---
navigation:
  parent: index.md
  title: ME Ender Interface
  icon: ae2cs:ender_interface
  position: 120
item_ids:
  - ae2cs:ender_interface
  - ae2cs:extended_ender_interface
  - ae2cs:ender_interface_part
  - ae2cs:extended_ender_interface_part
  - ae2cs:ender_interface_upgrade
  - ae2cs:extended_ender_interface_upgrade
---

# ME Ender Interface

<Row gap="16">
  <BlockImage id="ae2cs:ender_interface" scale="2" />
  <BlockImage id="ae2cs:extended_ender_interface" scale="2" />
  <ItemImage id="ae2cs:ender_interface_part" scale="2" />
  <ItemImage id="ae2cs:extended_ender_interface_part" scale="2" />
  <ItemImage id="ae2cs:ender_interface_upgrade" scale="2" />
  <ItemImage id="ae2cs:extended_ender_interface_upgrade" scale="2" />
</Row>

The **ME Ender Interface** is a category of network components provided by AECS.
It is an extension of the vanilla **<ItemLink id="ae2:interface" />**,
retaining all original interface networking capabilities
while additionally providing active collection of dropped items in the world.

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## Functional Role

The ME Ender Interface is designed to create a more direct interaction channel between the ME network and the world.
Unlike a standard Interface, it not only exchanges items with adjacent devices or inventories,
but can also actively collect dropped items within a certain range and import them into the ME network.

This makes it particularly suitable for:

- Automatically collecting drops generated by mining or block-breaking actions
- Directly integrating world item flows into the ME network
- Reducing the need for additional hoppers or external collection setups

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## Dropped Item Collection

The ME Ender Interface is capable of absorbing dropped items, with the following behavior:

- Can collect item entities generated within a **1–9 block radius** around the interface
- Collected items are directly imported into the connected ME network
- Supports filtering of collectible items via a marking system

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## Marking and Filtering

The ME Ender Interface provides dedicated marking slots used to filter dropped items,
allowing the construction of blacklist or whitelist logic.

- **Standard ME Ender Interface**
  - Provides **2 rows** of marking slots

- **Extended ME Ender Interface**
  - Provides **4 rows** of marking slots

Through the marking system, you can precisely control which items are collected and routed into the network,
preventing unrelated items from occupying storage space.

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## Forms and Upgrades

The ME Ender Interface exists in both block and part forms and can be installed into appropriate network structures.
It can also be upgraded using dedicated upgrade items to gain additional marking slots and functional capacity.

The standard and extended variants share the same core behavior,
with their primary difference being the number of configurable marking slots available.
