summon strider ~ ~2 ~ {Tags:["jjc_mob","jjc_strider"],Rotation:[0f,0f],NoAI:1b,attributes:[{id:"generic.movement_speed",base:0},{id:"generic.knockback_resistance",base:1},{id:"generic.max_health",base:10}],Health:10f}
execute positioned ~ ~2 ~ as @n[distance=..200,type=strider,tag=jjc_strider] at @s store result score @s jjc_303 run random value 1..4
execute positioned ~ ~2 ~ run scoreboard players add @n[distance=..200,type=strider,tag=jjc_strider] jjc_damage 2
execute positioned ~ ~2 ~ as @n[distance=..200,type=strider,tag=jjc_strider,tag=!jjc_spawn] at @s run scoreboard players operation @s jjc_damage += @n[distance=..200,tag=jjc_jjc] jjc_ominous
execute positioned ~ ~2 ~ run tp @n[distance=..200,type=strider] ~ ~-2 ~