execute at @s[scores={jjc_505=1}] at @s at @n[distance=..200,tag=jjc_rk2] run playsound minecraft:entity.zombie.attack_iron_door hostile @a[distance=..200] ~ ~1 ~ 3 1
execute at @s[scores={jjc_505=10}] at @s at @n[distance=..200,tag=jjc_rk2] run playsound entity.silverfish.hurt hostile @a[distance=..200] ~ ~ ~ 3 0
execute at @s[scores={jjc_505=20}] at @s at @n[distance=..200,tag=jjc_rk2] run playsound minecraft:entity.zombie.attack_iron_door hostile @a[distance=..200] ~ ~1 ~ 3 1
execute at @s[scores={jjc_505=30}] at @s at @n[distance=..200,tag=jjc_rk2] run playsound entity.silverfish.hurt hostile @a[distance=..200] ~ ~ ~ 3 0
execute at @s[scores={jjc_505=40}] at @s at @n[distance=..200,tag=jjc_rk2] run playsound minecraft:entity.zombie.attack_iron_door hostile @a[distance=..200] ~ ~1 ~ 3 1
execute at @s[scores={jjc_505=50}] at @s at @n[distance=..200,tag=jjc_rk2] run playsound entity.silverfish.hurt hostile @a[distance=..200] ~ ~ ~ 3 0
execute at @s[scores={jjc_505=100}] at @n[distance=..200,type=silverfish,tag=jjc_copperfish] run playsound entity.silverfish.death hostile @a[distance=..200] ~ ~ ~ 3 0
execute at @s[scores={jjc_505=..100},predicate=colosseum_of_fools:random/0.2] at @n[distance=..200,type=silverfish,tag=jjc_copperfish] run playsound entity.silverfish.step hostile @a[distance=..200] ~ ~ ~ 3 0
execute at @s[scores={jjc_505=..100}] at @n[distance=..200,tag=jjc_rk2] run particle large_smoke ~ ~1 ~ 1 1 1 0 10 normal
execute at @s[scores={jjc_505=60}] at @n[distance=..200,tag=jjc_rk2] positioned ^ ^ ^-4 run function colosseum_of_fools:m/copperfish
execute at @s[scores={jjc_505=60}] at @n[distance=..200,tag=jjc_rk2] positioned ^ ^ ^-4 run ride @n[distance=..200,type=zombie,tag=jjc_copperfish_tamer] mount @n[distance=..200,type=silverfish,tag=jjc_copperfish]
execute at @s[scores={jjc_505=60}] at @n[distance=..200,tag=jjc_rk2] positioned ^ ^ ^-4 run data merge entity @n[distance=..200,type=silverfish,tag=jjc_copperfish] {Invulnerable:1b}
execute at @s[scores={jjc_505=60}] at @n[distance=..200,tag=jjc_rk2] positioned ^ ^ ^-4 run data merge entity @n[distance=..200,type=zombie,tag=jjc_copperfish_tamer] {Invulnerable:1b}
execute at @s[scores={jjc_505=60..100}] as @n[distance=..200,type=silverfish,tag=jjc_copperfish] at @s facing entity @n[distance=..200,tag=jjc_yrjjc] feet run tp @s ^ ^ ^0.4
execute at @s[scores={jjc_505=100}] at @n[distance=..200,tag=jjc_rk2] run data merge entity @n[distance=..200,type=silverfish,tag=jjc_copperfish] {Invulnerable:0b}
execute at @s[scores={jjc_505=100}] at @n[distance=..200,tag=jjc_rk2] run data merge entity @n[distance=..200,type=zombie,tag=jjc_copperfish_tamer] {Invulnerable:0b}
execute at @s[scores={jjc_505=100}] at @n[distance=..200,tag=jjc_rk2] run ride @n[distance=..200,type=zombie,tag=jjc_copperfish_tamer] dismount
execute at @s[scores={jjc_505=101..}] run scoreboard players set @e[type=#colosseum_of_fools:guanzhong,tag=jjc_guanzhong,distance=..100] jjc_303 1
tag @s[scores={jjc_505=110..,jjc_mobs_count=..0}] add jjc_next