Index
All Classes and Interfaces|All Packages
C
- createRandom(long) - Static method in class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
This method creates a random seed for the integrity run-down effect.
G
- getTemplate() - Method in class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
Returns an instance of the loaded structure.
- getTemplatePreview(ServerWorld, Identifier) - Static method in class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
Returns the copy of a structure that you are going to be loading later, in order to get its size and other info
- getTemplatePreview(StructureWorldAccess, Identifier) - Static method in class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
Returns the copy of a structure that you are going to be loading later, in order to get its size and other info
L
- loadAndRestoreStructure(int) - Method in class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
Use this method to load the structure into the world and spawn it.
- loadAndRestoreStructureAnimated(int, int, boolean) - Method in class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
Use this method to load the structure into the world and spawn it.
- loadStructure() - Method in class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
Use this method to load the structure into the world and place it.
M
- me.emafire003.dev.structureplacerapi - package me.emafire003.dev.structureplacerapi
S
- StructurePlacerAPI - Class in me.emafire003.dev.structureplacerapi
- StructurePlacerAPI(StructureWorldAccess, Identifier, BlockPos) - Constructor for class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
With this you can create placer object which will spawn a new structure from an nbt file located in /data/modid/structures
- StructurePlacerAPI(StructureWorldAccess, Identifier, BlockPos, float) - Constructor for class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
With this you can create placer object which will spawn a new structure from an nbt file located in /data/modid/structures
- StructurePlacerAPI(StructureWorldAccess, Identifier, BlockPos, BlockMirror) - Constructor for class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
With this you can create placer object which will spawn a new structure from an nbt file located in /data/modid/structures
- StructurePlacerAPI(StructureWorldAccess, Identifier, BlockPos, BlockMirror, BlockRotation) - Constructor for class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
With this you can create placer object which will spawn a new structure from an nbt file located in /data/modid/structures
- StructurePlacerAPI(StructureWorldAccess, Identifier, BlockPos, BlockMirror, BlockRotation, boolean, float, BlockPos) - Constructor for class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
With this you can create placer object which will spawn a new structure from an nbt file located in /data/modid/structures
- StructurePlacerAPI(StructureWorldAccess, Identifier, BlockPos, BlockRotation) - Constructor for class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
With this you can create placer object which will spawn a new structure from an nbt file located in /data/modid/structures
- StructurePlacerAPI(StructureWorldAccess, Identifier, BlockPos, BlockPos) - Constructor for class me.emafire003.dev.structureplacerapi.StructurePlacerAPI
-
With this you can create placer object which will spawn a new structure from an nbt file located in /data/modid/structures
All Classes and Interfaces|All Packages