execute on target run tag @s add jjc_t
execute unless entity @n[distance=..5,tag=jjc_t] run playsound minecraft:entity.blaze.hurt hostile @a ~ ~1 ~ 2 0.6
execute unless entity @n[distance=..5,tag=jjc_t] run tag @s add jjc_wildfire_3
execute unless entity @n[distance=..5,tag=jjc_t] run particle flame ~ ~1.5 ~ 0.5 0.5 0.5 0.1 30 force
tag @e[tag=jjc_t] remove jjc_t
execute store result score @s jjc_202 if entity @e[type=blaze,distance=..16,tag=jjc_wildfire_blaze]
execute if score @s jjc_202 matches ..2 run function colosseum_of_fools:ss/wildfire/3/summon/1