Klasse GuiFakeCollector

java.lang.Object
gollorum.signpost.minecraft.rendering.GuiFakeCollector
Alle implementierten Schnittstellen:
net.minecraft.client.renderer.OrderedSubmitNodeCollector, net.minecraft.client.renderer.SubmitNodeCollector

public class GuiFakeCollector extends Object implements net.minecraft.client.renderer.SubmitNodeCollector
  • Verschachtelte Klassen - Übersicht

    Von Schnittstelle geerbte verschachtelte Klassen/Schnittstellen net.minecraft.client.renderer.SubmitNodeCollector

    net.minecraft.client.renderer.SubmitNodeCollector.CustomGeometryRenderer, net.minecraft.client.renderer.SubmitNodeCollector.ParticleGroupRenderer
  • Konstruktorübersicht

    Konstruktoren
    Konstruktor
    Beschreibung
    GuiFakeCollector(net.minecraft.client.gui.navigation.ScreenRectangle rect, net.minecraft.client.gui.render.state.GuiRenderState renderState, net.minecraft.client.gui.Font font)
     
  • Methodenübersicht

    Modifizierer und Typ
    Methode
    Beschreibung
    net.minecraft.client.renderer.OrderedSubmitNodeCollector
    order(int i)
     
    void
    submitBlock(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.world.level.block.state.BlockState blockState, int i, int i1, int i2)
     
    void
    submitBlockModel(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.block.model.BlockStateModel blockStateModel, float v, float v1, float v2, int i, int i1, int i2)
     
    void
    submitCustomGeometry(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.SubmitNodeCollector.CustomGeometryRenderer customGeometryRenderer)
     
    void
    submitCustomGeometry(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.SubmitNodeCollector.CustomGeometryRenderer customGeometryRenderer, net.minecraft.resources.ResourceLocation atlasLocation)
     
    void
    submitFlame(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.entity.state.EntityRenderState entityRenderState, org.joml.Quaternionf quaternionf)
     
    void
    submitHitbox(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.entity.state.EntityRenderState entityRenderState, net.minecraft.client.renderer.entity.state.HitboxesRenderState hitboxesRenderState)
     
    void
    submitItem(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.world.item.ItemDisplayContext itemDisplayContext, int i, int i1, int i2, int[] ints, List<net.minecraft.client.renderer.block.model.BakedQuad> list, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.item.ItemStackRenderState.FoilType foilType)
     
    void
    submitLeash(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.entity.state.EntityRenderState.LeashState leashState)
     
    <S> void
    submitModel(net.minecraft.client.model.Model<? super S> model, S s, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, int i, int i1, int i2, @Nullable net.minecraft.client.renderer.texture.TextureAtlasSprite textureAtlasSprite, int i3, net.minecraft.client.renderer.feature.ModelFeatureRenderer.CrumblingOverlay crumblingOverlay)
     
    void
    submitModelPart(net.minecraft.client.model.geom.ModelPart modelPart, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, int i, int i1, @Nullable net.minecraft.client.renderer.texture.TextureAtlasSprite textureAtlasSprite, boolean b, boolean b1, int i2, net.minecraft.client.renderer.feature.ModelFeatureRenderer.CrumblingOverlay crumblingOverlay, int i3)
     
    void
    submitMovingBlock(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.block.MovingBlockRenderState movingBlockRenderState)
     
    void
    submitNameTag(com.mojang.blaze3d.vertex.PoseStack poseStack, @Nullable net.minecraft.world.phys.Vec3 vec3, int i, net.minecraft.network.chat.Component component, boolean b, int i1, double v, net.minecraft.client.renderer.state.CameraRenderState cameraRenderState)
     
    void
    submitParticleGroup(net.minecraft.client.renderer.SubmitNodeCollector.ParticleGroupRenderer particleGroupRenderer)
     
    void
    submitShadow(com.mojang.blaze3d.vertex.PoseStack poseStack, float v, List<net.minecraft.client.renderer.entity.state.EntityRenderState.ShadowPiece> list)
     
    void
    submitText(com.mojang.blaze3d.vertex.PoseStack poseStack, float x, float y, net.minecraft.util.FormattedCharSequence text, boolean dropShadow, net.minecraft.client.gui.Font.DisplayMode displayMode, int packedLight, int color, int backgroundColor, int outlineColor)
     

    Von Klasse geerbte Methoden java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    Von Schnittstelle geerbte Methoden net.minecraft.client.renderer.OrderedSubmitNodeCollector

    submitModel, submitModelPart, submitModelPart, submitModelPart
  • Konstruktordetails

