BulletPower,200
BulletSpeed,0.1
BlletSpread,5f
BulletGravity,0.0485
ADS_Spread_coefficient,0.2
BlletSpreadDiffusion,3,0,0.3,0.2,2,0.1
//Acceleration,0.29f
//Acceleration,0.6f
Acceleration,0.4f
//resistance,0.9f
Recoil,0.0d
ReloadTime,0
RemainingBullet,1
isOneuse,true
Attacking,4.0f
Zoom,1.0f,1.0f,4.0f
ZoomRender,true
ZoomRenderType,true,true,false
ZoomRenderTypeTxture,false,false,true
//todo change
ElevationOffsets,-13
Explosion,0.5f
BlockDestory,false
Texture,9k38
GunSound,handmadeguns.igla,handmadeguns.igla
lockSound_entity,handmadeguns:handmadeguns.9k38Lock
lockSound_NoStop,true
GunSoundReload,handmadeguns.reload
CanObj,true
ObjModel,9k38.mqo
ObjTexture,9k38.png
ModelScala,0.5f
InworldScale,1.5f

Cartridge,false
DropMagazine,false

Motion,0.6

bulletFuse,88

ModelEquipped,-0.7f,1.5f,-1.8f
ThirdModelEquipped,0.5,1,-1.5
SimpleADSOffsetX,0.4266,0.4266,0.4266
SimpleADSOffsetY,0.612,0.614,0.614
SimpleADSOffsetZ,-1.0,-1.0,-1.0
ModelRotationX2,0,-10,-10
ModelRotationY2,0,0,0
ModelRotationZ2,0,0,0

ModelArm,true
ModelArmRotationR,-1.57f,-0.9f,-1.57f
ModelArmOffsetR,0.0f,1.2f,-1.35f
ModelArmRotationL,-0.0f,-2.3f,2.0f
ModelArmOffsetL,0.1f,1.6f,-1.4f
SprintingPoint,0.3,0.5,-0.2
SprintingRotation,30f,45,0f

BulletNameALL,S-5

ScopeTexture,scope_smaw.png,scope_smaw.png,scope_smaw.png
RenderCross,false
Induction_precision,10
bulletStability,0.35
Canlock,true
lock_to_Vehicle,true
lockOn_minThrottle,0.0
seekerSize,220
seekerSize_bullet,220
hasVT,true
VTRange,10
VTWidth,4
damagerange,8
UnderBarrelWeapon,0
RightType,0
Magazine,0,HandmadeGuns,null

AddParts,obj1
    AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    RenderOnNormal
    SetAsNormalParts

    AddChildParts,obj2
    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    	RenderOnNormal
    	SetAsNormalParts
    BackParts

    AddChildParts,obj3
    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    	RenderOnNormal
    	SetAsNormalParts
    BackParts

    AddChildParts,Larm
    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    	RenderOnNormal
    	SetAsNormalParts
    BackParts

    AddChildParts,Rarm
    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    	RenderOnNormal
    	SetAsNormalParts
    BackParts
BackParts

Tabname,HMG_GVCGuns
Name,9K38 Igla
RR,9k38
