guerrila_cant_use_this
BulletPower,15
BulletSpeed,17
BulletGravity,0.485

BlletSpread,2.0F
ADS_Spread_coefficient,0.0
BlletSpreadDiffusion,12,0,0.3,0,2,0.1
Cycle,1

Motion,0.15d

Recoil,12
Recoil_sneaking,8

ReloadTime,200
RemainingBullet,300
Attacking,3.0f
Zoom,1.0f,2.0f,4.0f
ZoomRender,true
ZoomRenderType,true,true,true
ZoomRenderTypeTxture,false,false,false
Cycle,1
Texture,M134
GunSound,handmadeguns.minigun,handmadeguns.supu
GunSoundReload,handmadeguns.reload
CanObj,true
ObjModel,m134.mqo
ObjTexture,m134.png
ModelScala,0.5f
InworldScale,2f
CustomFlash,arrow,1


Canfix,true
FixAsEntity,true
OnEntity_PlayerPosOffset,0,0,3
OnEntity_Yoffset,0.5

SprintingPoint,0.5f,0.5f,-0.3f

ModelEquipped,-0.7f,0.5f,-1.0f
ModelHigh,1.3,1.3f,1.3f
//ModelWidthX,0.694f,0.694f,0.694f
//ModelWidthZ,0.0f,0.0f,0.0f

SimpleADSOffsetZ,-0.5,-0.5,-0.5

ModelRotationX,180f,180f,180f
ModelRotationY,45f,45f,45
ModelRotationZ,180f,180f,180f

ModelArm,true
ModelArmRotationR,-1.57f,0f,-1.57f
ModelArmOffsetR,0.5f,0.5f,0.5f
ModelArmRotationL,-0.0f,-2.3f,2.0f
ModelArmOffsetL,0.1f,0.4f,-0.8f

//Mat31Point,0.0f,-0.8f,0.0f
//Mat31Rotation,0f,0f,60f
//Mat32Point,0.0f,0.5f,0.0f
//Mat32Rotation,0f,0f,90f

ScopeTexture,ironsight.png,reddot.png,scope.png
RenderCross,false
UnderBarrelWeapon,0
RightType,0
Magazine,0,HandmadeGuns,bullet_lmg_hmg_mini

//MultiMagazine,HandmadeGuns:bullet_lmg_hmg_mini,HandMade

MagazineSG,0,HandmadeGuns,bullet_shell_hmg
MagazineGL,0,HandmadeGuns,bullet_rr_hmg

AddParts,mat1
    AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    RenderOnNormal
    AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
    AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
    AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
    AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
    AddYawInfoKey,-360,0,0,0,0,-360,0		,360,0,0,0,0,360,0
    AddPitchInfoKey,-360,0,0,0,-360,0,0        ,360,0,0,0,360,0,0

    AddReloadMotionKey,0 ,0,0,0,0,0,0,            5 ,0,0,0,0,0,0
    AddReloadMotionKey,5 ,0,0,0,0,0,0,            15,0,0,0,15,0,30
    AddReloadMotionKey,15,0,0,0,15,0,30,          30,0,0,0,15,0,30
    AddReloadMotionKey,30,0,0,0,15,0,30,          35,0,0,0,15,0,0
    AddReloadMotionKey,35,0,0,0,15,0,0,           45,0,0,0,15,0,0
    AddReloadMotionKey,45,0,0,0,15,0,0,           50,0,0,0,0,0,0

    AddChildParts,Larm
    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    	RenderOnNormal
    	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
    	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
    	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
    	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

    	AddReloadMotionKey,0,0,0,0,0,0,0,            5,0,0,0,0,0,0
    	AddReloadMotionKey,5,0,0,0,0,0,0,            10,0,-2,-1,0,0,0
    	AddReloadMotionKey,10,0,-2,-1,0,0,0,          30,0,0,-1,0,0,0
    	AddReloadMotionKey,30,0,0,-1,0,0,0,		38,0,1,0,0,0,0
    	AddReloadMotionKey,38,0,1,0,0,0,0,		41,0,1,-1,0,0,0
    	AddReloadMotionKey,41,0,1,-1,0,0,0,		45,0,1,0,0,0,0
    	AddReloadMotionKey,45,0,1,0,0,0,0,         50,0,0,0,0,0,0

    	AddReloadMotionKey,30,0  ,0   ,-1  ,0,0, 0,    38,0,0,0,0,0,0
    	AddReloadMotionKey,38,0,0,0,0,0,0,      50,0,0,0,0,0,0
    BackParts
    AddChildParts,Rarm
    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    	RenderOnNormal
    	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
    	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
    	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
    	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
    BackParts
    AddChildParts,mat3
        AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
        RenderOnNormal
        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

        AddReloadMotionKey,0,0,0,0,0,0,0,           5,0,-5,-1,0,0,0
        AddReloadMotionKey,5,false,          10
        AddReloadMotionKey,10,0,-2,-0.5,0,0,0,      30,0,0,0,0,0,0
        AddReloadMotionKey,30,0,0,0,0,0,0,          50,0,0,0,0,0,0
    BackParts
    AddChildParts,mat2
        AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
        RenderOnNormal
        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
        AddRecoilMotionKey,0,0,0,0,0,0,0,           5,0,0,-0.6,0,0,0
        AddRecoilMotionKey,5,0,0,-0.6,0,0,0,        10,0,0,0,0,0,0

        AddReloadMotionKey,0,0,0,0,0,0,0,           38,0,0,0,0,0,0
        AddReloadMotionKey,38,0,0,0,0,0,0,          41,0,0,-0.6,0,0,0
        AddReloadMotionKey,41,0,0,-0.6,0,0,0,       45,0,0,0,0,0,0
        AddReloadMotionKey,45,0,0,0,0,0,0,          50,0,0,0,0,0,0
    BackParts

    AddChildParts,mat31
	RenderOnNormal
	SetAsNormalParts
	AddPartsRotationCenterAndRotationAmount,0,-0.8,0,0,0,0
        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

        AddReloadMotionKey,0 ,0,0,0,0,0,0,           80,0,0,0,0,0,0
        AddRecoilMotionKey,0,0,0,0,		0,0,0,	10,0,0,0,	0,0,60
        AddRecoilMotionKey,10,0,0,0,		0,0,60,	12,0,0,0,	0,0,60
    BackParts
BackParts

Tabname,HMG_GVCGuns
Name,M134 Mini-Gun
AR,M134

//addRecipe,AR_sample,1,abc,0ef,000,265,265,265,280,265,280,280,280,280
