execute as @e[type=marker,tag=jjc_wildfire_j_m,predicate=colosseum_of_fools:nov] at @s run playsound block.fire.extinguish hostile @a[distance=..200] ~ ~0.5 ~ 0.5 2
execute as @e[type=marker,tag=jjc_wildfire_j_m,predicate=colosseum_of_fools:nov] at @s run particle explosion ~ ~0.3 ~ 0 0 0 0 1
execute as @e[type=marker,tag=jjc_wildfire_j_m,predicate=colosseum_of_fools:nov] at @s positioned ~-1 ~-0.7 ~-1 as @e[nbt={attributes:[{}]},dx=1,dy=0,dz=1,type=!armor_stand,type=!blaze] at @s run function colosseum_of_fools:ss/wildfire/1d