BulletPower,12
BulletSpeed,7.6
BulletGravity,0.485

BlletSpread,1.5f
ADS_Spread_coefficient,0.001
ElevationOffsets,0.0 , -0.48109072026816496 , -0.9621136132505874 , -1.443000909020384 , -1.9236849522471797 , -2.4040982591928097 , -2.8841735743453003 , -3.36384392657276
elevationOffsets_info,0 , 20m  ,40m  ,60m ,80m ,100m ,120m , 140m
BlletSpreadDiffusion,8,0,4,0.5,4,2
Cycle,2

Recoil,3
Recoil_sneaking,3
Motion,0.95


ReloadTime,50

RemainingBullet,5

Attacking,4.0f
Zoom,1.1f,1.0f,1.0f

ZoomRender,true
ZoomRenderType,true,true,true
ZoomRenderTypeTxture,false,false,false

Texture,Type38
GunSound,handmadeguns.type38,handmadeguns.fireRifle
GunSoundReload,handmadeguns.reload
GunSoundCooking,handmadeguns.cooking
CanObj,true
ObjModel,Type38.mqo
ObjTexture,Type38.png
ModelScala,0.5f
InworldScale,1.8f
CustomFlash,arrow,1
Bursts,1
Rates,1
attachRestriction,true
allowattach,byfrou01_Bayonet
allowattach,reddot

ModelEquipped,-0.7f,0.7f,0.0f
ModelHigh,1.47585,1.47585,1.47585
SimpleADSOffsetX,0,0,0
ModelWidthZ,0.25f,0.25f,0.25f
ModelRotationX,180f,180f,180f
ModelRotationY,45f,45f,45
ModelRotationZ,180f,180f,180f
ThirdModelEquipped,0,0.2,0

SimpleADSOffsetZ,0.6,0.6,0.6

ModelArm,true
ModelArmRotationR,-1.57f,0f,-1.57f
ModelArmOffsetR,0.4f,0.6f,0.5f
ModelArmRotationL,-0.0f,-2.3f,2.0f
ModelArmOffsetL,0.2f,0.6f,0.2f

SprintingPoint,0.5f,-0.2f,0.5f
SprintingRotation,20f,60f,0f

SoundSpeed,1f
DropMagazine,false

ScopeTexture,scope_r700.png,scope_r700.png,scope_r700.png
RenderCross,false

Mat22,false
Mat22Point,0.0f,1.5f,2.0f
Mat22Rotation,90f,0f,0f
Mat25Point,0.0f,0.75f,1.1f
Mat25Rotation,0f,0f,-90f
CockingTime,20

Magazine,0,HandmadeGuns,6.5mm clip
Tabname,HMG_WW2Guns

AddParts,SYS_RotationBySight
	SetAsNormalParts
	AddPartsRotationCenterAndRotationAmount,0,0.6483,8.7506,0,0,0
	AddSomeMotion,0,0,0,0     ,0					,0,0,      0,0,0,0     ,0       ,0,0,   0
    AddSomeMotion,0,0,0,0     ,-0.48109072026816496	,0,0,      1,0,0,0     ,-0.48109072026816496	,0,0,   0
    AddSomeMotion,1,0,0,0     ,-0.9621136132505874	,0,0,      2,0,0,0     ,-0.9621136132505874		,0,0,   0
    AddSomeMotion,2,0,0,0     ,-1.443000909020384	,0,0,      3,0,0,0     ,-1.443000909020384		,0,0,   0
    AddSomeMotion,3,0,0,0     ,-1.9236849522471797	,0,0,      4,0,0,0     ,-1.9236849522471797		,0,0,   0
    AddSomeMotion,4,0,0,0     ,-2.4040982591928097	,0,0,      5,0,0,0     ,-2.4040982591928097		,0,0,   0
    AddSomeMotion,5,0,0,0     ,-2.8841735743453003	,0,0,      6,0,0,0     ,-2.8841735743453003		,0,0,   0
    AddSomeMotion,6,0,0,0     ,-3.36384392657276	,0,0,      7,0,0,0     ,-3.36384392657276		,0,0,   0

	AddChildParts,body
	    AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	    RenderOnNormal
	    AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	    AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	    AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	    AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

	    AddReloadMotionKey,0 ,0,0,0,0,0,0,            5 ,0,0,0,0,0,0
	    AddReloadMotionKey,5 ,0,0,0,0,0,0,            15,0,0,0,-15,0,-10
	    AddReloadMotionKey,15,0,0,0,-15,0,-10,          40,0,0,0,-15,0,-10
	    AddReloadMotionKey,40,0,0,0,-15,0,-10,          50,0,0,0,0,0,0



