{
  "cobblemon.starterselection.category.craftia": "Craftia",
  "cobblemon.ui.pokedex.region.craftia": "Craftia",
  
  "cobblemon.ability.pyrolate": "Pyrolate",
  "cobblemon.ability.pyrolate.desc": "Normal-type moves become Fire-type moves. The power of those moves is boosted a little.",
  
  "cobblemon.ability.coldbody": "Cold Body",
  "cobblemon.ability.coldbody.desc": "Reduces HP if it's sunny, sandstorms reduces further. Rain restores HP, Hail restores further",
  
  "cobblemon.ability.snowmeal": "Snow Meal",
  "cobblemon.ability.snowmeal.desc": "If hit by a Ice-type move, the Pokémon has its HP restored instead of taking damage.",
  
  "cobblemon.ability.formchange": "Form Change",
  "cobblemon.ability.formchange.desc": "After using Pyro Shield, the pokemon enters Shield mode hovering it's plates as a shield, it returns to the normal state after using a damaging move",
  "cobblemon.battle.formechange.default.temporary.end": "%s returned to its normal form!",
  
  "cobblemon.ability.psychicprowess": "Psychic Prowess",
  "cobblemon.ability.psychicprowess.desc": "Powers up Psychic-type moves",
  
  "cobblemon.ability.lifeabsorb": "Life Absorb",
  "cobblemon.ability.lifeabsorb.desc": "Heals based on damage dealt",
  
  "cobblemon.ability.chemicalreaction": "Chemical Reaction",
  "cobblemon.ability.chemicalreaction.desc": "Deals 1.5x damage with fire-type moves on poisoned targets and 1.5x damage with poison-type moves on burned targets",
  
  "cobblemon.ability.prepare": "Prepare",
  "cobblemon.ability.prepare.desc": "All damaging moves requires a preparation turn before use, on use it deals 3x the damage",
  
  "cobblemon.ability.rampaging": "Rampaging",
  "cobblemon.ability.rampaging.desc": "Gets locked into the first move the user uses, gets a 1.25x speed and damage boost",
  
  "cobblemon.ability.goldencurse": "Golden Curse",
  "cobblemon.ability.goldencurse.desc": "Normal-type moves become Steel-type moves. The power of those moves is boosted a little.",
  
  "cobblemon.ability.chargezone": "Charge Zone",
  "cobblemon.ability.chargezone.desc": "If this Pokémon is targeted by an Electric-type move, it absorbs the energy to create an Electric Terrain. \nWhile Electric Terrain is active, this Pokémon stabilizes its self-destructing moves",
  
  "cobblemon.ability.oceanemperor": "Ocean Emperor",
  "cobblemon.ability.oceanemperor.desc": "The power of the ocean lowers the Speed stats of all Pokémon except itself.",

  "cobblemon.ability.aquacurrent": "Aqua Current",
  "cobblemon.ability.aquacurrent.desc": "If this Pokémon is targeted by an Water-type move, it absorbs it to set Rain. \nWhile Rain is active, this Pokémon gets priority on all moves",
  
  "cobblemon.ability.lavastorm": "Lava Storm",
  "cobblemon.ability.lavastorm.desc": "If this Pokémon is targeted by an Ground-type move, it expells a sandstorm. \nWhile Sandstorm is active, this Pokémon traps the foe and slowly deals damage",
  
  "cobblemon.ability.siege": "Siege",
  "cobblemon.ability.siege.desc": "All super effective moves lowers the target defence by 1",

  "cobblemon.ability.laststand": "Last Stand",
  "cobblemon.ability.laststand.desc": "When the Pokémon enters a battle, its Defences stats are slightly boosted for each of the allies in its party that have already been defeated.",
  
  "cobblemon.ability.minescatter": "Mine Scatter",
  "cobblemon.ability.minescatter.desc": "When present, the opposing side of the field has scattered mines, dealing electric-type damage on entry",
  
  "cobblemon.ability.rooted": "rooted",
  "cobblemon.ability.rooted.desc": "On entry the user traps himself and constantly heals himself through his roots",
  
  "cobblemon.ability.freezingpoint": "Freezing Point",
  "cobblemon.ability.freezingpoint.desc": "Every damaging move has a chance to lower the target speed",
  
  "cobblemon.ability.carrier": "Carrier",
  "cobblemon.ability.carrier.desc": "This Pokémon gains the effects of the opposing Pokémon’s non-consumable held item in addition to its own",
  
  "cobblemon.ability.mineralmaster": "Mineral Master",
  "cobblemon.ability.mineralmaster.desc": "This pokemon redirects any Rock or Ground type moves right back to the target",
  
