BulletPower,50
BulletSpeed,20.3
BulletGravity,0.485

BlletSpread,3.0f
ADS_Spread_coefficient,0.0
BlletSpreadDiffusion,16,0,4,1,6,0.8
Motion,0.1

Recoil,30
Recoil_sneaking,20

ReloadTime,100

RemainingBullet,1

Attacking,1.0f
Zoom,1.0F,1.0F,4.0f

ZoomRender,true
ZoomRenderType,true,true,false
ZoomRenderTypeTxture,false,false,true

Texture,PTRD1941
GunSound,handmadeguns.ptrd,handmadeguns.ptrd
GunSoundReload,handmadeguns.reload
CanObj,true
ObjModel,PTRD1941.mqo
ObjTexture,PTRD1941.png
ModelScala,0.5f
InworldScale,1.5f
CustomFlash,CannonMuzzleFlash,4,3
Bursts,1
//Rates,1
attachRestriction,true
allowattach,Bullet_Frag
allowattach,Bullet_AP
allowattach,scope

ModelEquipped,-0.7f,0.2f,0.0f
ModelHigh,1.2,1.2,1.2
//ModelWidthX,0.3895,0.6945f,0.6945f
//ModelWidthZ,0.5f,0.5f,0.5f

SimpleADSOffsetX,0.3,0.6945f,0.6945f
SimpleADSOffsetZ,0.2,0.2,0.2

ModelRotationX,180f,180f,180f
ModelRotationY,45f,45f,45
ModelRotationZ,180f,180f,180f

ModelArm,true
ModelArmRotationR,-1.57f,0f,-1.57f
ModelArmOffsetR,0.4f,0.3f,0.5f
ModelArmRotationL,-0.0f,-2.3f,2.0f
ModelArmOffsetL,0.1f,0.5f,-0.2f

SprintingPoint,0.5f,0.0f,0.5f
SprintingRotation,20f,60f,0f

SoundSpeed,1

ScopeTexture,scope_svd.png,scope_svd.png,scope_svd.png
RenderCross,false
DropMagazine,false

MultiMagazine,HandmadeGuns:14.5mm Ammo,HandmadeGuns:14.5mm Ammo (HE)
MagazineSG,0,HandmadeGuns,bullet_shell_hmg
MagazineGL,0,HandmadeGuns,bullet_rr_hmg

AddParts,Body1
    AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    RenderOnNormal
    AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
    AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
    AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
    AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
    AddRecoilMotionKey,0,0,0,0,0,0,0,            5,0,0,-0.4,0,0,0
    AddRecoilMotionKey,5,0,0,-0.40,0,0,0,        8,0,0,-0.4,0,0,0
    AddRecoilMotionKey,8,0,0,-0.40,0,0,0,       11,0,0,0,0,0,0

    AddReloadMotionKey,0 ,0,0,0,0,0,0,            10,0,0,0,0,0,0
    AddReloadMotionKey,10,0,0,0,0,0,0,            30,0,0,0,0,0,0
    AddReloadMotionKey,30,0,0,0,0,0,0,            80,0,0,0,0,0,0
    AddReloadMotionKey,80,0,0,0,0,0,0,           100,0,0,0,0,0,0

    AddChildParts,MuzzleBrake
        AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
        RenderOnNormal
        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
    BackParts

    AddChildParts,Bipod
        AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
        RenderOnNormal
        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
    BackParts

    AddChildParts,Stock
        AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
        RenderOnNormal
        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
        AddRecoilMotionKey,0,0,0,0,0,0,0,           5,0,0,0.4,0,0,0
        AddRecoilMotionKey,5,0,0,0.40,0,0,0,       8,0,0,0,0,0,0
        AddRecoilMotionKey,8,0,0,0.40,0,0,0,       11,0,0,0,0,0,0
    BackParts

    AddChildParts,Larm
    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    	RenderOnNormal
    	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
    	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
    	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
    	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