	    AddChildParts,SYS_BAYONETBASE
	        AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	        RenderOnNormal
	        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	        attachpart
	        swordbase
	    BackParts
	    AddChildParts,ladderSight
	        AddPartsRotationCenterAndRotationAmount,0,0.5946,1.986,0,0,0
	        RenderOnNormal
	        AddSomeMotion,0,0,0,0     ,0,0,0,      0,0,0,0     ,0    ,0,0,   0
	        AddSomeMotion,0,0,0,0     ,-90,0,0,      7,0,0,0     ,-90    ,0,0,   0
	        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

	        AddChildParts,Slider
	            AddPartsRotationCenterAndRotationAmount,0,0.5942,1.983,0,0,0
	            RenderOnNormal

	            AddSomeMotion,0,0,0,0.0809					,0,0,0,	0,0,0,0.0809				,0,0,0,   0
	            AddSomeMotion,0,0,0,0.05657521641274239	,0,0,0,	1,0,0,0.05657521641274239	,0,0,0,   0
	            AddSomeMotion,1,0,0,0.11315043282548479	,0,0,0,	2,0,0,0.11315043282548479	,0,0,0,   0
	            AddSomeMotion,2,0,0,0.16972564923822717	,0,0,0,	3,0,0,0.16972564923822717	,0,0,0,   0
	            AddSomeMotion,3,0,0,0.22630086565096957	,0,0,0,	4,0,0,0.22630086565096957	,0,0,0,   0
	            AddSomeMotion,4,0,0,0.28287608206371195	,0,0,0,	5,0,0,0.28287608206371195	,0,0,0,   0
	            AddSomeMotion,5,0,0,0.33945129847645433	,0,0,0,	6,0,0,0.33945129847645433	,0,0,0,   0
	            AddSomeMotion,6,0,0,0.39602651488919677	,0,0,0,	7,0,0,0.39602651488919677	,0,0,0,   0
	            AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	            AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	            AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	            AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	        BackParts

	    BackParts

	    AddChildParts,Larm
	    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	    	RenderOnNormal
	    	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	    	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	    	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	    	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	    BackParts





	    AddChildParts,Magazine
	        AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
	        RenderOnNormal
	        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

	        AddReloadMotionKey,0,0,0,0,0,0,0,           5,0,-5,-1,0,0,0
	        AddReloadMotionKey,5,false,          10
	        AddReloadMotionKey,10,0,-2,-0.5,0,0,0,      35,0,0,0,0,0,0
	        AddReloadMotionKey,35,0,0,0,0,0,0,          50,0,0,0,0,0,0
	    BackParts

	    AddChildParts,chember
	        AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	        RenderOnNormal
	        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

	        AddChildParts,cart
	            AddPartsRotationCenterAndRotationAmount,0,0.4703f,1.1899f,0,0,0
	            RenderOnNormal
	            AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	            AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	            AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	            AddCockMotionKey,0,0,-0.2,-0.85,0,0,0,      9,0,-0.2,-0.85,0,0,0
	            AddCockMotionKey,9,0,-0.2,-0.85,0,0,0,      11,0,-0.2,-0.85,-10,0,0
	            AddCockMotionKey,11,0,-0.2,-0.85,-10,0,0,   13,0,0,-0.65,0,0,0
	            AddCockMotionKey,13,0,0,-0.65,0,0,0,        16,0,0,0,0,0,0
	            AddCockMotionKey,18,0,0,0,0,0,0,            20,0,0,0,0,0,0
	            AddChildParts,ammo
	                AddPartsRotationCenterAndRotationAmount,0,0.4703f,1.1899f,0,0,0
	                RenderOnNormal
	                AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	                AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	                AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	            BackParts
	        BackParts

	        //排莢されるカートリッジ
	        AddChildParts,cart
	            AddPartsRotationCenterAndRotationAmount,0,0.4703f,1.1899f,0,0,0
	            AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	            AddCockMotionKey,4,0,0,0,0,0,0,             9,0,0,-0.85,0,0,0
	            AddCockMotionKey,9,0,0,-0.85,0,0,0,         12,-0.2,0,-0.85,0,0,0
	            AddCockMotionKey,12,-0.2,0,-0.85,0,0,0,     14,-0.3,-0.4,-0.85,0,0,0
	        BackParts
	        //装填用クリップ
	        AddChildParts,clipplane
	    	        AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	    	        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

	                AddReloadMotionKey,20,-0.4,-2,-1.5,0,0,0,    27,-0.4,0,-1.5,0,0,0
	                AddReloadMotionKey,27,-0.4,0,-1.5,0,0,0,   30,0,0,0,0,0,0
	                AddReloadMotionKey,30,0,0,0,0,0,0,         36,0,0,0,0,0,0
	                AddReloadMotionKey,36,0,0,0,0,0,0,         42,0.2,0.5,0,0,0,-60
	            AddChildParts,clip
	    	        AddPartsRotationCenterAndRotationAmount,0,0.8891,0.6630,0,0,0
	    	        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	                AddReloadMotionKey,0,0,0,0,0,0,0,         30,0,0,0,0,0,0
	                AddReloadMotionKey,30,0,0,0,0,0,0,         36,0,-0.4,0,-5,0,0
	            BackParts
	        BackParts
	        AddChildParts,handle
	            AddPartsRotationCenterAndRotationAmount,0,0.4703,0,0,0,0
	            RenderOnNormal
	            AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	            AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	            AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	            AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

