BulletPower,8
BulletSpeed,18.3
BulletGravity,0.485

BlletSpread,0.6F
ADS_Spread_coefficient,0.3
BlletSpreadDiffusion,7,0,1.5,0.1,2,0.7
ElevationOffsets,0.0 , -0.41326548428118903 , -0.8264879726717109 , -1.239624496114448 , -1.652632139177531 , -2.065468066762447 , -2.4780895506870877 , -2.8904539961025835
elevationOffsets_info,0 , 20m  ,40m  ,60m ,80m ,100m ,120m , 140m


Motion,0.75

Recoil,3.2
Recoil_sneaking,2.8

ReloadTime,100

RemainingBullet,200

Attacking,6.0f
Zoom,1.0f,1.0f,4.0f

ZoomRender,true
ZoomRenderType,true,true,false
ZoomRenderTypeTxture,false,false,true

Texture,PKM
GunSound,handmadeguns.negev556,handmadeguns.supu
GunSoundReload,handmadeguns.reload
CanObj,true
ObjModel,negev.mqo
ObjTexture,negev.png
ModelScala,0.5f
InworldScale,1.8f
CustomFlash,arrow,1
Cycle,2
Bursts,-1,-1,-1,1
Rates,1.5,1.411,1.1428,1.1428

//Bursts,1
//Rates,1

attachRestriction,true
//allowattach,reddot
//allowattach,scope

Canfix,true
FixAsEntity,true
OnEntity_PlayerPosOffset,0,0,3


OnEntity_Yoffset,0.27
OnEntity_RotationPitchPoint,0,-0.27,0.600
OnEntity_BarrelPoint,0,0.1,0.6

ModelEquipped,-0.7f,0.55f,-0.2f
SimpleADSOffsetX,0,0,0
SimpleADSOffsetY,0.745,0.745,0.745
SimpleADSOffsetZ,0.8,0.8,0.8
ModelRotationX,180f,180f,180f
ModelRotationY,45f,45f,45
ModelRotationZ,180f,180f,180f

OnEntity_PlayerPosOffset,0,0,3

ModelArm,true
ModelArmRotationR,-1.57f,0f,-1.57f
ModelArmOffsetR,0.4f,0.38f,0.45f
ModelArmRotationL,-0.0f,-2.3f,2.0f
ModelArmOffsetL,0.6f,1.2f,-0.2f

SprintingPoint,0.5f,-0.2f,0.5f
SprintingRotation,20f,60f,0f

SoundSpeed,0.8f

ScopeTexture,null.png,null.png,scope.png
RenderCross,false

//Magazine,0,HandmadeGuns,bullet_lmg_hmg_7_62_WP

//MultiMagazine,HandmadeGuns:bullet_lmg_hmg_7_62_WP,HandmadeGuns:bullet_lmg_hmg_7_62_WP100,HandmadeGuns:bullet_lmg_hmg_7_62_WP250

MultiMagazine,HandmadeGuns:bullet_lmg_hmg_5_56,HandmadeGuns:5.56mm magazine


MagazineSG,0,HandmadeGuns,bullet_shell_hmg
MagazineGL,0,HandmadeGuns,bullet_rr_hmg


AddParts,Base_Sys
	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	RenderOnNormal
	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	AddYawInfoKey,-360,0,0,0,0,-360,0		,360,0,0,0,0,360,0
	AddChildParts,mat1
		AddPartsRotationCenterAndRotationAmount,0,-2.7,6.00,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		AddPitchInfoKey,-360,0,0,0,-360,0,0        ,360,0,0,0,360,0,0
	
		AddReloadMotionKey,0 ,0,0,0,0,0,0,			5 ,0,0,0,0,0,0
		AddReloadMotionKey,5 ,0,0,0,0,0,0,			15,0,0,0,0,0,-10
		AddReloadMotionKey,15,0,0,0,0,0,-10,		  40,0,0,0,0,0,-10
		AddReloadMotionKey,40,0,0,0,0,0,-10,		  80,0,0,0,0,0,-10
		AddReloadMotionKey,80,0,0,0,0,0,-10,		  84,0,0,0,0,0,0
		AddReloadMotionKey,84,0,0,0,0,0,0,		   95,0,0,0,0,0,0
		AddReloadMotionKey,95,0,0,0,0,0,0,		   100,0,0,0,0,0,0
	
		AddChildParts,Larm
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			RenderOnNormal
			AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	
			AddReloadMotionKey,0,0,0,0,0,0,0,			5,0,1,-5,0,0,0
			AddReloadMotionKey,5,0,1,-5,0,0,0,			15,0,5,0,0,0,0
	
			AddReloadMotionKey,15,0,5,0,0,0,0,		 30,1,-2.5,-3,0,0,0
	
			AddReloadMotionKey,30,1,-2.5,-3,	0,0,0,	40,1,-0.5,-2,0,0,0
			AddReloadMotionKey,40,1,0,-3,		0,0,0,	46,-0.1,1,-3,	0,0,45
			AddReloadMotionKey,46,-0.1,1,-3,	0,0,45,	47,-0.3,1,-3,	0,0,90
			AddReloadMotionKey,47,-0.3,1,-3,	0,0,90,	50,-0.8,0,-3,	0,0,90
	
