BulletPower,18
BulletSpeed,17
BulletGravity,0.485

BlletSpread,0.0f
ADS_Spread_coefficient,0.0
BlletSpreadDiffusion,9,0,4,0.5,4,2
Cycle,2

Recoil,8
Recoil_sneaking,5

Motion,0.88


ReloadTime,50

RemainingBullet,5

Attacking,5.0f
Zoom,4.0f,4.0f,4.0f

ZoomRender,true
ZoomRenderType,false,false,false
ZoomRenderTypeTxture,true,true,true

Texture,R700
GunSound,handmadeguns.r700,handmadeguns.r700
GunSoundReload,handmadeguns.reload
GunSoundCooking,handmadeguns.cooking
CanObj,true
ObjModel,l96.mqo
ObjTexture,l96.png
ModelScala,0.5f
InworldScale,1.8f
CustomFlash,arrow,1
Bursts,1
//Rates,1
attachRestriction,true
allowattach,Bullet_AT

ModelEquipped,-0.7f,0.5f,-0.6f
ModelHigh,0.99F,0.99F,0.99F
ModelWidthX,0.6945f,0.6945f,0.6945f
ModelWidthZ,0.5f,0.5f,0.5f
ModelRotationX,180f,180f,180f
ModelRotationY,45f,45f,45
ModelRotationZ,180f,180f,180f

ModelArm,true
ModelArmRotationR,-1.57f,0f,-1.57f
ModelArmOffsetR,0.4f,0.35f,0.25f
ModelArmRotationL,-0.0f,-2.3f,2.0f
ModelArmOffsetL,0.1f,0.5f,-0.5f

SprintingPoint,0.5f,0.0f,0.5f
SprintingRotation,20f,60f,0f

SoundSpeed,1f

ScopeTexture,scope_r700.png,scope_r700.png,scope_r700.png
RenderCross,false

Mat22,false
Mat22Point,0.0f,1.5f,2.0f
Mat22Rotation,90f,0f,0f
Mat25Point,0.0f,0.75f,1.1f
Mat25Rotation,0f,0f,-90f
CockingTime,20

Magazine,0,HandmadeGuns,308 Remington clip2
MagazineSG,0,HandmadeGuns,bullet_shell_hmg
MagazineGL,0,HandmadeGuns,bullet_rr_hmg

AddParts,mat1
	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	RenderOnNormal
	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

	AddReloadMotionKey,0 ,0,0,0,0,0,0,            5 ,0,0,0,0,0,0
    	AddReloadMotionKey,5 ,0,0,0,0,0,0,            15,0,0,0,15,0,30
    	AddReloadMotionKey,15,0,0,0,15,0,30,          30,0,0,0,15,0,30
    	AddReloadMotionKey,30,0,0,0,15,0,30,          35,0,0,0,15,0,0
    	AddReloadMotionKey,35,0,0,0,15,0,0,           45,0,0,0,15,0,0
    	AddReloadMotionKey,45,0,0,0,15,0,0,           50,0,0,0,0,0,0


	AddChildParts,Larm
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

		AddReloadMotionKey,0,0,0,0,0,0,0,            5,0,0,0,0,0,0
    		AddReloadMotionKey,5,0,0,0,0,0,0,            10,0,-2,-1,0,0,0
    		AddReloadMotionKey,10,0,-2,-1,0,0,0,         30,0,0,-1,0,0,0

	    	AddReloadMotionKey,30,0  ,0   ,-1  ,0,0, 0,    38,0,0,0,0,0,0
    		AddReloadMotionKey,38,0,0,0,0,0,0,      50,0,0,0,0,0,0
		
	BackParts

	AddChildParts,mat3
        	AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
        	RenderOnNormal
        	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
        	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
        	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
        	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

        	AddReloadMotionKey,0,0,0,0,0,0,0,           5,0,-5,-1,0,0,0
        	AddReloadMotionKey,5,false,          10
        	AddReloadMotionKey,10,0,-2,-0.5,0,0,0,      30,0,0,0,0,0,0
        	AddReloadMotionKey,30,0,0,0,0,0,0,          50,0,0,0,0,0,0
    	BackParts

	AddChildParts,mat20
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

		AddChildParts,cart_ammo
			AddPartsRotationCenterAndRotationAmount,0,0.4703f,1.1899f,0,0,0
			RenderOnNormal
			AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			AddCockMotionKey,0,0,-0.2,-1.2,0,0,0,	  9,0,-0.2,-1.2,0,0,0
			AddCockMotionKey,9,0,-0.2,-1.2,0,0,0,	  11,0,-0.2,-1.2,-10,0,0
			AddCockMotionKey,11,0,-0.2,-1.2,-10,0,0,   13,0,0,-0.65,0,0,0
			AddCockMotionKey,13,0,0,-0.65,0,0,0,		16,0,0,0,0,0,0
			AddCockMotionKey,18,0,0,0,0,0,0,			20,0,0,0,0,0,0

			AddReloadMotionKey,30,-0.4,-2.5,-4.2,0,0,0,		   40,-0.4,0,-1.2,0,0,0
			AddReloadMotionKey,40,-0.4,0,-1.2,0,0,0,		   45,0,0,-1.2,0,0,0

			AddReloadMotionKey,60,-0.4,-2.5,-4.2,0,0,0,		   70,-0.4,0,-1.2,0,0,0
			AddReloadMotionKey,70,-0.4,0,-1.2,0,0,0,		   75,0,0,-1.2,0,0,0