  "cobblemon.move.torpedo": "Torpedo",
  "cobblemon.move.torpedo.desc": "The user rotates rapidly and goes with extreme velocity to tackle the target, it always flinches. The user can’t move on the next turn.",
  
  "cobblemon.move.recharge": "Recharge",
  "cobblemon.move.recharge.desc": "The user recharges it's energy",
  
  "cobblemon.move.firebarrage": "Fire Barrage",
  "cobblemon.move.firebarrage.desc": "The user unleashes 2-5 fireballs, each with a chance to burn the target",
  
  "cobblemon.move.pyroshield": "Pyro Shield",
  "cobblemon.move.pyroshield.desc": "This move enables the user to protect itself from all attacks, burning those who make contact. Its chance of failing rises if it is used in succession.",
  
  "cobblemon.move.friction": "Friction",
  "cobblemon.move.friction.desc": "The user makes friction when hitting, creating sparks on impact. This may also leave the target burned. This move is super effective on Grass types.",
  
  "cobblemon.move.groundbreak": "Ground Break",
  "cobblemon.move.groundbreak.desc": "The user hits its target with massive power, often breaking their defense and making them more vulnerable",
  
  "cobblemon.move.venomtackle": "Venom Tackle",
  "cobblemon.move.venomtackle.desc": "The user hits its target with reckless power, it also damages the user with recoil",
  
  "cobblemon.move.witheringstab": "Withering Stab",
  "cobblemon.move.witheringstab.desc": "The user stabs the target, withering their defences and bypassing blocks",
  
  "cobblemon.move.spectralarrow": "Spectral Arrow",
  "cobblemon.move.spectralarrow.desc": "The user shoots a spectral arrow, the hit is always critical",
  
  "cobblemon.move.rampage": "Rampage",
  "cobblemon.move.rampage.desc": "The user enters in rampage unable to use other moves and getting stronger each use, the user only stops when it misses",
  
  "cobblemon.move.punch": "Punch",
  "cobblemon.move.punch.desc": "The user punches the target with it's fists",
  
  "cobblemon.move.superpunch": "Super Punch",
  "cobblemon.move.superpunch.desc": "The user launches a powered punch with it's fist",
  
  "cobblemon.move.hyperpunch": "Hyper Punch",
  "cobblemon.move.hyperpunch.desc": "Deals super-effective damage against Fighting-Types",
  
  "cobblemon.move.jab": "Jab",
  "cobblemon.move.jab.desc": "The user makes a jab, often flinching the target",
  
  "cobblemon.move.spectralcall": "Spectral Call",
  "cobblemon.move.spectralcall.desc": "The user calls for help of fellow Ghost-Types, increasing a random user stat for each",
  
  "cobblemon.move.armycall": "Army Call",
  "cobblemon.move.armycall.desc": "The user roars to battle with his fellow Fighting-Types, increasing a random user stat for each",
  
  "cobblemon.move.execute": "Execute",
  "cobblemon.move.execute.desc": "Goes last on high health targets and first on low health targets",
  
  "cobblemon.move.midastouch": "Mida's Touch",
  "cobblemon.move.midastouch.desc": "The user touches the target, giving them a coat of gold and giving them the Steel-Type",
  
  "cobblemon.move.extinguish": "Extinguish",
  "cobblemon.move.extinguish.desc": "The user launches liquid into the target, extinguishing Fire-Types",
  
  "cobblemon.move.bombboom": "Bomb Boom",
  "cobblemon.move.bombboom.desc": "The user attacks everything around it by causing a small explosion. The user faints upon using this move.",
  
  "cobblemon.move.bombbloom": "Bomb Bloom",
  "cobblemon.move.bombbloom.desc": "The user attacks everything around it by causing a massive explosion of leaves. The user faints upon using this move and leaves a Grassy Terrain.",
  
  "cobblemon.move.electronexchange": "Electron Exchange",
  "cobblemon.move.electronexchange.desc": "The user exchanges the Electric-Type with the target, misses if neither are Electric-Type",
  
  "cobblemon.move.electronshot": "Electron Shot",
  "cobblemon.move.electronshot.desc": "Shoots a small blast fully charged of Electrons",
  
  "cobblemon.move.energyshot": "Energy Shot",
  "cobblemon.move.energyshot.desc": "Shoots a energy ball full of electricity",
  
  "cobblemon.move.implosion": "Implosion",
  "cobblemon.move.implosion.desc": "The user attacks everything around it by causing a implosion. The user faints upon using this move.",
  
  "cobblemon.move.mossthrow": "Moss Throw",
  "cobblemon.move.mossthrow.desc": "The user throws a moss at the target",
  
  "cobblemon.move.overcharge": "Overcharge",
  "cobblemon.move.overcharge.desc": "Consumes HP to create Electric Terrain, boosting Special Attack, further increase if already in Electric Terrain.",
  
