
screen.FOXY_FOUNDATION=Foundation
screen.FOXY_WATER_OPTIONS=Water
screen.FOXY_WATER_WAVE_OPTIONS=Water Wave Detail
screen.FOXY_PBR_OPTIONS=Materials
screen.FOXY_SKY_OPTIONS=Sky
screen.FOXY_SUN_OPTIONS=Sun Disc & Aureole
screen.FOXY_POST_OPTIONS=Post
screen.FOXY_FOG_OPTIONS=Fog
screen.FOXY_AIR_AEROSOL_OPTIONS=Ground Aerosol Fog (Mie)
screen.FOXY_AIR_MOLECULAR_OPTIONS=High Molecular Haze (Rayleigh)
screen.FOXY_VOLUMETRIC_OPTIONS=Volumetrics
screen.FOXY_CLOUD_OPTIONS=Clouds
screen.FOXY_CLOUD_SHAPE=Cloud Shape
screen.FOXY_RAY_OPTIONS=Ray Tracing
screen.FOXY_SSGI_OPTIONS=SSGI Settings
screen.FOXY_VOXEL_GI_OPTIONS=VRTGI Settings
screen.FOXY_RAY_COMMON_OPTIONS=Shared Output & Denoising

option.FOXY_EXPOSURE=Exposure
option.FOXY_AUTO_EXPOSURE_DARK_LIMIT=Dark Exposure Limit
option.FOXY_POST_EXPOSURE_BRIGHTNESS=Exposure Brightness
option.FOXY_RAY_MODE=Indirect Lighting Mode
option.FOXY_SSPT_SPP=SSGI Rays Per Pixel
option.FOXY_SSPT_TRACE_STEPS=SSGI Trace Steps
option.FOXY_SSPT_MAX_DISTANCE=SSGI Trace Distance
option.FOXY_SSPT_HISTORY_FRAMES=Indirect History Frames
option.FOXY_SSPT_DENOISE_QUALITY=Denoiser Quality
option.FOXY_SSPT_DENOISE_STRENGTH=Indirect Denoise Strength
option.FOXY_SSPT_DENOISER=Indirect Denoiser
option.FOXY_SSPT_BOUNCE_BRIGHTNESS=SSGI Indirect Intensity
option.FOXY_SSPT_MINIMUM_LIGHT=RT Minimum Surface Light
option.FOXY_SSPT_MINIMUM_LIGHT_STRENGTH=Minimum Surface Light Strength
option.FOXY_SSPT_ENVIRONMENT_BOUNCE=Environment Secondary Bounce
option.FOXY_SSPT_ENVIRONMENT_BRIGHTNESS=Environment Bounce Brightness
option.FOXY_SSPT_EMISSIVE_FEEDBACK=Emissive Materials in Indirect Light
option.FOXY_SSPT_EMISSIVE_BRIGHTNESS=Emissive Indirect Brightness
option.FOXY_VXGI_TRUE_SECONDARY_BOUNCE=True Secondary Bounce
option.FOXY_VRTGI_REALISTIC_MODE=Realistic Lighting Scale
option.FOXY_VOXEL_GI_INTENSITY=VRTGI Indirect Intensity
option.FOXY_VOXEL_GI_SPP=VRTGI Rays Per Pixel
option.FOXY_VRTGI_RESOLUTION=VRTGI Resolution
option.FOXY_VRTGI_TEMPORAL_INTERLEAVE=VRTGI Temporal Interleave
option.FOXY_VOXEL_GI_DISTANCE_CHUNKS=VRTGI Voxel Range
option.FOXY_VOXEL_GI_MAX_STEPS=Maximum VRTGI Steps
option.FOXY_IRRADIANCE_CACHE=Irradiance Cache
option.FOXY_IRRADIANCE_CACHE_STRENGTH=Cache Indirect Strength
option.FOXY_IRRADIANCE_CACHE_SKY_BRIGHTNESS=Cache Sky Brightness
option.FOXY_IRRADIANCE_CACHE_BLOCK_BRIGHTNESS=Cache Block Light Brightness
option.FOXY_IRRADIANCE_CACHE_HISTORY_FRAMES=Cache History Frames
option.FOXY_VOXEL_GI_SUN_DIFFUSE_BRIGHTNESS=Sun Diffuse Bounce Brightness
option.FOXY_VOXEL_GI_EMITTER_BRIGHTNESS=Emissive Block Brightness
option.FOXY_VOXEL_GI_SKY_BRIGHTNESS=Sky Environment Bounce
option.FOXY_AUTO_EXPOSURE=Auto Exposure
option.FOXY_BLOOM_STRENGTH=Bloom Strength
option.FOXY_MOTION_BLUR=Motion Blur
option.FOXY_CLOUDS=Procedural Volumetric Clouds
option.FOXY_CLOUD_QUALITY=Cloud Quality
option.FOXY_CLOUD_STEPS=Cloud Ray Steps
option.FOXY_CLOUD_LIGHT_STEPS=Cloud Light Steps
option.FOXY_CLOUD_RANGE=Cloud Range
option.FOXY_CLOUD_WORLD_SCALE=Cloud Size
option.FOXY_CLOUD_HEIGHT=Cloud Base Height
