Thank you for downloading this pack.






This pack adds:

**　Minato Commuter Train N (MCT-N)**

Confirmed to work with MTR 3 on Forge 1.19.4.





❌ Prohibited:
Redistribution

Claiming as your own work

Reckless driving or other actions that harm the image of the vehicle





🔧 About Modifications:
Modifications are allowed.

Redistribution of modified versions is also allowed. Credit and notice would be appreciated.

Other general rules follow the terms of the original pack.





🎖 Credits & Resources Used:
Suion Vehicles (MinatoSharyo)
　　Original Pack

Botamochi
　　Original data for NTE Java Script





🎨 Repaint Instructions:
1.Open the [mctn] folder inside the [assets] folder.

2.Repaint the image files named like org_mct_n_n to change the exterior.

3._tc = front car, _t = intermediate car, _m = motor car (pantograph). Change each accordingly.



4.If you want to apply multiple repainted versions:

Duplicate the [mctn] folder and rename them to [mctn1], [mctn2], etc. (You can use any name.)

5.Open the mtr_custom_resources.json file inside the [assets] folder.

6.Under the "custom_trains": { section, copy everything from ["mctn": { ~~~ }].

7.Paste it below, and change "mctn" to a new, non-overlapping name (e.g., mctn1, mctn2).

8.Change the "name" field to something identifiable (this will appear in-game).

9.Change all "texture_id" and "model" fields from "mctn" to the name you specified (e.g., "mctn1").

10.In "model_properties":, update "mtr:mctn/mctn.json" to match the new folder name (e.g., "mtr:mctn1/mctn.json"). Do not rename mctn.json itself.



11.Save everything, repackage the resource pack, and apply it in-game — your changes should be reflected properly.





🔗 External Links
Suion Vehicles (MinatoSharyo):
Homepage: https://minatocc.com/
X (Twitter): https://x.com/minatosyaryo

Botamochi:
Blog: https://botamochi-129.hatenablog.com/about

Screenshots are always welcome!
If you have any questions, feel free to reply or DM me on X (Twitter): @pinutetsu