tag @s add jjc_item_goat_horn0
execute store result score @s jjc_x1 run data get entity @s Pos[0] 10000
execute store result score @s jjc_y1 run data get entity @s Pos[1] 10000
execute store result score @s jjc_z1 run data get entity @s Pos[2] 10000
execute positioned ~ ~0.5 ~ facing entity @p[advancements={colosseum_of_fools:item/wind_horn=true}] feet positioned ~ ~-0.5 ~ positioned ^ ^ ^-0.015 summon marker run function colosseum_of_fools:player/item/wind_horn/3
tag @s remove jjc_item_goat_horn0
effect give @s slowness 2 1 true