option.FOXY_CLOUD_THICKNESS=Cloud Thickness
option.FOXY_CLOUD_COVERAGE=Cloud Coverage
option.FOXY_CLOUD_DENSITY=Cloud Density
option.FOXY_CLOUD_BOTTOM_EROSION_SIZE=Bottom Erosion Size
option.FOXY_CLOUD_BOTTOM_RELIEF=Bottom Relief
option.FOXY_CLOUD_SPEED=Cloud Wind Speed
option.FOXY_CLOUD_SHADOW_STRENGTH=Cloud Shadow Strength
option.FOXY_CLOUD_SHAPE_BASE_SCALE=Base Noise Scale
option.FOXY_CLOUD_SHAPE_DETAIL_SCALE=Detail Erosion Scale
option.FOXY_CLOUD_CLOUD_SIZE=Cloud Size
option.FOXY_CLOUD_HORIZONTAL_COVERAGE_BIAS=Horizontal Coverage Bias
option.FOXY_CLOUD_VERTICAL_COVERAGE_BIAS=Vertical Coverage Bias
option.FOXY_CLOUD_CUMULUS_BIAS=Cumulus Bias
option.FOXY_CLOUD_EROSION_SCALE=Erosion Strength
option.FOXY_CLOUD_BOTTOM_DENSITY_POWER=Bottom Density Power
option.FOXY_CLOUD_HEIGHT_GRADIENT_SCALE=Height Gradient Scale
option.FOXY_CLOUD_HEIGHT_GRADIENT_CONTRAST=Height Gradient Contrast
option.sunPathRotation=Sun Path Rotation
option.FOXY_SUN_INTENSITY=Sun Direct Strength
option.FOXY_MOON_INTENSITY=Moon Strength
option.FOXY_AMBIENT_INTENSITY=Ambient Strength
option.FOXY_PBR=PBR Materials
option.FOXY_PBR_SPECULAR_MAPS=Specular Maps
option.FOXY_PBR_NORMAL_MAPS=Normal Maps
option.FOXY_PBR_TEXTURE_FORMAT=PBR Texture Format
option.FOXY_PBR_EMISSION_BRIGHTNESS=Emissive Texture Brightness
option.FOXY_PBR_SPECULAR_STRENGTH=Sun Specular Strength
option.FOXY_PBR_FALLBACK_F0=Default Reflectance
option.FOXY_PBR_LIGHT_ANGULAR_RADIUS=Light Angular Radius
option.FOXY_PBR_SPECULAR_CLAMP=Specular Clamp
option.FOXY_PBR_METAL_DIFFUSE=Metal Diffuse
option.FOXY_PBR_SSS=Leaf Translucency
option.FOXY_PBR_SSS_INTENSITY=Leaf Translucency Strength
option.FOXY_PBR_SSS_ALPHA_NEIGHBORS=Foliage Edge Detail
option.FOXY_PBR_SSS_SHEEN=Grass Edge Sheen
option.FOXY_ATMOSPHERE_STYLE=Atmosphere Style
option.FOXY_SUN_ANGULAR_RADIUS=Apparent Sun Radius
option.FOXY_SUN_PROFILE_FALLOFF=Sun Profile Falloff
option.FOXY_SUN_PROFILE_ENERGY=Sun Profile Energy
option.FOXY_SKY_SCATTER_EXPOSURE=Sky Scatter Exposure
option.FOXY_SKY_HORIZON_WHITE=Horizon White Haze
option.FOXY_SKY_BLUE_DEPTH=Zenith Blue Depth
option.FOXY_SKY_SUNSET_WARMTH=Sunset Warmth
option.FOXY_SKY_VANILLA_CELESTIALS=Vanilla Sun/Moon Textures
option.FOXY_SKY_VANILLA_MOON=Minecraft Moon Phases
option.FOXY_NASA_GALAXY=Milky Way Sky
option.FOXY_NASA_GALAXY_INTENSITY=Milky Way Brightness
option.FOXY_FOG_DENSITY=Atmospheric Fog
option.FOXY_FOG_START=Fog Start Distance
option.FOXY_WORLD_FOG_STRENGTH=World Height Fog
option.FOXY_WORLD_FOG_HEIGHT=Simple Fog Base Height
option.FOXY_WORLD_FOG_FALLOFF=Simple Fog Height Falloff
option.FOXY_AIR_AEROSOL_ENABLED=Enable Aerosol Fog
option.FOXY_AIR_AEROSOL_DENSITY=Aerosol Base Density
option.FOXY_AIR_AEROSOL_FADE_START=Aerosol Fade Start Y
option.FOXY_AIR_AEROSOL_FADE_END=Aerosol Zero-Cutoff Y
option.FOXY_AIR_MOLECULAR_ENABLED=Enable Molecular Haze
option.FOXY_AIR_MOLECULAR_DENSITY=Molecular Base Density
option.FOXY_AIR_MOLECULAR_FADE_START=Molecular Fade Start Y
option.FOXY_AIR_MOLECULAR_FADE_END=Molecular Zero-Cutoff Y
option.FOXY_AIR_DENSITY_NOON=Noon Density Multiplier
