Schnittstelle IFluidTextureProvider

Alle bekannten Implementierungsklassen:
FluidTextureProvider

public interface IFluidTextureProvider
  • Methodenübersicht

    Modifizierer und Typ
    Methode
    Beschreibung
    net.minecraft.resources.ResourceLocation
    getFlowingTexture(net.minecraft.world.level.material.Fluid fluid)
     
     
    net.minecraft.resources.ResourceLocation
    getOverlayTexture(net.minecraft.world.level.material.Fluid fluid)
     
    net.minecraft.resources.ResourceLocation
    getStillTexture(net.minecraft.world.level.material.Fluid fluid)
     
    int
    getTintColor(net.minecraft.world.level.material.FluidState fluid, net.minecraft.world.level.BlockAndTintGetter level, net.minecraft.core.BlockPos pos)
     
  • Methodendetails

    • getInstance

      static IFluidTextureProvider getInstance()
    • getStillTexture

      net.minecraft.resources.ResourceLocation getStillTexture(net.minecraft.world.level.material.Fluid fluid)
    • getFlowingTexture

      net.minecraft.resources.ResourceLocation getFlowingTexture(net.minecraft.world.level.material.Fluid fluid)
    • getOverlayTexture

      net.minecraft.resources.ResourceLocation getOverlayTexture(net.minecraft.world.level.material.Fluid fluid)
    • getTintColor

      int getTintColor(net.minecraft.world.level.material.FluidState fluid, net.minecraft.world.level.BlockAndTintGetter level, net.minecraft.core.BlockPos pos)