{
	"mmdp.deformation:Version": "1.0.1+1.21.2",
	
	"mmdp.deformation:item.deformation_key" : "Deformation Key",
	"mmdp.deformation:trim_pattern.transgression" : "Transgression Armor Trim",
	"mmdp.deformation:enchantment.acrophobia" : "Acrophobia",
	"mmdp.deformation:lore.enchantment.acrophobia" : "• Seems that it helps with long-distance flights in The End dimension",
	"mmdp.deformation:chat.entrance_message.1-1": "You are entering the Deformation dimension — the land of ancient dangers and the origin place of %s",
	"mmdp.deformation:chat.entrance_message.1-2": "Elytra",
	"mmdp.deformation:chat.entrance_message.2": "It's highly recommended to have %s or %s for more fulfill experience",
	"mmdp.deformation:chat.teleportation_cancellation": "The Deformation dimension is not yet ready for your %s. Return in about %s seconds.",
	"mmdp.deformation:chat.teleportation_cancellation.soul": "soul",
	"mmdp.deformation:chat.dimension_collapsed.1": "The Deformation dimension couldn't take presence of more than one living soul nearby and collapsed in itself.",
	"mmdp.deformation:chat.dimension_collapsed.2": "Please, avoid such situations in the future, to prevent deformation spreading to ",
	"mmdp.deformation:chat.dimension_collapsed.3": "the rest of the world",
	"mmdp.deformation:chat.long_offline_return": "You were offline for too long time. Your dimension was disassembled. You were returned to the main End island",
	"mmdp.deformation:chat.stucking_preventing.question": "You didn't move for quite a while. Are you getting stuck?",
	"mmdp.deformation:chat.stucking_preventing.action.1": "[Yes, evacuate me from here!]",
	"mmdp.deformation:chat.stucking_preventing.action.2": "[Ignore]",
	"mmdp.deformation:chat.stucking_preventing.evacuated": "You were successfully evacuated to the main End island. If you were indeed stuck in the room due to bad game design, please create an issue in the corresponding section of %s",
	"mmdp.deformation:chat.init_error.dimension_does_not_exsist": "The dimension was not registered! Try re-entering the world or restarting the server",
	"mmdp.deformation:chat.init_error.command_blocks_disabled": "Command blocks are disabled! They are essential for the proper functioning of the datapack. Please, enable them by changing the corresponding parameter in server.properties",
	"mmdp.deformation:chat.illegal_item" : ", turn off your cheats please.",
	"mmdp.deformation:chat.description.illegal_item" : "This player tried to obtain a custom datapack item, that is unobtainable without a client-server packets modification or op commands. The Administration is advised to take action. If this user is an administrator themself, ignore this message.",
	"mmdp.deformation:advancement.root.title" : "The Deformation",
	"mmdp.deformation:advancement.root.description" : "Even spacetime itself is unstable here. Be careful. Beware of decay",
	"mmdp.deformation:advancement.gateway_escape.title" : "An Imperfect Escape",
	"mmdp.deformation:advancement.gateway_escape.description" : "Escape the Deformation Dimension by using the gap between realms",
	"mmdp.deformation:advancement.kill_any_mob.title" : "Challenge Accepted!",
	"mmdp.deformation:advancement.kill_any_mob.description" : "Start your journey into the Deformation by killing its first mob",
	"mmdp.deformation:advancement.kill_all_mobs.title" : "Purge Protocol",
	"mmdp.deformation:advancement.kill_all_mobs.description" : "Eliminate every Deformatted creature. ",
	"mmdp.deformation:advancement.key_obtained.title" : "Key to Madness",
	"mmdp.deformation:advancement.key_obtained.description" : "Receive the Deformation Key for completing the room and use it to open the door to the next one",
	"mmdp.deformation:advancement.in_the_center.title" : "The Heart of the Dungeon",
	"mmdp.deformation:advancement.in_the_center.description" : "Reach the central chamber of the dungeon. Be prepared. The challenge will be hard",
	"mmdp.deformation:advancement.complete_the_dungeon.title" : "A Cure for Chaos",
	"mmdp.deformation:advancement.complete_the_dungeon.description" : "Successfully complete the Deformation dungeon and escape unscathed",
	"mmdp.deformation:advancement.treasure_chest.title" : "Hidden Gem in the Dungeon",
	"mmdp.deformation:advancement.treasure_chest.description" : "Find or conquer forgotten treasure chest.",
