BulletPower,7
BulletSpeed,12.1f
BulletSpread,0.5f
Recoil,5.0d
ReloadTime,50
RemainingBullet,8
Attacking,5.0f
Zoom,1.4f,4.0f,8.0f
ZoomRender,true
ZoomRenderType,true,true,false
ZoomRenderTypeTxture,false,false,true

Motion,0.93

//Bursts,1,0


Cartridge,true
Texture,m1c
//SoundSpeed,1.2f
GunSound,handmadeguns.m1carbine,handmadeguns.supu
GunSoundReload,handmadeguns.reload
GunSoundCooking,handmadeguns.a_cock
CanObj,true
ObjModel,m1c.mqo
ObjTexture,m1c.png
ModelScala,0.5f
InworldScale,1.8f
ModelEquipped,-0.3f,0.7f,-0.3f
ModelHigh,1.27f,1.27f,1.27f
SimpleADSOffsetX,0,0,0
ModelWidthZ,0.0f,0.0f,0.0f
ModelRotationX,180f,180f,180f
ModelRotationY,45f,45f,45
ModelRotationZ,180f,180f,180f
ModelArm,true
ModelArmRotationR,-1.57f,0f,-1.57f
ModelArmOffsetR,0.38f,0.5f,0.5f
ModelArmRotationL,-0.0f,-2.3f,2.0f
ModelArmOffsetL,0.2f,0.6f,-0.2f

ScopeTexture,ironsight.png,reddot.png,scope.png
RenderCross,false
Automatic,true
//Magazine,0,HandmadeGuns,carbine15
MultiMagazine,HandmadeGuns:carbine15,HandmadeGuns:carbine30
MagazineItemCount,1
Tabname,HMG_WW2Guns

AddParts,mat1
	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	RenderOnNormal
	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

	AddReloadMotionKey,0,0,0,0,0,0,0,		5,0,0,0,0,0,0
	AddReloadMotionKey,5,0,0,0,0,0,0,		15,0,0,0,0,0,30
	AddReloadMotionKey,15,0,0,0,0,0,30,		30,0,0,0,0,0,30
	AddReloadMotionKey,30,0,0,0,0,0,30,		35,0,0,0,0,0,0
	AddReloadMotionKey,35,0,0,0,0,0,0,		45,0,0,0,0,0,0
	AddReloadMotionKey,45,0,0,0,0,0,0,		50,0,0,0,0,0,0

	AddChildParts,Larm
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

		AddReloadMotionKey,0 ,0  ,0  ,0   ,		0,0,0,	10,0.5,-4,-1.5,	0,0,0

		AddReloadMotionKey,10,0.5,-4,-1.5,		0,0,0,	20,0  ,1.5,-1.5,	0,0,0
		AddReloadMotionKey,20,0  ,1.5,-1.5,		0,0,0,	24,0  ,0.5,-1.5,	0,0,0
		AddReloadMotionKey,24,0  ,0.5,-1.5,		0,0,0,	28,0  ,0.5,-1.5,	0,0,0
		AddReloadMotionKey,28,0  ,0.5,-1.5,		0,0,0,	32,0  ,0  ,0   ,	0,0,0
		AddReloadMotionKey,32,0,0,0,0,0,0,	50,0,0,0,0,0,0
	BackParts
	AddChildParts,Rarm
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

		AddReloadMotionKey,0,0,0,0,0,0,0,			34,0,0,0,0,0,0
		AddReloadMotionKey,34,0,0,0,0,0,0,		38,-0.5,0.75,1,0,0,0
		AddReloadMotionKey,38,-0.5,0.75,1,0,0,0,	41,-0.5,0.75,0.4,0,0,0
		AddReloadMotionKey,41,-0.5,0.75,0.4,0,0,0,	45,-0.5,0.75,1,0,0,0
		AddReloadMotionKey,45,-0.5,0.75,1,0,0,0,	48,0,0,0,0,0,0
		AddReloadMotionKey,48,0,0,0,0,0,0,		50,0,0,0,0,0,0
	BackParts
	AddChildParts,mat3
		    AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
		    RenderOnNormal
		    AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		    AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		    AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		    AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		    NeedDraw_Current_Magazine_ID_List,true,false,false,false,false
		    AddReloadMotionKey,0,0,0,0,0,0,0,           5,0,-5,-1,0,0,0
		    AddReloadMotionKey,5,false,          10
		    AddReloadMotionKey,10,0,-2,-0.5,0,0,0,      30,0,0,0,0,0,0
		    AddReloadMotionKey,30,0,0,0,0,0,0,          50,0,0,0,0,0,0
	BackParts
	AddChildParts,thirty
		    AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
		    RenderOnNormal
		    AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		    AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		    AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		    AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		    NeedDraw_Current_Magazine_ID_List,false,true,false,false,false
		    AddReloadMotionKey,0,0,0,0,0,0,0,           5,0,-5,-1,0,0,0
		    AddReloadMotionKey,5,false,          10
		    AddReloadMotionKey,10,0,-2,-0.5,0,0,0,      30,0,0,0,0,0,0
		    AddReloadMotionKey,30,0,0,0,0,0,0,          50,0,0,0,0,0,0
	BackParts
	AddChildParts,mat9
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	BackParts
	AddChildParts,mat2
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		AddRecoilMotionKey,0,0,0,0,0,0,0,		5,0,0,-0.6,0,0,0
		AddRecoilMotionKey,5,0,0,-0.6,0,0,0,		10,0,0,0,0,0,0

		AddReloadMotionKey,0,0,0,0,0,0,0,		38,0,0,0,0,0,0
		AddReloadMotionKey,38,0,0,0,0,0,0,		41,0,0,-0.6,0,0,0
		AddReloadMotionKey,41,0,0,-0.6,0,0,0,		45,0,0,0,0,0,0
		AddReloadMotionKey,45,0,0,0,0,0,0,		50,0,0,0,0,0,0
	BackParts

SR,M1 Carbine
Name,M1 Carbine