MODERATION INTELLIGENCE

Server overview

A low-noise view of recent player behavior with direct links to raw evidence.

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LIVE SERVER PICTURE

Collecting recent activity…

Monitoring
CURRENT ACTIVITY

What players are doing

Classification is calculated from recent logged actions and does not replace the raw player logs.

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TIMELINE

Recent activity

Grouped into compact events so block actions do not flood the dashboard.

REVIEW QUEUE

Alerts requiring attention

Cautious prompts for human or LLM review—not automatic findings.

COMBAT

Active and recent PvP

Timeline underneath.

ACTIVE AREAS

Where activity is concentrated

ROLLING TIMELINE

Activity feed

Recent actions grouped by player, category, area, and short time window.

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PLAYER PROFILES

Players and evidence

Open a dashboard profile or jump directly to the username-based raw log.

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LOG FILES

All player log files

MODERATION INTELLIGENCE

Player history by day

Choose a player and review a daily summary generated from the complete retained username log.

AVAILABLE DAYS

Activity dates

Choose a player to load history.
Select a day to see what the player was doing.
PVP EVIDENCE

Combat Center

PvP incidents with initiator analysis, review flags, health state, result, and raw hit timeline.

Live Loot window Complete
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AUDIT QUEUE

Alerts and review signals

Combat flags and activity-pattern alerts, sorted by severity and recency.

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ROLLING STATISTICS

Server activity insights

All numbers cover the current in-memory window and reset after a plugin restart.

ACTIVITY MIX

Classification totals

ACTION MIX

Recorded event totals

LIGHTWEIGHT HEATMAP

Frequently active areas

Ranks chunks by visits, work, block changes, and combat. Nothing is rendered as a map or written to a database.

EVIDENCE MODEL

Readable text logs remain primary

Normal actions stay in logs/players/<username>.log. UUID history stays in logs/players/_uuid-index.csv. PvP incident files stay in logs/combat/.

LIGHTWEIGHT DESIGN

No database or movement flood

Disk writes use a background writer thread. Dashboard summaries are kept in memory. Movement is used only for chunk-level context and is not written line by line.

IMPORTANT LIMIT

Flags are not verdicts

The plugin cannot know voice-chat warnings, permission given elsewhere, or every off-server fact. Alerts point reviewers to evidence.