{
    "advancements.magic.title": "",
    "advancements.magic": "",
    "advancements.magic.root.title": "Magic",
    "advancements.magic.root": "It's very very mysterious power",
    "advancements.magic.crafting_table.title": "Is it really the crafting table?",
    "advancements.magic.crafting_table": "Make a magic crafting table",
    "advancements.magic.magic_staff.title": "Stick with me",
    "advancements.magic.magic_staff": "This is a wand...wand? Isn't it a stick?",
    "advancements.magic.empty_spell_book.title": "Pseudo-Wizard",
    "advancements.magic.empty_spell_book": "Create an empty spellbook",
    "advancements.magic.spell_book.title": "Real-Wizard",
    "advancements.magic.spell_book": "Adding magic element to the spellbook",
    "advancements.magic.lv_up.title": "Gushing power",
    "advancements.magic.lv_up": "Increase the level of your spellbook",
    "advancements.trip.title": "",
    "advancements.trip": "",
    "advancements.trip.root.title": "Trip",
    "advancements.trip.root": "Like an adventure, but like different",
    "advancements.trip.flint.title": "Heat enough to burn",
    "advancements.trip.flint": "Craft a flint weapon",
    "advancements.trip.obsidian.title": "Cold enough to freeze",
    "advancements.trip.obsidian": "Craft a obsidian weapon",
    "advancements.boss.title": "",
    "advancements.boss": "",
    "advancements.boss.root.title": "Bosses",
    "advancements.boss.root": "Crush our enemies",
    "advancements.boss.grave.title": "What if the occult story was legit?",
    "advancements.boss.grave": "Step into the graveyard",
    "advancements.boss.ginga.title": "Violet cloth",
    "advancements.boss.ginga": "Returning the ghosts of the grave to ground",
    "attribute.name.mana": " Max MP",
    "attribute.name.mana.recovery": " Recovery power of MP",
    "attribute.name.skill": "Added skill: ",
    "attribute.name.added_attack": "Added attack",
    "biome":"",
    "book.ginunga":"The seal is on the back of the barrel",
    "bossber.ginunga":"The Grave of Mourning - Ginunga",
    "death.attack.boss.ginunga.cut_attack": "%1$s was slain by Ginunga",
    "death.attack.boss.ginunga.cut_attack.projectile": "%1$s was blown by Ginunga's void",
    "death.attack.boss.ginunga.bullet": "%1$s engulfed by Ginunga's void",
    "death.attack.boss.ginunga.nerve": "%1$s touched Ginunga's nerve",
    "death.attack.boss.ginunga.explotion": "%1$s was shattered by Ginunga",
    "death.attack.boss.ginunga.move_attack": "%1$s became regged by Ginunga",
    "death.attack.boss.ginunga.chain_blast": "%1$s was penetrate by Ginnunga's 'Chain Blast'",
    "death.attack.boss.ginunga.chain_blast.blast": "Ginnunga's 'Chain Blast' penetrate the %1$s and erupted",
    "death.attack.boss.ginunga.angel_wisper": "%1$s overheard the angel's whisper",
    "death.attack.break_block": "%1$s crashed into a blast-propelled rock",
    "death.attack.break_block.player": "%1$s crashed into a blast-propelled rock while trying to escape %2$s",
    "death.attack.break_block.item": "%1$s crashed into a blast-propelled rock while trying to escape %2$s's %3$s",
    "death.attack.cut": "%1$s has been cut",
    "death.attack.cut.player": "%1$s has been cut while trying to escape %2$s",
    "death.attack.cut.item": "%1$s has been cut while trying to escape %2$s's %3$s",
    "death.attack.abyss": "%1$s was consumed by abyss",
    "death.attack.abyss.player": "%1$s was consumed by abyss while trying to escape %2$s",
    "death.attack.abyss.item": "%1$s was consumed by abyss while trying to escape %2$s's %3$s",
    "death.attack.bolts_lv_1": "%1$s was paralyzed to death",
    "death.attack.bolts_lv_1.player": "%1$s was paralyzed to death by %2$s",
    "death.attack.bolts_lv_1.item": "%1$s was paralyzed to death by %2$s using %3$s",
