Class TimelessClock

java.lang.Object
dev.bouncingelf10.timelesslib.api.clock.TimelessClock

public final class TimelessClock extends Object
  • Constructor Details

    • TimelessClock

      public TimelessClock()
  • Method Details

    • update

      public static void update()
    • isPaused

      public static boolean isPaused()
      Checks if the client is paused
      Note: "paused" means that the game is frozen, not that the client is on the pause screen. So the client can never be "paused" if on a dedicated server.
    • deltaNanos

      public static long deltaNanos()
    • deltaSeconds

      public static double deltaSeconds()
    • gameTime

      public static long gameTime()
    • realTime

      public static long realTime()