{
  "setting.minimap.fps_limiter": "Minimap FPS Limiter",
  "setting.minimap.fps_limiter.tooltip": "Renders the minimap at a limited rate, reducing its impact on the game's FPS",
  "setting.minimap.fps_limiter_limit": "Minimap FPS Limit",
  "setting.minimap.fps_limiter_limit.tooltip": "The FPS limit to set. Lower FPS limit = higher game FPS",
  "setting.world_map.fast_mapping": "Fast Mapping",
  "setting.world_map.fast_mapping.tooltip": "Increases mapping speed, might hurt FPS. Adjust rate limit and delay to regain FPS.",
  "setting.world_map.fast_mapping_delay": "Fast Mapping Delay",
  "setting.world_map.fast_mapping_delay.tooltip": "Fast Mapping must be enabled. \n This is roughly the delay in milliseconds between minimap update operations, both render and actual file writes.",
  "setting.world_map.fast_mapping_rate_limit": "Fast Mapping Rate Limit",
  "setting.world_map.fast_mapping_rate_limit.tooltip": "Fast Mapping must be enabled. \n Limits how many chunks can be written in a single cycle. Lower values improve FPS at high render distances.",
  "setting.world_map.fast_zip_writes": "Fast Zip Writes",
  "setting.world_map.fast_zip_writes.tooltip": "Writes Map tile zip files faster but uses more RAM. Disable this if you have low RAM available",
  "setting.world_map.baritone_waypoint": "Baritone Goal Waypoint",
  "setting.world_map.baritone_waypoint.tooltip": "Syncs Baritone goals as temporary waypoints.",
  "setting.world_map.disable_waypoint_sharing": "Disable Waypoint Sharing",
  "setting.world_map.disable_waypoint_sharing.tooltip": "Disables waypoint sharing with other players.",
  "setting.world_map.disable_receiving_waypoints": "Disable Receiving Waypoints",
  "setting.world_map.disable_receiving_waypoints.tooltip": "Disables receiving waypoints from other players.",
  "setting.world_map.waypoint_receive_no_chat_reports_fix": "Waypoint Receive No Chat Reports Fix",
  "setting.world_map.waypoint_receive_no_chat_reports_fix.tooltip": "Fixes parsing the player sending waypoints in chat on servers with the NoChatReports plugin installed",
  "setting.world_map.persist_dimension_switch": "Persist WM Dimension Switch",
  "setting.world_map.persist_dimension_switch.tooltip": "If enabled, the dimension will not be switched back to current when the WorldMap GUI is closed.",
  "setting.world_map.radar_while_dimension_switched": "Radar While Dim Switched",
  "setting.world_map.radar_while_dimension_switched.tooltip": "Disables WorldMap radar rendering while dimension switched",
  "setting.world_map.transparent_obsidian_roof": "Transparent Obsidian Roof",
  "setting.world_map.transparent_obsidian_roof.tooltip": "Makes obsidian placed at build height transparent. Does not update tiles already mapped - you need to remap them.",
  "setting.world_map.transparent_obsidian_roof_y": "Obsidian Roof Y",
  "setting.world_map.transparent_obsidian_roof_y.tooltip": "Sets the min Y level of the transparent obsidian roof.",
  "setting.world_map.transparent_obsidian_roof_darkening": "Roof Obsidian Darkening",
  "setting.world_map.transparent_obsidian_roof_darkening.tooltip": "Sets the opacity of the transparent obsidian roof tiles.",
  "setting.world_map.transparent_obsidian_roof_snow_opacity": "Roof Snow Opacity",
  "setting.world_map.transparent_obsidian_roof_snow_opacity.tooltip": "Sets the opacity of snow on top of the obsidian roof.",
  "setting.world_map.min_zoom": "Min WorldMap Zoom",
  "setting.world_map.min_zoom.tooltip": "Minimum WorldMap Zoom Setting. This is 10x what you see on the WorldMap.",
  "setting.world_map.skip_world_render": "Skip Background Render",
  "setting.world_map.skip_world_render.tooltip": "Skip MC world render while in a Xaero GUI. Having this on can cause issues with travel mods while you're in a Xaero GUI like the WorldMap.",
  "setting.world_map.new_chunks_highlighting": "NewChunks Highlighting",