  "cobblemon.move.overload": "Overload",
  "cobblemon.move.overload.desc": "The user attacks everything around it by causing a massive explosion of electricity. The user faints upon using this move and leaves a Electric Terrain.",
  
  "cobblemon.move.pollenburst": "Pollen Burst",
  "cobblemon.move.pollenburst.desc": "The user bursts it's pollen, lowering the speed of all targets",
  
  "cobblemon.move.rootribble": "Root Ribble",
  "cobblemon.move.rootribble.desc": "The user uses it's roots to attack all targets",
  
  "cobblemon.move.voltshot": "Volt Shot",
  "cobblemon.move.voltshot.desc": "The user send a high voltage shot to the target",
  
  "cobblemon.move.currenttackle": "Current Tackle",
  "cobblemon.move.currenttackle.desc": "The user envelops in a current and tackles the enemy, the faster the user is against the foe, the harder it hits",
  
  "cobblemon.move.spectralstrike": "Spectral Strike",
  "cobblemon.move.spectralstrike.desc": "If the foe has a status condition, this move has priority",
  
  "cobblemon.move.phantomsurge": "Phantom Surge",
  "cobblemon.move.phantomsurge.desc": "The user focuses it's powers to send a blast and quickly switches out of combat",
  
  "cobblemon.move.vortex": "Vortex",
  "cobblemon.move.vortex.desc": "The user moves through the water so quickly it creates a vortex, capable of trapping opponent\nThis move usually goes first",
  
  "cobblemon.move.abyssdash": "Abyss Dash",
  "cobblemon.move.abyssdash.desc": "The user charges it's speed for a turn, later unleashing a ultra sonic tackle",
  
  "cobblemon.move.kabloom": "Ka-Bloom",
  "cobblemon.move.kabloom.desc": "The user charges it's energy for a turn, later exploding itself",
  
  "cobblemon.move.rageshot": "Rage Shot",
  "cobblemon.move.rageshot.desc": "The users shoots a barrage against the foe, 1-10 hits based on the user frustration",
  
  "cobblemon.move.hatefulslash": "Hateful Slash",
  "cobblemon.move.hatefulslash.desc": "The user enters in a furious state, stuck in a endless loop until it misses",
  
  "cobblemon.move.laserbeam": "Laser Beam",
  "cobblemon.move.laserbeam.desc": "The user concentrates their energy into a laser, the type of the move varies with the user, this may also burn the target",
  
  "cobblemon.move.flapaway": "Flap Away",
  "cobblemon.move.flapaway.desc": "The user quickly flees from the battle, lowering the foes Speed and Attack stat",
  
  "cobblemon.move.galeburst": "Gale Burst",
  "cobblemon.move.galeburst.desc": "The user concentrates a burst of wind, it gets stronger if the user has less than half Hp",
  
  "cobblemon.move.flamecloak": "Flame Cloak",
  "cobblemon.move.flamecloak.desc": "The user cloaks itself in flames, it raises both Atk and Spa, if a foe hit the user while the cloak is active it get burned",
  
  "cobblemon.move.flareball": "Flare Ball",
  "cobblemon.move.flareball.desc": "The user concentrates a burst of flames, it gets stronger if the user has less than half Hp",
  
  "cobblemon.move.moltenbomb": "Molten Bomb",
  "cobblemon.move.moltenbomb.desc": "Inflicts damage based on the target's Defense, not Special Defense.",
  
  "cobblemon.move.mindshift": "Mind Shift",
  "cobblemon.move.mindshift.desc": "The user mentally reorganizes its power, moving half of its higher Attack or Sp. Atk stat to the other stat.",
  
  "cobblemon.move.aquabomb": "Aqua Bomb",
  "cobblemon.move.aquabomb.desc": "Inflicts damage based on the target's Special Defense, not Defense.",
  
  "cobblemon.move.ram": "Ram",
  "cobblemon.move.ram.desc": "The user rams 1-3 times, each has a chance to lower def",
  
  "cobblemon.move.demolish": "Demolish",
  "cobblemon.move.demolish.desc": "The user charges with unstoppable force, shattering barriers like brittle stone. If the target was protected, that move is disabled.",
  
  "cobblemon.move.fortress": "Fortress",
  "cobblemon.move.fortress.desc": "The user locks itself in place to become solid as a fortress, sharply boosting its Defense and Sp. Def but lowering its Speed. The user can’t flee or switch out after using this move.",
  
  "cobblemon.move.bastion": "Bastion",
  "cobblemon.move.bastion.desc": "This move enables the user to protect itself from all attacks and increasing one defensive stat. Its chance of failing rises if it is used in succession.",
  
