#shaders/lang/en_US.lang

profile.Balanced=§bv400.1.0

screen.<profile>=§bVisuality Shaders

#Details

screen.Details=§eVisuality Shaders
screen.Made_by_Team_Addoners=Made by §eFluto-project
screen.Owner_Mcbugs_Addon=Owner: §eFLUTO
screen.YT_Mcbugs_Addon=Keterangan: §enext update
screen.Insta_mcbugsaddon= shaders: §eMEGABOUND
# Volumetric cloud controls
option.CLOUD_QUALITY=Light Cloud Mode
value.CLOUD_QUALITY.0=Ultra Lite
value.CLOUD_QUALITY.1=Lite Detail
value.CLOUD_QUALITY.2=Volumetric
option.VLCLOUD_SCALE=Volumetric Cloud Size
option.CLOUD_VOLUMETRIC_2D_VEIL=High Cloud Veil Strength
option.CLOUD_COVERAGE=Cloud Coverage
option.CLOUD_DENSITY=Cloud Density
option.CLOUD_SPEED=Cloud Speed
option.CLOUD_SUNSET_GLOW=Sunset Glow
option.MIN_LIGHT_AMOUNT=Cave Minimum Light
option.NIGHT_LIGHT_MULTIPLIER=Night Light
option.CAVE_LIGHT_MULTIPLIER=Cave Light
option.BLOOM_STRENGTH=Bloom Strength
option.SKY_BRIGHTNESS_NIGHT=Night Sky Brightness
option.CLOUD_FLUFFINESS=Cloud Fluffiness
option.CLOUD_HORIZON_CURVE=Round Horizon Curve
# Godrays / thin mist light shafts
option.GODRAYS=Godrays
option.GODRAY_STRENGTH=Godray Strength
option.GODRAY_MISTINESS=Godray Haziness
option.DAYLIGHT_SKY_BRIGHTNESS=Day Sky Brightness
option.TWILIGHT_SKY_BRIGHTNESS=Twilight Sky Brightness
option.CLOUD_DAY_BRIGHTNESS=Day Cloud Brightness
option.CLOUD_TWILIGHT_BRIGHTNESS=Twilight Cloud Brightness
option.GODRAY_DAY_INTENSITY=Day Godray Intensity
option.GODRAY_TWILIGHT_INTENSITY=Twilight Godray Intensity
option.GODRAY_NIGHT_INTENSITY=Night Godray Intensity
option.GODRAY_DAY_MISTINESS_SCALE=Day Godray Haze
option.GODRAY_TWILIGHT_MISTINESS_SCALE=Twilight Godray Haze
option.GODRAY_NIGHT_MISTINESS_SCALE=Night Godray Haze
# Border fog / render distance edge fade
option.BORDER_FOG=Border Fog
option.BORDER_FOG_START=Border Fog Start
option.BORDER_FOG_CURVE=Border Fog Curve

option.BLOCK_LIGHT_MULTIPLIER=Block Light

# Rain ground puddles
option.GROUND_PUDDLES=Rain Puddles
option.PUDDLE_COVERAGE=Puddle Coverage
option.PUDDLE_REFLECTION_STRENGTH=Puddle Reflection Strength
option.PUDDLE_DARKEN=Wet Ground Darkening

# ===== MEGABOUND THE END =====
screen.MEGABOUND_THE_END=MEGABOUND THE END
screen.Aura_Pilar=Pillar Aura
screen.Bloom_The_End=End Bloom
screen.Cahaya_Blok_The_End=End Block Light
option.END_SKY_COLOR=The End Sky Color
value.END_SKY_COLOR.0=Silver
value.END_SKY_COLOR.1=Red
value.END_SKY_COLOR.2=Blue
value.END_SKY_COLOR.3=Yellow
value.END_SKY_COLOR.4=Purple
value.END_SKY_COLOR.5=Black
value.END_SKY_COLOR.6=White
option.END_SKY_BRIGHTNESS=The End Sky Brightness
option.AURA_MAX_DIST=Aura Raymarch Distance
option.AURA_RING_RADIUS=Pillar Ring Radius
option.AURA_RING_ROTATION=Pillar Ring Rotation
option.AURA_CORE_WIDTH=Aura Core Width
option.AURA_GLOW_WIDTH=Aura Glow Width
option.AURA_FOOT_SPREAD=Pillar Foot Aura Width
option.AURA_RISE_HEIGHT=Aura Height
option.AURA_SPIRAL_TWISTS=Aura Spiral Twists
option.AURA_SPIRAL_SPEED=Aura Spiral Speed
option.AURA_DENSITY=Pillar Aura Density
option.AURA_BRIGHTNESS=Pillar Aura Brightness
option.KEKUATAN_BLOOM_END=The End Bloom Strength
option.AMBANG_BLOOM_END=The End Bloom Threshold
option.JARAK_BLOOM_END=Inner Bloom Radius
option.JARAK_BLOOM_END_WIDE=Wide Bloom Radius
option.SUHU_BLOOM_END=Bloom Blue Tint
option.END_BLOCK_R=Block Light Red
option.END_BLOCK_G=Block Light Green
option.END_BLOCK_B=Block Light Blue
option.END_BLOCK_INTENSITY=Block Light Strength
profile.V500_1_0=§bv500.1.0