			AddReloadMotionKey,50,-0.8,0,-3,	0,0,90,	57,0.3,1.5,-3,	0,0,90
			AddReloadMotionKey,57,0.3,1.5,-3,	0,0,90,	60,0.3,1,-3,	0,0,90
	
			AddReloadMotionKey,60,0.3,1,-3,		0,0,90,	65,0,5,0,0,0,0
			AddReloadMotionKey,65,0,5,0,0,0,0,	  	80,0,1,-5,0,0,0
			AddReloadMotionKey,80,0,1,-5,0,0,0,	  	84,0,0,0,0,0,0
	
			AddReloadMotionKey,84,0,0,0,0,0,0,	  100,0,0,0,0,0,0
		BackParts
		AddChildParts,Rarm
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			RenderOnNormal
			AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	
			AddReloadMotionKey,0,0,0,0,0,0,0,			84,0,0,0,0,0,0
			AddReloadMotionKey,84,0,0,0,0,0,0,		   88,-0.5,0.75,2,0,0,0
			AddReloadMotionKey,88,-0.5,0.75,2,0,0,0,	 91,-0.5,0.75,1.4,0,0,0
			AddReloadMotionKey,91,-0.5,0.75,1.4,0,0,0,   95,-0.5,0.75,2,0,0,0
			AddReloadMotionKey,95,-0.5,0.75,2,0,0,0,	 98,0,0,0,0,0,0
			AddReloadMotionKey,98,0,0,0,0,0,0,		   100,0,0,0,0,0,0
		BackParts
		AddChildParts,mat22
			AddPartsRotationCenterAndRotationAmount,0,1.400,1.650,0,0,0
			RenderOnNormal
			AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	
			AddReloadMotionKey,0,0,0,0,0,0,0,			5,0,0,0,0,0,0
			AddReloadMotionKey,5,0,0,0,0,0,0,			15,0,0,0,90,0,0
			AddReloadMotionKey,12,0,0,0,90,0,0,			65,0,0,0,90,0,0
			AddReloadMotionKey,65,0,0,0,90,0,0,			80,0,0,0,0,0,0
			AddReloadMotionKey,80,0,0,0,0,0,0,			100,0,0,0,0,0,0
	
			AddChildParts,mat20
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			BackParts
		BackParts
		AddChildParts,mat3
			//NeedDraw_Current_Magazine_ID_List,true,false,false
			NeedDraw_Current_Magazine_ID_List,true,false
			AddPartsRotationCenterAndRotationAmount,0.06375,1.308,0.0,0,0,0
			RenderOnNormal
			AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	
			AddReloadMotionKey,0,0,0,0,0,0,0,		   5,0,-5,-1,0,0,-180
			AddReloadMotionKey,5,false,		  	30
			AddReloadMotionKey,30,0,-2,0,0,0,0,		40,0,0,0,0,0,0
			AddReloadMotionKey,40,0,0,0,0,0,0,	  	100,0,0,0,0,0,0
	
			AddChildParts,mat31
				//NeedDraw_Current_Magazine_ID_List,true,true
				NeedDraw_Current_Magazine_ID_List,true,true
				AddPartsRotationCenterAndRotationAmount,0,0.95,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			AddReloadMotionKey,0,false,			30
			AddReloadMotionKey,30,0,0,0,0,0,90,	50,0,0,0,0,0,90
			AddReloadMotionKey,50,0,0,0,0,0,90,	57,0,0,0,0,0,5
			AddReloadMotionKey,57,0,0,0,0,0,5,	60,0,0,0,0,0,0
			AddReloadMotionKey,60,0,0,0,0,0,0,	100,0,0,0,0,0,0
			BackParts
		BackParts

		AddChildParts,box
			//NeedDraw_Current_Magazine_ID_List,false,true,false
			NeedDraw_Current_Magazine_ID_List,false,true
			AddPartsRotationCenterAndRotationAmount,0.06375,1.308,0.0,0,0,0
			RenderOnNormal
			AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	
			AddReloadMotionKey,0,0,0,0,0,0,0,		   5,0,-5,-1,0,0,-180
			AddReloadMotionKey,5,false,		  	30
			AddReloadMotionKey,30,0,-2,0,0,0,0,		40,0,0,0,0,0,0
			AddReloadMotionKey,40,0,0,0,0,0,0,	  	100,0,0,0,0,0,0
		BackParts

		//AddChildParts,bigbox
		//	NeedDraw_Current_Magazine_ID_List,false,false,true
		//	AddPartsRotationCenterAndRotationAmount,0.06375,1.308,0.0,0,0,0
		//	RenderOnNormal
		//	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		//	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		//	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		//	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	
		//	AddReloadMotionKey,0,0,0,0,0,0,0,		   5,0,-5,-1,0,0,-180
		//	AddReloadMotionKey,5,false,		  	30
		//	AddReloadMotionKey,30,0,-2,0,0,0,0,		40,0,0,0,0,0,0
		//	AddReloadMotionKey,40,0,0,0,0,0,0,	  	100,0,0,0,0,0,0
		//BackParts

		AddChildParts,mat21
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			RenderOnNormal
			AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		BackParts


BulletNameALL,byfrou01_GreenTracer
Tabname,HMG_GVCGuns
Name,IWI Negev
LMG,IWI Negev

//addRecipe,AR_sample,1,abc,0ef,000,265,265,265,280,265,280,280,280,280