option.FOXY_AIR_DENSITY_TWILIGHT=Dawn/Dusk Density Multiplier
option.FOXY_AIR_DENSITY_NIGHT=Night Density Multiplier
option.FOXY_AIR_TEMPERATURE_TWILIGHT=Dawn/Dusk Color Temperature
option.FOXY_AIR_TEMPERATURE_NOON=Noon Color Temperature
option.FOXY_VOLUMETRIC_LIGHT=Volumetric Light
option.FOXY_VL_CLUMPY_FOG=Clumpy Ground Fog
option.FOXY_VL_QUALITY=Volumetric Quality
option.FOXY_VL_RESOLUTION=Volumetric Resolution
option.FOXY_VL_STRENGTH=Volumetric Strength
option.FOXY_VL_DISTANCE=Direct Volumetric Light Distance
option.FOXY_VL_SHADOWING=Shaft Occlusion
option.FOXY_VL_SHADOW_DARKEN=Shaft Edge Contrast
option.FOXY_VL_CLUMPINESS=Volumetric Clumpiness
option.FOXY_WATER_REFLECTION=Water Reflection
option.FOXY_WATER_REFLECTION_STRETCH=Reflection Trace Reach
option.FOXY_WATER_SUN_GLINT=Sun Glitter
option.FOXY_WATER_SPECTRUM_WAVES=Spectrum Waves
option.FOXY_WATER_WAVE_STRENGTH=Wave Strength
option.FOXY_WATER_WAVE_SPEED=Wave Speed
option.FOXY_WATER_NORMAL_AA_STRENGTH=Wave Anti-Aliasing
option.FOXY_WATER_CAUSTICS=Water Caustics
option.FOXY_WATER_CAUSTICS_BRIGHTNESS=Caustics Brightness
option.FOXY_WATER_FOG=Water Fog
option.FOXY_WATER_DENSITY=Water Density
option.FOXY_WATER_UNDERWATER=Underwater Effect
option.FOXY_UNDERWATER_VL_STRENGTH=Underwater Light Shafts
option.FOXY_WATER_UNDERWATER_DIRECT_LIGHT=Underwater Direct Light
option.FOXY_WATER_ABOVE_DIRECT_LIGHT=Above-Water Direct Light
option.FOXY_WATER_SPECTRUM_SCALE=Overall Wavelength Scale
option.FOXY_WATER_SPECTRUM_VERTEX_HEIGHT=Surface Displacement
option.FOXY_WATER_SPECTRUM_VERTEX_ANCHOR=Waterline Anchor
option.FOXY_WATER_SPECTRUM_LARGE_SCALE=Large-Wave Scale
option.FOXY_WATER_SPECTRUM_LARGE_HEIGHT=Large-Wave Height
option.FOXY_WATER_SPECTRUM_MID_SCALE=Mid-Wave Scale
option.FOXY_WATER_SPECTRUM_MID_HEIGHT=Mid-Wave Height
option.FOXY_WATER_SPECTRUM_FINE_SCALE=Fine-Wave Scale
option.FOXY_WATER_SPECTRUM_FINE_HEIGHT=Fine-Wave Height
option.FOXY_WATER_SPECTRUM_WARP=Wave Warp
option.FOXY_WATER_SPECTRUM_NORMAL_DETAIL=Normal Detail
option.FOXY_SHADOW_QUALITY=Shadow Filter Quality
option.FOXY_SHADOW_STRENGTH=Shadow Strength
option.FOXY_SHADOW_DISTANCE=Shadow Distance
option.FOXY_SHADOW_RESOLUTION=Direct Light Shadow Resolution

value.FOXY_WATER_SPECTRUM_WAVES.0=Off
value.FOXY_WATER_SPECTRUM_WAVES.1=On
value.FOXY_WATER_CAUSTICS.0=Off
value.FOXY_WATER_CAUSTICS.1=On
value.FOXY_AIR_AEROSOL_ENABLED.0=Off
value.FOXY_AIR_AEROSOL_ENABLED.1=On
value.FOXY_AIR_MOLECULAR_ENABLED.0=Off
value.FOXY_AIR_MOLECULAR_ENABLED.1=On
value.FOXY_CLOUDS.0=Off
value.FOXY_CLOUDS.1=On
value.FOXY_CLOUD_QUALITY.0=Fast
value.FOXY_CLOUD_QUALITY.1=Balanced
value.FOXY_CLOUD_QUALITY.2=High
value.FOXY_VOLUMETRIC_LIGHT.0=Off
value.FOXY_VOLUMETRIC_LIGHT.1=On
value.FOXY_SKY_VANILLA_CELESTIALS.0=Off
value.FOXY_SKY_VANILLA_CELESTIALS.1=On
value.FOXY_ATMOSPHERE_STYLE.1=Realistic
value.FOXY_ATMOSPHERE_STYLE.2=Signature
value.FOXY_ATMOSPHERE_STYLE.3=Maximum Vivid
value.FOXY_PBR.0=Off
value.FOXY_PBR.1=On
value.FOXY_PBR_SPECULAR_MAPS.0=Off
value.FOXY_PBR_SPECULAR_MAPS.1=On