  "setting.world_map.new_chunks_highlighting.tooltip": "Highlights NewChunks on the Minimap and WorldMap.",
  "setting.world_map.old_chunks_inverse": "OldChunks Inverse",
  "setting.world_map.old_chunks_inverse.tooltip": "Highlights chunks that were generated in 1.13 or higher. The opposite of OldChunks.",
  "setting.world_map.new_chunks_save_load_to_disk": "Save/Load NewChunks to Disk",
  "setting.world_map.new_chunks_save_load_to_disk.tooltip": "Saves and loads NewChunk data to disk for each world and dimension. Requires NewChunk Highlighting to be enabled.",
  "setting.world_map.new_chunks_opacity": "New Chunks Opacity",
  "setting.world_map.new_chunks_opacity.tooltip": "Changes the color opacity of NewChunks.",
  "setting.world_map.new_chunks_color": "New Chunks Color",
  "setting.world_map.new_chunks_color.tooltip": "Changes the color of NewChunks.",
  "setting.world_map.old_chunks_highlighting": "OldChunks Highlighting",
  "setting.world_map.old_chunks_highlighting.tooltip": "Highlights OldChunks on the Minimap and WorldMap. An OldChunk is a chunk that was generated in 1.12.2 or lower based on the blocks present in the chunk. Intended for use on 2b2t",
  "setting.world_map.old_chunks_save_load_to_disk": "Save/Load OldChunks to Disk",
  "setting.world_map.old_chunks_save_load_to_disk.tooltip": "Saves and loads OldChunk data to disk for each world and dimension. Requires OldChunk Highlighting to be enabled.",
  "setting.world_map.old_chunks_opacity": "Old Chunks Opacity",
  "setting.world_map.old_chunks_opacity.tooltip": "Changes the color opacity of OldChunks.",
  "setting.world_map.old_chunks_color": "Old Chunks Color",
  "setting.world_map.old_chunks_color.tooltip": "Changes the color of OldChunks.",
  "setting.world_map.portals": "Portal Highlights",
  "setting.world_map.portals.tooltip": "Highlights chunks where Nether Portals and End Portals are found",
  "setting.world_map.portals_save_load_to_disk": "Save/Load Portals to Disk",
  "setting.world_map.portals_save_load_to_disk.tooltip": "Saves and loads Portals data to disk for each world and dimension. Requires Portal Highlights to be enabled",
  "setting.world_map.portals_opacity": "Portals Opacity",
  "setting.world_map.portals_opacity.tooltip": "Changes the color opacity of Portal Highlights.",
  "setting.world_map.portals_color": "Portals Color",
  "setting.world_map.portals_color.tooltip": "Changes the color of Portal highlights.",
  "setting.world_map.world_tools": "WorldTools Highlights",
  "setting.world_map.world_tools.tooltip": "Highlights chunks downloaded by WorldTools while a capture is active",
  "setting.world_map.world_tools_opacity": "WorldTools Highlights Opacity",
  "setting.world_map.world_tools_opacity.tooltip": "Changes the color opacity of WorldTools highlights",
  "setting.world_map.world_tools_color": "WorldTools Highlights Color",
  "setting.world_map.world_tools_color.tooltip": "Changes the color of WorldTools highlights",
  "setting.world_map.portal_skip_detection": "PortalSkip Detection",
  "setting.world_map.portal_skip_detection.tooltip": "Highlights chunks where portals could have been loaded into. \n This is useful for basehunting to detect where players could switch dimensions along a trail to avoid hunters. \n One thing to note: 2b2t's view distance is not large enough to detect portal skip areas. You need to load surrounding chunks - specifically a 15x15 chunk area",
  "setting.world_map.portal_skip_opacity": "PortalSkip Opacity",
  "setting.world_map.portal_skip_opacity.tooltip": "Changes the color opacity of Portal Skip Detection.",
  "setting.world_map.portal_skip_color": "PortalSkip Color",
  "setting.world_map.portal_skip_color.tooltip": "Changes the color of Portal Skip Detection.",
  "setting.world_map.portal_skip_search_delay": "PortalSkip Search Delay",