    "death.attack.bolts_lv_2": "%1$s was went blind from electric flash",
    "death.attack.bolts_lv_2.player": "%1$s was went blind from electric flash by %2$s",
    "death.attack.bolts_lv_2.item": "%1$s was went blind from electric flash by %2$s using %3$s",
    "death.attack.bolts_lv_3_string": "%1$s was impaled",
    "death.attack.bolts_lv_3_string.player": "%1$s was impaled by %2$s",
    "death.attack.bolts_lv_3_string.item": "%1$s was impaled by %2$s using %3$s",
    "death.attack.bolts_lv_3": "%1$s was struck",
    "death.attack.bolts_lv_3.player": "%1$s was struck by %2$s",
    "death.attack.bolts_lv_3.item": "%1$s was struck by %2$s using %3$s",
    "death.attack.explode_small": "%1$s was blown away by the explosion",
    "death.attack.explode_large": "%1$s was incinerated by the large explosion",
    "death.attack.explode_large_shock": "%1$s was obliterated by the large explosion",
    "death.attack.explode_nova": "%1$s was engulfed by the giant explosion",
    "death.attack.explode_nova_shock": "%1$s was pierced by the shock wave of the giant explosion",
    "death.attack.explode_catastrophe": "%1$s was reduced to ashes by the loud explosion",
    "death.attack.explode_catastrophe_shock": "%1$s was obliterated by the loud explosion",
    "death.attack.explode_catastrophe_sound": "%1$s was shattered by the loud explosion",
    "death.attack.fire_lv_1": "%1$s was burned up",
    "death.attack.fire_lv_1.player": "%1$s was burned up by %2$s",
    "death.attack.fire_lv_1.item": "%1$s was burned up by %2$s using %3$s",
    "death.attack.ice_lv_1": "%1$s was frozen",
    "death.attack.ice_lv_1.player": "%1$s was frozen by %2$s",
    "death.attack.ice_lv_1.item": "%1$s was frozen by %2$s using %3$s",
    "death.attack.ice_lv_2": "%1$s was frozen stiff",
    "death.attack.ice_lv_2.player": "%1$s was frozen stiff by %2$s",
    "death.attack.ice_lv_2.item": "%1$s was frozen stiff by %2$s using %3$s",
    "death.attack.nature_lv_1": "%1$s was blown",
    "death.attack.nature_lv_1.player": "%1$s was blown by %2$s",
    "death.attack.nature_lv_1.item": "%1$s was blown by %2$s using %3$s",
    "death.attack.nature_lv_2": "%1$s was crushed",
    "death.attack.nature_lv_2,player": "%1$s was crushed by %2$s",
    "death.attack.nature_lv_2.item": "%1$s was crushed %2$s's %3$s",
    "death.attack.void_lv_1": "%1$s has been invaded from void",
    "death.attack.void_lv_1.player": "%1$s has been invaded from void by %2$s",
    "death.attack.void_lv_1.item": "%1$s has been invaded from void by %2$s using %3$s",
    "death.attack.void_lv_2": "%1$s has been cutted from void",
    "death.attack.void_lv_2.player": "%1$s has cutted from void by %2$s",
    "death.attack.void_lv_2.item": "%1$s has been cutted from void by %2$s using %3$s",
    "death.attack.waters_lv_1": "%1$s was submerged",
    "death.attack.waters_lv_1.player": "%1$s was submerged by %2$s",
    "death.attack.waters_lv_1.item": "%1$s was submerged by %2$s using %3$s",
    "death.attack.waters_lv_2": "%1$s was run over",
    "death.attack.waters_lv_2.player": "%1$s was run over by %2$s",
    "death.attack.waters_lv_2.item": "%1$s was run over %2$s's %3$s",
    "death.attack.cut_effect": "%1$s died of excessive bleeding",
    "death.attack.electro": "%1$s died of paralysis",
    "death.attack.erosion": "%1$s dissolved and died",
    "death.attack.flame": "%1$s died from burns",
    "death.attack.frost": "%1$s died of frostbite",
    "death.attack.wet": "%1$s was drowned and died.",
    "entity.ginunga":"ginunga",
    "item.magic_crafting_table": "Magic Crafting Table",
    "item.magic_staff": "Staff",
    "item.magic_staff.normal": "Magic ",
    "item.magic_staff.fang": "Evoker ",
    "item.spell_book": "Spell Book",