value.FOXY_PBR_NORMAL_MAPS.0=Off
value.FOXY_PBR_NORMAL_MAPS.1=On
value.FOXY_PBR_TEXTURE_FORMAT.0=LabPBR
value.FOXY_PBR_TEXTURE_FORMAT.1=Old PBR
value.FOXY_PBR_SSS.0=Off
value.FOXY_PBR_SSS.1=On
value.FOXY_PBR_SSS_ALPHA_NEIGHBORS.0=Off
value.FOXY_PBR_SSS_ALPHA_NEIGHBORS.1=On
value.FOXY_PBR_SSS_SHEEN.0=Off
value.FOXY_PBR_SSS_SHEEN.1=On
value.FOXY_VL_CLUMPY_FOG.0=Off
value.FOXY_VL_CLUMPY_FOG.1=On
value.FOXY_VL_QUALITY.0=Fast
value.FOXY_VL_QUALITY.1=Balanced
value.FOXY_VL_QUALITY.2=High
value.FOXY_SSPT_DENOISE_QUALITY.0=Performance
value.FOXY_SSPT_DENOISE_QUALITY.1=Balanced
value.FOXY_SSPT_DENOISE_QUALITY.2=Quality
value.FOXY_RAY_MODE.0=AO
value.FOXY_RAY_MODE.1=SSGI
value.FOXY_RAY_MODE.2=VRTGI
value.FOXY_VOXEL_GI_DISTANCE_CHUNKS.2=2 chunks
value.FOXY_VOXEL_GI_DISTANCE_CHUNKS.4=4 chunks (Default)
value.FOXY_VOXEL_GI_DISTANCE_CHUNKS.6=6 chunks
value.FOXY_VOXEL_GI_DISTANCE_CHUNKS.8=8 chunks
value.FOXY_VOXEL_GI_DISTANCE_CHUNKS.10=10 chunks
value.FOXY_VOXEL_GI_DISTANCE_CHUNKS.12=12 chunks
value.FOXY_VOXEL_GI_DISTANCE_CHUNKS.16=16 chunks
value.FOXY_VXGI_TRUE_SECONDARY_BOUNCE.0=Off
value.FOXY_VXGI_TRUE_SECONDARY_BOUNCE.1=On
value.FOXY_VRTGI_RESOLUTION.0.25=25%
value.FOXY_VRTGI_RESOLUTION.0.33=33%
value.FOXY_VRTGI_RESOLUTION.0.5=50% (Default)
value.FOXY_VRTGI_RESOLUTION.0.67=67%
value.FOXY_VRTGI_RESOLUTION.1.0=100%
value.FOXY_VRTGI_REALISTIC_MODE.0=Off
value.FOXY_VRTGI_REALISTIC_MODE.1=On
value.FOXY_SSPT_DENOISER.0=Off
value.FOXY_SSPT_DENOISER.1=On
value.FOXY_SSPT_MINIMUM_LIGHT.0=Off
value.FOXY_SSPT_MINIMUM_LIGHT.1=On
value.FOXY_SSPT_ENVIRONMENT_BOUNCE.0=Off
value.FOXY_SSPT_ENVIRONMENT_BOUNCE.1=On
value.FOXY_SSPT_EMISSIVE_FEEDBACK.0=Off
value.FOXY_SSPT_EMISSIVE_FEEDBACK.1=On

option.FOXY_EXPOSURE.comment=Global exposure before final tonemapping.
option.FOXY_POST_EXPOSURE_BRIGHTNESS.comment=Adjusts final brightness after automatic exposure.
option.FOXY_AUTO_EXPOSURE.comment=Automatically adjusts exposure to scene brightness.
option.FOXY_AUTO_EXPOSURE_DARK_LIMIT.comment=Maximum automatic exposure gain allowed in nearly black scenes. Lower values keep caves and unlit areas perceptually dark. Manual and post-exposure gains remain independent.
option.FOXY_BLOOM_STRENGTH.comment=Wide post-process bloom strength.
option.FOXY_MOTION_BLUR.comment=Camera motion blur amount. Higher values allow stronger camera blur.
option.FOXY_CLOUDS.comment=Enables procedural volumetric clouds.
option.FOXY_CLOUD_QUALITY.comment=Higher quality improves cloud detail at a higher performance cost.
option.FOXY_CLOUD_STEPS.comment=Higher values reduce cloud banding at a higher performance cost.
option.FOXY_CLOUD_LIGHT_STEPS.comment=Higher values improve cloud lighting and self-shadowing at a higher performance cost.
option.FOXY_CLOUD_RANGE.comment=Controls how far volumetric clouds are rendered.
option.FOXY_CLOUD_WORLD_SCALE.comment=Adjusts the overall scale of the cloudscape.
option.FOXY_CLOUD_HEIGHT.comment=World Y height of the main volumetric cloud base.
option.FOXY_CLOUD_THICKNESS.comment=Vertical thickness of the main volumetric cloud layer.
