Klasse GuiFakeCollector
java.lang.Object
gollorum.signpost.minecraft.rendering.GuiFakeCollector
- Alle implementierten Schnittstellen:
net.minecraft.client.renderer.OrderedSubmitNodeCollector,net.minecraft.client.renderer.SubmitNodeCollector
public class GuiFakeCollector
extends Object
implements net.minecraft.client.renderer.SubmitNodeCollector
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Verschachtelte Klassen - Übersicht
Von Schnittstelle geerbte verschachtelte Klassen/Schnittstellen net.minecraft.client.renderer.SubmitNodeCollector
net.minecraft.client.renderer.SubmitNodeCollector.CustomGeometryRenderer, net.minecraft.client.renderer.SubmitNodeCollector.ParticleGroupRenderer -
Konstruktorübersicht
KonstruktorenKonstruktorBeschreibungGuiFakeCollector(net.minecraft.client.gui.navigation.ScreenRectangle rect, net.minecraft.client.gui.render.state.GuiRenderState renderState, net.minecraft.client.gui.Font font) -
Methodenübersicht
Modifizierer und TypMethodeBeschreibungnet.minecraft.client.renderer.OrderedSubmitNodeCollectororder(int i) voidsubmitBlock(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.world.level.block.state.BlockState blockState, int i, int i1, int i2) voidsubmitBlockModel(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.block.model.BlockStateModel blockStateModel, float v, float v1, float v2, int i, int i1, int i2) voidsubmitCustomGeometry(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.SubmitNodeCollector.CustomGeometryRenderer customGeometryRenderer) voidsubmitCustomGeometry(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.SubmitNodeCollector.CustomGeometryRenderer customGeometryRenderer, net.minecraft.resources.ResourceLocation atlasLocation) voidsubmitFlame(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.entity.state.EntityRenderState entityRenderState, org.joml.Quaternionf quaternionf) voidsubmitHitbox(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.entity.state.EntityRenderState entityRenderState, net.minecraft.client.renderer.entity.state.HitboxesRenderState hitboxesRenderState) voidsubmitItem(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.world.item.ItemDisplayContext itemDisplayContext, int i, int i1, int i2, int[] ints, List<net.minecraft.client.renderer.block.model.BakedQuad> list, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.item.ItemStackRenderState.FoilType foilType) voidsubmitLeash(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.entity.state.EntityRenderState.LeashState leashState) <S> voidsubmitModel(net.minecraft.client.model.Model<? super S> model, S s, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, int i, int i1, int i2, @Nullable net.minecraft.client.renderer.texture.TextureAtlasSprite textureAtlasSprite, int i3, net.minecraft.client.renderer.feature.ModelFeatureRenderer.CrumblingOverlay crumblingOverlay) voidsubmitModelPart(net.minecraft.client.model.geom.ModelPart modelPart, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, int i, int i1, @Nullable net.minecraft.client.renderer.texture.TextureAtlasSprite textureAtlasSprite, boolean b, boolean b1, int i2, net.minecraft.client.renderer.feature.ModelFeatureRenderer.CrumblingOverlay crumblingOverlay, int i3) voidsubmitMovingBlock(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.block.MovingBlockRenderState movingBlockRenderState) voidsubmitNameTag(com.mojang.blaze3d.vertex.PoseStack poseStack, @Nullable net.minecraft.world.phys.Vec3 vec3, int i, net.minecraft.network.chat.Component component, boolean b, int i1, double v, net.minecraft.client.renderer.state.CameraRenderState cameraRenderState) voidsubmitParticleGroup(net.minecraft.client.renderer.SubmitNodeCollector.ParticleGroupRenderer particleGroupRenderer) voidsubmitShadow(com.mojang.blaze3d.vertex.PoseStack poseStack, float v, List<net.minecraft.client.renderer.entity.state.EntityRenderState.ShadowPiece> list) voidsubmitText(com.mojang.blaze3d.vertex.PoseStack poseStack, float x, float y, net.minecraft.util.FormattedCharSequence text, boolean dropShadow, net.minecraft.client.gui.Font.DisplayMode displayMode, int packedLight, int color, int backgroundColor, int outlineColor) Von Klasse geerbte Methoden java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitVon Schnittstelle geerbte Methoden net.minecraft.client.renderer.OrderedSubmitNodeCollector
submitModel, submitModelPart, submitModelPart, submitModelPart
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Konstruktordetails
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Methodendetails
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order
public net.minecraft.client.renderer.OrderedSubmitNodeCollector order(int i) - Angegeben von:
orderin Schnittstellenet.minecraft.client.renderer.SubmitNodeCollector
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submitHitbox
public void submitHitbox(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.entity.state.EntityRenderState entityRenderState, net.minecraft.client.renderer.entity.state.HitboxesRenderState hitboxesRenderState) - Angegeben von:
submitHitboxin Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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submitShadow