        AddReloadMotionKey,0 ,0,0   ,0     ,0  ,0,0,          10,1,-2  ,-3    ,0  ,0,0
        AddReloadMotionKey,10,1,-2  ,-3    ,0  ,0,0,          20,1,1   ,-3    ,0  ,0,0
        AddReloadMotionKey,20,1,1   ,-3    ,0  ,0,0,          30,0,1   ,-3    ,0  ,0,0
        AddReloadMotionKey,30,0,1   ,-3    ,0  ,0,0,          40,0,1   ,-3    ,0  ,0,0
        AddReloadMotionKey,40,0,1   ,-3    ,0  ,0,0,          50,0,0.3 ,-2.25 ,0  ,0,0
        AddReloadMotionKey,50,0,0.3 ,-2.25 ,0  ,0,0,          60,0,0.3 ,-2.25 ,0  ,0,0
        AddReloadMotionKey,60,0,0.3 ,-2.25 ,0  ,0,0,          65,0,0.3 ,-4.4  ,0  ,0,0
        AddReloadMotionKey,65,0,0.3 ,-4.4  ,0  ,0,0,          80,0,0.3 ,-3.4  ,0  ,0,0
        AddReloadMotionKey,80,0,0.3 ,-3.4  ,0  ,0,0,          90,0,-0.1,-3.4  ,0  ,0,0
        AddReloadMotionKey,90,0,-0.1,-3.4  ,0  ,0,0,          95,1,-0.1,-3.4  ,0  ,0,0
        AddReloadMotionKey,95,1,-0.1,-3.4  ,0  ,0,0,          97,1,0   ,0     ,0  ,0,0
        AddReloadMotionKey,97,1,0   ,0     ,0  ,0,0,         100,0,0   ,0     ,0  ,0,0
    BackParts
    AddChildParts,Rarm
    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
    	RenderOnNormal
    	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
    	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
    	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
    	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
    BackParts
    AddChildParts,Scope
        AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
        RenderOnNormal
        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
        attachpart
        scope
        dot
    BackParts



    AddChildParts,14.5mmAmmo
        AddPartsRotationCenterAndRotationAmount,0,0.7680,2.0805,0,0,0
        RenderOnNormal
        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

        AddReloadMotionKey,0,false,          5
        AddReloadMotionKey,5,false,          10
        AddReloadMotionKey,10,1,-2  ,-2.5  ,0  ,0,0,          20,1,1   ,-2.5  ,0  ,0,0
        AddReloadMotionKey,20,1,1   ,-2.5  ,0  ,0,0,          30,0,1   ,-2.5  ,0  ,0,0
        AddReloadMotionKey,30,0,1   ,-2.5  ,0  ,0,0,          40,0,1   ,-2.5  ,30 ,0,0
        AddReloadMotionKey,40,0,1   ,-2.5  ,30 ,0,0,          50,0,0.3 ,-1.75 ,15 ,0,0
        AddReloadMotionKey,50,0,0.3 ,-1.75 ,15 ,0,0,          55,0,0.1 ,-0.875,7.5,0,0
        AddReloadMotionKey,55,0,0.1 ,-0.875,7.5,0,0,          60,0,0   ,0     ,0  ,0,0
        AddReloadMotionKey,60,0,0   ,0     ,0  ,0,0,         100,0,0   ,0     ,0  ,0,0
    BackParts

    AddChildParts,Chember
        AddPartsRotationCenterAndRotationAmount,0,0.7680,0,0,0,0
        RenderOnNormal
        AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
        AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
        AddRecoilMotionKey,0,0,0,0,0,0,0,             5 ,0,0,-1,0,0,-50
        AddRecoilMotionKey,5,0,0,-1,0,0,-50,          8 ,0,0,-1,0,0,-50
        AddRecoilMotionKey,8,0,0,-1,0,0,-50,          11,0,0,-1,0,0,-50

        AddReloadMotionKey,0 ,0,0,-1,0,0,-50,      65,0,0,-1  ,0,0,-50
        AddReloadMotionKey,65,0,0,-1,0,0,-50,      80,0,0,-0.1,0,0,-50
        AddReloadMotionKey,80,0,0,-0.1,0,0,-50,    90,0,0,0   ,0,0,0
        AddReloadMotionKey,90,0,0,0   ,0,0,0,     100,0,0,0   ,0,0,0
    BackParts

BulletNameALL,14_5mmBullet
BulletNameCart,14_5mmCart
Name,PTRD-41
Tabname,HMG_GVCGuns
SR,PTRD1941