  "setting.world_map.portal_skip_search_delay.tooltip": "Portal Skip Detection must be enabled. \n This is the delay in ticks between Portal Skip Detection search operations.",
  "setting.world_map.portal_skip_portal_radius": "PortalSkip Portal Radius",
  "setting.world_map.portal_skip_portal_radius.tooltip": "The chunk radius the server loads immediately around a portal exit during a teleport.",
  "setting.world_map.portal_skip_new_chunks": "PortalSkip NewChunks",
  "setting.world_map.portal_skip_new_chunks.tooltip": "Uses NewChunks to determine if a chunk was not loaded before. Therefore a portal could not have been created in its radius. \n Requires NewChunks to be enabled.",
  "setting.world_map.portal_skip_old_chunks_inverse": "PortalSkip OldChunks Inverse",
  "setting.world_map.portal_skip_old_chunks_inverse.tooltip": "Uses OldChunks Inverse to determine if a chunk was not loaded before. Therefore a portal could not have been created in its radius. \n Requires OldChunks inverse to be enabled.",
  "setting.world_map.wdl_highlight": "WDL Highlight",
  "setting.world_map.wdl_highlight.tooltip": "Highlights chunks WDL mod has downloaded on the Minimap and WorldMap.",
  "setting.world_map.wdl_opacity": "WDL Opacity",
  "setting.world_map.wdl_opacity.tooltip": "Changes the color opacity of WDL chunks.",
  "setting.world_map.wdl_color": "WDL Color",
  "setting.world_map.wdl_color.tooltip": "Changes the color of WDL chunks.",
  "setting.world_map.ow_auto_waypoint_dimension": "Prefer Overworld Waypoints",
  "setting.world_map.ow_auto_waypoint_dimension.tooltip": "Prefer creating and viewing Overworld waypoints when in the nether.",
  "setting.world_map.show_waypoint_distances": "Show Waypoint Distances",
  "setting.world_map.show_waypoint_distances.tooltip": "Display the distance to every waypoint in the full waypoint menu.",
  "setting.world_map.show_render_distance": "Show Render Distance",
  "setting.world_map.show_render_distance.tooltip": "Show server side render distance (actually just another setting)",
  "setting.world_map.show_render_distance_world_map": "Show Render Distance on WorldMap",
  "setting.world_map.show_render_distance_world_map.tooltip": "Show server side render distance on the WorldMap",
  "setting.world_map.assumed_server_render_distance": "Server Render Distance",
  "setting.world_map.assumed_server_render_distance.tooltip": "View-distance of the server",
  "setting.world_map.null_overworld_dimension_folder": "null OW Dim Dir",
  "setting.world_map.null_overworld_dimension_folder.tooltip": "Sets whether the overworld WorldMap directory is in DIM0 or null (default) \n MC must be restarted for changes to take effect.",
  "setting.world_map.data_folder_resolution_mode": "Data Dir Mode",
  "setting.world_map.data_folder_resolution_mode.tooltip": "Sets how the WorldMap and Waypoints data folders are resolved. \n MC must be restarted for changes to take effect. \n IP = Server IP (Xaero Default). Example: .minecraft/XaeroWorldMap/Multiplayer_connect.2b2t.org \n SERVER_NAME = MC Server Entry Name. Example: .minecraft/XaeroWorldMap/Multiplayer_2b2t \n BASE_DOMAIN = Base Server Domain Name. Example: .minecraft/XaeroWorldMap/Multiplayer_2b2t.org",
  "setting.world_map.data_folder_resolution_mode.ip": "IP",
  "setting.world_map.data_folder_resolution_mode.server_name": "Server Name",
  "setting.world_map.data_folder_resolution_mode.base_domain": "Base Domain",
  "setting.minimap.transparent_background": "Transparent Background",
  "setting.minimap.transparent_background.tooltip": "Makes the minimap background transparent instead of black.",
  "setting.minimap.minimap_scaling": "Minimap Scaling Factor",
  "setting.minimap.minimap_scaling.tooltip": "Increases the base minimap scale beyond the default size.",
  "setting.keybinds.switch_to_nether": "Switch to Nether",
