{
    "cobblemon.ui.pokedex.region.glitch" : "Glitchdex",

    "cobblemon.move.recharge" : "Recharge",

    "cobblemon.species.missingno.name" : "MissingNo.",
    "cobblemon.ui.pokedex.info.form.missingno" : "",
    "cobblemon.species.missingno.desc": "MissingNo. appears to be a conglomerate of various Pokémon; taking many different forms over its few recorded sightings.",
    "cobblemon.ui.pokedex.info.form.missingno-kabutops" : "Kabutops Form",
    "cobblemon.species.missingno-kabutops.desc": "To gain an advantage in battle, MissingNo. will change its form. This form being similar to that of Kabutops.",
    "cobblemon.ui.pokedex.info.form.missingno-ghost" : "Ghost Form",
    "cobblemon.species.missingno-ghost.desc": "W.I.P.",
    "cobblemon.ui.pokedex.info.form.missingno-aerodactyl" : "Aerodactyl Form",
    "cobblemon.species.missingno-aerodactyl.desc": "W.I.P.",

    "cobblemon.species.mpu.name" : "M p'u ゥ",
    "cobblemon.species.mpu.desc": "M p'u ゥ have bodies entirely composed of a chitin-like substance. When tested, the material scored an 11 on Mohs scale.",
    "cobblemon.species.tria.name" : "▶ A",
    "cobblemon.species.tria.desc" : "▶ A coat their bodies in a slick lubricant, which allows them to move at incredible speeds.",
    "cobblemon.species.ninetyfour.name" : "94",
    "cobblemon.species.ninetyfour.desc" : "94 uses the tube-like opening in its \"head\" to fire projectiles at variable speed. The fastest projectile ever recorded travelled around two thirds the speed of light.",
    "cobblemon.species.dashdash.name" : "- -",
    "cobblemon.species.dashdash.desc" : "- - are hulking masses of, presumably, dark matter. This Pokémon is believed to get its energy from nuclear decay.",
    "cobblemon.species.m.name" : "'M",
    "cobblemon.species.m.desc": "Taking advantage of the rush to catch the titular MissingNo., 'M have developed a rather effective imitation to deceive their prey.",
    
    "cobblemon.species.decamark.name" : "??????????",
    "cobblemon.ui.pokedex.info.form.decamark" : "Stable",
    "cobblemon.species.decamark.desc": "This is a newly discovered Pokémon. It is currently under investigation. No detailed information is available at this time.",
    "cobblemon.ui.pokedex.info.form.decamark-decamark_corrupted" : "Corrupted",
    "cobblemon.species.decamark_corrupted.desc": "When granted access to a PC, Decamark overrides its own position in memory to allow it to be customized.\nQuick Reference:\nPOKEBALL: Type\nNATURE: Distribution of Moves\nAtk IVs: Determine power of physical moves.\nSpa IVs: Determine power of special moves.\nDef IVs: Determine power of defensive moves.\nSpd IVs: Determine power of status moves.\nMove Selection: Allow the trainer to freely select effects to be applied at the beginning of a battle. These moves are replaced at the start of the battle. Increasing the PP of these moves increases their effect.",
    "cobblemon.pokedex.variation.decamark_corruption" : "Corruption Type",

    "cobblemon.species.katakanadollar.name" : "ゥ$",
    "cobblemon.species.katakana_dollar.name" : "ゥ$",
    "cobblemon.species.katakana_dollar.desc" : "ゥ$ appears to be a small, decorative statue one may find in their home. Its ceramic-like body is heavily resistant to non-physical damage.",
    "cobblemon.species.katakanal.name" : "ゥ l",
    "cobblemon.species.katakana_l.name" : "ゥ l",
    "cobblemon.species.katakana_l.desc" : "ゥ l consists of a small head and a large, arm-like appendage. ゥ l can use its \"arm\" to fly, although this behavior has never been directly observed.",
    "cobblemon.species.fp.name" : "♀ .",
    "cobblemon.species.fp.desc" : "♀ . is a projection of a higher entity. The Pokémon in the image, if it can even be considered a Pokémon, appears to be a massive, crimson spire. Strangely, it appears entirely different from the back. \nA song can be heard from ♀ .. Its volume fluxuates. \nThere is no face. Do not look for one.",

