BulletPower,15
BulletSpeed,17.5
BulletGravity,0.485

BlletSpread,0.3F
ADS_Spread_coefficient,0.2F
BlletSpreadDiffusion,5,0,1.8,0.2,3,0.6
ElevationOffsets,     0,-0.12,-0.35,-0.6,-0.9,-1.35,-1.6,-2.2
elevationOffsets_info,0,20m  ,40m ,60m ,80m ,120m ,150m,180m
Cycle,1.5

Motion,0.92

Recoil,3.5
Recoil_sneaking,2.2

ReloadTime,50

RemainingBullet,20

Attacking,4.0f
Zoom,1.0f,1.0f,4.0f

ZoomRender,true
ZoomRenderType,true,true,false
ZoomRenderTypeTxture,false,false,true

Texture,M16A1
GunSound,handmadeguns.AR10,handmadeguns.supu
GunSoundReload,handmadeguns.reload
CanObj,true
ObjModel,ar10.mqo
ObjTexture,ar10.png
ModelScala,0.5f
InworldScale,1.8f
CustomFlash,arrow,1
Bursts,1,-1,0
Rates,1.712,1.712,1.712,1.712
//should be 700

attachRestriction,true
allowattach,reddot
allowattach,scope

ModelEquipped,-0.7f,0.2f,-0.5f
SimpleADSOffsetY,0.9295,0.950,0.950
SimpleADSOffsetX,0,0,0
ModelWidthZ,-0.2f,0.0f,0.0f
ModelRotationX,180f,180f,180f
ModelRotationY,45f,45f,45
ModelRotationZ,180f,180f,180f

ModelArm,true
ModelArmRotationR,-1.57f,0f,-1.57f
ModelArmOffsetR,0.4f,0.3f,0.3f
ModelArmRotationL,-0.0f,-2.0f,2.0f
ModelArmOffsetL,0.3f,0.3f,-0.4f

SprintingPoint,0.8f,0.2f,0.5f
SprintingRotation,20f,60f,0f

SoundSpeed,1.2f

ScopeTexture,null.png,null.png,scope.png
RenderCross,false

//MultiMagazine,HandmadeGuns:5.56mm magazine,HandmadeGuns:bullet_lmg_hmg_CMag,HandmadeGuns:5.56mm magazine20,HandmadeGuns:5.56mm magazine90

Magazine,0,HandmadeGuns,7.62mm og magazine

//ReloadMotion
//{
//0,     0f , 0f , 0f,-0.3f,0.3f , 0f  ,0f,0f , 0f , 0.2f,1f,1.10f   , 0f  ,0f,0f , 0f,0f,0f , 0f,0f,0f , 0f , 2f,-2f,0f , 0f,0f,0f , 0f,0f,40f
//1,     10f, 0f , 0f,-0.3f,0.3f , 0f  ,0f,0f , 0f , 0.2f,0.8f,1.10f , 0f  ,0f,0f , 0f,0f,0f , 0f,0f,0f , 0f , 0f,-1f,0f , 0f,0f,0f , 0f,0f,40f
//2,     20f, 0f , 0f,-0.3f,0.3f , -20f,0f,0f , 0f , 0.2f,0.8f,1.10f , 0f  ,0f,0f , 0f,0f,0f , 0f,0f,0f , 0f , 0f,-1f,0f , 0f,0f,0f , 0f,0f,40f
//3,     40f, 0f , 0f,-0.3f,0.3f , -20f,0f,0f , 0f , 0.2f,0.3f,1.10f , 0.7f,0f,0f , 0f,0f,0f , 0f,0f,0f , 0f , 0f, 0f,0f , 0f,0f,0f , 0f,0f,0f
//4,     50f, 0f , 0f,-0.3f,0.3f , 0f  ,0f,0f , 1f , 0f  ,0f  ,0f    , 0f ,0f,0f , 0f,0f,0f , 0f,0f,0f , 0f , 0f, 0f,0f , 0f,0f,0f , 0f,0f,0f
//}

AddParts,Base_Sys
	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	RenderOnNormal
	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	AddYawInfoKey,-360,0,0,0,0,-360,0        ,360,0,0,0,0,360,0

	
	
	
	
	AddChildParts,SYS_NormalMag_Branch
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		AddChildParts,body
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			RenderOnNormal
			AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			
			AddReloadMotionKey,0 ,0,0,0,0,0,0,            5 ,0,0,0,0,0,0
			AddReloadMotionKey,5 ,0,0,0,0,0,0,            15,0,0,0,15,0,30
			AddReloadMotionKey,15,0,0,0,15,0,30,          40,0,0,0,15,0,30
			AddReloadMotionKey,40,0,0,0,15,0,30,          50,0,0,0,0,0,0
			
