// HMG qbz95 gameplay with unchanged official TaCZ qbz_95 presentation assets.
// Source: Official TaCZ / Serene Wave Studio / Timeless Squad. See CREDITS.txt and LICENSE.txt.
BulletPower,8
BulletSpeed,18.6
BulletGravity,0.485

BlletSpread,0.2f
ADS_Spread_coefficient,0.1
BlletSpreadDiffusion,6,0,2,0.2,3,0.5
Cycle,2
ElevationOffsets,     0,-0.4,-0.8,-1.4,-2 ,-2.7,-3.5
elevationOffsets_info,0,20m ,40m ,60m ,80m,100m,120m

Recoil,2.8
Recoil_sneaking,1.35

Motion,0.95

ReloadTime,49

RemainingBullet,30

Attacking,6.0f
Zoom,1.0f,1.0f,1.0f

ZoomRender,true
ZoomRenderType,true,true,false
ZoomRenderTypeTxture,false,false,true

Texture,items/ak47_copy.png
GunSound,handmadeguns.qbz95,handmadeguns.supu
GunSoundReload,handmadeguns.reload
CustomFlash,arrow,1
Bursts,-1,3,1,0
Rates,1.845,1.845,1.845
//1.86 - 645
//1.85 - 648
//1.84 - 652


//ModelEquipped,-0.7f,0.7f,-0.4f
//SimpleADSOffsetY,4,4,4

//ModelWidthX,0.697f,0.697f,0.697f
//ModelWidthZ,0.8f,0.8f,0.8f



attachRestriction,true
allowattach,attachmenttest

attachmentlocation1 = 0, 1.5, 0.65

opticshift1,0,-0.193,0
allowattach,Bullet_AP
//allowattach,byfrou01_Bayonet

SoundSpeed,1f

ScopeTexture,null.png,null.png,misc/scope.png
RenderCross,false

//Magazine,0,HandmadeGuns,7.62mm magazine 30Round
//MultiMagazine,HandmadeGuns:7.62mm magazine 30Round,HandmadeGuns:7.62mm long magazine,HandmadeGuns:7.62mm magazine 20Round,HandmadeGuns:7.62mm drum 50Round,HandmadeGuns:7.62mm drum 75Round

MultiMagazine,HandmadeGuns:chinamag1,HandmadeGuns:chinamag2


MagazineSG,0,HandmadeGuns,bullet_shell_hmg
MagazineGL,0,HandmadeGuns,bullet_rr_hmg

//ReloadMotion
//{
//0,     0f , 0f , 0f,-0.3f,0.3f , 0f  ,0f,0f , 0f , 0.2f,1f,1.10f   , 0f  ,0f,0f , 0f,0f,0f , 0f,0f,0f , 0f , 2f,-2f,0f , 0f,0f,0f , 0f,0f,40f
//1,     10f, 0f , 0f,-0.3f,0.3f , 0f  ,0f,0f , 0f , 0.2f,0.8f,1.10f , 0f  ,0f,0f , 0f,0f,0f , 0f,0f,0f , 0f , 0f,-1f,0f , 0f,0f,0f , 0f,0f,40f
//2,     20f, 0f , 0f,-0.3f,0.3f , -20f,0f,0f , 0f , 0.2f,0.8f,1.10f , 0f  ,0f,0f , 0f,0f,0f , 0f,0f,0f , 0f , 0f,-1f,0f , 0f,0f,0f , 0f,0f,40f
//3,     40f, 0f , 0f,-0.3f,0.3f , -20f,0f,0f , 0f , 0.2f,0.3f,1.10f , 0.7f,0f,0f , 0f,0f,0f , 0f,0f,0f , 0f , 0f, 0f,0f , 0f,0f,0f , 0f,0f,0f
//4,     50f, 0f , 0f,-0.3f,0.3f , 0f  ,0f,0f , 1f , 0f  ,0f  ,0f    , 0f ,0f,0f , 0f,0f,0f , 0f,0f,0f , 0f , 0f, 0f,0f , 0f,0f,0f , 0f,0f,0f
//}



























GunSoundLV,165,1

//addRecipe,AR_sample,1,abc,0ef,000,265,265,265,280,265,280,280,280,280

BedrockModel,qbz_95_geo.json
ModelTexture,qbz_95.png
Animations,qbz_95.animation.json,rifle_default.animation.json
ModelScala,0.5f
InworldScale,1.8f
ModelArm,true
Tabname,HMG_Bedrock_TaCZ

Name,TaCZ qbz95
AR,TaCZOfficial_qbz95
