Schnittstelle IFluidTextureProvider
- Alle bekannten Implementierungsklassen:
FluidTextureProvider
public interface IFluidTextureProvider
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Methodenübersicht
Modifizierer und TypMethodeBeschreibungnet.minecraft.resources.ResourceLocationgetFlowingTexture(net.minecraft.world.level.material.Fluid fluid) static IFluidTextureProvidernet.minecraft.resources.ResourceLocationgetOverlayTexture(net.minecraft.world.level.material.Fluid fluid) net.minecraft.resources.ResourceLocationgetStillTexture(net.minecraft.world.level.material.Fluid fluid) intgetTintColor(net.minecraft.world.level.material.FluidState fluid, net.minecraft.world.level.BlockAndTintGetter level, net.minecraft.core.BlockPos pos)
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Methodendetails
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getInstance
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getStillTexture
net.minecraft.resources.ResourceLocation getStillTexture(net.minecraft.world.level.material.Fluid fluid) -
getFlowingTexture
net.minecraft.resources.ResourceLocation getFlowingTexture(net.minecraft.world.level.material.Fluid fluid) -
getOverlayTexture
net.minecraft.resources.ResourceLocation getOverlayTexture(net.minecraft.world.level.material.Fluid fluid) -
getTintColor
int getTintColor(net.minecraft.world.level.material.FluidState fluid, net.minecraft.world.level.BlockAndTintGetter level, net.minecraft.core.BlockPos pos)
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