	"mmdp.deformation:advancement.paintings_finder.title" : "Gallery of the Distorted",
	"mmdp.deformation:advancement.paintings_finder.description" : "Collect all unique paintings hidden in this dungeon",
	"mmdp.deformation:advancement.get_acrophobia_book.title" : "Fear of the Height",
	"mmdp.deformation:advancement.get_acrophobia_book.description" : "Get an enchanted book with Acrophobia",
	"mmdp.deformation:advancement.max_acrophobia_elytra.title" : "Safety the Most!",
	"mmdp.deformation:advancement.max_acrophobia_elytra.description" : "Max out your Eltra with Acrophobia enchantment",
	"mmdp.deformation:advancement.feel_maxed_end_curse.title" : "The Call of the Abyss",
	"mmdp.deformation:advancement.feel_maxed_end_curse.description" : "Somehow manage to get the maximum level of the End Fever… and stay alive",
	"mmdp.deformation:advancement.new_game_plus.title" : "New Game Plus",
	"mmdp.deformation:advancement.new_game_plus.description" : "Return to the Deformation Dimension after succeeding in the last try",
	"mmdp.deformation:advancement.succeed_ten_times.title" : "Dungeon Crawler",
	"mmdp.deformation:advancement.succeed_ten_times.description" : "Conquer the dungeon 10 times. Now that's probably an obsession",
	"mmdp.deformation:advancement.visit_100_rooms.title" : "The Road to 100!",
	"mmdp.deformation:advancement.visit_100_rooms.description" : "Visit 100 rooms of the dungeon. Who knows what you will meet on this path…",
	"mmdp.deformation:advancement.visit_all_room_variations.title" : "Coupon Collector's Problem",
	"mmdp.deformation:advancement.visit_all_room_variations.description" : "This datapack have 66 room variations. On average, 20-28 rooms are generated per dungeon. How many dungeons do you need to visit to see all variations?",
	"mmdp.deformation:entity.blastling" : "Blastling",
	"mmdp.deformation:entity.watchling" : "Watchling",
	"mmdp.deformation:entity.snareling" : "Snareling",
	"mmdp.deformation:entity.mawling" : "Mawling",
	"mmdp.deformation:entity.delusioner" : "Delusioner",
	"mmdp.deformation:entity.local_enderman" : "Local Enderman",
	"mmdp.deformation:entity.white_skeleton" : "Deformatted Ranged Skeleton",
	"mmdp.deformation:entity.black_skeleton" : "Deformatted Melee Skeleton",
	"mmdp.deformation:entity.deformatted_pillager" : "Deformatted Pillager",
	"mmdp.deformation:entity.naturalized_spider" : "Naturalized Spider",
	"mmdp.deformation:entity.missgeburt" : "Missgeburt",
	"mmdp.deformation:entity.mini_missgeburt" : "Mini Missgeburt",
	"mmdp.deformation:subtitle.entity.watchling.hurt" : "Watchling hurt",
	"mmdp.deformation:subtitle.entity.watchling.death" : "Watchling dies",
	"mmdp.deformation:subtitle.entity.watchling.attack_beggined" : "Watchling uses a special attack",
	"mmdp.deformation:subtitle.entity.watchling.attack_applied" : "Watchling attacks successfully",
	"mmdp.deformation:subtitle.entity.watchling.attack_ended" : "Watchling calms down",
	"mmdp.deformation:subtitle.entity.blastling.projectile_blasted" : "Blastling shoots",
	"mmdp.deformation:subtitle.entity.snareling.angered" : "Snareling angered",
	"mmdp.deformation:subtitle.entity.snareling.attack_preparation" : "Snareling prepares an attack",
	"mmdp.deformation:subtitle.entity.snareling.projectile_casted" : "Snareling shoots",
	"mmdp.deformation:subtitle.entity.snareling_goop.deployment" : "Snareling's goop deploys",
	"mmdp.deformation:subtitle.entity.snareling_goop.destruction" : "Snareling's goop evaporates",
	"mmdp.deformation:subtitle.entity.snareling_goop.player_slippering" : "Player sticks",
	"mmdp.deformation:painting.choice" : "Choice",
	"mmdp.deformation:painting.decision" : "Decision",
	"item.minecraft.tipped_arrow.effect.delusioner_arrow" : "Delusioner Arrow",
	"death.attack.watchling_telepathic_attack" : "%s was suppressed by a telepathic attack of Watchling",
	"death.attack.watchling_telepathic_attack.player" : "%s was suppressed by a telepathic attack of Watchling",
	"death.attack.blastling_projectile" : "%s was blasted up by Blastling's projectile",
	"death.attack.blastling_projectile.player" : "%s was blasted up by Blastling's projectile",
	"death.attack.deformation_parkour_failing" : "%s failed the parkour",
	"death.attack.deformation_parkour_failing.player" : "%s failed the parkour"
}