  "cobblemon.move.icecannon": "Ice Cannon",
  "cobblemon.move.icecannon.desc": "The user launches ice from it's cannons, dealing twice the amount of damage to frozen targets",
  
  "cobblemon.move.emergencybloom": "Emergency Bloom",
  "cobblemon.move.emergencybloom.desc": "The user blooms it's nature powers in emergency situations, dealing twice the amount of damage when trapped",
  
  "cobblemon.move.nutrientroot": "Nutrient Root",
  "cobblemon.move.nutrientroot.desc": "Heals the user and gives a a boost to all stats, only useable when trapped",
  
  "cobblemon.move.freezeup": "Freeze Up",
  "cobblemon.move.freezeup.desc": "Prepares on first turn, Freezes the target on second turn",
  
  "cobblemon.move.formshift": "Form Shift",
  "cobblemon.move.formshift.desc": "The user shifts its form, changing his type to steel-type",
  
  "cobblemon.move.mine": "Mine",
  "cobblemon.move.mine.desc": "The user mines the stone of their target, removing the Rock typing",
  
  "cobblemon.move.shiftingsands": "Shifting Sands",
  "cobblemon.move.shiftingsands.desc": "The user shifts the sand in battlefield before switching places with a party Pokémon in waiting. This summons a sandstorm lasting five turns.",
  
  "cobblemon.move.wallbomb": "Wall Bomb",
  "cobblemon.move.wallbomb.desc": "The user summons a Wall, exploding next turn, hits through immunities",
  
  "cobblemon.move.fracture": "Fracture",
  "cobblemon.move.fracture.desc": "Lowers the target speed and removes the Rock/Ice/Steel types",
  
  "cobblemon.species.ghastier.name": "Ghastier",
  "cobblemon.species.ghastier.desc": "While many believe Ghastier are born from the souls of lost wanderers, others say they form naturally when mist gathers around forgotten ruins. Though native to the Nether, Ghastier are often seen drifting near portals in the Nether Wastelands, as if instinctively longing for a world they've never seen. They cry softly when alone.",
  
  "cobblemon.species.ghastinder.name": "Ghastinder",
  "cobblemon.species.ghastinder.desc": "Ghastinder are hardened by the unforgiving heat of the Nether. Their evolution was a desperate adaptation to survive though their scorched tentacles still lash out with searing power, each strike comes with unbearable pain. This constant torment fuels their rage, making Ghastinder fiercely territorial and nearly impossible to tame.",
  
  "cobblemon.species.ghastide.name": "Ghastide",
  "cobblemon.species.ghastide.desc": "After escaping the Nether's torment, Ghastide found serenity in the Overworld’s oceans and cloudy skies. Their bodies adapted to the cool, humid air, and they now float with ease—often seen wearing cloud-like goggles that help them explore sunny shores. Gentle, playful, and full of wonder, Ghastide are known to form quick bonds with kind-hearted trainers.",
  
  "cobblemon.species.garudian.name": "Garudian",
  "cobblemon.species.garudian.desc": "Garudians dwell in deep ocean temples, fiercely protecting ancient treasures. Covered in sharp spines and metallic scales, they repel foes with brutal counterattacks. When threatened, it focuses a powerful beam from its single eye that can pierce through stone. Though solitary by nature, they become overwhelmingly aggressive in groups.",
  
  "cobblemon.species.elderian.name": "Elderian",
  "cobblemon.species.elderian.desc": "Legends say Elderians are ancient protectors of the deep sea, forged from ice and steel to withstand centuries underwater. Their torpedo-like bodies spin their propellers to swim through icy waters, striking with overwhelming force while shrugging off most attacks.",
  
  "cobblemon.species.trickey.name": "Trickey",
  "cobblemon.species.trickey.desc": "This Cobblemon is brimming with a playful, mischievous energy. It will often sneak up on unsuspecting people and Cobblemon to start an impromptu dance, giggling to itself when it causes confusion.",
  
  "cobblemon.species.pixlay.name": "Pixlay",
  "cobblemon.species.pixlay.desc": "The Pixlay were raised with kindness and love, not so much bigger than a Trickey but definitely with a bigger heart, it's commonly seen a Pixlay helping humans with many tasks. \n\nWeirdly enough once there were sights of a Bladex taking care of a Pixlay, it is not know the result of this weird relationship",
  
  "cobblemon.species.madalay.name": "Madalay",
  "cobblemon.species.madalay.desc": "Madalays were raised with pure love and happiness, the Madalay at this stage will be very protective of those on their pack and often take other baby Cobblemon to it's care. \n\nWeirdly enough, there were sightenings of a Madalay mourning the death of a Bladex, which is contraditory to any other data found about Madalays and Bladexes relationship",
  