    "item.spell_book.empty": "Empty ",
    "item.spell_book.bolt": "Bolt ",
    "item.spell_book.fire": "Fire ",
    "item.spell_book.ice": "Ice ",
    "item.spell_book.nature": "Nature ",
    "item.spell_book.void": "Void ",
    "item.spell_book.water": "Water ",
    "item.material_core": "Core",
    "item.magic_core": "Magic Core",
    "item.magic_core.mana_max_up": " [Add MP capacity]",
    "item.magic_core.mana_add_up": " [Strengthen MP recovery power]",
    "item.material.wood": "Wooden ",
    "item.material.flint": "Flint ",
    "item.material.stone": "Stone ",
    "item.material.copper": "Copper ",
    "item.material.iron": "Iron ",
    "item.material.gold": "Golden ",
    "item.material.diamond": "Diamond ",
    "item.material.netherite": "Netherite ",
    "item.material.amethyst": "Amethyst ",
    "item.material.lapis": "Lupis Lazuli ",
    "item.material.emerald": "Emerald ",
    "item.material.obsidian": "Obsidian ",
    "item.material": "empty ",
    "item.music_disc_ginga": "Music Disc",
    "item.music_disc_ginga.desc": "Chikuwa - The Grave of Mourning",
    "item.axe": "Axe",
    "item.glaive": "Glaive",
    "item.spear": "Lance",
    "item.sword": "Sword",
    "item.knife": "Knife",
    "item.cutting_board": "Cutting Board",
    "item.fortified_wakame": "Ten Times Compression Wakame",
    "item.item_core.wakame_sword": "Frenzied Wakame Core",
    "item.wakame_shard": "Seaweed Shard",
    "item.wakame_sword": "Wakame Sword",
    "item.farmer_hat": "Farmer's Hat",
    "item.lanza_hat": "Assault's Hat",
    "item.nature_magic_hat": "Nature Wizard's Hat",
    "item.ice_magic_hat": "Ice Wizard's Hat",
    "item.water_magic_hat": "Water Wizard's Hat",
    "item.fire_magic_hat": "Fire Wizard's Hat",
    "item.undead_killer": "Undead Killer",
    "item.grave_heart":"Grave Heart",
    "item.ginga_heart": "Ginunga Soul",
    "item.ginga_cloth": "Slice of Lament",
    "item.warrior_helm": "Warrior Helm",
    "item.bash_shield": "Bash Shield",
    "item_lore.magic_crafting_table.up": "A magical compounding workbench",
    "item_lore.magic_crafting_table.down": "You can create magic items using special synthesis methods with this",
    "item_lore.magic_staff": "This staff can increase max mana and mana recovery",
    "item_lore.fang_staff": "Staff of Evoker Fangs",
    "item_lore.spell_book.up": " Magic are containing in this spellbook",
    "item_lore.spell_book.down": "Can be casted spells to use mana",
    "item_lore.spell_book.empty": "A spellbook with no magic spells in it",
    "item_lore.core": "An item for adding magical attributes to a spellbook",
    "item_lore.magic_core": "Cores used to strengthen own magic",
    "item_lore.magic_core.mana_max_up": "Now the maximum amount of MP is increased",
    "item_lore.magic_core.mana_add_up": "Now it restores more MP",
    "item.magic_upgrade_core": "Magic Level Up Core",
    "item_lore.knife.flint.up": "Chipped stone tools",
    "item_lore.knife.flint.down": "It can burn anyone it attacks",
    "item_lore.wakame_sword_up": "A sword made from seaweed compressed 10 times its original size",
    "item_lore.wakame_sword_mid": "Maybe it's because it's compressed 10 times, ",
    "item_lore.wakame_sword_down": "but if you deal damage to an enemy 10 times, it becomes strange(Not Implemented)",
    "item_lore.wakame_sword_red": "The grudge from ten times goes out of control and stains the Wakame Sword red",
    "item_lore.wakame_sword_gold_up": "",
    "item_lore.wakame_sword_gold_mid": "",
    "item_lore.wakame_sword_gold_down": "",
    "item_lore.item_core.wakame_sword":"A Core of Wakame Sword",
    "item_lore.magic_crafting_table.core_material":"",
    "item_lore.magic_crafting_table.core":"Place it on the magic workbench and use it as an item core",
