ALWAYS USE ID's FOR ANY ENTITY.

okay uh heres the guide on how to use our ID system

- if u want an owner/parent without an existing id to obtain an id = function blockhead_bosses:id/get

- if u want said id taken from owner/parent to be used for anything like child entities (projectiles, dual bosses, bossbars, and more)
= function blockhead_bosses:id/store



heres uh all the id stuff for functions aside from the ones above:

$scoreboard players set @s bhb_id $(id)

,scores={bhb_id=$(id)}

unless score @s bhb_id matches $(id)

with storage bhb:id

scoreboard players get @s bhb_id