option.FOXY_CLOUD_COVERAGE.comment=How much of the sky is covered by procedural cloud fields.
option.FOXY_CLOUD_DENSITY.comment=Controls cloud opacity.
option.FOXY_CLOUD_BOTTOM_EROSION_SIZE.comment=Controls the horizontal size of cloud-bottom erosion regions. Higher values produce broader individual features.
option.FOXY_CLOUD_BOTTOM_RELIEF.comment=Adjusts the amount of shape variation along cloud bottoms.
option.FOXY_CLOUD_SPEED.comment=Controls cloud movement speed.
option.FOXY_CLOUD_SHADOW_STRENGTH.comment=How strongly procedural clouds attenuate direct sunlight on terrain.
option.FOXY_CLOUD_SHAPE_BASE_SCALE.comment=Adjusts the size of broad cloud formations.
option.FOXY_CLOUD_SHAPE_DETAIL_SCALE.comment=Adjusts the scale of fine cloud-edge detail.
option.FOXY_CLOUD_CLOUD_SIZE.comment=Adjusts overall cloud size.
option.FOXY_CLOUD_HORIZONTAL_COVERAGE_BIAS.comment=Adjusts horizontal cloud coverage.
option.FOXY_CLOUD_VERTICAL_COVERAGE_BIAS.comment=Adjusts how clouds fill their vertical layer.
option.FOXY_CLOUD_CUMULUS_BIAS.comment=Biases cloud type toward cumulus-style vertical development.
option.FOXY_CLOUD_EROSION_SCALE.comment=Strength of imported detail-volume erosion on cloud edges and thin regions.
option.FOXY_CLOUD_BOTTOM_DENSITY_POWER.comment=Adjusts density near the bottom of clouds.
option.FOXY_CLOUD_HEIGHT_GRADIENT_SCALE.comment=Vertical scale applied to the height gradient.
option.FOXY_CLOUD_HEIGHT_GRADIENT_CONTRAST.comment=Contrast applied to the height gradient.
option.FOXY_RAY_MODE.comment=Choose ambient occlusion, screen-space indirect lighting, or voxel ray-traced indirect lighting.
option.FOXY_SSPT_SPP.comment=Higher values reduce SSGI noise at a higher performance cost.
option.FOXY_SSPT_TRACE_STEPS.comment=Higher values improve SSGI reach and stability at a higher performance cost.
option.FOXY_SSPT_MAX_DISTANCE.comment=Maximum distance for SSGI indirect lighting.
option.FOXY_SSPT_HISTORY_FRAMES.comment=Higher values reduce stable-scene noise but respond more slowly to changes.
option.FOXY_SSPT_DENOISE_QUALITY.comment=Higher quality produces cleaner indirect lighting at a higher performance cost.
option.FOXY_SSPT_DENOISE_STRENGTH.comment=Controls how strongly indirect-light noise is smoothed.
option.FOXY_SSPT_BOUNCE_BRIGHTNESS.comment=Adjusts SSGI indirect-light brightness.
option.FOXY_SSPT_MINIMUM_LIGHT.comment=Keeps fully unlit surfaces from becoming completely black.
option.FOXY_SSPT_MINIMUM_LIGHT_STRENGTH.comment=Adjusts the brightness of the minimum-light safeguard.
option.FOXY_SSPT_DENOISER.comment=Smooths SSGI and VRTGI noise. Disable only if you prefer the raw result.
option.sunPathRotation.comment=Adjusts the angle of the sun and moon path.
option.FOXY_SUN_INTENSITY.comment=Adjusts sunlight brightness.
option.FOXY_MOON_INTENSITY.comment=Adjusts moonlight brightness.
option.FOXY_AMBIENT_INTENSITY.comment=Adjusts the brightness of ambient sky lighting.
option.FOXY_SSPT_ENVIRONMENT_BOUNCE.comment=Allows sky and local light to contribute to SSGI indirect lighting.
option.FOXY_SSPT_ENVIRONMENT_BRIGHTNESS.comment=Adjusts the brightness of sky and local-light contribution in SSGI.
option.FOXY_SSPT_EMISSIVE_FEEDBACK.comment=Lets emissive materials contribute to SSGI indirect lighting.
option.FOXY_SSPT_EMISSIVE_BRIGHTNESS.comment=Adjusts indirect lighting from emissive materials.
option.FOXY_VXGI_TRUE_SECONDARY_BOUNCE.comment=Adds a second VRTGI light bounce. This can noticeably increase performance cost.
option.FOXY_VRTGI_REALISTIC_MODE.comment=Uses a brighter, more natural VRTGI lighting balance.
option.FOXY_VOXEL_GI_INTENSITY.comment=Adjusts overall VRTGI indirect-light brightness.
option.FOXY_VOXEL_GI_SPP.comment=Higher values reduce VRTGI noise at a higher performance cost.
option.FOXY_VRTGI_RESOLUTION.comment=Higher values improve detail and stability but use more GPU performance and memory.
option.FOXY_VRTGI_TEMPORAL_INTERLEAVE.comment=Reduces VRTGI tracing cost with slightly slower convergence.