  "cobblemon.species.bladex.name": "Bladex",
  "cobblemon.species.bladex.desc": "Bladexes are ruthless and often agressive species, unlike the Pixlays they were not raised with any help and had to survive with the bare minimum, the Bladexes often have conflicts with Madalays for no apparent reason. It's also commonly seen for Evokers to someway summon them, but it normally results in them attacking the Evoker. \n\nWeirdly enough, there were stories of a Bladex raising a Trickey and somewhat growing to turn into a full on Madalay, if said story is true it's unknown, but considering the data it's probably a lullaby story of some sorts",
  
  "cobblemon.species.blazare.name": "Blazare",
  "cobblemon.species.blazare.desc": "A common sight in hellish fortresses, Blazare serves as a tireless sentry. It does not possess a biological sleep cycle, allowing it to patrol dark corridors for centuries without rest. While they can be found wandering alone, they are most dangerous when gathered in small squads under the command of a Wildscorch.",
  
  "cobblemon.species.wildscorch.name": "Wildscorch",
  "cobblemon.species.wildscorch.desc": "Four dense, metallic plates orbit its core through intense thermal magnetism. By fanning these plates out, it can vent its internal temperature to create massive firestorms. They lead groups of Blazares with military precision, ruthlessly incinerating anyone who seeks to plunder the treasures they guard",
  "cobblemon.species.wildscorch-shield.name": "Wildscorch",
  "cobblemon.species.wildscorch-shield.desc": "Upon sensing a powerful threat, it snaps its floating plates together into a cross-shaped formation. This defensive stance is so sturdy that Wildscorch can withstand the weight of a falling mountain without being extinguished.",
  "cobblemon.ui.pokedex.info.form.wildscorch": "Regular",
  "cobblemon.ui.pokedex.info.form.wildscorch-shield": "Shield",
  
  "cobblemon.species.endsidian.name": "Endsidian",
  "cobblemon.species.endsidian.desc": "A distant relative of the Enderian line, this Pokémon’s ancestors were trapped in the Nether long ago. Though its body is composed of dense, local found rocks and minerals, it wraps itself in fire-resistant leaves to insulate its internal core. Its single, glowing eye can track movement through dense smoke, and its hands have hardened into massive, immovable boulders that it uses to crush any intruders it cannot teleport away from.",
  
  "cobblemon.species.stray.name": "Stray",
  "cobblemon.species.stray.desc": "This little fellow hops around with his single leg, still can't bear the heat of lava so he's mainly found on the back of his mother, their feet have a good grip, letting them even stay asleep while the mother moves.\n\nThe Stray constantly trips when in danger, such a cutie patootie",
  
  "cobblemon.species.stryder.name": "Stryder",
  "cobblemon.species.stryder.desc": "With feet able to withstand the heat of lava, they are often found travelling in herds on the nether's lava ocean, they are significantly slower on land than on any sort of liquids\n\nThey are able to walk on water, but it's a very rare sight and it seems that it hurts them a bit",
  
  "cobblemon.species.stryderion.name": "Stryderion",
  "cobblemon.species.stryderion.desc": "With their massive size they are often mistook by others as a basalt surface, those are welcomed with strong kick\n\nOften found with 1-3 Stryders on its back, with each stryder with their own Stray, the Stryderions act as the buses of the nether's lava oceans",
  
  "cobblemon.species.blopty.name": "Blopty",
  "cobblemon.species.blopty.desc": "Bloptys are often found in swamps, no one knows how they are formed, but their core seems to have a mixture of the swamp's water and mud\n\nBloptys don't think much, often wandering around and sadly being completely absorbed by Slitrosities",
  
  "cobblemon.species.slimilin.name": "Slimilin",
  "cobblemon.species.slimilin.desc": "Slimilins unlike Bloptys do not wander aimlessly, they actively try to find other Bloptys to absorb and become Slitrosities, with many being absorbed by Slitrosities in the process\n\nIt's unknown why Slimilins use the Wooden bars around its body, but researchers think it's to hold their unstable cores",
  
  "cobblemon.species.slitrosity.name": "Slitrosity",
  "cobblemon.species.slitrosity.desc": "Slitrosities are egotistical maniacs that often prey or their young, absorbing them to become stronger\n\nThe iron parts around its body are to hold the excessive slime that Slitrosity absorbs and produces, otherwise they would explode into microscopic sludges, reforming and repeating the cycle once again",
  
  "cobblemon.species.magbubble.name": "Magbubble",
  "cobblemon.species.magbubble.desc": "Magbubbles have a blazing hot core, they often forget their core isn't slimy anymore and tackle with it, resulting in a very devastating headache\n\nMagbubbles will often group with others Magbubbles to intimidate predators, and to help eachother treat their headaches, they are strong together, not smarter",
  