			AddReloadMotionKey,90,-0.4,-2.5,-4.2,0,0,0,		   100,-0.4,0,-1.2,0,0,0
			AddReloadMotionKey,100,-0.4,0,-1.2,0,0,0,		   105,0,0,-1.2,0,0,0

			AddReloadMotionKey,120,-0.4,-2.5,-4.2,0,0,0,		   130,-0.4,0,-1.2,0,0,0
			AddReloadMotionKey,130,-0.4,0,-1.2,0,0,0,		   135,0,0,-1.2,0,0,0

			AddReloadMotionKey,150,-0.4,-2.5,-4.2,0,0,0,		   160,-0.4,0,-1.2,0,0,0
			AddReloadMotionKey,160,-0.4,0,-1.2,0,0,0,		   165,0,0,-1.2,0,0,0
		BackParts

		//r䰂J[gbW
		AddChildParts,cart
			AddPartsRotationCenterAndRotationAmount,0,0.4703f,1.1899f,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddCockMotionKey,4,0,0,0,0,0,0,			 9,0,0,-1.2,0,0,0
			AddCockMotionKey,9,0,0,-1.2,0,0,0,		 12,-0.2,0,-1.2,0,0,0
			AddCockMotionKey,12,-0.2,0,-1.2,0,0,0,	 14,-0.3,-0.4,-1.2,0,0,0
		BackParts

		AddChildParts,mat25
			AddPartsRotationCenterAndRotationAmount,0,1.1,0,0,0,0
			RenderOnNormal
			AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

			//RbLO[V
			AddCockMotionKey,0,0,0,0,0,0,0,		  2,0,0,0,0,0,0
			//{gɉ񂵂
			AddCockMotionKey,2,0,0,0,0,0,0,		  4,0,0,0,0,0,-90
			//
			AddCockMotionKey,4,0,0,0,0,0,-90,		9,0,0,-1.2,0,0,-90
			//r䰂
			AddCockMotionKey,9,0,0,-1.2,0,0,-90,	 11,0,0,-1.2,0,0,-90
			//߂
			AddCockMotionKey,11,0,0,-1.2,0,0,-90,	16,0,0,0,0,0,-90
			//߂
			AddCockMotionKey,16,0,0,0,0,0,-90,	   18,0,0,0,0,0,0

			AddCockMotionKey,18,0,0,0,0,0,0,		 20,0,0,0,0,0,0


			AddReloadMotionKey,0,0,0,0,0,0,0,		  4,0,0,0,0,0,0
			//{gɉ񂵂
			AddReloadMotionKey,4,0,0,0,0,0,0,		  8,0,0,0,0,0,-90
			//
			AddReloadMotionKey,8,0,0,0,0,0,-90,		13,0,0,-1.2,0,0,-90

			AddReloadMotionKey,13,0,0,-1.2,0,0,-90,			175,0,0,-1.2,0,0,-90
			AddReloadMotionKey,175,0,0,-1.2,0,0,-90,		180,0,0,0,0,0,-90
			AddReloadMotionKey,180,0,0,0,0,0,-90,			185,0,0,0,0,0,0
			AddReloadMotionKey,185,0,0,0,0,0,0,			200,0,0,0,0,0,0

			AddChildParts,SYS_Adaptor
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				//AddReloadMotionKey,0,0,0,0,0,0,0,			13,0,0,0,0,0,0
				//AddReloadMotionKey,13,0,0,0,0,0,0,			20,0,0,0,0,0,90
				//AddReloadMotionKey,20,0,0,0,0,0,90,			170,0,0,0,0,0,90
				//AddReloadMotionKey,170,0,0,0,0,0,90,			175,0,0,0,0,0,0
				//AddReloadMotionKey,175,0,0,0,0,0,0,			200,0,0,0,0,0,0

				AddChildParts,Rarm
					AddPartsRotationCenterAndRotationAmount,0.4f,0.4f,0.5f,0,0,0
					RenderOnNormal
					AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
					AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
					AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
					AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

					AddCockMotionKey,0,0,0,0,0,0,0,		  2,-0.4,0.8,0,0,0,0
					AddCockMotionKey,2,-0.4,0.8,0,0,0,0,	 18,-0.4,0.8,0,0,0,0
					AddCockMotionKey,18,-0.4,0.8,0,0,0,0,	20,0,0,0,0,0,0

					AddReloadMotionKey,0,0,0,0,0,0,0,            34,0,0,0,0,0,0
    					AddReloadMotionKey,34,0,0,0,0,0,0,           38,-0.5,0.75,2,0,0,0
    					AddReloadMotionKey,38,-0.5,0.75,2,0,0,0,     41,-0.5,0.75,1.4,0,0,0
    					AddReloadMotionKey,41,-0.5,0.75,1.4,0,0,0,   45,-0.5,0.75,2,0,0,0
    					AddReloadMotionKey,45,-0.5,0.75,2,0,0,0,     48,0,0,0,0,0,0
    					AddReloadMotionKey,48,0,0,0,0,0,0,           50,0,0,0,0,0,0
				BackParts
			BackParts
		BackParts
	BackParts

Tabname,HMG_GVCGuns
Name,Accuracy International Arctic Warfare (L96/AWP)
SR,L96
