tag @e[type=#colosseum_of_fools:mob,tag=!jjc_spawn] add jjc_spawn0
execute unless score disable_mob_drops jjc_main matches 1 as @e[type=#colosseum_of_fools:mob,tag=jjc_spawn0] at @s store result score @s jjc_hp0 run attribute @s generic.max_health get 1
execute as @e[type=#colosseum_of_fools:mob,tag=jjc_spawn0] at @s run data merge entity @s {attributes:[{id:"zombie.spawn_reinforcements",base:0}],HandDropChances:[0f,0f],ArmorDropChances:[0f,0f,0f,0f],DeathLootTable:"colosseum_of_fools:mob"}
execute as @e[type=#colosseum_of_fools:mob,tag=jjc_spawn0] at @s if entity @n[distance=..200,tag=jjc_jjc,tag=jjc_om] run tag @s add jjc_om0
execute as @e[type=#colosseum_of_fools:mob,tag=jjc_spawn0,tag=!jjc_nodown,type=!#colosseum_of_fools:fly,type=!#colosseum_of_fools:slime,predicate=colosseum_of_fools:nov] at @s run data modify entity @s Motion[1] set value -10d
tag @e[type=#colosseum_of_fools:mob,tag=jjc_spawn0] add jjc_mob
execute as @e[type=wolf,tag=jjc_spawn0] at @s if data entity @s Owner run tag @s remove jjc_mob
tag @e[type=#colosseum_of_fools:mob,tag=jjc_spawn0] add jjc_spawn
execute if entity @e[type=#colosseum_of_fools:mob,tag=jjc_spawn0,tag=jjc_om0] run function colosseum_of_fools:ss/spawn_om
tag @e[type=#colosseum_of_fools:mob,tag=jjc_spawn0] remove jjc_spawn0