			AddChildParts,mat20
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				attachpart
				sight
    			BackParts
    			AddChildParts,mat4
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				attachpart
				dot
				reticleAndPlate
    			BackParts
    			AddChildParts,mat5
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				attachpart
				scope
    			BackParts
    			AddChildParts,mat9
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				attachpart
				grip
    			BackParts
    			AddChildParts,mat8
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				attachpart
				lasersight
    			BackParts
    			AddChildParts,mat6
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				attachpart
				muzzlepart
    			BackParts
			AddChildParts,Larm
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			
				AddReloadMotionKey,0,0,0,0,0,0,0,            5,0,0,0,0,0,0
				AddReloadMotionKey,5,0,0,0,0,0,0,            10,0,-2,-1,0,0,0
				AddReloadMotionKey,10,0,-2,-1,0,0,0,         35,0,0,-1,0,0,0
			
				AddReloadMotionKey,35,0,0,-1,0,0,0,           38,0,0,0,0,0,0
				AddReloadMotionKey,38,0,0,0,0,0,0,         50,0,0,0,0,0,0
			BackParts
			AddChildParts,Rarm
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			
				AddReloadMotionKey,0, 0   ,0  ,0   ,0  ,0  ,0  ,    38,0   ,0  ,0   ,0,0,0
				AddReloadMotionKey,38,0   ,0  ,0   ,0  ,0  ,0  ,    41,-0.3,1.3,0   ,0,30,0
				AddReloadMotionKey,41,-0.3,1.3,0   ,0  ,30 ,0  ,    43,-0.3,1.3,-1  ,0,30,0
				AddReloadMotionKey,43,-0.3,1.3,-1  ,0  ,30 ,0  ,    45,-0.3,1.3,0   ,0,30,0
				AddReloadMotionKey,45,-0.3,1.3,0   ,0  ,30 ,0  ,    50,0   ,0  ,0   ,0,0,0
			BackParts
			
			
			
			
			AddChildParts,Magazine
				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				AddReloadMotionKey,0,0,0,0,0,0,0,           5,0,-5,-1,0,0,0
				AddReloadMotionKey,5,false,          10
				AddReloadMotionKey,10,0,-2,-0.5,0,0,0,      35,0,0,0,0,0,0
				AddReloadMotionKey,35,0,0,0,0,0,0,          50,0,0,0,0,0,0
			BackParts


			AddChildParts,mat3
				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				AddReloadMotionKey,0,0,0,0,0,0,0,           5,0,-5,-1,0,0,0
				AddReloadMotionKey,5,false,          10
				AddReloadMotionKey,10,0,-2,-0.5,0,0,0,      35,0,0,0,0,0,0
				AddReloadMotionKey,35,0,0,0,0,0,0,          50,0,0,0,0,0,0
			BackParts

			AddChildParts,ninety
				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				AddReloadMotionKey,0,0,0,0,0,0,0,           5,0,-5,-1,0,0,0
				AddReloadMotionKey,5,false,          10
				AddReloadMotionKey,10,0,-2,-0.5,0,0,0,      35,0,0,0,0,0,0
				AddReloadMotionKey,35,0,0,0,0,0,0,          50,0,0,0,0,0,0
			BackParts

			
			AddChildParts,Bolt
			    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			    	RenderOnNormal
			    	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			    	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			    	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			    	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			    	AddRecoilMotionKey,0,0,0,0,0,0,0,           5,0,0,-0.4,0,0,0
			    	AddRecoilMotionKey,5,0,0,-0.40,0,0,0,       10,0,0,0,0,0,0
			    	AddRecoilMotionKey,10,0,0,-0.40,0,0,0,       12,0,0,0,0,0,0
			
			    	AddReloadMotionKey,0,0,0,0,0,0,0,           38,0,0,0,0,0,0
			    	AddReloadMotionKey,38,0,0,0,0,0,0,          41,0,0,-1,0,0,0
			    	AddReloadMotionKey,41,0,0,-1,0,0,0,       45,0,0,0,0,0,0
			    	AddReloadMotionKey,45,0,0,0,0,0,0,          50,0,0,0,0,0,0
			
			    	AddChildParts,CockHandle
			    		AddPartsRotationCenterAndRotationAmount,0,0,2.569,0,0,0
			    		RenderOnNormal
			    		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			    		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			    		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			    		AddPartsOnReloadOffsetAndRotation,0,0,0,0,90,0
			    	BackParts
			BackParts


Tabname,HMG_GVCGuns
Name,AR-10 (STANDARD MAG)
AR,AR10

//addRecipe,AR_sample,1,abc,0ef,000,265,265,265,280,265,280,280,280,280
