# Third-party notices

The Serie Shaderpack License 1.0 applies only to material that Serie contributors have the right to license. The following attribution and licensing notices are retained for material with third-party origins.

## MinecraftShaderProgramming

Several G-buffer and shadow programs retain comments crediting normal, lightmap, or shadow source code to `saada2006/MinecraftShaderProgramming`:

<https://github.com/saada2006/MinecraftShaderProgramming>

Those source comments must be preserved. Any portions still derived from that project remain subject to the permissions granted by its copyright holder; the Serie Shaderpack License does not replace rights Serie does not own.

## Allium / Complementary

The special block-light mapping in `shaders/block.properties` is marked as ported from Allium. The Allium copy used during development was distributed under the Complementary License Agreement 1.5. That license is preserved verbatim in `third_party/Complementary-License-1.5.txt` for the applicable material.

The post-processing LUT atlas `shaders/lib/IMG/Luts2.png`, its metadata, and the LUT sampling logic in `shaders/program/composite/c6_post.glsl` are ported from Allium/Complementary and retain the in-code credit to Query for the LUTs.

## Minecraft and related projects

Minecraft is a trademark of Microsoft Corporation. Iris Shaders and Distant Horizons are separate projects. Their names are used only to describe compatibility; no affiliation or endorsement is implied.
