Some of the shader code is not mine, but belongs to BSL, etc

Thx BSL for the cloud, water, star, reflection, water fog, underwater water distort,  underwater refraction, motion blur, dither, ambientCol, lightCol, waterColor, common function & common variables
https://modrinth.com/shader/bsl-shaders

Thx HexBR_ for the shadow
https://modrinth.com/shader/hexlightsimulationproject