execute unless block ~ ~-1 ~ barrier if block ~ ~ ~ #colosseum_of_fools:fire unless block ~ ~-1 ~ #colosseum_of_fools:fire if block ~ ~1 ~ #colosseum_of_fools:fire if block ~ ~2 ~ #colosseum_of_fools:fire positioned ~-0.75 ~ ~-0.75 unless entity @e[type=block_display,tag=jjc_geomancer_wall,dy=-2] positioned ~0.75 ~ ~0.75 run summon block_display ~ ~ ~ {Tags:["jjc_geomancer_wall","jjc_geomancer_wall1","jjc_geomancer_wall0"],teleport_duration:1,block_state:{Name:"minecraft:polished_andesite"},transformation:{left_rotation:[0.0f,0.0f,0.0f,1.0f],right_rotation:[0.0f,0.0f,0.0f,1.0f],scale:[0f,0f,0f],translation:[-0.4f,-3f,-0.4f]}}
execute unless entity @n[distance=..200,type=block_display,tag=jjc_geomancer_wall0] positioned ~ ~1 ~ run function colosseum_of_fools:ss/geomancer/wall_summon/1
scoreboard players operation @n[distance=..200,type=block_display,tag=jjc_geomancer_wall0] jjc_303 = @s jjc_303
tag @n[distance=..200,type=block_display,tag=jjc_geomancer_wall0] remove jjc_geomancer_wall0
schedule function colosseum_of_fools:ss/geomancer/wall/tick 1t replace