{
  "portraitScale": 2.5,
  "portraitTranslation": [0, 2.87, 0.0],
  "profileScale": 0.6,
  "profileTranslation": [-0.15, 1, 0.0],
  "animations": {
    "recoil": "q.bedrock_stateful('mewtwo', 'recoil')",
    "physical": "q.bedrock_primary('mewtwo', 'physical', q.curve('symmetrical_wide'))",
    "special": "q.bedrock_primary('mewtwo', 'special_wip', q.curve('symmetrical_wide'))",
    "status": "q.bedrock_primary('mewtwo', 'status', q.curve('symmetrical_wide'))"
  },
  "poses": { 
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "animations": [
        "q.look('head')",
        "q.bedrock('mewtwo', 'battle_idle')",
        "q.bedrock('mewtwo', 'tail_layer')"
      ],
      "quirks": [
        "q.bedrock_quirk('mewtwo', 'blink')"
      ]
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "FLOAT", "PROFILE"],
      "isBattle": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('mewtwo', 'ground_idle')",
        "q.bedrock('mewtwo', 'tail_layer')"
      ],
      "quirks": [
        "q.bedrock_quirk('mewtwo', 'blink')"
      ]
    },
    "walking": {
      "poseTypes": ["WALK", "SWIM"],
      "animations": [
        "q.look('head')",
        "q.bedrock('mewtwo', 'ground_walk')",
        "q.bedrock('mewtwo', 'tail_layer')"
      ],
      "quirks": ["q.bedrock_quirk('mewtwo', 'blink')"]
    },
    "float": {
      "poseTypes": ["HOVER"],
      "animations": [
        "q.look('head')",
        "q.bedrock('mewtwo', 'air_idle')",
        "q.bedrock('mewtwo', 'tail_layer')"
      ],
      "quirks": ["q.bedrock_quirk('mewtwo', 'blink')"]
    },
    "fly": {
      "poseTypes": ["FLY"],
      "animations": [
        "q.look('head')",
        "q.bedrock('mewtwo', 'air_fly')",
        "q.bedrock('mewtwo', 'tail_layer')"
      ],
      "quirks": ["q.bedrock_quirk('mewtwo', 'blink')"]
    }
  }
}