option.FOXY_VOXEL_GI_DISTANCE_CHUNKS.comment=Controls VRTGI range. Higher values use more GPU memory and performance.
option.FOXY_VOXEL_GI_MAX_STEPS.comment=Higher values improve VRTGI coverage at a higher performance cost.
option.FOXY_IRRADIANCE_CACHE.comment=Improves VRTGI stability when moving through the world.
option.FOXY_IRRADIANCE_CACHE_STRENGTH.comment=Adjusts indirect lighting supplied by the irradiance cache.
option.FOXY_IRRADIANCE_CACHE_SKY_BRIGHTNESS.comment=Adjusts cached sky-light contribution.
option.FOXY_IRRADIANCE_CACHE_BLOCK_BRIGHTNESS.comment=Adjusts cached local-light contribution.
option.FOXY_IRRADIANCE_CACHE_HISTORY_FRAMES.comment=Higher values are steadier; lower values react faster to lighting changes.
option.FOXY_VOXEL_GI_SUN_DIFFUSE_BRIGHTNESS.comment=Adjusts sunlit diffuse contribution in VRTGI.
option.FOXY_VOXEL_GI_EMITTER_BRIGHTNESS.comment=Adjusts VRTGI contribution from emissive blocks and local lights.
option.FOXY_VOXEL_GI_SKY_BRIGHTNESS.comment=Adjusts VRTGI contribution from the sky.
option.FOXY_PBR.comment=Enables PBR materials from compatible resource packs.
option.FOXY_PBR_SPECULAR_MAPS.comment=Uses resource-pack specular maps for reflections, metals and emissive materials.
option.FOXY_PBR_NORMAL_MAPS.comment=Uses resource-pack normal maps for detailed surface lighting.
option.FOXY_PBR_TEXTURE_FORMAT.comment=Selects how specular and normal maps are decoded.
option.FOXY_PBR_EMISSION_BRIGHTNESS.comment=Adjusts the visible brightness of emissive resource-pack textures.
option.FOXY_PBR_SPECULAR_STRENGTH.comment=Adjusts sun and moon highlights on PBR materials.
option.FOXY_PBR_FALLBACK_F0.comment=Adjusts reflections when no specular map is available.
option.FOXY_PBR_LIGHT_ANGULAR_RADIUS.comment=Adjusts the softness of sharp PBR highlights.
option.FOXY_PBR_SPECULAR_CLAMP.comment=Limits overly bright PBR highlights.
option.FOXY_PBR_METAL_DIFFUSE.comment=Adjusts diffuse lighting on metals without specular maps.
option.FOXY_PBR_SSS.comment=Allows sunlight and moonlight to pass through thin foliage.
option.FOXY_PBR_SSS_INTENSITY.comment=Adjusts light transmission through leaves and grass.
option.FOXY_PBR_SSS_ALPHA_NEIGHBORS.comment=Improves foliage-edge translucency at a small performance cost.
option.FOXY_PBR_SSS_SHEEN.comment=Adds soft edge highlights to grass and other thin plants.
option.FOXY_SKY_SCATTER_EXPOSURE.comment=Overall sky scattering brightness before tonemapping. Lower values keep the sky from washing out.
option.FOXY_SKY_HORIZON_WHITE.comment=White aerosol haze just above the horizon. Lower values reveal more blue, gold, and red.
option.FOXY_SKY_BLUE_DEPTH.comment=Deepens and preserves the upper-sky blue without changing global exposure.
option.FOXY_SKY_SUNSET_WARMTH.comment=Strength of sunset gold and red after horizon haze is applied.
option.FOXY_SKY_VANILLA_CELESTIALS.comment=Uses Minecraft's sun and moon textures while keeping atmospheric tint, exposure, and bloom.
option.FOXY_SKY_VANILLA_MOON.comment=Shows Minecraft's eight moon phases when vanilla celestial textures are disabled.
option.FOXY_NASA_GALAXY.comment=Shows a detailed Milky Way panorama in the night sky.
option.FOXY_NASA_GALAXY_INTENSITY.comment=Adjusts the brightness of the Milky Way panorama.
option.FOXY_FOG_DENSITY.comment=Distance-based atmospheric fog density.
option.FOXY_FOG_START.comment=Higher values keep the near and mid view clearer before fog accelerates near the view edge.
option.FOXY_WORLD_FOG_STRENGTH.comment=Controls simple height fog when volumetric lighting is disabled.
option.FOXY_WORLD_FOG_HEIGHT.comment=Sets the base height of simple fog and distant cloud haze.
option.FOXY_WORLD_FOG_FALLOFF.comment=Controls how quickly simple fog fades with height.
option.FOXY_AIR_AEROSOL_ENABLED.comment=Enables dense atmospheric haze near the ground.
option.FOXY_AIR_AEROSOL_DENSITY.comment=Controls the density of low-altitude haze.
option.FOXY_AIR_AEROSOL_FADE_START.comment=Height where low-altitude haze begins to fade.
option.FOXY_AIR_AEROSOL_FADE_END.comment=Height where low-altitude haze fully disappears.
