BulletPower,7
BulletSpeed,4.0f
BulletSpread,5.0f
ADS_Spread_coefficient,0.1
BlletSpreadDiffusion,3,0,0.2,0,2,0.1
Recoil,0.5d
ReloadTime,50
RemainingBullet,47
Attacking,2.0f
Motion,0.7d
Zoom,1.0f,2.0f,4.0f
ZoomRender,true
ZoomRenderType,true,true,true
ZoomRenderTypeTxture,false,false,false
Cycle,3
Texture,dp28
GunSound,handmadeguns.fire,handmadeguns.supu
GunSoundReload,handmadeguns.reload
CanObj,true
ObjModel,dp28.obj
ObjTexture,a_pallete.png
ModelScala,0.5f

ModelEquipped,-0.7f,0.7f,0.0f
SimpleADSOffsetY,0.435f,0.85f,0.85f
SimpleADSOffsetX,0,0,0
ModelWidthZ,0.0f,0.0f,0.0f
ModelRotationX,180f,180f,180f
ModelRotationY,45f,45f,45
ModelRotationZ,180f,180f,180f

ModelArm,true
ModelArmRotationR,-1.57f,0f,-1.57f
ModelArmOffsetR,0.35f,0.5f,0.5f
ModelArmRotationL,-0.0f,-2.0f,2.0f
ModelArmOffsetL,0.1f,0.6f,-1.2f

Canfix,true
FixAsEntity,true
ScopeTexture,ironsight.png,reddot.png,scope.png
RenderCross,false
UnderBarrelWeapon,0
RightType,0
Magazine,0,HandmadeGuns,7.62mmR bullet
MagazineItemCount,47
Tabname,HMG_WW2Guns
Bursts,-1
Rates,2


AddParts,mat1
	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	RenderOnNormal
	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

	AddReloadMotionKey,0,0,0,0,0,0,0,		5,0,0,0,0,0,0
	AddReloadMotionKey,5,0,0,0,0,0,0,		15,0,0,0,0,0,30
	AddReloadMotionKey,15,0,0,0,0,0,30,		30,0,0,0,0,0,30
	AddReloadMotionKey,30,0,0,0,0,0,30,		35,0,0,0,0,0,0
	AddReloadMotionKey,35,0,0,0,0,0,0,		45,0,0,0,0,0,0
	AddReloadMotionKey,45,0,0,0,0,0,0,		50,0,0,0,0,0,0

	AddChildParts,Larm
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

		AddReloadMotionKey,0 ,0  ,0  ,0   ,		0,0,0,	8 ,1  ,1  ,-1.5,	0,0,0
		AddReloadMotionKey,8 ,1  ,1  ,-1.5,		0,0,0,	10,1  ,1.2,-1.5,	0,0,0
		AddReloadMotionKey,10,1  ,1.2,-1.5,	0,0,0,		14,1.5,-1.5,-1.5,	0,0,0

		AddReloadMotionKey,18,1.5,-1.5,-1.5,		0,0,0,	24,1  ,1.2,-1.5,	0,0,0
		AddReloadMotionKey,24,1  ,1.2,-1.5,		0,0,0,	28,1  ,1  ,-1.5,	0,0,0
		AddReloadMotionKey,28,1  ,1  ,-1.5,		0,0,0,	36,0  ,0  ,0   ,	0,0,0
		AddReloadMotionKey,36,0,0,0,0,0,0,	50,0,0,0,0,0,0
	BackParts
	AddChildParts,Rarm
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

		AddReloadMotionKey,0,0,0,0,0,0,0,			34,0,0,0,0,0,0
		AddReloadMotionKey,34,0,0,0,0,0,0,		38,-0.5,0.25,2,0,0,0
		AddReloadMotionKey,38,-0.5,0.25,2,0,0,0,	41,-0.5,0.25,-0.2,0,0,0
		AddReloadMotionKey,41,-0.5,0.25,-0.2,0,0,0,	45,-0.5,0.25,2,0,0,0
		AddReloadMotionKey,45,-0.5,0.25,2,0,0,0,	48,0,0,0,0,0,0
		AddReloadMotionKey,48,0,0,0,0,0,0,		50,0,0,0,0,0,0
	BackParts
	AddChildParts,mat9
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	BackParts
	AddChildParts,mat3
		AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

		AddReloadMotionKey,0,0,0,0,		0,0,0,	8 ,0  ,0   ,0,0,0,0
		AddReloadMotionKey,8,0,0,0,		0,0,0,	10,0  ,0.2 ,0,0,0,0
		AddReloadMotionKey,10,0  ,0.2,0,	0,0,0,	14,0.5,-2.5,0,	0,0,0
		AddReloadMotionKey,18,0.5,-2.5,0,	0,0,0,	24,0  ,0.2 ,0,	0,0,0
		AddReloadMotionKey,24,0  ,0.2,0,	0,0,0,	28,0  ,0   ,0,	0,0,0

		AddReloadMotionKey,28,0,0,0,		0,0,0,	50,0,0,0,0,0,0
	BackParts
	AddChildParts,mat2
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		AddRecoilMotionKey,0,0,0,0,0,0,0,		5,0,0,-1.2,0,0,0
		AddRecoilMotionKey,5,0,0,-1.2,0,0,0,		10,0,0,0,0,0,0

		AddReloadMotionKey,0,0,0,0,0,0,0,		38,0,0,0,0,0,0
		AddReloadMotionKey,38,0,0,0,0,0,0,		41,0,0,-1.2,0,0,0
		AddReloadMotionKey,41,0,0,-1.2,0,0,0,	45,0,0,0,0,0,0
		AddReloadMotionKey,45,0,0,0,0,0,0,		50,0,0,0,0,0,0
	BackParts

LMG,DP28LMG
