execute on vehicle at @s[tag=jjc_wither_skull0] run function colosseum_of_fools:ss/wither_skeleton/skull/0

execute on vehicle at @s[tag=jjc_wither_skull] at @s store result entity @s Motion[0] double -0.01 run scoreboard players get @s jjc_x1
execute on vehicle at @s[tag=jjc_wither_skull] at @s store result entity @s Motion[1] double -0.01 run scoreboard players get @s jjc_y1
execute on vehicle at @s[tag=jjc_wither_skull] at @s store result entity @s Motion[2] double -0.01 run scoreboard players get @s jjc_z1
execute at @s[predicate=colosseum_of_fools:nov] at @s positioned ~-2 ~-0.3 ~-2 as @e[nbt={attributes:[{}]},dy=2,dx=3,dz=3,type=!wither_skeleton,type=!item] at @s run function colosseum_of_fools:ss/wither_skeleton/wither_wizard/1d
execute at @s[predicate=colosseum_of_fools:nov] at @s run particle explosion ~ ~ ~ 0 0 0 0 1 normal
execute at @s[predicate=colosseum_of_fools:nov] at @s run playsound entity.generic.explode hostile @a[distance=..200] ~ ~ ~ 1 0
kill @s[predicate=colosseum_of_fools:nov]
scoreboard players add @s[tag=!jjc_wither_wizard_zs] jjc_303 1
kill @s[scores={jjc_303=100..}]