    "item_lore.magic_crafting_table.material":"Place it on the magic workbench and use it as an item material",
    "item_lore.undead_killer.up": "An axe which had Skeleton",
    "item_lore.undead_killer.down": "It is unclear why the undead had the Undead Killer",
    "item_lore.grave_heart.up":"Items to jolt Grave Lord awake",
    "item_lore.grave_heart.down":"The hatred is visible",
    "item_lore.ginga_heart.up": "Ginunga's Sorrowful Lump",
    "item_lore.ginga_heart.down": "There is no use for it yet",
    "item_lore.ginga_cloth.up": "Ginunga Cloth Scrap",
    "item_lore.ginga_cloth.down": "There is no use for it yet",
    "item_lore.bash_shield": "Husk Warrior's Shield",
    "item_lore": "",
    "item_skill.flint": "burning",
    "item_skill.magic": "Magic",
    "item_skill.magic.fire.lv1": "Blaze Flare",
    "item_skill.magic.fire.lv2": "Flame Blast",
    "item_skill.magic.fire.lv3": "Pyro Wave",
    "item_skill.magic.fire.lv4": "Fire Wall",
    "item_skill.magic.fire.lv5": "Inferno Surtr",
    "item_skill.magic.fire.lv6": "Volcanic Burst",
    "item_skill.magic.ice.lv1": "Frost Bullet",
    "item_skill.magic.ice.lv2": "Hiber Latch",
    "item_skill.magic.ice.lv3": "Glacies Wave",
    "item_skill.magic.ice.lv4": "Glacial Burst",
    "item_skill.magic.ice.lv5": "Blizzard Storm",
    "item_skill.magic.ice.lv6": "Cryo Stasis",
    "item_skill.magic.nature.lv1": "Zephyr Blades",
    "item_skill.magic.nature.lv2": "Atterraggio",
    "item_skill.magic.nature.lv3": "Flora Blast",
    "item_skill.magic.nature.lv4": "Gaia Spirit",
    "item_skill.magic.nature.lv5": "Leaf Explotion",
    "item_skill.magic.nature.lv6": "Natural Storm",
    "item_skill.magic.bolt.lv1": "Volt Strike",
    "item_skill.magic.bolt.lv2": "Thunder Screen",
    "item_skill.magic.bolt.lv3": "Lightning Sword",
    "item_skill.magic.bolt.lv4": "Spark Blast",
    "item_skill.magic.bolt.lv5": "Electro Storm",
    "item_skill.magic.bolt.lv6": "Asgars Clash",
    "item_skill.magic.void.lv1": "Abyss Whisper",
    "item_skill.magic.void.lv2": "Thanatholos",
    "item_skill.magic.void.lv3": "Void Veil",
    "item_skill.magic.void.lv4": "Oblivion",
    "item_skill.magic.void.lv5": "Dark Explis",
    "item_skill.magic.void.lv6": "Erebos Nova",
    "item_skill.magic.water.lv1": "Aqua Shot",
    "item_skill.magic.water.lv2": "Wave Surfing",
    "item_skill.magic.water.lv3": "Water Vale",
    "item_skill.magic.water.lv4": "Llyr Deluge",
    "item_skill.magic.water.lv5": "Hydro Jet",
    "item_skill.magic.water.lv6": "Tidal Wave",
    "item_skill.magic.fangs": "Fang Attack",
    "item_skill.magic.fangs.attack": "Fang Attack [Attack Type]",
    "item_skill.magic.fangs.wall": "Fang Attack [Defense Type]",
    "item_skill.bolt_magic": "Bolt elements attack",
    "item_skill.fire_magic": "Fire elements attack",
    "item_skill.ice_magic": "Ice elements attack",
    "item_skill.nature_magic": "Nature elements attack",
    "item_skill.void_magic": "Void elements attack",
    "item_skill.water_magic": "Water elements attack",
    "item_skill.wakame": "Water, Nature elements attack",
    "item_skill.wakame.1": "Divalg",
    "item_skill.wakame.2": "Weed Shock",
    "item_skill.wakame.3": "Aquabloom Crash",
    "item_skill.undead_killer": "+3 damage against undead",
    "item_skill.shield_bash": "Shield Bash",
    "item_skill.": "",
    "item.modifiers.use":"When used:",
    "item.modifiers":"",
    "jukebox_song.ginunga":"Chikuwa - The Grave of Mourning",
    "subtitles.music_disc.ginunga":"Chikuwa - The Grave of Mourning",
    "notice.cooldown": " is cooldown now!",
    "notice.cooldown.end": " cooldown is over!",
    "notice.notenough_mana":"Mana is not enough!",
    "notice":"",
    "empty":" ",
    "second": " sec"
}