  "cobblemon.species.magunion.name": "Magunion",
  "cobblemon.species.magunion.desc": "Magunions with their now hardened core often seek other Magbubbles to pickup and unite with him, said Magbubbles love this and will become very depressed when Magunion faints\n\nMagunions will sometimes tackle enemies, scattering picked up Magbubbles all around the battlefield, they normally slowly pickup them again with extreme worry",
  
  "cobblemon.species.ossuny.name": "Ossuny",
  "cobblemon.species.ossuny.desc": "Often found during the night, these little guys love to seek for bones of deceased animals to complete their collection, they regularly seek shelter during the day or when there's 'wolves' nearby\n\nThey prefer a ranged life style and not dealing with problems when the target gets close, they quickly run away and hide, researches discovered that when they themselves did the same and found a Ossuny laying alongside them",
  "cobblemon.species.netherossuny.desc": "While their Overworld counterpart often becomes scared and runs, this little fellow from the Nether has learned to fight even enemies twice his size, they are often found regrouping their bones after a failed battle\n\nThe Nether Ossuny is agressive, but researches once found one using their left arm as a wand with other Nether Ossunys, after the researcher was spotted, the Ossunys quickly attacked the researcher, by words of the researcher 'looked like embarrassed children attacking me, they were very cute doing it' - words before going into surgery",
  "cobblemon.ui.pokedex.info.form.ossuny": "Overworld",
  "cobblemon.ui.pokedex.info.form.ossuny-nether": "Nether",
  
  "cobblemon.species.witharrior.name": "Witharrior",
  "cobblemon.species.witharrior.desc": "The Witharrior became a strong resident of the Nether Fortress and will often protect it with their lives, even against other Witharriors if necessary\n\nEven though Wildscorches and Witharrior both live in the Nether Fortress as guardians, their relationship are often agressive, researchers say it's because once in a long past Wildscorches would use their Shield to protect Witharriors, while the Witharriors would attack with their spears with safety, but Wildscorches would often either ditch the Witharrior or prevent Witharrior from attacking, their lack of good teamwork seemed to spark a rivarly between them",
  
  "cobblemon.species.archeleton.name": "Archeleton",
  "cobblemon.species.archeleton.desc": "The Archeletons have a distinct feeling of self care, they will often hide of threats without any hesitation, often ambushing and defeating with a single shot\n\nArcheletons are much smarter than as humans, stronger and better in ever- HEY WHO LET THIS POKEMON WRITE THE ENTRY!? -they are definiton of beauty too",
  
  "cobblemon.species.crahog.name": "Crahog",
  "cobblemon.species.crahog.desc": "These little not so friendly mons will be often seen hopping around the Crimson Forests, but they can rarely be seen in the Warped Forest surrounded by Warped Fungi in their backs\n\nCrahogs are the most protected babies of the Nether as their mother needs to protect from next to all other mons in the Nether aswell the risky Flora",
  
  "cobblemon.species.hoganiac.name": "Hoganiac",
  "cobblemon.species.hoganiac.desc": "Hoganiacs are one if not the most agressive species that has been documented, their powerful blows can make a dent even in the toughest of materials, luckly they are very vulnerable after landing the hit\n\nDO NOT FEED THE HOGANIACS",
  
  "cobblemon.species.hogasite.name": "Hogasite",
  "cobblemon.species.hogasite.desc": "One of the main dangers for the Crahogs are the Warped Fungi, which without care may surround it's body and drain the Crahog's nutrients, the Hogasite are Crahog's souls stuck in their fallen bodies, often having to fight for control against the Warped Fungi\n\nThe Hogasite stinks, but our fellow researches Jerry loves it for whatever reason, i just wish he didn't CATCH ONE AND LET IT FREE IN THE LAB",
  
  "cobblemon.species.pawnglin.name": "Pawnglin",
  "cobblemon.species.pawnglin.desc": "The Pawnglin are greedy little nasty annoyance to all of the Nether, they are often found nearby gold of any kind and normally used as little thieves\n\nResearches a analyzing the possibility of the Pawnglin producing gold naturally of it's skin\n\nUpdate: They eat gold... i need to go wash my hands",
  
  "cobblemon.species.kniglin.name": "Kniglin",
  "cobblemon.species.kniglin.desc": "The Kniglin are th primary line of defense and are often found scounting areas around the Nether for gold, be aware they attack with dangerous punches anything that isn't gold\n\n1st rule of the Kniglin Club, we don't talk about the Kniglin Club",
  
  "cobblemon.species.exeglin.name": "Exeglin",
  "cobblemon.species.exeglin.desc": "The Exeglin is the most ruthless crature ever found, often not letting their prey with their head intact, yet they are most commonly found in Bastions guarding the gold serving as the last line of defense\n\nSorry no extra info about Exeglin, we lik our heads thank you very much",
  
