BulletPower,15
BulletSpeed,17f
BulletSpread,2.0f
ADS_Spread_coefficient,0.2
BlletSpreadDiffusion,4,0,4,0.5,4,2
Recoil,0.8d
ReloadTime,50
RemainingBullet,25
Attacking,4.0f
Motion,0.2d
Zoom,1.2f,2.0f,4.0f
ZoomRender,true
ZoomRenderType,true,true,true
ZoomRenderTypeTxture,false,false,false
Cycle,3
Texture,mle1924
GunSound,handmadeguns.fm24lmg,handmadeguns.supu
GunSoundReload,handmadeguns.reload
CanObj,true
ObjModel,mle1924.obj
ObjTexture,a_pallete.png
ModelScala,0.8f

Bursts,-1
Rates,2.665

ModelEquipped,-0.7f,0.25f,-0.3f
ModelHigh,1.35f,0.85f,0.85f
ModelWidthX,0.594f,0.694f,0.694f
ModelWidthZ,0.5f,0.0f,0.0f
ModelRotationX,180f,180f,180f
ModelRotationY,45f,45f,45
ModelRotationZ,180f,180f,180f

SimpleADSOffsetX,0.15,0.15,0.15
SimpleADSOffsetZ,0.7,0.7,0.7
SimpleADSOffsetY,0.75,0.75,0.75


ModelArm,true
ModelArmRotationR,-1.57f,0f,-1.57f
ModelArmOffsetR,0.4f,0.4f,0.1f
ModelArmRotationL,-0.0f,-2.0f,2.0f
ModelArmOffsetL,0.3f,0.6f,-0.6f

ScopeTexture,ironsight.png,reddot.png,scope.png
RenderCross,false
UnderBarrelWeapon,0
RightType,0

Magazine,0,HandmadeGuns,7.5mm bulletfm
MagazineItemCount,1
Tabname,HMG_WW2Guns

AddParts,mat1
	AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
	RenderOnNormal
	AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
	AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

	AddReloadMotionKey,0,0,0,0,0,0,0,		5,0,0,0,0,0,0
	AddReloadMotionKey,5,0,0,0,0,0,0,		15,0,0,0,0,0,30
	AddReloadMotionKey,15,0,0,0,0,0,30,		30,0,0,0,0,0,30
	AddReloadMotionKey,30,0,0,0,0,0,30,		35,0,0,0,0,0,0
	AddReloadMotionKey,35,0,0,0,0,0,0,		45,0,0,0,0,0,0
	AddReloadMotionKey,45,0,0,0,0,0,0,		50,0,0,0,0,0,0

	AddChildParts,Larm
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

		AddReloadMotionKey,0 ,0  ,0  ,0   ,		0,0,0,	8 ,0  ,2  ,-1.5,	0,0,0
		AddReloadMotionKey,8 ,0  ,2  ,-1.5,		0,0,0,	10,0  ,2.5,-1.5,	0,0,0
		AddReloadMotionKey,10,0  ,2.5,-1.5,	0,0,0,		14,0.5,-0.5,-1.5,	0,0,0

		AddReloadMotionKey,18,0.5,-0.5,-1.5,		0,0,0,	24,0  ,2.5,-1.5,	0,0,0
		AddReloadMotionKey,24,0  ,2.5,-1.5,		0,0,0,	28,0  ,2  ,-1.5,	0,0,0
		AddReloadMotionKey,28,0  ,2  ,-1.5,		0,0,0,	36,0  ,0  ,0   ,	0,0,0
		AddReloadMotionKey,36,0,0,0,0,0,0,	50,0,0,0,0,0,0
	BackParts
	AddChildParts,Rarm
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

		AddReloadMotionKey,0,0,0,0,0,0,0,			34,0,0,0,0,0,0
		AddReloadMotionKey,34,0,0,0,0,0,0,		38,-0.5,0.75,1,0,0,0
		AddReloadMotionKey,38,-0.5,0.75,1,0,0,0,	41,-0.5,0.75,-0.2,0,0,0
		AddReloadMotionKey,41,-0.5,0.75,-0.2,0,0,0,	45,-0.5,0.75,1,0,0,0
		AddReloadMotionKey,45,-0.5,0.75,1,0,0,0,	48,0,0,0,0,0,0
		AddReloadMotionKey,48,0,0,0,0,0,0,		50,0,0,0,0,0,0
	BackParts
	AddChildParts,mat9
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
	BackParts
	AddChildParts,mat3
		AddPartsRotationCenterAndRotationAmount,0,0,0.0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0

		AddReloadMotionKey,0,0,0,0,		0,0,0,	8,0,0,0,0,0,0
		AddReloadMotionKey,8,0,0,0,		0,0,0,	10,0,0.5,0,0,0,0
		AddReloadMotionKey,10,0  ,0.5,0,	0,0,0,	14,0.5,-2.5,0,	0,0,0
		AddReloadMotionKey,18,0.5,-2.5,0,	0,0,0,	24,0  ,0.5,0,	0,0,0
		AddReloadMotionKey,24,0  ,0.5,0,	0,0,0,	28,0  ,0  ,0,	0,0,0

		AddReloadMotionKey,28,0,0,0,		0,0,0,	50,0,0,0,0,0,0
	BackParts
	AddChildParts,mat2
		AddPartsRotationCenterAndRotationAmount,0,0,0,0,0,0
		RenderOnNormal
		AddPartsOnADSOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnRecoilOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnCockOffsetAndRotation,0,0,0,0,0,0
		AddPartsOnReloadOffsetAndRotation,0,0,0,0,0,0
		AddRecoilMotionKey,0,0,0,0,0,0,0,		5,0,0,-1.2,0,0,0
		AddRecoilMotionKey,5,0,0,-1.2,0,0,0,		10,0,0,0,0,0,0

		AddReloadMotionKey,0,0,0,0,0,0,0,		38,0,0,0,0,0,0
		AddReloadMotionKey,38,0,0,0,0,0,0,		41,0,0,-1.2,0,0,0
		AddReloadMotionKey,41,0,0,-1.2,0,0,0,	45,0,0,0,0,0,0
		AddReloadMotionKey,45,0,0,0,0,0,0,		50,0,0,0,0,0,0
	BackParts
LMG,FM 24/29 Light Machine Gun
Name,FM 24/29 Light Machine Gun