  "setting.keybinds.switch_to_nether.tooltip": "Switches to the nether map.",
  "setting.keybinds.switch_to_overworld": "Switch to Overworld",
  "setting.keybinds.switch_to_overworld.tooltip": "Switches to the overworld map.",
  "setting.keybinds.switch_to_end": "Switch to End",
  "setting.keybinds.switch_to_end.tooltip": "Switches to the end map.",
  "setting.world_map.nether_cave_fix": "Nether Cave Fix",
  "setting.world_map.nether_cave_fix.tooltip": "Forces full cave maps to be written and rendered when cave mode is off in the nether. \n Without this, you have to manually move region files pre WorldMap 1.30.0 to the correct cave folder",
  "setting.minimap.always_render_player_name": "Always Render Player Name",
  "setting.minimap.always_render_player_name.tooltip": "Always render player name on the radar.",
  "setting.minimap.always_render_player_icon": "Always Render Player Icon",
  "setting.minimap.always_render_player_icon.tooltip": "Always render player icon on the radar.",
  "setting.minimap.fix_main_entity_dot": "Fix Main Entity Dot",
  "setting.minimap.fix_main_entity_dot.tooltip": "Fixes the main entity dot rendering on the radar when arrow is rendered.",
  "setting.waypoints.waypoint_beacons": "Waypoint Beacons",
  "setting.waypoints.waypoint_beacons.tooltip": "Render waypoint beacons in game.",
  "setting.waypoints.waypoint_beacon_scale_min": "Waypoint Beacon Scale Min",
  "setting.waypoints.waypoint_beacon_scale_min.tooltip": "Sets the minimum scale of the waypoint beacon when it is far away. \n This value is the number of chunks away from the player the beacon is rendered at. \n 0 = auto-match the player's render distance",
  "setting.waypoints.waypoint_beacon_distance_min": "Waypoint Beacon Distance Min",
  "setting.waypoints.waypoint_beacon_distance_min.tooltip": "Sets the minimum xz distance from the player the waypoint must be to render a beacon.",
  "setting.world_map.disable_internet": "Disable Xaero Internet Access",
  "setting.world_map.disable_internet.tooltip": "Disables WorldMap and Minimap mods from using the internet to check for updates and patreon subscriptions at launch.\n Xaero mods do not expose this setting in the GUI normally.\n XaeroPlus does not use the internet regardless of this setting.",
  "gui.world_map.toggle_follow_mode": "Toggle Follow Mode",
  "gui.xaeroplus.on": "On",
  "gui.xaeroplus.off": "Off",
  "gui.xaeroplus.world_map_settings": "XaeroPlus WorldMap Settings",
  "gui.xaeroplus.random": "Random",
  "gui.xaeroplus.minimap_incompatible.title": "XaeroPlus Requires Xaero's Minimap or BetterPVP",
  "gui.xaeroplus.minimap_incompatible.currently_installed_version": "Currently Installed Version: ",
  "gui.xaeroplus.minimap_incompatible.required_version": "Required Version: ",
  "gui.xaeroplus.minimap_incompatible.download_minimap": "Download Xaero's Minimap",
  "gui.xaeroplus.minimap_incompatible.exit": "Exit",
  "gui.world_map.go_to_coordinates": "Go to Coordinates",
  "gui.world_map.baritone_goal_here": "Baritone Goal Here",
  "gui.world_map.baritone_path_here": "Baritone Path Here",
  "gui.world_map.baritone_elytra_here": "Baritone Elytra Here",
  "gui.xaeroplus.check_github_button": "Go to XaeroPlus Github for updates",
  "gui.waypoints.toggle_enable_all": "Toggle Enable All",
  "setting.world_map.waystones_sync": "Waystones Sync",
  "setting.world_map.waystones_sync.tooltip": "Syncs Waystones as waypoints.",
  "setting.world_map.waystone_color": "Waystone Waypoint Color",
  "setting.world_map.waystone_color.tooltip": "Uses an optional preset color for all waystone waypoints or a random color.",
  "setting.world_map.waystone_waypoint_set": "Waystone Waypoint Set",
  "setting.world_map.waystone_waypoint_set.tooltip": "Creates a separate waypoint set for waystone waypoints instead of adding them to the default set."
}