	            //コッキングモーション
	            AddCockMotionKey,0,0,0,0,0,0,0,          2,0,0,0,0,0,0
	            //ボルトを左に回して
	            AddCockMotionKey,2,0,0,0,0,0,0,          4,0,0,0,0,0,-90
	            //引いて
	            AddCockMotionKey,4,0,0,0,0,0,-90,        9,0,0,-0.9,0,0,-90
	            //排莢して
	            AddCockMotionKey,9,0,0,-0.9,0,0,-90,     11,0,0,-0.9,0,0,-90
	            //戻して
	            AddCockMotionKey,11,0,0,-0.9,0,0,-90,    16,0,0,0,0,0,-90
	            //戻す
	            AddCockMotionKey,16,0,0,0,0,0,-90,       18,0,0,0,0,0,0

	            AddCockMotionKey,18,0,0,0,0,0,0,         20,0,0,0,0,0,0


	            AddReloadMotionKey,0,0,0,0,0,0,0,          4,0,0,0,0,0,0
	            //ボルトを左に回して
	            AddReloadMotionKey,4,0,0,0,0,0,0,          8,0,0,0,0,0,-90
	            //引いて
	            AddReloadMotionKey,8,0,0,0,0,0,-90,        13,0,0,-0.9,0,0,-90

	    	    AddReloadMotionKey,9,0,0,-0.9,0,0,-90,            20,0,0,-0.9,0,0,-90
	    	    AddReloadMotionKey,20,0,0,-0.9,0,0,-90,           25,0,0,-0.9,0,0,-90
	    	    AddReloadMotionKey,25,0,0,-0.9,0,0,-90,           30,0,0,-0.9,0,0,-90
	    	    AddReloadMotionKey,30,0,0,-0.9,0,0,-90,           35,0,0,-0.9,0,0,-90
	    	    AddReloadMotionKey,35,0,0,-0.9,0,0,-90,           40,0,0,-0.9,0,0,-90
	    	    AddReloadMotionKey,40,0,0,-0.9,0,0,-90,           45,0,0,0,0,0,-90
	    	    AddReloadMotionKey,45,0,0,0,0,0,-90,           47,0,0,0,0,0,0
	    	    AddReloadMotionKey,47,0,0,0,0,0,0,           50,0,0,0,0,0,0

	            AddChildParts,Rarm
	    	        AddPartsRotationCenterAndRotationAmount,0.4f,0.4f,0.5f,0,0,0
	    	        RenderOnNormal
	    	        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	    	        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	    	        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	    	        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

	                AddCockMotionKey,0,0,0,0,0,0,0,          2,-0.4,0.8,0,0,0,0
	                AddCockMotionKey,2,-0.4,0.8,0,0,0,0,     18,-0.4,0.8,0,0,0,0
	                AddCockMotionKey,18,-0.4,0.8,0,0,0,0,    20,0,0,0,0,0,0

	                AddReloadMotionKey,0,0,0,0,0,0,0,          4, -0.4,0.8,0,0,0,0
	                AddReloadMotionKey,4, -0.4,0.8,0,0,0,0,     13,-0.4,0.8,0,0,0,0
	                AddReloadMotionKey,13,-0.4,0.8,0,0,0,0,    15,-0.4,0,0,0,0,0
	                AddReloadMotionKey,15,-0.4,0,0,0,0,0,      20,2,0,0,0,0,0
	                AddReloadMotionKey,20,2,0,0,0,0,0,         27,-0.4,0,0,0,0,0
	                AddReloadMotionKey,27,-0.4,0,0,0,0,0,         30,-0.4,1,1.5,-30,0,0
	                AddReloadMotionKey,30,-0.4,1,1.5,-30,0,0,     36, 0.2,1,1.5,-30,0,0
	                AddReloadMotionKey,36, 0.2,1,1.5,-30,0,0,     38,-0.4,0.8,1.5,0,0,0
	                AddReloadMotionKey,38,-0.4,0.8,1.5,0,0,0,     40,-0.4,0.8,0,0,0,0
	                AddReloadMotionKey,40,-0.4,0.8,0,0,0,0,       47,-0.4,0.8,0,0,0,0
	                AddReloadMotionKey,47,-0.4,0.8,0,0,0,0,     50,0,0,0,0,0,0,0
	            BackParts
	        BackParts
	    BackParts
UseUnderGun'smodel,true
UnderGunRotation,0,0,0
UnderGunOffset,0f,0.1703,8.8311f
//6.5x50mm Arisaka
SR,Type 38 Rifle (6.5x50mm Arisaka)
Name,JPType 38 Rifle (6.5x50mm Arisaka)