    • GuiFakeCollector

      public GuiFakeCollector(net.minecraft.client.gui.navigation.ScreenRectangle rect, net.minecraft.client.gui.render.state.GuiRenderState renderState, net.minecraft.client.gui.Font font)
  • Methodendetails

    • order

      public net.minecraft.client.renderer.OrderedSubmitNodeCollector order(int i)
      Angegeben von:
      order in Schnittstelle net.minecraft.client.renderer.SubmitNodeCollector
    • submitHitbox

      public void submitHitbox(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.entity.state.EntityRenderState entityRenderState, net.minecraft.client.renderer.entity.state.HitboxesRenderState hitboxesRenderState)
      Angegeben von:
      submitHitbox in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector
    • submitShadow

      public void submitShadow(com.mojang.blaze3d.vertex.PoseStack poseStack, float v, List<net.minecraft.client.renderer.entity.state.EntityRenderState.ShadowPiece> list)
      Angegeben von:
      submitShadow in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector
    • submitNameTag

      public void submitNameTag(com.mojang.blaze3d.vertex.PoseStack poseStack, @Nullable @Nullable net.minecraft.world.phys.Vec3 vec3, int i, net.minecraft.network.chat.Component component, boolean b, int i1, double v, net.minecraft.client.renderer.state.CameraRenderState cameraRenderState)
      Angegeben von:
      submitNameTag in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector
    • submitText

      public void submitText(com.mojang.blaze3d.vertex.PoseStack poseStack, float x, float y, net.minecraft.util.FormattedCharSequence text, boolean dropShadow, net.minecraft.client.gui.Font.DisplayMode displayMode, int packedLight, int color, int backgroundColor, int outlineColor)
      Angegeben von:
      submitText in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector
    • submitFlame

      public void submitFlame(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.entity.state.EntityRenderState entityRenderState, org.joml.Quaternionf quaternionf)
      Angegeben von:
      submitFlame in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector
    • submitLeash

      public void submitLeash(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.entity.state.EntityRenderState.LeashState leashState)
      Angegeben von:
      submitLeash in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector
    • submitModel

      public <S> void submitModel(net.minecraft.client.model.Model<? super S> model, S s, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, int i, int i1, int i2, @Nullable @Nullable net.minecraft.client.renderer.texture.TextureAtlasSprite textureAtlasSprite, int i3, @Nullable net.minecraft.client.renderer.feature.ModelFeatureRenderer.CrumblingOverlay crumblingOverlay)
      Angegeben von:
      submitModel in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector
    • submitModelPart

      public void submitModelPart(net.minecraft.client.model.geom.ModelPart modelPart, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, int i, int i1, @Nullable @Nullable net.minecraft.client.renderer.texture.TextureAtlasSprite textureAtlasSprite, boolean b, boolean b1, int i2, @Nullable net.minecraft.client.renderer.feature.ModelFeatureRenderer.CrumblingOverlay crumblingOverlay, int i3)
      Angegeben von:
      submitModelPart in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector
    • submitBlock

      public void submitBlock(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.world.level.block.state.BlockState blockState, int i, int i1, int i2)
      Angegeben von:
      submitBlock in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector
    • submitMovingBlock

      public void submitMovingBlock(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.block.MovingBlockRenderState movingBlockRenderState)
      Angegeben von:
      submitMovingBlock in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector
    • submitBlockModel

      public void submitBlockModel(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.block.model.BlockStateModel blockStateModel, float v, float v1, float v2, int i, int i1, int i2)
      Angegeben von:
      submitBlockModel in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector
    • submitItem

      public void submitItem(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.world.item.ItemDisplayContext itemDisplayContext, int i, int i1, int i2, int[] ints, List<net.minecraft.client.renderer.block.model.BakedQuad> list, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.item.ItemStackRenderState.FoilType foilType)
      Angegeben von:
      submitItem in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector
    • submitCustomGeometry

      public void submitCustomGeometry(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.SubmitNodeCollector.CustomGeometryRenderer customGeometryRenderer)
      Angegeben von:
      submitCustomGeometry in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector
    • submitCustomGeometry

      public void submitCustomGeometry(com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.RenderType renderType, net.minecraft.client.renderer.SubmitNodeCollector.CustomGeometryRenderer customGeometryRenderer, net.minecraft.resources.ResourceLocation atlasLocation)
    • submitParticleGroup

      public void submitParticleGroup(net.minecraft.client.renderer.SubmitNodeCollector.ParticleGroupRenderer particleGroupRenderer)
      Angegeben von:
      submitParticleGroup in Schnittstelle net.minecraft.client.renderer.OrderedSubmitNodeCollector