scoreboard players add @s jjc_303 1
execute at @s[scores={jjc_303=1}] run playsound entity.vindicator.celebrate hostile @a ~ ~ ~ 2 0.8
execute at @s[scores={jjc_303=1}] on passengers run data merge entity @s[type=block_display,tag=jjc_geomancer_zs2] {block_state:{Name:"stripped_spruce_wood"}}
execute at @s[scores={jjc_303=1}] run effect give @s slowness 6 5 true
execute at @s[scores={jjc_303=20}] on target at @s align xyz positioned ~0.5 ~-1 ~0.5 rotated ~ 0 run function colosseum_of_fools:ss/geomancer/3
execute at @s[scores={jjc_303=60..}] store result score @s jjc_303 run random value -20..0