BulletPower,50
BulletSpeed,20.1f
BlletSpread,1.4f
BlletSpreadDiffusion,15,0,14,0.5,4,0.5
Recoil,10.0d
ReloadTime,60
RemainingBullet,5
Attacking,3.0f
Motion,0.1d
Zoom,2.0f,2.0f,16.0f
ZoomRender,true
ZoomRenderType,true,true,false
ZoomRenderTypeTxture,false,false,true
Texture,ptrs
GunSound,handmadeguns.ptrs,handmadeguns.14.5mmFire
GunSoundReload,handmadeguns.reload
GunSoundCooking,handmadeguns.cooking
CanObj,true
ObjModel,ptrs.mqo
ObjTexture,ptrs.png
ModelScala,0.5f
InworldScale,1.8f

ModelEquipped,-0.7f,0.7f,0.0f
ModelHigh,1.33f,0.85f,0.85f
SimpleADSOffsetX,0,0,0
ModelWidthZ,0,0.0f,0.0f
ModelRotationX,180f,180f,180f
ModelRotationY,45f,45f,45
ModelRotationZ,180f,180f,180f

ModelArm,true
ModelArmRotationR,-1.57f,0f,-1.57f
ModelArmOffsetR,0.5f,0.5f,0.4f
ModelArmRotationL,-0.0f,-2.3f,2.0f
ModelArmOffsetL,0.1f,0.8f,-0.0f

ScopeTexture,scope.png,reddot.png,scope.png
RenderCross,false
RightType,1
Automatic,true
MagazineItemCount,1
DropMagazine,false
Tabname,HMG_WW2Guns

Magazine,0,HandmadeGuns,14.5mm Ammoclip

AddParts,mat1
	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	RenderOnNormal
	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	AddReloadMotionKey,0,0,0,0,0,0,0,		10,1,0,1,0,30,0
	AddReloadMotionKey,10,1,0,1,0,30,0,		50,1,0,1,0,30,0
	AddReloadMotionKey,50,1,0,1,0,30,0,		60,0,0,0,0,0,0

	AddChildParts,Larm
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

		AddReloadMotionKey,0,0,0,0,0,0,0,			5,0,0,0,0,0,0
		AddReloadMotionKey,5,0,0,0,0,0,0,			20,2,-4,-2,0,0,0
		AddReloadMotionKey,20,2,-4,-2,0,0,0,		 40,0,0,-1,0,0,0

		AddReloadMotionKey,40,0  ,0   ,-1  ,0,0, 0,	44,0,0,0,0,0,0
		AddReloadMotionKey,44,0,0,0,0,0,0,	  60,0,0,0,0,0,0
	BackParts
	AddChildParts,Rarm
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

		AddReloadMotionKey,0,0,0,0,0,0,0,			44,0,0,0,0,0,0
		AddReloadMotionKey,44,0,0,0,0,0,0,		   48,-0.8,0.75,3.5,0,0,0
		AddReloadMotionKey,48,-0.8,0.75,3.5,0,0,0,	 51,-0.8,0.75,1.7,0,0,0
		AddReloadMotionKey,51,-0.8,0.75,1.7,0,0,0,   55,-0.8,0.75,3.5,0,0,0
		AddReloadMotionKey,55,-0.8,0.75,3.5,0,0,0,	 58,0,0,0,0,0,0
		AddReloadMotionKey,58,0,0,0,0,0,0,		   60,0,0,0,0,0,0
	BackParts
	AddChildParts,mat4
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		attachpart
		dot
	BackParts
	AddChildParts,mat4_re
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		attachpart
		dot
	BackParts
	AddChildParts,mat5
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		attachpart
		scope
	BackParts
	AddChildParts,SYS_BAYONETBASE
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		attachpart
		swordbase
	BackParts
	AddChildParts,mat2
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		AddRecoilMotionKey,0,0,0,0,0,0,0,		   5,0,0,-1.8,0,0,0
		AddRecoilMotionKey,5,0,0,-1.8,0,0,0,		10,0,0,0,0,0,0

		AddReloadMotionKey,0,0,0,0,0,0,0,		   48,0,0,0,0,0,0
		AddReloadMotionKey,48,0,0,0,0,0,0,		  51,0,0,-1.8,0,0,0
		AddReloadMotionKey,51,0,0,-1.8,0,0,0,	   55,0,0,0,0,0,0
		AddReloadMotionKey,55,0,0,0,0,0,0,		  60,0,0,0,0,0,0
	BackParts

AMR,PTRS-41
Name,PTRS-41