// Shader written by Enchanted_Games (https://enchanted.games)
// You may edit and use this code as part of maps / other resourcepacks as long as credits are given to Enchanted_Games

// Any functions not made by me will include a credit line at the top of them

// Generated with https://outlines.enchanted.games

//    -- CONFIG STARTS HERE --
//         !! WARNING !!
//     Do not copy config from
//     an older version of this
//   pack, it will probably crash!

const vec4 block_COLOURS[] = vec4[](
vec4(0.2723264376, 0.0473611196, 0.7577779134, 1.0),
vec4(0.3330371094, 0.0, 0.6244445801, 1.0),
vec4(0.5994445801, 0.0134875031, 0.5896786288, 1.0),
vec4(0.0, 1.0, 0.8666666667, 1.0),
vec4(0.5149537828, 0.0, 0.8827779134, 1.0),
vec4(0.6411112467, 0.0016027781, 0.6091358233, 1.0),
vec4(0.0025, 1.0, 0.950125, 1.0)
);
#define block_ANIM_SPEED 400
#define block_COLOUR_PERIOD 2
#define block_SMOOTH_MIX true
#define block_ANIMATE_WITH_DISTANCE true
#define block_ANIMATE_ALONG_LINES false
#define block_ANIM_DIRECTION -1
#define block_LINE_THICKNESS 4
#define block_IGNORES_DEPTH false

const vec4 hc_block_COLOURS[] = vec4[](
vec4(0.3411764706, 1.0, 0.8823529412, 1.0),
vec4(0.95, 0.0, 1.0, 1.0)
);
#define hc_block_ANIM_SPEED 900
#define hc_block_COLOUR_PERIOD 2
#define hc_block_SMOOTH_MIX true
#define hc_block_ANIMATE_WITH_DISTANCE true
#define hc_block_ANIMATE_ALONG_LINES false
#define hc_block_ANIM_DIRECTION -1
#define hc_block_LINE_THICKNESS 3
#define hc_block_IGNORES_DEPTH false

const vec4 hc_block_outer_COLOURS[] = vec4[](
vec4(0.0, 0.0, 0.0, 1.0)
);
#define hc_block_outer_ANIM_SPEED 700
#define hc_block_outer_COLOUR_PERIOD 2
#define hc_block_outer_SMOOTH_MIX true
#define hc_block_outer_ANIMATE_WITH_DISTANCE true
#define hc_block_outer_ANIMATE_ALONG_LINES false
#define hc_block_outer_ANIM_DIRECTION -1
#define hc_block_outer_LINE_THICKNESS 11
#define hc_block_outer_IGNORES_DEPTH false

const vec4 hitbox_COLOURS[] = vec4[](
vec4(1.0, 0.0, 0.8666666667, 1.0),
vec4(0.6161112467, 0.0, 0.3183241442, 1.0),
vec4(0.2625715968, 0.0090319468, 0.5161112467, 1.0)
);
#define hitbox_ANIM_SPEED 900
#define hitbox_COLOUR_PERIOD 1
#define hitbox_SMOOTH_MIX true
#define hitbox_ANIMATE_WITH_DISTANCE false
#define hitbox_ANIMATE_ALONG_LINES true
#define hitbox_ANIM_DIRECTION -1
#define hitbox_LINE_THICKNESS 3
#define hitbox_APPLY_TO_ALL_LINES false