public void submitShadow(com.mojang.blaze3d.vertex.PoseStack poseStack, float v, List<net.minecraft.client.renderer.entity.state.EntityRenderState.ShadowPiece> list) - Angegeben von:
submitShadowin Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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submitNameTag
public void submitNameTag(com.mojang.blaze3d.vertex.PoseStack poseStack, @Nullable @Nullable net.minecraft.world.phys.Vec3 vec3, int i, net.minecraft.network.chat.Component component, boolean b, int i1, double v, net.minecraft.client.renderer.state.CameraRenderState cameraRenderState) - Angegeben von:
submitNameTagin Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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submitText
public void submitText(com.mojang.blaze3d.vertex.PoseStack poseStack, float x, float y, net.minecraft.util.FormattedCharSequence text, boolean dropShadow, net.minecraft.client.gui.Font.DisplayMode displayMode, int packedLight, int color, int backgroundColor, int outlineColor) - Angegeben von:
submitTextin Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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submitFlame
public void submitFlame(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.entity.state.EntityRenderState entityRenderState, org.joml.Quaternionf quaternionf) - Angegeben von:
submitFlamein Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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submitLeash
public void submitLeash(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.entity.state.EntityRenderState.LeashState leashState) - Angegeben von:
submitLeashin Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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submitModel
public <S> void submitModel(net.minecraft.client.model.Model<? super S> model, S s, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, int i, int i1, int i2, @Nullable @Nullable net.minecraft.client.renderer.texture.TextureAtlasSprite textureAtlasSprite, int i3, @Nullable net.minecraft.client.renderer.feature.ModelFeatureRenderer.CrumblingOverlay crumblingOverlay) - Angegeben von:
submitModelin Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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submitModelPart
public void submitModelPart(net.minecraft.client.model.geom.ModelPart modelPart, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, int i, int i1, @Nullable @Nullable net.minecraft.client.renderer.texture.TextureAtlasSprite textureAtlasSprite, boolean b, boolean b1, int i2, @Nullable net.minecraft.client.renderer.feature.ModelFeatureRenderer.CrumblingOverlay crumblingOverlay, int i3) - Angegeben von:
submitModelPartin Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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submitBlock
public void submitBlock(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.world.level.block.state.BlockState blockState, int i, int i1, int i2) - Angegeben von:
submitBlockin Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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submitMovingBlock
public void submitMovingBlock(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.block.MovingBlockRenderState movingBlockRenderState) - Angegeben von:
submitMovingBlockin Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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submitBlockModel
public void submitBlockModel(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.block.model.BlockStateModel blockStateModel, float v, float v1, float v2, int i, int i1, int i2) - Angegeben von:
submitBlockModelin Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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submitItem
public void submitItem(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.world.item.ItemDisplayContext itemDisplayContext, int i, int i1, int i2, int[] ints, List<net.minecraft.client.renderer.block.model.BakedQuad> list, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.item.ItemStackRenderState.FoilType foilType) - Angegeben von:
submitItemin Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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submitCustomGeometry
public void submitCustomGeometry(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.SubmitNodeCollector.CustomGeometryRenderer customGeometryRenderer) - Angegeben von:
submitCustomGeometryin Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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submitCustomGeometry
public void submitCustomGeometry(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.SubmitNodeCollector.CustomGeometryRenderer customGeometryRenderer, net.minecraft.resources.ResourceLocation atlasLocation) -
submitParticleGroup
public void submitParticleGroup(net.minecraft.client.renderer.SubmitNodeCollector.ParticleGroupRenderer particleGroupRenderer) - Angegeben von:
submitParticleGroupin Schnittstellenet.minecraft.client.renderer.OrderedSubmitNodeCollector
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