specified chunk.

S

size() - Method in interface tff.reid.api.biome.BiomeAccessor
Returns the number of biomes in this chunk.

T

tff.reid.api - package tff.reid.api
 
tff.reid.api.biome - package tff.reid.api.biome
 
tff.reid.api.compat - package tff.reid.api.compat
 

U

updateBiome(Chunk, BlockPos, int) - Method in interface tff.reid.api.BiomeApi
Updates a biome at a single position within the specified chunk.
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