option.FOXY_AIR_MOLECULAR_ENABLED.comment=Enables lighter atmospheric haze at higher altitudes.
option.FOXY_AIR_MOLECULAR_DENSITY.comment=Controls the density of high-altitude haze.
option.FOXY_AIR_MOLECULAR_FADE_START.comment=Height where high-altitude haze begins to fade.
option.FOXY_AIR_MOLECULAR_FADE_END.comment=Height where high-altitude haze fully disappears.
option.FOXY_AIR_DENSITY_NOON.comment=Shared multiplier applied to both volumetric media under a high daytime sun.
option.FOXY_AIR_DENSITY_TWILIGHT.comment=Shared multiplier applied to both volumetric media around sunrise and sunset.
option.FOXY_AIR_DENSITY_NIGHT.comment=Shared multiplier applied to both volumetric media at night; moon and sky lighting remain active.
option.FOXY_AIR_TEMPERATURE_TWILIGHT.comment=Shared dawn/dusk scattering tint for both media. 6500 K is exactly neutral; lower values are warmer and higher values cooler.
option.FOXY_AIR_TEMPERATURE_NOON.comment=Shared noon scattering tint for both media. 6500 K is exactly neutral; lower values are warmer and higher values cooler.
option.FOXY_VOLUMETRIC_LIGHT.comment=Enables light shafts and volumetric fog.
option.FOXY_VL_CLUMPY_FOG.comment=Enables low-altitude cloud-like fog banks that thicken at sunrise and sunset.
option.FOXY_VL_QUALITY.comment=Higher quality reduces artifacts at a higher performance cost.
option.FOXY_VL_RESOLUTION.comment=Higher values improve volumetric detail at a higher performance cost.
option.FOXY_VL_STRENGTH.comment=Scattered sun/moon light contribution before final tonemapping.
option.FOXY_VL_DISTANCE.comment=Controls the visible range of directional light shafts.
option.FOXY_VL_SHADOWING.comment=Terrain and cloud occlusion of direct volumetric light. 1.0 gives the clearest shafts.
option.FOXY_VL_SHADOW_DARKEN.comment=Darkens transitions between shafts without brightening the entire fog layer. Higher values produce harder edges.
option.FOXY_VL_CLUMPINESS.comment=Controls the amount of variation in volumetric fog.
option.FOXY_WATER_REFLECTION.comment=Sky reflection and screen-space reflected silhouettes on water.
option.FOXY_WATER_REFLECTION_STRETCH.comment=Adjusts the reach of water reflections.
option.FOXY_WATER_SUN_GLINT.comment=Adjusts sunlight glitter on water.
option.FOXY_WATER_SPECTRUM_WAVES.comment=Enables animated multi-scale water waves.
option.FOXY_WATER_WAVE_STRENGTH.comment=Procedural water wave normal and surface displacement strength.
option.FOXY_WATER_CAUSTICS.comment=Enables moving light patterns beneath water.
option.FOXY_WATER_CAUSTICS_BRIGHTNESS.comment=Brightness of focused underwater caustics. Zero disables their visible contribution.
option.FOXY_WATER_FOG.comment=Absorption and scattering strength through water.
option.FOXY_WATER_DENSITY.comment=Scales water extinction, scattering, and underwater volumetric density.
option.FOXY_SHADOW_QUALITY.comment=Higher quality produces smoother, more stable shadows at a higher performance cost.
option.FOXY_SHADOW_STRENGTH.comment=How strongly occlusion darkens direct sunlight.
option.FOXY_SHADOW_DISTANCE.comment=Maximum rendered shadow distance in blocks. DH LOD shadows require this to exceed the vanilla render distance; higher values reduce shadow-map detail.
option.FOXY_SHADOW_RESOLUTION.comment=Higher values sharpen shadows but use more GPU memory and performance.
value.FOXY_SHADOW_QUALITY.0=Fast
value.FOXY_SHADOW_QUALITY.1=Balanced
value.FOXY_SHADOW_QUALITY.2=High
value.FOXY_SHADOW_RESOLUTION.1024=1024 × 1024
value.FOXY_SHADOW_RESOLUTION.1536=1536 × 1536
value.FOXY_SHADOW_RESOLUTION.2048=2048 × 2048
value.FOXY_SHADOW_RESOLUTION.3072=3072 × 3072
value.FOXY_SHADOW_RESOLUTION.4096=4096 × 4096
option.FOXY_TAA_ENABLED=Temporal Anti-Aliasing
option.FOXY_TAA_ENABLED.comment=Reduces jagged edges and shimmering, but may introduce mild ghosting in motion.
value.FOXY_TAA_ENABLED.0=Off
value.FOXY_TAA_ENABLED.1=On
option.FOXY_TAAU=Temporal Upscaling
option.FOXY_TAAU.comment=Improves performance by rendering below native resolution. Requires TAA and may reduce clarity.
value.FOXY_TAAU.0=Off
value.FOXY_TAAU.1=On
option.FOXY_TAAU_RENDER_SCALE=TAAU Render Scale
option.FOXY_TAAU_RENDER_SCALE.comment=Lower values improve performance but reduce image clarity.
