BulletPower,9
BulletSpeed,10
BulletGravity,0.485

BlletSpread,2.0f
ADS_Spread_coefficient,0.5
BlletSpreadDiffusion,5,0,1.8,0.1,2,0.8
Cycle,1.6

Recoil,3
Recoil_sneaking,1.4

ReloadTime,50

RemainingBullet,30

Attacking,2.0f
Zoom,3.0f,3.0f,3.0f

ZoomRender,true
ZoomRenderType,false,false,false
ZoomRenderTypeTxture,true,true,true
ScopeTexture,scope_g36.png,scope_g36_night.png,scope_g36.png
NightVision,false,true,false

Texture,G36C
GunSound,handmadeguns.g36,handmadeguns.supu
GunSoundReload,handmadeguns.reload
CanObj,true
ObjModel,G36K.mqo
ObjTexture,G36.png
ModelScala,0.5f
CustomFlash,arrow,1
Bursts,1,-1
Rates,1.6,1.6



//ModelEquipped,-0.7f,0.7f,-0.4f
ModelEquipped,-0.7f,0.5f,-0.6f

ModelHigh,0.72,0.9866f,0.85f
SimpleADSOffsetX,0,0,0
ModelWidthZ,0f,0.8f,0.8f
ModelRotationX,180f,180f,180f
ModelRotationY,45f,45f,45
ModelRotationZ,180f,180f,180f

ModelArm,true
ModelArmRotationR,-1.57f,0f,-1.57f
//ModelArmOffsetR,0.4f,0.3f,0.25f
ModelArmOffsetR,0.4f,0.25f,0.15f
ModelArmRotationL,-0.0f,-2.3f,2.0f
//ModelArmOffsetL,0.1f,0.4f,-1.4f
ModelArmOffsetL,0.2f,0.6f,-0.6f

SprintingPoint,0.8f,0.0f,0.5f
SprintingRotation,20f,60f,0f

SoundSpeed,1.2f

RenderCross,false


//Magazine,0,HandmadeGuns,5.56mm magazine
MagazineSG,0,HandmadeGuns,bullet_shell_hmg
MagazineGL,0,HandmadeGuns,bullet_rr_hmg
MultiMagazine,HandmadeGuns:5.56mm magazine,HandmadeGuns:bullet_lmg_hmg_CMag

Tabname,HMG_GVCGuns

SightSetPoint,0F,2.0,0.771F
LightSetPoint,0f,1.45f,4.60f
UnderGunOffset,0f,0.659f,4.60f
GripSetPoint,0f,0.659f,3.60f
MuzzleSetPoint,0f,0.9983f,5.43f
AddParts,Base_Sys
	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	RenderOnNormal
	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	AddYawInfoKey,-360,0,0,0,0,-360,0		,360,0,0,0,0,360,0

	
	
	AddChildParts,SYS_CMAG_Branch
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		NeedDraw_Current_Magazine_ID_List,false,true
		AddChildParts,Body
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			RenderOnNormal
			AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			
			AddReloadMotionKey,0 ,0,0,0,0,0,0,			10 ,0,0,0,0,0,0
			AddReloadMotionKey,10 ,0,0,0,0,0,0,		   30,0,0,0,15,0,30
			AddReloadMotionKey,30,0,0,0,15,0,30,		  70,0,0,0,15,0,30
			AddReloadMotionKey,70,0,0,0,15,0,30,		  75,0,0,0,0,0,0
			AddPitchInfoKey,-360,0,0,0,-360,0,0		,360,0,0,0,360,0,0

				AddChildParts,NightVision
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				attachpart
				dot
				BackParts
			AddChildParts,Larm
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				
				AddReloadMotionKey,0,0,0,0,0,0,0,			5,0,0,0,0,0,0
				AddReloadMotionKey,5,0,0,0,0,0,0,			30,0,-2,-2.4,0,10,0
				AddReloadMotionKey,30,0,-2,-2.4,0,10,0,		 60,0,0,-2.4,0,10,0
				
				AddReloadMotionKey,60,0,0,-2.4,0,10,0,	  66,0,0.75,0,0,0,0
				AddReloadMotionKey,66,0,0.75,0,0,0,0,	  68,0,0.75,-1,0,0,0
				AddReloadMotionKey,68,0,0.75,-1,0,0,0,	 70,0,0.75,0,0,0,0
				AddReloadMotionKey,70,0,0.75,0,0,0,0,	 75,0,0,0,0,0,0
			BackParts
			AddChildParts,Rarm
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			BackParts
			
			
			
			
			AddChildParts,Cmag
				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				
				AddReloadMotionKey,0,0,0,0,0,0,0,		   10,0,-5,-1,0,0,0
				AddReloadMotionKey,10,false,		  30
				AddReloadMotionKey,30,0,-2,-0.5,0,0,0,	  60,0,0,0,0,0,0
				AddReloadMotionKey,60,0,0,0,0,0,0,		  75,0,0,0,0,0,0
			BackParts
			