    "cobblemon.ability.noability" : "No Ability",
    "cobblemon.ability.noability.desc" : "This Pokémon has no special ability.",
    "cobblemon.ability.boring" : "Boring",
    "cobblemon.ability.boring.desc" : "This Pokémon is unaffected by stat changes, status effects, and type effectiveness.",
    "cobblemon.ability.unstable" : "Unstable",
    "cobblemon.ability.unstable.desc" : "Sometimes causes random effects at the start of a turn.",
    "cobblemon.ability.immovable" : "Immovable",
    "cobblemon.ability.immovable.desc" : "Fighting-type moves do not work on the Pokémon. Instead, they damage the opponent 1/8 of its max HP.",
    "cobblemon.ability.itemduplication" : "Item Duplication",
    "cobblemon.ability.itemduplication.desc" : "Has a 75% chance to restore a consumed item on use.",
    "cobblemon.battle.item.itemduplication" : "MissingNo. restored its item!",
    "cobblemon.ability.arbitrarycodeexecution" : "A.C.E.",
    "cobblemon.ability.arbitrarycodeexecution.desc" : "Allows the trainer to program this pokemon by changing its Pokeball, IVs, Nature, and Moves.",

    "cobblemon.move.superglitch" : "§kSuper Glitch",
    "cobblemon.move.superglitch.desc" : "The user does... something. This will freeze or burn opponents. Damage might be dealt.",
    "cobblemon.move.hm01" : "HM01 Entropy",
    "cobblemon.move.hm01.desc" : "The user lowers the temperature of the area. The opponent is left with a random stat lowered.",
    "cobblemon.move.hm02" : "HM02 Venom Straw",
    "cobblemon.move.hm02.desc" : "The user fires a leeching barb that absorbs 62.5% of damage dealt.",
    "cobblemon.move.hm03" : "HM03 Energy Eater",
    "cobblemon.move.hm03.desc" : "The user Drains HP from its awake foe. This move may cause the opponent to fall asleep.",
    "cobblemon.move.hm04" : "HM04 Frostbite",
    "cobblemon.move.hm04.desc" : "The user lowers the temperature in their teeth and tries to bite their opponent. On hit, the opponent is left frozen. The user must rest after using this move.",
    "cobblemon.move.hm05" : "HM05 Reckless Rocket",
    "cobblemon.move.hm05.desc" : "The user instantaneously rockets toward the opponent without any prior hesitation.",
    "cobblemon.move.tm01" : "TM01 Toxic Wish",
    "cobblemon.move.tm01.desc" : "The user wills poisonous damage into existence. This attack may leave the target Poisoned.",
    "cobblemon.move.tm02" : "TM02 Tracking Dart",
    "cobblemon.move.tm02.desc" : "The user installs a tracking device on the opponent. This makes the opponent much easier to hit.",
    "cobblemon.move.tm03" : "TM03 Accu-puncture",
    "cobblemon.move.tm03.desc" : "The user jabs a needle into the opponent's body. Has a low chance to disable the opponent's last-used move.",
    "cobblemon.move.tm04" : "TM04 Ortoxin",
    "cobblemon.move.tm04.desc" : "The user coughs a noxious substance in the direction of the opponent. On hit, poisons or paralyzes the opponent.",
    "cobblemon.move.tm05" : "TM05 Offload",
    "cobblemon.move.tm05.desc" : "The user blasts their armor off in an icy wind. Makes the user much harder to hit. May deal bonus damage and freeze the game.",
    "cobblemon.move.tm06" : "TM06 Frostoxin",
    "cobblemon.move.tm06.desc" : "The user releases a cold, toxic gas that freezes and potentially messes up the game.",
    "cobblemon.move.tm07" : "TM07 FortuneFavor",
    "cobblemon.move.tm07.desc" : "The user spins a wheel and throws it at the opponent. This attack deals a random amount of damage, and freezes the game.",
    "cobblemon.move.tm08" : "TM08 Ring Beam",
    "cobblemon.move.tm08.desc" : "The user shoots a beam that, on miss, comes back and deals damage to the user.",
    "cobblemon.move.tm09" : "TM09 All in",
    "cobblemon.move.tm09.desc" : "In a desperate attempt, the user uses all of its energy and springs toward the opponent. This causes the user to faint.",
    "cobblemon.move.tm10" : "TM10 Faith Slash",
    "cobblemon.move.tm10.desc" : "The user closes their eyes, and slashes in the general direction of the target.",
    "cobblemon.move.tm11" : "TM11 Nothing",
    "cobblemon.move.tm11.desc" : "Does nothing.",
    "cobblemon.move.tm13" : "TM13 Cryoboost",
    "cobblemon.move.tm13.desc" : "This Pokémon attempts to make itself more slippery, raising it's evasion. If this attack misses, the opponent is left frozen.",
    "cobblemon.move.tm15" : "TM15 M.A.D.",
    "cobblemon.move.tm15.desc" : "\"Crashes the game.\"",
    "cobblemon.move.tm16" : "TM16 Speed-up",
    "cobblemon.move.tm16.desc" : "The user takes a moment to increase their heartrate. This move always goes last, but increases the user's speed.",
    "cobblemon.move.tm17" : "TM17 Crash-out",
    "cobblemon.move.tm17.desc" : "The user attacks in an outrage, taking at least 2 turns to calm down.",
    "cobblemon.move.tm24" : "TM24 Static Shock",
    "cobblemon.move.tm24.desc" : "The user fires a large bolt of static electricity. Might paralyze the opponent.",
    "cobblemon.move.tm28" : "TM28 Slippery Bug",
    "cobblemon.move.tm28.desc" : "The user vanishes when the opponent looks away. This attack might lower the target's special stat.",
    "cobblemon.move.tm29" : "TM29 Crash",
    "cobblemon.move.tm29.desc" : "The user holds their breath until and faints.",
    "cobblemon.move.tm34" : "TM34 Half-way",
    "cobblemon.move.tm34.desc" : "The user sets its hp to half of its max hp. We aren't sure how the user acheives this.",
    "cobblemon.move.tm40" : "TM40 Footstool",
    "cobblemon.move.tm40.desc" : "The user perfectly lands on the opponent's head. This raises the user's speed.",
    "cobblemon.move.tm41" : "TM41 Glitter",
    "cobblemon.move.tm41.desc" : "The user blows sharp material into their opponent's eyes. This severely lowers the opponent's accuracy.",
    "cobblemon.move.tm50" : "TM50 Fist-storm",
    "cobblemon.move.tm50.desc" : "The user throws a large barrage of attacks towards the user. This attack hits 2 to 5 times in a row.",
    "cobblemon.move.tm54" : "TM54 Needlebomb",
    "cobblemon.move.tm54.desc" : "The use fires 100 needles in random directions. Each needle heals 100% of the damage dealt.",

