particle dust{color:[1,1,1],scale:1.5} ^ ^ ^1 0.25 0.25 0.25 0 2 force
particle small_gust ^ ^ ^1 0.25 0.25 0.25 0 2 force
particle dust{color:[1,1,1],scale:1.5} ~ ~ ~ 0.25 0.25 0.25 0 2 force
particle small_gust ~ ~ ~ 0.25 0.25 0.25 0 2 force
execute on vehicle run kill @s[nbt={inGround:1b}]
execute as @s[predicate=colosseum_of_fools:nov] run function colosseum_of_fools:player/item/soul_nail/vengeful_spirit/3
execute positioned ~-1.75 ~-1 ~-1.75 if entity @e[nbt={attributes:[{}]},dy=2,dx=2.5,dz=2.5,nbt={HurtTime:0s}] positioned ~1.75 ~1 ~1.75 run function colosseum_of_fools:player/item/soul_nail/vengeful_spirit/3
schedule function colosseum_of_fools:player/item/soul_nail/vengeful_spirit/tick 1t replace