// HMG mp5 gameplay with unchanged official TaCZ hk_mp5a5 presentation assets.
// Source: Official TaCZ / Serene Wave Studio / Timeless Squad. See CREDITS.txt and LICENSE.txt.
BulletPower,6
BulletSpeed,8
BulletGravity,0.485
Class,0
BlletSpread,1F
ADS_Spread_coefficient,0.1
BlletSpreadDiffusion,4,0,4,0.5,4,2
Cycle,1

Recoil,2
Recoil_sneaking,1

ReloadTime,46

RemainingBullet,15

Attacking,2.5f
Zoom,1.0f,1.0f,1.0f

ZoomRender,true
ZoomRenderType,true,true,true
ZoomRenderTypeTxture,false,false,false

Texture,items/G17.png
GunSound,handmadeguns.MP5,handmadeguns.supu
GunSoundLV,160,4
GunSoundReload,handmadeguns.reload
CustomFlash,arrow,1
Bursts,1,-1,3,0
Rates,1.5,1.5,1.5,1.5

attachRestriction,true
allowattach,attachmenttest

attachmentlocation1 = 0, 1.3, 1.25

opticshift1,0,-0.043,0
allowattach,Bullet_AP
//allowattach,Bullet_AT
//unreliable
//allowattach,Suppressor

SimpleADSOffsetY,0.773,0.773,0.773


SoundSpeed,1f

ScopeTexture,null.png,null.png,misc/scope.png
RenderCross,false

//Magazine,0,HandmadeGuns,bullet_hg_hmg

MultiMagazine,HandmadeGuns:bullet_hg_9mm15rndmp5,HandmadeGuns:bullet_hg_9mm30rndmp5


MagazineSG,0,HandmadeGuns,bullet_shell_hmg
MagazineGL,0,HandmadeGuns,bullet_rr_hmg

MuzzleJump,-2

















//addRecipe,AR_sample,1,abc,0ef,000,265,265,265,280,265,280,280,280,280

BedrockModel,hk_mp5a5_geo.json
ModelTexture,hk_mp5a5.png
Animations,hk_mp5a5.animation.json,rifle_default.animation.json
ModelScala,0.5f
InworldScale,1.8f
ModelArm,true
Tabname,HMG_Bedrock_TaCZ

Name,TaCZ mp5
HG,TaCZOfficial_mp5