    "cobblemon.move.eldritchlullaby" : "Eldritch Lullaby",
    "cobblemon.move.eldritchlullaby.desc" : "The user recites a forbidden incantation that forces the opponent to sleep. This move goes last.",
    "cobblemon.move.missingnosignature" : "MissingNo Signature",
    "cobblemon.move.missingnosignature.desc" : "WIP",


    
    "cobblemon.move.increaseatk" : "Attack Up",
    "cobblemon.move.increaseatk.desc" : "Increase Attack base stat by 50%",
    "cobblemon.move.increasespa" : "Special Attack Up",
    "cobblemon.move.increasespa.desc" : "Increase Special Attack base stat by 50%",
    "cobblemon.move.increasespe" : "Speed Up",
    "cobblemon.move.increasespe.desc" : "Increase Speed base stat by 50%",
    "cobblemon.move.increasedef" : "Defense Up",
    "cobblemon.move.increasedef.desc" : "Increase Defense base stat by 50%",
    "cobblemon.move.increasespd" : "Special Defense Up",
    "cobblemon.move.increasespd.desc" : "Increase Special Defense stat by 50%",
    "cobblemon.move.increasehp" : "HP Up",
    "cobblemon.move.increasehp.desc" : "Increase Max HP by 50%",
    "cobblemon.move.improvephysical" : "Physical Move+",
    "cobblemon.move.improvephysical.desc" : "Improves Physical Move selection to one with higher power.",
    "cobblemon.move.improvespecial" : "Special Move+",
    "cobblemon.move.improvespecial.desc" : "Improves Special Move selection to one with higher power.",
    "cobblemon.move.improvestatus" : "Status Move+",
    "cobblemon.move.improvestatus.desc" : "Improves Status Move selection to one with higher potency.",
    "cobblemon.move.improvedefensive" : "Defense Move+",
    "cobblemon.move.improvedefensive.desc" : "Improves Defensive Move selection to one with higher potency.",
    "cobblemon.move.reducephysical" : "Physical Move-",
    "cobblemon.move.reducephysical.desc" : "Worsens Physical Move selection to one with higher power.",
    "cobblemon.move.reducespecial" : "Special Move-",
    "cobblemon.move.reducespecial.desc" : "Worsens Special Move selection to one with higher power.",
    "cobblemon.move.reducestatus" : "Status Move-",
    "cobblemon.move.reducestatus.desc" : "Worsens Status Move selection to one with higher potency.",
    "cobblemon.move.reducedefensive" : "Defense Move-",
    "cobblemon.move.reducedefensive.desc" : "Worsens Defensive Move selection to one with higher potency.",
    "cobblemon.move.boostrandom" : "Random Boost",
    "cobblemon.move.boostrandom.desc" : "Boost a random stat at the start of the battle by one stage.",
    "cobblemon.move.boosthighest" : "Boost Highest",
    "cobblemon.move.boosthighest.desc" : "Boost highest stat at the start of the battle by one stage.",
    "cobblemon.move.boostlowest" : "Boost Lowest",
    "cobblemon.move.boostlowest.desc" : "Boost lowest stat at the start of the battle by one stage."
}