BulletPower,8
BulletSpeed,18
BulletGravity,0.485

BlletSpread,0.0f
ADS_Spread_coefficient,0.1
BlletSpreadDiffusion,2,0,0.7,0.3,3,0.3
Cycle,1.6

Recoil,2
Recoil_sneaking,0.8

Motion,0.8

ReloadTime,50

RemainingBullet,30

Attacking,3.0f
Zoom,1.0f,3.0f,3.0f

ZoomRender,true
ZoomRenderType,true,false,false
ZoomRenderTypeTxture,true,true,true
ScopeTexture,null.png,scope_g36_night.png,scope_g36.png
NightVision,false,true,false

Texture,MG36
GunSound,handmadeguns.g36,handmadeguns.supu
GunSoundReload,handmadeguns.reload
CanObj,true
ObjModel,G36.mqo
ObjTexture,G36.png
ModelScala,0.5f
InworldScale,1.8f
CustomFlash,arrow,1
Bursts,1,-1,0
Rates,1.6,1.6,1.6

attachRestriction,true
allowattach,reddot
allowattach,scope

Canfix,true
FixAsEntity,true

ModelEquipped,-0.7f,0.5f,-0.6f
ModelHigh,0.7333,0.9866f,0.85f
SimpleADSOffsetX,0,0,0

SimpleADSOffsetZ,0,0,0

//ModelWidthZ,0f,0.8f,0.8f
ModelRotationX,180f,180f,180f
ModelRotationY,45f,45f,45
ModelRotationZ,180f,180f,180f

OnEntity_PlayerPosOffset,0,0,3

OnEntity_Yoffset,0.2

ModelArm,true
ModelArmRotationR,-1.57f,0f,-1.57f
//ModelArmOffsetR,0.4f,0.3f,0.25f
ModelArmOffsetR,0.4f,0.25f,0.15f
ModelArmRotationL,-0.0f,-2.3f,2.0f
//ModelArmOffsetL,0.1f,0.4f,-1.4f
ModelArmOffsetL,0.2f,0.6f,-0.6f


SprintingPoint,0.8f,0.0f,0.5f
SprintingRotation,20f,60f,0f

SoundSpeed,1.2f

RenderCross,false

//Magazine,0,HandmadeGuns,bullet_lmg_hmg_CMag
MagazineSG,0,HandmadeGuns,bullet_shell_hmg
MagazineGL,0,HandmadeGuns,bullet_rr_hmg

Tabname,HMG_GVCGuns

MultiMagazine,HandmadeGuns:5.56mm magazineg36,HandmadeGuns:bullet_lmg_hmg_CMag
//,HandmadeGuns:5.56mm magazine20,HandmadeGuns:5.56mm magazine90
AddParts,Base_Sys
	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	RenderOnNormal
	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	AddYawInfoKey,-360,0,0,0,0,-360,0        ,360,0,0,0,0,360,0
	AddPitchInfoKey,-360,0,0,0,-360,0,0        ,360,0,0,0,360,0,0

	
	
	AddChildParts,SYS_CMAG_Branch
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		NeedDraw_Current_Magazine_ID_List,false,true,false,false
		AddChildParts,Body
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			RenderOnNormal
			AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			
			AddReloadMotionKey,0 ,0,0,0,0,0,0,            10 ,0,0,0,0,0,0
			AddReloadMotionKey,10 ,0,0,0,0,0,0,           30,0,0,0,15,0,30
			AddReloadMotionKey,30,0,0,0,15,0,30,          70,0,0,0,15,0,30
			AddReloadMotionKey,70,0,0,0,15,0,30,          75,0,0,0,0,0,0

    			AddChildParts,NightVision
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				attachpart
				dot
    			BackParts
			AddChildParts,Larm
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				
				AddReloadMotionKey,0,0,0,0,0,0,0,            5,0,0,0,0,0,0
				AddReloadMotionKey,5,0,0,0,0,0,0,            30,0,-2,-2.4,0,10,0
				AddReloadMotionKey,30,0,-2,-2.4,0,10,0,         60,0,0,-2.4,0,10,0
				
				AddReloadMotionKey,60,0,0,-2.4,0,10,0,      66,0,0.75,0,0,0,0
				AddReloadMotionKey,66,0,0.75,0,0,0,0,      68,0,0.75,-1,0,0,0
				AddReloadMotionKey,68,0,0.75,-1,0,0,0,     70,0,0.75,0,0,0,0
				AddReloadMotionKey,70,0,0.75,0,0,0,0,     75,0,0,0,0,0,0
			BackParts
			AddChildParts,Rarm
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			BackParts
			
			
			
			
			AddChildParts,Cmag
				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				
				AddReloadMotionKey,0,0,0,0,0,0,0,           10,0,-5,-1,0,0,0
				AddReloadMotionKey,10,false,          30
				AddReloadMotionKey,30,0,-2,-0.5,0,0,0,      60,0,0,0,0,0,0
				AddReloadMotionKey,60,0,0,0,0,0,0,          75,0,0,0,0,0,0
			BackParts
			
			AddChildParts,Bolt
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				AddRecoilMotionKey,0,0,0,0,0,0,0,           5,0,0,-0.4,0,0,0
				AddRecoilMotionKey,5,0,0,-0.40,0,0,0,       10,0,0,0,0,0,0
				AddRecoilMotionKey,10,0,0,-0.40,0,0,0,       12,0,0,0,0,0,0
				