  "cobblemon.species.zonglin.name": "Zonglin",
  "cobblemon.species.zonglin.desc": "The Zonglin are cursed Kniglins forced to become gold, losing interest in such they are often found around gold to scare away Kniglins and Pawnglins\n\nThe Zonglin has been spotted creating music and echoes with their gold parts, it's rumored that it's their way to keep sanity and remember their living times",
  
  "cobblemon.species.bushmite.name": "Bushmite",
  "cobblemon.species.bushmite.desc": "The Bushmite is a clever fellow, hiding in plain sight waiting for their prey, the unlocky Endsidian, to walk by. The Bushmite is vulnerable to fire so it learned to use a special liquid that doesn't evaporate to extinguish Fire-Types\n\nNo need to say that we got jumpscared by it, let's just say Greg hasn't been the same ever after",
  
  "cobblemon.species.creeping.name": "Creeping",
  "cobblemon.species.creeping.desc": "The Creeping are little cutesy fellows that will often teach you to not trust fauna... or flora, the creeping has a high tendency of exploding when startled\n\nThe cuteness of the Creeping is dangerous, Greg didn't like to discover this",
  
  "cobblemon.species.creeplode.name": "Creeplode",
  "cobblemon.species.creeplode.desc": "The Creeplode are often hidden in the dark waiting their moment to strike, they are very likely to give it all for a god explosion\n\nIt's the 6th House that Greg has lost, you'd think at this point he would consider a cat",
  
  "cobblemon.species.creepageddon.name": "Creepageddon",
  "cobblemon.species.creepageddon.desc": "The Creepageddon is the most dangerous foe you may find in the surface, they trained their explosive skills to the very top being able to desintegrate full cities in a blink\n\nWe repeat, the sirens are Crepageddon childish pranks, there's no risk of explosion, as long as nobody annoys the Crepageddon",
  
  "cobblemon.species.dolittle.name": "Dolittle",
  "cobblemon.species.dolittle.desc": "The Dolittle is a friendly fella that will commonly help swimmers, aswell as play with them, for such reason he's found near beaches\n\nPlease for the love of god Greg, no, you can't bring him home",
  
  "cobblemon.species.dosthin.name": "Dosthin",
  "cobblemon.species.dosthin.desc": "The Dosthin is a tricky fella, he's not exactly friendly to humans in regular days, but they do have a tendency of becoming much friendlier to elders in the beach, aswell as some random people\n\nIt's theorized that Dosthins have the ability to know the lifespan of any being and will become much friendlier with them, helping their passage to the afterlife... i- ... i- don't know how we will tell Greg about this...",
  
  "cobblemon.species.spectrolphin.name": "Spectrolphin",
  "cobblemon.species.spectrolphin.desc": "The Spectrolphin is a calm and stoic creature, commonly found aiding lost ocean souls to the afterlife, they have developed incredible speed to likely break the barrier of the Overworld and the Afterlife\n\nGreg is fine... but he needs a new pet",
  
  "cobblemon.species.ravikid.name": "Ravikid",
  "cobblemon.species.ravikid.desc": "Ravikids are a tough and brute puppy, they are rarely seen fighting in the wild and often look displeased when near Illagers\n\nThe Ravikid has formidable strength even to it's size, still unable to conclude the exact strength since he destroys before we can measure it...",
  
  "cobblemon.species.ravarmor.name": "Ravarmor",
  "cobblemon.species.ravarmor.desc": "Ravarmors are often found nearby Illager structures and sometimes found in their raid missions, they often trips and create total destruction which is great if it wasn't random\n\nI'm 99% sure that seeing him salivating while staring at us is not a good sign\n\nGreg brought chicken sandwich",
  
  "cobblemon.species.ravaggernaut.name": "Ravaggernaut",
  "cobblemon.species.ravaggernaut.desc": "It's still unknown if the current Ravaggernaut appearence was been changed by the Illagers or if was always like that, one thing for sure: they have become much more agressive\n\nGreg tamed one, yeah with the sandwich",
  
  "cobblemon.species.copplem.name": "Copplem",
  "cobblemon.species.copplem.desc": "Copplems are cutesy little fellows that have the tendency of pressing buttons and meddling with villagers chests\n\nOf course William had one, now it makes sense the whole light flickering",
  
  "cobblemon.species.iroglem.name": "Iroglem",
  "cobblemon.species.iroglem.desc": "Toughed by many battles, the Iroglem has incredible durability and is know to be the rival of the Ravaggernaut's destruction\n\nDay 37 - Still trapped in the bathroom after the Iroglem used Fortress, at this point this prank is becoming stupid William",
  
