// HMG deagle gameplay with unchanged official TaCZ deagle presentation assets.
// Source: Official TaCZ / Serene Wave Studio / Timeless Squad. See CREDITS.txt and LICENSE.txt.
BulletPower,13
BulletSpeed,9.4
BulletGravity,0.485
Class,0
BlletSpread,1.0
ADS_Spread_coefficient,0.1
BlletSpreadDiffusion,4,0,4,0.5,4,2
Cycle,1

Recoil,13
Recoil_sneaking,8


ReloadTime,41

RemainingBullet,7

Attacking,2.5f
Zoom,1.0f,1.0f,1.0f

ZoomRender,true
ZoomRenderType,true,true,true
ZoomRenderTypeTxture,false,false,false

Texture,items/deagle.png
GunSound,handmadeguns.deagle,handmadeguns.supu
GunSoundLV,163,4
GunSoundReload,handmadeguns.reload
CustomFlash,arrow,1
Bursts,1
//Rates,1

attachRestriction,true
//allowattach,Suppressor
//todo
//allowattach,reddot
//allowattach,right
allowattach,Bullet_AT

//ModelEquipped,-0.7f,0.7f,0.0f


SimpleADSOffsetY,0.43,0.43,0.43
//SimpleADSOffsetY,0.55,0.55,0.55

//ModelHigh,1.27F,1.22F,1.07F
//ModelWidthX,0.694f,0.694f,0.694f
//ModelWidthZ,1.0F,1.0F,1.0F

//SprintingRotation,-40,0f,0f


SoundSpeed,1.2f

ScopeTexture,null.png,null.png,misc/scope.png
RenderCross,false

Magazine,0,HandmadeGuns,deaglemag

//MultiMagazine,HandmadeGuns:bullet_hg_hmg19118,HandmadeGuns:bullet_hg_hmg19117,HandmadeGuns:bullet_hg_hmg19119,HandmadeGuns:bullet_hg_hmg191110,HandmadeGuns:bullet_hg_hmg191112


MagazineSG,0,HandmadeGuns,bullet_shell_hmg
MagazineGL,0,HandmadeGuns,bullet_rr_hmg

MuzzleJump,-4















//addRecipe,AR_sample,1,abc,0ef,000,265,265,265,280,265,280,280,280,280

BedrockModel,deagle_geo.json
ModelTexture,deagle.png
Animations,deagle.animation.json,pistol_default.animation.json
ModelScala,0.5f
InworldScale,1.8f
ModelArm,true
Tabname,HMG_Bedrock_TaCZ

Name,TaCZ deagle
HG,TaCZOfficial_deagle
