execute as @e[type=#colosseum_of_fools:mob,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0,tag=!jjc_armor] at @s store result score @s jjc_hp2 run attribute @s generic.max_health get 10
execute as @e[type=#colosseum_of_fools:mob,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0,tag=!jjc_armor] at @s run scoreboard players operation @s jjc_hp2 *= @n[distance=..200,tag=jjc_jjc,tag=jjc_om] jjc_ominous
execute as @e[type=#colosseum_of_fools:mob,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0,tag=!jjc_armor] at @s store result score @s jjc_hp run attribute @s generic.max_health get 100
execute as @e[type=#colosseum_of_fools:mob,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0,tag=!jjc_armor] at @s store result entity @s attributes[{id:"minecraft:generic.max_health"}].base double 0.01 store result entity @s Health float 0.01 run scoreboard players operation @s jjc_hp += @s jjc_hp2
execute as @e[type=#colosseum_of_fools:mob,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0,tag=!jjc_weapon] at @s store result score @s jjc_hp run attribute @s generic.attack_damage get 1
execute as @e[type=#colosseum_of_fools:mob,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0,tag=!jjc_weapon] at @s store result entity @s attributes[{id:"minecraft:generic.attack_damage"}].base double 1 run scoreboard players operation @s jjc_hp += @n[distance=..200,tag=jjc_jjc,tag=jjc_om] jjc_ominous
execute as @e[type=#colosseum_of_fools:mob,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0] at @s store result score @s jjc_hp run attribute @s generic.movement_speed get 100
execute as @e[type=#colosseum_of_fools:mob,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0] at @s store result entity @s attributes[{id:"minecraft:generic.movement_speed"}].base double 0.01 run scoreboard players operation @s jjc_hp += @n[distance=..200,tag=jjc_jjc,tag=jjc_om] jjc_ominous
execute as @e[type=#colosseum_of_fools:mob,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0] at @s run scoreboard players operation @s jjc_ominous = @n[distance=..200,tag=jjc_jjc,tag=jjc_om] jjc_ominous
# execute as @e[type=#colosseum_of_fools:armor,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0,tag=jjc_armor] at @s run loot replace entity @s armor.feet loot colosseum_of_fools:eq/1
# execute as @e[type=#colosseum_of_fools:armor,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0,tag=jjc_armor] at @s run loot replace entity @s armor.legs loot colosseum_of_fools:eq/2
execute as @e[type=#colosseum_of_fools:armor,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0,tag=jjc_armor] at @s run loot replace entity @s armor.chest loot colosseum_of_fools:eq/3
execute as @e[type=#colosseum_of_fools:armor,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0,tag=jjc_armor] at @s run loot replace entity @s armor.head loot colosseum_of_fools:eq/4
execute as @e[type=#colosseum_of_fools:weapon,predicate=colosseum_of_fools:in_colosseum,tag=jjc_spawn0,tag=jjc_weapon] at @s run loot replace entity @s weapon.mainhand loot colosseum_of_fools:eq/0
scoreboard players reset @e[type=#colosseum_of_fools:mob,tag=jjc_spawn0] jjc_hp