scoreboard players add @s jjc_303 1
effect give @s resistance 1 0 true
execute at @s on passengers at @s[tag=jjc_wildfire_zs2] run data modify entity @s Rotation[1] set value 30f
execute at @s on passengers at @s[tag=jjc_wildfire_shield1] run particle flame ^ ^-2.6 ^1.2 ^ ^100000 ^ 0.0000015 0 force
execute at @s on passengers at @s[tag=jjc_wildfire_shield2] run particle flame ^ ^-2.6 ^1.2 ^ ^100000 ^ 0.0000015 0 force

scoreboard players add @s jjc_404 1
execute at @s[scores={jjc_404=20}] run playsound minecraft:entity.blaze.hurt hostile @a ~ ~ ~ 2 0.6
execute at @s[scores={jjc_404=20}] run particle flame ~ ~1.5 ~ 0.5 0.5 0.5 0.1 30 force
scoreboard players reset @s[scores={jjc_404=20..}] jjc_404

execute at @s[scores={jjc_303=60..}] run function colosseum_of_fools:ss/wildfire/3/end