			AddChildParts,Bolt
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				AddRecoilMotionKey,0,0,0,0,0,0,0,		   5,0,0,-0.4,0,0,0
				AddRecoilMotionKey,5,0,0,-0.40,0,0,0,	   10,0,0,0,0,0,0
				AddRecoilMotionKey,10,0,0,-0.40,0,0,0,	   12,0,0,0,0,0,0
				
				AddReloadMotionKey,0,0,0,0,0,0,0,		   66,0,0,0,0,0,0
				AddReloadMotionKey,66,0,0,0,0,0,0,		  68,0,0,-1,0,0,0
				AddReloadMotionKey,68,0,0,-1,0,0,0,		 70,0,0,0,0,0,0
				AddReloadMotionKey,70,0,0,0,0,0,0,		  75,0,0,0,0,0,0
				
				AddChildParts,CockHandle
					AddPartsRotationCenterAndRotationAmount,0,0,2.569,0,0,0
					RenderOnNormal
					AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
					AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
					AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
					AddPartsOnReloadOffsetAndRotation,0,0,0,0,90,0
				BackParts
			BackParts
		BackParts
	BackParts
	AddChildParts,SYS_NormalMag_Branch
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		NeedDraw_Current_Magazine_ID_List,true,false
		AddChildParts,Body
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			RenderOnNormal
			AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			
			AddReloadMotionKey,0 ,0,0,0,0,0,0,			5 ,0,0,0,0,0,0
			AddReloadMotionKey,5 ,0,0,0,0,0,0,			15,0,0,0,15,0,30
			AddReloadMotionKey,15,0,0,0,15,0,30,		  40,0,0,0,15,0,30
			AddReloadMotionKey,40,0,0,0,15,0,30,		  50,0,0,0,0,0,0
			
			AddChildParts,NightVision
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				attachpart
				dot
			BackParts

			AddChildParts,SightBase(SYS)
				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				
				attachpart
				sightbase
			BackParts
			
			AddChildParts,UnderGunBase(SYS)
				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				
				attachpart
				underGunbase
			BackParts
			
			AddChildParts,UnderGripBase(SYS)
				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				
				attachpart
				gripBase
			BackParts
			AddChildParts,UnderSwordBase(SYS)
				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				
				attachpart
				swordbase
			BackParts
			
			AddChildParts,BarrelBase(SYS)
				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				
				attachpart
				muzzulebase
			BackParts
			
			AddChildParts,OverBarrelBase(SYS)
				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				
				attachpart
				overbarrelbase
			BackParts

			AddChildParts,Larm
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			
				AddReloadMotionKey,0,0,0,0,0,0,0,			5,0,0,0,0,0,0
				AddReloadMotionKey,5,0,0,0,0,0,0,			10,0,-2,-1,0,0,0
				AddReloadMotionKey,10,0,-2,-1,0,0,0,		 35,0,0,-1,0,0,0
			
				AddReloadMotionKey,35,0,0,-1,0,0,0,		   38,0,0.75,0,0,0,0
				AddReloadMotionKey,38,0,0.75,0,0,0,0,		 41,0,0.75,-1,0,0,0
				AddReloadMotionKey,41,0,0.75,-1,0,0,0,	 45,0,0.75,0,0,0,0
				AddReloadMotionKey,45,0,0.75,0,0,0,0,	 50,0,0,0,0,0,0
			BackParts
			AddChildParts,Rarm
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			
				AddReloadMotionKey,0,0,0,0,0,0,0,			50,0,0,0,0,0,0
			BackParts
			
			
			
			
			AddChildParts,Magazine
				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				AddReloadMotionKey,0,0,0,0,0,0,0,		   5,0,-5,-1,0,0,0
				AddReloadMotionKey,5,false,		  10
				AddReloadMotionKey,10,0,-2,-0.5,0,0,0,	  35,0,0,0,0,0,0
				AddReloadMotionKey,35,0,0,0,0,0,0,		  50,0,0,0,0,0,0
			BackParts
			
			AddChildParts,Bolt
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				AddRecoilMotionKey,0,0,0,0,0,0,0,		   5,0,0,-0.4,0,0,0
				AddRecoilMotionKey,5,0,0,-0.40,0,0,0,	   10,0,0,0,0,0,0
				AddRecoilMotionKey,10,0,0,-0.40,0,0,0,	   12,0,0,0,0,0,0
			
				AddReloadMotionKey,0,0,0,0,0,0,0,		   38,0,0,0,0,0,0
				AddReloadMotionKey,38,0,0,0,0,0,0,		  41,0,0,-1,0,0,0
				AddReloadMotionKey,41,0,0,-1,0,0,0,	   45,0,0,0,0,0,0
				AddReloadMotionKey,45,0,0,0,0,0,0,		  50,0,0,0,0,0,0
			
				AddChildParts,CockHandle
					AddPartsRotationCenterAndRotationAmount,0,0,2.569,0,0,0
					RenderOnNormal
					AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
					AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
					AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
					AddPartsOnReloadOffsetAndRotation,0,0,0,0,90,0
				BackParts
			BackParts

Name,H&K G36K
AR,G36K


//addRecipe,AR_sample,1,abc,0ef,000,265,265,265,280,265,280,280,280,280
