
## As of minecraft 1.20.5 ##

## Damage ##
add_base: 
x = b+(m1+m2)
	x = damage
	b = base
	m* = modifier

DPS = Damage * Speed

## Speed ##
X=-(4-s)
	s = weapon speed (as in the DPS formula)
	x = actual value

## Writing attributes
For addition damage: AttributeDamage = ActualDamage - 1