				AddReloadMotionKey,0,0,0,0,0,0,0,           66,0,0,0,0,0,0
				AddReloadMotionKey,66,0,0,0,0,0,0,          68,0,0,-1,0,0,0
				AddReloadMotionKey,68,0,0,-1,0,0,0,         70,0,0,0,0,0,0
				AddReloadMotionKey,70,0,0,0,0,0,0,          75,0,0,0,0,0,0
				
				AddChildParts,CockHandle
					AddPartsRotationCenterAndRotationAmount,0,0,2.569,0,0,0
					RenderOnNormal
					AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
					AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
					AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
					AddPartsOnReloadOffsetAndRotation,0,0,0,0,90,0
				BackParts
			BackParts
		BackParts
	BackParts
	
	AddChildParts,SYS_NormalMag_Branch
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		NeedDraw_Current_Magazine_ID_List,true,false
		//,true,true
		AddChildParts,Body
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			RenderOnNormal
			AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			
			AddReloadMotionKey,0 ,0,0,0,0,0,0,            5 ,0,0,0,0,0,0
			AddReloadMotionKey,5 ,0,0,0,0,0,0,            15,0,0,0,15,0,30
			AddReloadMotionKey,15,0,0,0,15,0,30,          40,0,0,0,15,0,30
			AddReloadMotionKey,40,0,0,0,15,0,30,          50,0,0,0,0,0,0
			
			AddChildParts,NightVision
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				attachpart
				dot
			BackParts
			AddChildParts,Larm
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			
				AddReloadMotionKey,0,0,0,0,0,0,0,            5,0,0,0,0,0,0
				AddReloadMotionKey,5,0,0,0,0,0,0,            10,0,-2,-1,0,0,0
				AddReloadMotionKey,10,0,-2,-1,0,0,0,         35,0,0,-1,0,0,0
			
				AddReloadMotionKey,35,0,0,-1,0,0,0,           38,0,0.75,0,0,0,0
				AddReloadMotionKey,38,0,0.75,0,0,0,0,         41,0,0.75,-1,0,0,0
				AddReloadMotionKey,41,0,0.75,-1,0,0,0,     45,0,0.75,0,0,0,0
				AddReloadMotionKey,45,0,0.75,0,0,0,0,     50,0,0,0,0,0,0
			BackParts
			AddChildParts,Rarm
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			
				AddReloadMotionKey,0,0,0,0,0,0,0,            50,0,0,0,0,0,0
			BackParts
			
			
			
			
			AddChildParts,Magazine
				NeedDraw_Current_Magazine_ID_List,true,false
				//,false,false
				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
				RenderOnNormal
				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
				AddReloadMotionKey,0,0,0,0,0,0,0,           5,0,-5,-1,0,0,0
				AddReloadMotionKey,5,false,          10
				AddReloadMotionKey,10,0,-2,-0.5,0,0,0,      35,0,0,0,0,0,0
				AddReloadMotionKey,35,0,0,0,0,0,0,          50,0,0,0,0,0,0
			BackParts


//			AddChildParts,twenty
//				NeedDraw_Current_Magazine_ID_List,false,false,true,false
//				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
//				RenderOnNormal
//				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
//				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
//				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
//				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
//				AddReloadMotionKey,0,0,0,0,0,0,0,           5,0,-5,-1,0,0,0
//				AddReloadMotionKey,5,false,          10
//				AddReloadMotionKey,10,0,-2,-0.5,0,0,0,      35,0,0,0,0,0,0
//				AddReloadMotionKey,35,0,0,0,0,0,0,          50,0,0,0,0,0,0
//			BackParts

//			AddChildParts,ninety
//				NeedDraw_Current_Magazine_ID_List,false,false,false,true
//				AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
//				RenderOnNormal
//				AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
//				AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
//				AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
//				AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
//				AddReloadMotionKey,0,0,0,0,0,0,0,           5,0,-5,-1,0,0,0
//				AddReloadMotionKey,5,false,          10
//				AddReloadMotionKey,10,0,-2,-0.5,0,0,0,      35,0,0,0,0,0,0
//				AddReloadMotionKey,35,0,0,0,0,0,0,          50,0,0,0,0,0,0
//			BackParts
			
			AddChildParts,Bolt
			    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
			    	RenderOnNormal
			    	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			    	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			    	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			    	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
			    	AddRecoilMotionKey,0,0,0,0,0,0,0,           5,0,0,-0.4,0,0,0
			    	AddRecoilMotionKey,5,0,0,-0.40,0,0,0,       10,0,0,0,0,0,0
			    	AddRecoilMotionKey,10,0,0,-0.40,0,0,0,       12,0,0,0,0,0,0
			
			    	AddReloadMotionKey,0,0,0,0,0,0,0,           38,0,0,0,0,0,0
			    	AddReloadMotionKey,38,0,0,0,0,0,0,          41,0,0,-1,0,0,0
			    	AddReloadMotionKey,41,0,0,-1,0,0,0,       45,0,0,0,0,0,0
			    	AddReloadMotionKey,45,0,0,0,0,0,0,          50,0,0,0,0,0,0
			
			    	AddChildParts,CockHandle
			    		AddPartsRotationCenterAndRotationAmount,0,0,2.569,0,0,0
			    		RenderOnNormal
			    		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
			    		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
			    		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
			    		AddPartsOnReloadOffsetAndRotation,0,0,0,0,90,0
			    	BackParts
			BackParts
Name,H&K MG36
AR,MG36


//addRecipe,AR_sample,1,abc,0ef,000,265,265,265,280,265,280,280,280,280