  "cobblemon.species.redergy.name": "Redergy",
  "cobblemon.species.redergy.desc": "The Redergy is a very active creature, it's theorized they are born from the excess energy that comes from the redstone, they have a next to infinite stamina, being able to travel in high velocity for 3 months without a single break\n\nThey have a tendency to have a Hive around their redstone, it's extremely advised to stay away, Greg is still weirdly too energetic after being electrocuted, hopefully we had the ball pit for his entertainment",
  
  "cobblemon.species.redolem.name": "Redolem",
  "cobblemon.species.redolem.desc": "Generally when Redergies grow their power becomes much more unstable, so they gather rocks around it and powers it up, creating the outer shell resembling a golem, they lose a bit of speed, but they still are much faster than they weight should let it be\n\nAfter a Redergy leaves it's shell behind for whatever reason, if powered manually with redstone it can still be used as a exosuit... yes that was discovered by William",
  
  "cobblemon.species.redrosity.name": "Redrosity",
  "cobblemon.species.redrosity.desc": "It as been said across multiple generations, that the Redrosity is one of the most ancient pokemons, after living for so long they decided to care for their shells, polishing it, you will never find a Redrosity with a shell unpolished\nBefore the Illagers took most Redergies, the Redrosities were commonly treated as gods by ancient civilizations\n\n Greg learned the hard way why you don't put dirt on a Redrosity's shell",
  
  "cobblemon.species.snowgly.name": "Snowgly",
  "cobblemon.species.snowgly.desc": "Snowgly are known to be disliked by their weird emotionless facial expressions, often called as ugly, that doesn't impact snowgly as they are too busy having fun living and existing\n\nLOOK AT HIM HOW CAN YOU CALL THIS THING UGLY! - Please Greg chill",
  
  "cobblemon.species.snolem.name": "Snolem",
  "cobblemon.species.snolem.desc": "Unlike their carefree pre-evolution, Snolem possess a surprisingly thoughtful mind. Their timid nature often leads them to isolate themselves, worrying that others may find them unpleasant to look at.\n\nTHEY ARE ADORABLE! - Greg has been removed from the Pokédex testing team again.",
  
  "cobblemon.species.snowtant.name": "Snowtant",
  "cobblemon.species.snowtant.desc": "After years of hiding from others, Snowtant eventually realize that worrying about appearances is pointless. They now spend their days launching snowballs across entire valleys with incredible precision, often striking targets they cannot even see.\n\nSEE? THEY FINALLY FOUND THEIR CONFIDENCE! I'M NOT CRYING, YOU'RE CRYING! - Greg, moments before being escorted out.",
  
  "cobblemon.species.squallem.name": "Squallem",
  "cobblemon.species.squallem.desc": "Squallem spend most of their time standing atop windy cliffs, gathering air pressure within their rocky bodies. When threatened, they rapidly shift their stone plates, entering a flying configuration capable of crossing entire valleys.\n\nWilliam taught one to hover outside Greg's bedroom window at 3 AM. The resulting 'haunting incident' is still under investigation.",
  
  "cobblemon.species.templem.name": "Templem",
  "cobblemon.species.templem.desc": "Templem are honorable warriors that endlessly practice combat techniques with their blade-like upper arms while defending themselves with their shielded lower pair. When danger approaches, they can rapidly shift their bodies into a helicopter-like flying form, allowing them to patrol enormous territories.\n\nWilliam placed a fake 'No Flying' sign on a cliff. The Templems have been furious ever since.",
  
  "cobblemon.species.tufflitem.name": "Tufflitem",
  "cobblemon.species.tufflitem.desc": "Tufflitem dedicate their entire lives to protecting and maintaining whatever item they carry upon their pedestal-like bodies. They meticulously polish their treasures every day, and legends claim they continue guarding them even after death, their spirits refusing to abandon their duty.\n\nWilliam gave one a wooden button as a joke. Three years later it's somehow shinier than a diamond.",
  
  "cobblemon.species.powller.name": "Powller",
  "cobblemon.species.powller.desc": "Powllers spend their days digging through caves and cliffsides in search of colorful mineral beads, which they proudly wear as decorations. While outsiders often mistake them for ordinary stones, Powllers treasure each bead as if it were a priceless gem, becoming surprisingly protective of their collections.\n\nWilliam traded one a painted pebble. It immediately became the centerpiece of its entire collection.",
  
  "cobblemon.species.geomanller.name": "Geomanller",
  "cobblemon.species.geomanller.desc": "Geomanllers carefully shape stone into towering barriers that protect allies and control the flow of battle. Known as the 'Master of the Rocks,' they create unstable walls packed with compressed minerals. These formations explode when disturbed, blocking escape routes and punishing anything reckless enough to force its way through.\n\nGreg once challenged one to a wall-building contest. The resulting explosion was visible from three different villages."
}


