Klasse ModelElementRenderState

java.lang.Object
gollorum.signpost.minecraft.rendering.ModelElementRenderState
Alle implementierten Schnittstellen:
net.minecraft.client.gui.render.state.GuiElementRenderState, net.minecraft.client.gui.render.state.ScreenArea

public class ModelElementRenderState extends Object implements net.minecraft.client.gui.render.state.GuiElementRenderState
  • Konstruktorübersicht

    Konstruktoren
    Konstruktor
    Beschreibung
    ModelElementRenderState(Rect rect, net.minecraft.resources.ResourceLocation atlasLocation, com.mojang.blaze3d.pipeline.RenderPipeline renderPipeline, Consumer<com.mojang.blaze3d.vertex.VertexConsumer> render)
     
    ModelElementRenderState(net.minecraft.client.gui.navigation.ScreenRectangle rect, net.minecraft.resources.ResourceLocation atlasLocation, com.mojang.blaze3d.pipeline.RenderPipeline renderPipeline, Consumer<com.mojang.blaze3d.vertex.VertexConsumer> render)
     
  • Methodenübersicht

    Modifizierer und Typ
    Methode
    Beschreibung
    @Nullable net.minecraft.client.gui.navigation.ScreenRectangle
     
    void
    buildVertices(com.mojang.blaze3d.vertex.VertexConsumer vertexConsumer)
     
    com.mojang.blaze3d.pipeline.RenderPipeline
     
    @Nullable net.minecraft.client.gui.navigation.ScreenRectangle
     
    net.minecraft.client.gui.render.TextureSetup
     

    Von Klasse geerbte Methoden java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Konstruktordetails

    • ModelElementRenderState

      public ModelElementRenderState(Rect rect, net.minecraft.resources.ResourceLocation atlasLocation, com.mojang.blaze3d.pipeline.RenderPipeline renderPipeline, Consumer<com.mojang.blaze3d.vertex.VertexConsumer> render)
    • ModelElementRenderState

      public ModelElementRenderState(net.minecraft.client.gui.navigation.ScreenRectangle rect, net.minecraft.resources.ResourceLocation atlasLocation, com.mojang.blaze3d.pipeline.RenderPipeline renderPipeline, Consumer<com.mojang.blaze3d.vertex.VertexConsumer> render)
  • Methodendetails

    • buildVertices

      public void buildVertices(com.mojang.blaze3d.vertex.VertexConsumer vertexConsumer)
      Angegeben von:
      buildVertices in Schnittstelle net.minecraft.client.gui.render.state.GuiElementRenderState
    • pipeline

      public com.mojang.blaze3d.pipeline.RenderPipeline pipeline()
      Angegeben von:
      pipeline in Schnittstelle net.minecraft.client.gui.render.state.GuiElementRenderState
    • textureSetup

      public net.minecraft.client.gui.render.TextureSetup textureSetup()
      Angegeben von:
      textureSetup in Schnittstelle net.minecraft.client.gui.render.state.GuiElementRenderState
    • scissorArea

      @Nullable public @Nullable net.minecraft.client.gui.navigation.ScreenRectangle scissorArea()
      Angegeben von:
      scissorArea in Schnittstelle net.minecraft.client.gui.render.state.GuiElementRenderState
    • bounds

      @Nullable public @Nullable net.minecraft.client.gui.navigation.ScreenRectangle bounds()
      Angegeben von:
      bounds in Schnittstelle net.minecraft.client.gui.render.state.ScreenArea