option.FOXY_PBR_PARALLAX=Parallax (POM)
option.FOXY_PBR_PARALLAX_DEPTH=Parallax Depth
option.FOXY_PBR_PARALLAX_STEPS=Parallax Steps
option.FOXY_PBR_PARALLAX_DISTANCE=Parallax Distance
option.FOXY_MATERIAL_REFLECTIONS=Material Reflections
option.FOXY_MATERIAL_REFLECTION_HIGH_QUALITY=High Quality Material Reflections
option.FOXY_MATERIAL_REFLECTION_GLOBAL=Global Material Reflections
option.FOXY_MATERIAL_REFLECTION_STEPS=Reflection Trace Steps
option.FOXY_MATERIAL_REFLECTION_STRENGTH=Reflection Strength
option.FOXY_MATERIAL_REFLECTION_ROUGHNESS_CUTOFF=Reflection Roughness Limit
option.FOXY_TONEMAPPER=Tone Mapper
option.FOXY_CAS=Contrast Adaptive Sharpening
option.FOXY_CAS_STRENGTH=CAS Strength
option.FOXY_DOF=Depth of Field
option.FOXY_DOF_AUTO_FOCUS=Screen Center Auto Focus
option.centerDepthHalflife=Auto Focus Time
option.FOXY_DOF_QUALITY=DOF Quality
option.FOXY_DOF_FOCUS_DISTANCE=DOF Focus Distance
option.FOXY_DOF_APERTURE=DOF Aperture
option.FOXY_DOF_MAX_BLUR=DOF Maximum Blur
value.FOXY_PBR_PARALLAX.0=Off
value.FOXY_PBR_PARALLAX.1=On
value.FOXY_MATERIAL_REFLECTIONS.0=Off
value.FOXY_MATERIAL_REFLECTIONS.1=On
value.FOXY_MATERIAL_REFLECTION_HIGH_QUALITY.0=Off
value.FOXY_MATERIAL_REFLECTION_HIGH_QUALITY.1=On
value.FOXY_MATERIAL_REFLECTION_GLOBAL.0=Off
value.FOXY_MATERIAL_REFLECTION_GLOBAL.1=On
value.FOXY_TONEMAPPER.0=Foxy
value.FOXY_TONEMAPPER.1=AgX
value.FOXY_TONEMAPPER.2=ACES
value.FOXY_TONEMAPPER.3=Filmic
value.FOXY_TONEMAPPER.4=Uchimura / Gran Turismo
value.FOXY_TONEMAPPER.5=Lottes
value.FOXY_CAS.0=Off
value.FOXY_CAS.1=On
value.FOXY_DOF.0=Off
value.FOXY_DOF.1=On
value.FOXY_DOF_AUTO_FOCUS.0=Off
value.FOXY_DOF_AUTO_FOCUS.1=On
value.FOXY_DOF_QUALITY.0=Low (32 Samples)
value.FOXY_DOF_QUALITY.1=Hexagonal (60 Samples)
value.FOXY_DOF_QUALITY.2=Medium (64 Samples)
value.FOXY_DOF_QUALITY.3=High (96 Samples)
value.FOXY_DOF_QUALITY.4=Ultra (128 Samples)
option.FOXY_PBR_PARALLAX.comment=Adds pronounced surface relief to compatible materials at a higher performance cost.
option.FOXY_MATERIAL_REFLECTIONS.comment=Adds reflections to smooth and metallic PBR materials.
option.FOXY_MATERIAL_REFLECTION_HIGH_QUALITY.comment=Improves reflection stability at a significantly higher performance cost.
option.FOXY_MATERIAL_REFLECTION_GLOBAL.comment=Uses VRTGI data for reflections outside the screen. Requires VRTGI.
option.FOXY_TONEMAPPER.comment=Selects the color and contrast style used for the final image.
option.FOXY_CAS.comment=Sharpens the final image with a small performance cost.
option.FOXY_DOF.comment=Blurs areas outside the camera focus distance.
option.FOXY_DOF_AUTO_FOCUS.comment=Automatically focuses on the center of the screen.
option.centerDepthHalflife.comment=Center-depth half-life. Higher values simulate a slower lens pull.
option.FOXY_DOF_QUALITY.comment=Higher quality improves blur smoothness at a higher performance cost.
option.FOXY_CLOUD_MULTISCATTERING=Cloud Multiple Scattering
option.FOXY_CLOUD_MULTISCATTERING.comment=Improves light diffusion inside clouds. Higher quality has a greater performance cost.
value.FOXY_CLOUD_MULTISCATTERING.0=Off
value.FOXY_CLOUD_MULTISCATTERING.1=Approximate
value.FOXY_CLOUD_MULTISCATTERING.2=High Quality
profile.FOXY_LIGHTWEIGHT=§eLightweight
profile.FOXY_STANDARD=§aStandard
profile.FOXY_HIGH_STANDARD=§bHigh Standard
profile.FOXY_SCREEN_TRACE=§3Screen-Space Ray Tracing
profile.FOXY_GLOBAL_TRACE=§dStandard Global Ray Tracing
profile.FOXY_EXTREME_CINEMA=§6PPT
